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  1. - Top - End - #1
    Ogre in the Playground
     
    ElfRangerGuy

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    Default You only need 1 spell (PrC)

    'Jon: That spell is great. Can you teach it to me.
    Markus: It takes years of hard study to learn how to bend the lines of reality with arcane knowledge.
    'Jon: I don't want to learn how to do that. I just want to burn goblins.


    The Fireballer

    Grrr... stupid tables

    Requirements
    Race: Any nondragon, nonfey, and nonelemental
    Skills Spellcraft 4 ranks, Knowledge (arcana) 4 ranks
    Base attack bonus: +5
    Language: Must know Ignan
    Base Fortitude save: +4


    The Fireballer
    HP: d10 + Con modifier
    BAB: Good as Fighter
    Saves: Fortitude Good. Reflex Poor. Will Poor
    Skill Points: 2+ Int Modifier

    The fireballer's class skills are as follows: Climb(Str), Concentration (Con), Craft (Int), Decipher Script (Int),Intimidate(cha), Jump (Str), Knowledge (arcana) (Int), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), and Swim (Str).

    FIREBALLER
    {table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special

    1st|
    +1
    |
    +2
    |
    +0
    |
    +0
    |Fireball 1/day
    2nd|
    +2
    |
    +3
    |
    +0
    |
    +0
    |Fireball 2/day, Charred skin (5)
    3rd|
    +3
    |
    +3
    |
    +1
    |
    +1
    |Fireball 3/day, Empower the Fireball
    4th|
    +4
    |
    +4
    |
    +1
    |
    +1
    |Fireball 4/day, Hot blooded
    5th|
    +5
    |
    +4
    |
    +1
    |
    +1
    |Fireball 5/day, Charred skin (10)
    6th|
    +6
    |
    +5
    |
    +2
    |
    +2
    |Fireball 6/day, Overheat
    7th|
    +7
    |
    +5
    |
    +2
    |
    +2
    |Fireball 7/day
    8th|
    +8
    |
    +6
    |
    +2
    |
    +2
    |Fireball 8/day, Charred skin (20)
    9th|
    +9
    |
    +6
    |
    +3
    |
    +3
    |Fireball 8/day, Maximize the Fireball
    10th|
    +10
    |
    +7
    |
    +3
    |
    +3
    |Fireball 10/day, Perfect Fireball[/table]


    1) Fireball 1/day
    2) Fireball 2/day, Charred skin (5)
    3) Fireball 3/day, Empower the Fireball
    4) Fireball 4/day, Hot blooded
    5) Fireball 5/day, Heated, Charred skin (10)
    6) Fireball 6/day, Overheat
    7) Fireball 7/day, Maximize the Fireball
    8) Fireball 8/day, Charred skin (20)
    9) Fireball 9/day, Fire Knowledge
    10) Fireball 10/day, Perfect Fireball


    Class Features

    All of the following are features of the fireballer prestige class.

    Weapon and Armor Proficiency
    Fireballers gain no profiency with any weapons or armor

    Fireball (Sp)

    You gain the spell-like ability to use fireball (as the spell cast at your character level). The DC for the ability is equal to 13 plus your Intelligence modifier (if any). You may use this ability once per day at 1st level and gain one additional usage each level thereafter.

    Charred skin (Ex)
    Constant contact to five provides you with resistance to fire 5 at the 2nd level. This ability increases to 10 at the 5th level and 20 at the 8th level.

    Empower the Fireball (Su)
    At the 3rd level, when you use your Fireball class feature, you may treat it as an empowered spell as if you used the Empower Spell feat.

    Hot blooded (Su)
    At the 4th level, you may add 1/2 you Fireballer levels to your Fireball feature DC.

    Heated (Ex)
    At the 5th level, you gain a +4 bonus on initiative checks.

    Overheat (Ex)
    At the 6th level, you can increase the heat of your fireball. You can make your fireball so hot that it deals an additional fire damage equal to your Intelligence score, ignores the resistance to fire of creatures affected by the ability, and affected creatures with immunity to fire take half damage.

    Evertime you use this abilty, you take 1d4 Int damage. Because this ability requires constant mental conflict, if you do not have a Intelligence score, Have a Intellgence score of 3 or less, or are somehow immune to Intelligence damage, you cannot use this ability.

    Maximize the Fireball (Su)
    At the 7th level, when you use your Fireball class feature, you may treat it as an maximized spell as if you used the Maximize Spell feat.

