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Thread: Adapt A Creature
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2008-07-07, 06:54 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the Playground
Re: Adapt A Creature
Bronze Golem
Large Construct
HD 12d10 + 30 (96)
Speed 40 ft. (8 squares)
Init: +2
AC 22; touch 12; flat-footed 20
(+10 Natural, +2 Dex, +1 Shield)
BAB/grp+9/+19
Attack Short Sword +14 (1d8 + 6) or Spear + 14 (2d6 + 6)
Full-Attack Sword +14/+9 (1d8 + 6) or Spear +14/+9 (2d6 + 9)
Space/reach 10 ft./10 ft.
Special Attacks
Special Qualities Construct traits, DR 10/adamantine, darkvision 60 ft., immunity to magic, low-light vision
Saves Fort +4 Ref +6 Will +8
Abilities Str 22, Dex 14, Con -, Int 14, Wis 14, Cha 12
Skills Balance +17, Climb +20, Intimidate +16, Jump +20
Feats Shield and Pike Style, Iron Will, Power Attack, Cleave, Great Cleave
Environment Any
Organization Single, Pair, Phalanx (20-120)
Treasure Normal
Alignment Any
Advancement 13-16 (Large), 17-20 (Huge), 21-25 (Gargantuan), 26-30 (Colossal)
Immunity to Magic (Ex)
A bronze golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.
A magical attack that deals fire damage breaks any slow effect on the golem and heals 1 point of damage for each 2 points of damage the attack would otherwise deal. If the amount of healing would cause the golem to exceed its full normal hit points, it gains any excess as temporary hit points. For example, a bronze golem hit by a fireball gains back 9 hit points if the damage total is 18 points. An bronze golem gets no saving throw against fire effects.
A bronze golem is not affected by rust attacks, such as that of a rust monster or a rusting grasp spell.
A bronze golem’s body is sculpted from 4,000 pounds of bronze, smelted with rare tinctures and admixtures costing at least 6,000 gp. Assembling the body requires a DC 20 Craft (armorsmithing) check or a DC 20 Craft (weaponsmithing) check.
CL 11th; Craft Construct, geas/quest, limited wish, caster must be at least 11th level; Price 100,000 gp; Cost 60,000 gp + 4,200 XP.
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2008-07-07, 07:10 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Mindfields
- Gender
Re: Adapt A Creature
Hey Icewalker, what's up with the spells?
Also, where are the Fatu-Krey from?
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2008-07-08, 06:44 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- A Chicago Suburb
- Gender
Re: Adapt A Creature
The pictures used are from the movie Galaxy Quest. I don't think that the creatures shown were ever given a name as a species, though.
ZackAre any of my tables still broken?Visit Beautiful Gatazka Today!Extended Signature
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Fluff | Crunch
I'm hardly an expert, but feel free to PM me if you ever need anything; build advice, homebrew advice,
elaboration of a post I made, elaboration of my homebrew,my Social Security number,or just a friendly ear.
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2008-12-27, 06:53 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Bat country-- don't stop!
- Gender
Re: Adapt A Creature
I posted this to my Livejournal, where it got decent reviews from the Dungeons & Dragons crowd, but not here. Rockpuppy used to be the mascot of Gaia Online, and has appeared in a few of the website's 4komas.
I tried to stat Grunny, too, but it is awfully hard to balance a carnivorous killer rabbit whose victims rise as zombies, especially now since the MMO game has made them intelligent enough to build and use attack submarines.
Rockpuppy
Tiny Magical Beast
HD: 1d10+2 (7 hp)
Initiative: +0
Speed: 15 ft.
