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  1. - Top - End - #31
    Ettin in the Playground
     
    Planetar

    Join Date
    Dec 2006
    Location
    In the Playground

    Default Re: Adapt A Creature

    Bronze Golem
    Large Construct
    HD 12d10 + 30 (96)
    Speed 40 ft. (8 squares)
    Init: +2
    AC 22; touch 12; flat-footed 20
    (+10 Natural, +2 Dex, +1 Shield)
    BAB/grp+9/+19
    Attack Short Sword +14 (1d8 + 6) or Spear + 14 (2d6 + 6)
    Full-Attack Sword +14/+9 (1d8 + 6) or Spear +14/+9 (2d6 + 9)
    Space/reach 10 ft./10 ft.
    Special Attacks
    Special Qualities Construct traits, DR 10/adamantine, darkvision 60 ft., immunity to magic, low-light vision
    Saves Fort +4 Ref +6 Will +8
    Abilities Str 22, Dex 14, Con -, Int 14, Wis 14, Cha 12
    Skills Balance +17, Climb +20, Intimidate +16, Jump +20
    Feats Shield and Pike Style, Iron Will, Power Attack, Cleave, Great Cleave
    Environment Any
    Organization Single, Pair, Phalanx (20-120)
    Treasure Normal
    Alignment Any
    Advancement 13-16 (Large), 17-20 (Huge), 21-25 (Gargantuan), 26-30 (Colossal)

    Immunity to Magic (Ex)

    A bronze golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

    A magical attack that deals fire damage breaks any slow effect on the golem and heals 1 point of damage for each 2 points of damage the attack would otherwise deal. If the amount of healing would cause the golem to exceed its full normal hit points, it gains any excess as temporary hit points. For example, a bronze golem hit by a fireball gains back 9 hit points if the damage total is 18 points. An bronze golem gets no saving throw against fire effects.

    A bronze golem is not affected by rust attacks, such as that of a rust monster or a rusting grasp spell.


    A bronze golem’s body is sculpted from 4,000 pounds of bronze, smelted with rare tinctures and admixtures costing at least 6,000 gp. Assembling the body requires a DC 20 Craft (armorsmithing) check or a DC 20 Craft (weaponsmithing) check.
    CL 11th; Craft Construct, geas/quest, limited wish, caster must be at least 11th level; Price 100,000 gp; Cost 60,000 gp + 4,200 XP.

  2. - Top - End - #32
    Banned
     
    The Vorpal Tribble's Avatar

    Join Date
    Dec 2004
    Location
    The Mindfields
    Gender
    Female

    Default Re: Adapt A Creature

    Hey Icewalker, what's up with the spells?

    Also, where are the Fatu-Krey from?

  3. - Top - End - #33
    Troll in the Playground
     
    Lyndworm's Avatar

    Join Date
    Feb 2008
    Location
    A Chicago Suburb
    Gender
    Male

    Default Re: Adapt A Creature

    The pictures used are from the movie Galaxy Quest. I don't think that the creatures shown were ever given a name as a species, though.

    Zack
    Are any of my tables still broken?
    Visit Beautiful Gatazka Today!
    Fluff | Crunch

    I'm hardly an expert, but feel free to PM me if you ever need anything; build advice, homebrew advice,
    elaboration of a post I made, elaboration of my homebrew, my Social Security number, or just a friendly ear.

  4. - Top - End - #34
    Dwarf in the Playground
    Join Date
    Aug 2007
    Location
    Bat country-- don't stop!
    Gender
    Female

    Default Re: Adapt A Creature

    I posted this to my Livejournal, where it got decent reviews from the Dungeons & Dragons crowd, but not here. Rockpuppy used to be the mascot of Gaia Online, and has appeared in a few of the website's 4komas.

    I tried to stat Grunny, too, but it is awfully hard to balance a carnivorous killer rabbit whose victims rise as zombies, especially now since the MMO game has made them intelligent enough to build and use attack submarines.



    Rockpuppy
    Tiny Magical Beast
    HD: 1d10+2 (7 hp)
    Initiative: +0
    Speed: 15 ft.
    Armor Class: 19 (+6 natural, +3 size), touch 13
    Base Attack/Grapple: +3/-6
    Attack: Slam +2 (1d8-1)
    Full Attack: Slam +3 (1d8)
    Space/Reach: 2 1/2 ft. (1/2 square)
    Special Attacks: N/A
    Special Qualities: Heavyset
    Saves: Reflex +2, Will +0 Fort +6
    Abilities: STR 8 DEX 10 CON 15 INT 2 WIS 6 CHA 12
    Skills: Balance +6*
    Feats: Great Fortitude
    Environment: Urban
    Organization: Solitary or buddies (1 + humanoid owner)
    Challenge Rating: 2
    Treasure: None, unless you like slobbered-on sticks.
    Alignment: Always neutral
    Advancement: 2-5 HD (Tiny)
    LA: +1 (cohort)

    This creature looks kind of sort of like a bunch of gray rocks trying to pretend to be a dog. Upon seeing you, it stumbles up goodnaturedly and makes an absurd whistling "fwee" noise. Maybe it wants to play with you?