    Fire Knowledge (Ex)
    At the 9th level, you get a bonus on all Spellcraft checks and Use Magic Device checks when dealing with the fireball spell equal to your fieballer level.

    Perfect Fireball (Ex)

    At the tenth level, your knowledge of the fireball spell grants you special abilities:
    You no longer provoke an attack of oppurtunity when using the Fireball class feature, you gain a +8 bonus to caster level to bypass spell resistance when using the Fireball class feature, and you may use you Fireball class feature to counter an evocation spell or spell-like ability with the fire descriptor.



    EDIT: Added Overheat and more prereqs.
    Last edited by Orzel; 2007-12-04 at 06:58 PM.
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  2. - Top - End - #2
    Bugbear in the Playground
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    Default Re: You only need 1 spell (PrC)

    Right off, this seems a tad... overpowered and underpowered at the same time. It focuses around one spell, but only 10 total uses of it at full cap? That seems a bit weak for a dmg spell.

    Otherwise, the class abilities seem to be automatic-top level (such as the FR), rather than scaled through the class.

    I'm sure someone else could comment better than I, however.

  3. - Top - End - #3
    Halfling in the Playground
     
    Raveler1's Avatar

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    Default Re: You only need 1 spell (PrC)

    Quote Originally Posted by Orzel View Post
    Perfect Fireball (Ex)
    Ath the tenth level, your knowledge of the fireball spell grants you special abilities. You no longer provoke an attack of oppurtunity when using the Fireball class feature, you gain a +8 bonus to caster level to bypass spell resistance, and you may use you Fireball class feature to counter an evocation spell with the fire despictor.
    emphasis mine
    I think you mean "Descriptor" here. As in Description, not as in Dispicable.

    That said - I like this PrC. I like it a lot. It seems likely to be used by a villainous henchmen, or by a revengeful PC - either way, lots of roleplaying oportunities, and while they do one thing extremely well, they have weaknesses everywhere else. With the charred skin, I might suggest adding a small vulnerability to cold damage - charred skin is more likely to frostbite, afterall.

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  5. - Top - End - #5
    Ogre in the Playground
     
    ElfRangerGuy

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    Default Re: You only need 1 spell (PrC)

    I was thinking about making a 1 spell warrior for each school's iconic 2nd-3rd level spell.

    Abujaration: Dispel Sword (Dispel magic: can counter spell and create antimagic fields)
    Conjuration: ???
    Divination: Fast Talker (tongues)
    Illusion: I can't choose between major image, invisibility, or displacement
    Necromancy: Hand of the Blooddrinker (vampiric touch)
    Transmutation: Too many options!!!!!!


    Charred skin is a "normal" non magical abilty resulting from the fireballer burning himself with fireball. His body can handle heat but it does not suffer when not around heat. He's much like a horizon walker or ranger.
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  6. - Top - End - #6
    Ogre in the Playground
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    Default Re: You only need 1 spell (PrC)

    Split the Charred Skin in two parts. A sudden Fire Resistance of 20 is a bit too fast.
    And add "Special: Able to cast Fireball" to the requisites.
    Can you add others effects to your Fireball, like Spell Focus? I believe you can't add Metamagic feats, seeing as it doesn't have a "higher level spell" to use. Can you use your normal memorized Fireballs spells with the effects from your ability, like casting a normal Fireball and it getting the benefit of Empower the Fireball or Maximize the Fireball?

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  7. - Top - End - #7
    Dwarf in the Playground
     
    PirateGuy

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    Default Re: You only need 1 spell (PrC)

    So if I'm not mistaken, the fastest way to get to this class as a PHB base-class is Bard or Cleric. That's, umm, kind of weird. Seems like the ability to cast fireball should be a prereq...

  8. - Top - End - #8
    Dwarf in the Playground
     
    SwashbucklerGuy

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    Default Re: You only need 1 spell (PrC)

    I may be mistaken, but I believe this class was designed for non-casting classes to get fireball.
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    Ogre in the Playground
     
    ElfRangerGuy

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    Default Re: You only need 1 spell (PrC)

    Quote Originally Posted by Roderick_BR View Post
    And add "Special: Able to cast Fireball" to the requisites.
    Can you add others effects to your Fireball, like Spell Focus? I believe you can't add Metamagic feats, seeing as it doesn't have a "higher level spell" to use. Can you use your normal memorized Fireballs spells with the effects from your ability, like casting a normal Fireball and it getting the benefit of Empower the Fireball or Maximize the Fireball?