Armor Class: 19 (+6 natural, +3 size), touch 13
Base Attack/Grapple: +3/-6
Attack: Slam +2 (1d8-1)
Full Attack: Slam +3 (1d8)
Space/Reach: 2 1/2 ft. (1/2 square)
Special Attacks: N/A
Special Qualities: Heavyset
Saves: Reflex +2, Will +0 Fort +6
Abilities: STR 8 DEX 10 CON 15 INT 2 WIS 6 CHA 12
Skills: Balance +6*
Feats: Great Fortitude
Environment: Urban
Organization: Solitary or buddies (1 + humanoid owner)
Challenge Rating: 2
Treasure: None, unless you like slobbered-on sticks.
Alignment: Always neutral
Advancement: 2-5 HD (Tiny)
LA: +1 (cohort)
This creature looks kind of sort of like a bunch of gray rocks trying to pretend to be a dog. Upon seeing you, it stumbles up goodnaturedly and makes an absurd whistling "fwee" noise. Maybe it wants to play with you?
These comical canines have developed stony armor to protect themselves against native Gaian predators like the Grunny.
Rockpuppies are as dense mentally as they are physically, relying on their impenetrable bodies to keep them safe and tending to respond to almost anything with friendliness and their distinctive "fwee" noise, which makes them endearing and popular pets amongst many humanoids.
Combat:
Rockpuppies very rarely get provoked to actual combat. They see most creature's attacks as attempts to play with them. When they ARE angered, Rockpuppies' heavy headbutts can prove to be more than a match for all but the most stalwart opponents.
Heavyset: Rockpuppies' squat shape, weight, and low center of gravity grant them a +2 racial bonus on Balance checks. Rockpuppies cannot be tripped.
Familiars:
A wizard or sorcerer with the Improved Familiar feat can have a Rockpuppy as a familiar.
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2008-12-27, 07:24 PM (ISO 8601)
- Join Date
- Oct 2007
- Gender
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2008-12-27, 07:46 PM (ISO 8601)
- Join Date
- Jun 2008
Re: Adapt A Creature
Adam Savage:
Human Generic Expert/Paragon 3 Generic Expert/Expert5
Medium Humanoid (human)
Hit Dice: 8d8+8 (40 HP)
Initiative: +6
Speed: 30 ft. (6 squares)
Armor Class: 16 (+6 dex), touch 16, flat-footed 10
Base Attack/Grapple: -/-
Attack: None
Full Attack:None
Space/Reach: 5 ft./5 ft.
Special Attacks: Summon Buster, Quote
Special Qualities: Run Like Hell, Build Anything, Anything you can do, Ability +2,
Saves: Fort +7, Ref +12, Will +6
Abilities: Str -, Dex 22, Con 12, Int 17, Wis 17, Cha 16
Skills: Craft (Weaponmaking) 5 Craft (Armor) 5 Craft (Metalworking) 5 Craft (Electronics) Profession (Locksmith) 5 Profession (Mythbuster) 10 Knowledge (Myths) 10
Feats: Improved Initiative, Lightning Reflexes, Investigator, Persuasive, Skill Focus (Profession (Mythbuster)
Challenge Rating: 8
Treasure: Mythbusting Equipment. Buster (if summoned) A leather fedora
Alignment: Chaotic Neutral
Combat
Adam does not fight. When threatened, Adam's response is to summon Buster and utilize his Run Like Hell ability to escape.
Run Like Hell (Su): If threatened (targeted by a spell, in a threatened square, in an area of effect or similar) Adam's base speed increases by 20 ft per round.
Summon Buster (Su): Adam can summon Buster, at will, in any adjacent square. Once summoned, Buster cannot be resummoned for 1 day or until repaired.
Build Anything (Su): Given 12 hours Adam can build any medium sized object out of availible materials, within reason. Given plans and materials, it takes 6 hours. Jamie is treated as having masterwork tools for any craft check that does not require delicate work, and can take 20 on craft checks he has built before.
Quote (Ex): Adam can quote a line from any movie or previous encounter at will. This has a demoralizing effect, and all within earshot take a -2 to craft, profession and fort saves.
Anything You Can Do (Su): If engaged in a competition, Adam can add the level of his opponent as a bonus to any checks he makes.You don't want the monster? You don't throw the switch.
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