    These comical canines have developed stony armor to protect themselves against native Gaian predators like the Grunny.

    Rockpuppies are as dense mentally as they are physically, relying on their impenetrable bodies to keep them safe and tending to respond to almost anything with friendliness and their distinctive "fwee" noise, which makes them endearing and popular pets amongst many humanoids.

    Combat:
    Rockpuppies very rarely get provoked to actual combat. They see most creature's attacks as attempts to play with them. When they ARE angered, Rockpuppies' heavy headbutts can prove to be more than a match for all but the most stalwart opponents.

    Heavyset: Rockpuppies' squat shape, weight, and low center of gravity grant them a +2 racial bonus on Balance checks. Rockpuppies cannot be tripped.

    Familiars:
    A wizard or sorcerer with the Improved Familiar feat can have a Rockpuppy as a familiar.
    Spoiler
    Show
    Quote Originally Posted by Xuincherguixe View Post
    ... that works really well, it's almost like...

    Oh god! Chuck Norris is Cthulhu! It all makes sense now. Everything is meaningless! Only in death can we escape!

    *hangs self*

  5. - Top - End - #35
    Ogre in the Playground
     
    Athaniar's Avatar

    Join Date
    Oct 2007
    Gender
    Male

    Default Re: Adapt A Creature

    Quote Originally Posted by Lyndworm View Post
    The pictures used are from the movie Galaxy Quest. I don't think that the creatures shown were ever given a name as a species, though.

    Zack
    A Google search reveals Fatu-Krey to be at least a generally accepted name. Also, cool adaption. Galaxy Quest was a good movie.

  6. - Top - End - #36
    Bugbear in the Playground
     
    Aergoth's Avatar

    Join Date
    Jun 2008

    Default Re: Adapt A Creature

    Adam Savage:
    Human Generic Expert/Paragon 3 Generic Expert/Expert5
    Medium Humanoid (human)
    Hit Dice: 8d8+8 (40 HP)
    Initiative: +6
    Speed: 30 ft. (6 squares)
    Armor Class: 16 (+6 dex), touch 16, flat-footed 10
    Base Attack/Grapple: -/-
    Attack: None
    Full Attack:None
    Space/Reach: 5 ft./5 ft.
    Special Attacks: Summon Buster, Quote
    Special Qualities: Run Like Hell, Build Anything, Anything you can do, Ability +2,
    Saves: Fort +7, Ref +12, Will +6
    Abilities: Str -, Dex 22, Con 12, Int 17, Wis 17, Cha 16
    Skills: Craft (Weaponmaking) 5 Craft (Armor) 5 Craft (Metalworking) 5 Craft (Electronics) Profession (Locksmith) 5 Profession (Mythbuster) 10 Knowledge (Myths) 10
    Feats: Improved Initiative, Lightning Reflexes, Investigator, Persuasive, Skill Focus (Profession (Mythbuster)
    Challenge Rating: 8
    Treasure: Mythbusting Equipment. Buster (if summoned) A leather fedora
    Alignment: Chaotic Neutral


    Combat
    Adam does not fight. When threatened, Adam's response is to summon Buster and utilize his Run Like Hell ability to escape.

    Run Like Hell (Su): If threatened (targeted by a spell, in a threatened square, in an area of effect or similar) Adam's base speed increases by 20 ft per round.

    Summon Buster (Su): Adam can summon Buster, at will, in any adjacent square. Once summoned, Buster cannot be resummoned for 1 day or until repaired.

    Build Anything (Su)
    : Given 12 hours Adam can build any medium sized object out of availible materials, within reason. Given plans and materials, it takes 6 hours. Jamie is treated as having masterwork tools for any craft check that does not require delicate work, and can take 20 on craft checks he has built before.

    Quote (Ex)
    : Adam can quote a line from any movie or previous encounter at will. This has a demoralizing effect, and all within earshot take a -2 to craft, profession and fort saves.

    Anything You Can Do (Su): If engaged in a competition, Adam can add the level of his opponent as a bonus to any checks he makes.
    You don't want the monster? You don't throw the switch.
    Awesome Avatar by Starwoof

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