    That's kind against the point.

    Fireballers normally are spellcasters. They are usually warriors, fighters, barabarians, rogues, and other nonprimary casting classes. Fireballers are taught only one spell: Fireball. They cast it a lot. A WHOLE LOT. They skipped learning know to cast spells and how to modify spells. Fireballers are often the "I don't speak English" of the magic world.
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  10. - Top - End - #10
    Titan in the Playground
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    Default Re: You only need 1 spell (PrC)

    Quote Originally Posted by Orzel View Post
    That's kind against the point.

    Fireballers normally are spellcasters. They are usually warriors, fighters, barabarians, rogues, and other nonprimary casting classes. Fireballers are taught only one spell: Fireball. They cast it a lot. A WHOLE LOT. They skipped learning know to cast spells and how to modify spells. Fireballers are often the "I don't speak English" of the magic world.
    "Yo no hablo ingles. YO HABLO BURNINATION Y FIERY APOCALYPSE FROM THE SKY. BWAHAHAHAHHAHAHAHHAAHAHAAHAAAAAAAAAAAAAAA!"

  11. - Top - End - #11
    Ogre in the Playground
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    Default Re: You only need 1 spell (PrC)

    Oh, alright. Only one spell... XD

    Member of the Hinjo fan club. Go Hinjo!
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  12. - Top - End - #12
    Dwarf in the Playground
     
    SwashbucklerGuy

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    Default Re: You only need 1 spell (PrC)

    Quote Originally Posted by Fax_Celestis View Post
    "Yo no hablo ingles. YO HABLO BURNINATION Y FIERY APOCALYPSE FROM THE SKY. BWAHAHAHAHHAHAHAHHAAHAHAAHAAAAAAAAAAAAAAA!"
    That is awesome...


    Since they are meant to be non-casters maybe add a Special: Must not be able to cast Arcane Spells
    Last edited by Wizard_Tom; 2007-02-12 at 05:19 PM.
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  13. - Top - End - #13
    Ogre in the Playground
     
    ElfRangerGuy

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    Default Re: You only need 1 spell (PrC)

    Quote Originally Posted by Fax_Celestis View Post
    "Yo no hablo ingles. YO HABLO BURNINATION Y FIERY APOCALYPSE FROM THE SKY. BWAHAHAHAHHAHAHAHHAAHAHAAHAAAAAAAAAAAAAAA!"
    ¡Exactamundo!

    Quote Originally Posted by Wizard_Tom View Post
    Since they are meant to be non-casters maybe add a Special: Must not be able to cast Arcane Spells
    It's not meant for noncasters, it's just that noncasters tend to have the physical traits to manifest the spell slots needed and arcane casters tend to find it stupid and/or useless. It's a mutant of the vancian system. A weird spell slot only experienced adventurers with strong bodies can create.
    Last edited by Orzel; 2007-02-12 at 05:29 PM.
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    Ogre in the Playground
     
    mikeejimbo's Avatar

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    Default Re: You only need 1 spell (PrC)

    If I had space in my signature...

    Anyway, I'd like to see some Divine PrCs like this. I'd want two spells though: Inflict/Cure Critical Wounds.
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    Bugbear in the Playground
     
    Eighth_Seraph's Avatar

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    Default Re: You only need 1 spell (PrC)

    Quote Originally Posted by Fax_Celestis View Post
    "Yo no hablo ingles. YO HABLO BURNINATION Y FIERY APOCALYPSE FROM THE SKY. BWAHAHAHAHHAHAHAHHAAHAHAAHAAAAAAAAAAAAAAA!"
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    Titan in the Playground
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    Default Re: You only need 1 spell (PrC)

    W3wt. I r teh rox.

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    Barbarian in the Playground
     
    RogueGuy

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    Default Re: You only need 1 spell (PrC)

    (booooom!)

    Elf Wizard: What the...

    Charred Dwarf Fireballer: I think I'll do that again! Kaaaa....

    Elf Wizard: (Runs away screaming.)

    This is an awesome coated awesome prestige class filled with awesome.

  18. - Top - End - #18
    Barbarian in the Playground
     
    ElfMonkGuy

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    Default Re: You only need 1 spell (PrC)

    I love the class, but I found it a bit hard to read through because of all the grammer and spelling errors. Maybe you could go through and fix those please?
    Characters:
    None right now!

  19. - Top - End - #19
    Ogre in the Playground
     
    Devil

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    Default Re: You only need 1 spell (PrC)

    It is.....very amusing. I see these guys as sort of the kamikaze pilots of the D&D world. Given one good trick and expected to die a glorious death in an upcoming battle.

    "OK class, today we learn how to cast a fireball spell. Tomorrow there will be an invasion....er..quiz..Pop..snap, Crackling, pop Quiz.... Yeah. About that... Good luck."

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    Dwarf in the Playground
     
    PirateGuy

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    Default Re: You only need 1 spell (PrC)

    (booooom!)

    Elf Wizard: What the... casts Protection from Fire

    Charred Dwarf Fireballer: I think I'll do that again! Kaaaa....

    Elf Wizard: Sneer...casts Confusion/Suggestion/Hold Person/insert Will save or die/suck spell here

    Dwarf Fireballer: Crap.

    Seriously, if the surprise doesn't wipe out your theoretical wizard in the first round, it's not worth much.

  21. - Top - End - #21
    Ogre in the Playground
     
    mikeejimbo's Avatar

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    Default Re: You only need 1 spell (PrC)

    Quote Originally Posted by cferejohn View Post
    (booooom!)

    Elf Wizard: What the... casts Protection from Fire

    Charred Dwarf Fireballer: I think I'll do that again! Kaaaa....

    Elf Wizard: Sneer...casts Confusion/Suggestion/Hold Person/insert Will save or die/suck spell here
    Dwarf Fireballer: *resists with his +2 racial bonus to resist spells and spell-like effects*

    Well, it could go either way...
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    Ettin in the Playground
     
    MonkGuy

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    Default Re: You only need 1 spell (PrC)

    There's also the fact that all your fireballs are Maximized and Empowered. 90 damage each!

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    Troll in the Playground
     
    Gralamin's Avatar

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    Default Re: You only need 1 spell (PrC)

    A maximized empowered fire ball deals 60 damage, +5d6 you still have to roll the empowered damage. This means an average of 77.5 damage.

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    Barbarian in the Playground
     
    RogueGuy

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    Default Re: You only need 1 spell (PrC)

    I sort of thought the wizard and the dwarf were allies. It was more like the elf was so overwhelmed at the concept of a dwarf warrior casting fireball. But it might be cool if they fought.

  25. - Top - End - #25
    Ogre in the Playground
     
    Devil

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    Default Re: You only need 1 spell (PrC)

    It's been a while since I've read it, but didn't BoVD have a prestige along this line. I think it was "Disciple of Mephistopheles" maybe... I really can't remember. Much darker flavor, but maybe that could be used to benchmark this class, just to see where things can be bumped up or toned down.

  26. - Top - End - #26
    Bugbear in the Playground
     
    EvilClericGuy

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    Default Re: You only need 1 spell (PrC)

    How about instead of the some of the high level abilities:

    Truefire
    1(or twice or so) per day you may use a fire based ability and bypass all resistances and immunities normally posessed by the creatures you attack.

  27. - Top - End - #27
    Dwarf in the Playground
     
    Vaniel's Avatar

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    Default Re: You only need 1 spell (PrC)

    Do you know what would be really cool?

    Becoming a fireball, :D

    Litterally transforming yourself into a propeled fireball and re-materializing back to your original form and place, wich of course would give a special effect, like bypass any Damage/Spell Resistance, or something!

    Could be something...

    Could be...

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    Bugbear in the Playground
     
    Karsh's Avatar

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    Default Re: You only need 1 spell (PrC)

    Quote Originally Posted by mikeejimbo View Post
    Anyway, I'd like to see some Divine PrCs like this. I'd want two spells though: Inflict/Cure Critical Wounds.
    That gives me an idea...

    It'll probably take me a few days, but the Band-Aid PrC is under construction!

  29. - Top - End - #29
    Troll in the Playground
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    Default Re: You only need 1 spell (PrC)

    If I may ask- Why nondragon?

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    Ogre in the Playground
     
    ElfRangerGuy

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    Default Re: You only need 1 spell (PrC)

    Quote Originally Posted by Collin152 View Post
    If I may ask- Why nondragon?
    Because dragon brains can't memorize the fireballer's fireball. Same wiith fey and elementals. I forgot to add them.
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