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2014-07-06, 02:33 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 416
If (incorporeal) creature will be affected with Trait Removal, will it get a Str score? How much?
(For example, let's assume it was "inherently" incorporeal creature, not a result of some template/ritual/CF/spell/power...)
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2014-07-06, 03:00 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 416
No. Not having a Strength score is neither an Extraordinary nor a Supernatural Ability. These are the only things Trait Removal can remove. Additionally the spell does not work on undead, which many incorporeal creatures are.
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2014-07-06, 03:50 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 417
I think I remember reading somewhere that you need to have intelligence score of 3 or high to take a class level in anything, is this true?
Q 418
If so is a Warrior an exception because the dragon magazine 3.5 update to oriental adventures has a sample Bakemono that has 2 Intelligence and 1 level in warrior, is that allowed RAW?Last edited by weso12; 2014-07-06 at 03:50 PM.
Avatar by Savannah
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2014-07-06, 06:15 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Odd that both times the next poster immediately took my number and got answered, but maybe the third time will be the charm. Q 419
A 417 / 418
It is noted in the Player's Handbook that the starting intelligence for a player character is always a minimum of 3, even if the character is a race that has a penalty to intelligence, such as a half orc. The rule seems to be such that if your intelligence would normally be below 3 (possibly baring being hit with a spell or ability that would cause ability damage to your intelligence), it is automatically set to 3. By RAW, that Warrior your mentioned would automatically have a base intelligence of 3, though I believe it would be set to 3, not invalidate the character entirely.Gorillaturtle Avatar by Savannah.
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2014-07-06, 07:46 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 419 Is it possible to craft a specific magic item with special materials such that the magic item have improved traits (ex. Crafting A Raptor Arrow (MIC 56) with Razorfeathers (MMV 169) to make the raptor arrows have the properties of razorfeather ammunition)?
Incarnum: VoP's best (and possibly only) friend.
Spoiler: Quotes and Fun Links
Formerly Lestroisrois. Shorten my new name however you wish; I've seen plenty.
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2014-07-07, 12:10 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 419
Ask your DM. That would be a custom magic item. The DM decides if such an item can be crafted and if so what the crafter must do.Last edited by Andezzar; 2014-07-07 at 12:10 AM.
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2014-07-07, 02:24 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 420
Is there any Humanoid (as in the creature type) that is Tiny or Smaller, or any template that can make such a creature?
Also 420 Blaze it (its funny cuz marijuana)Last edited by weso12; 2014-07-07 at 07:03 PM.
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2014-07-07, 08:21 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A404b: Ask your DM or start a new thread. There are multiple ways to add metamagic effects to magic items, but one would have to examine the specific wording of each vis a vis Divine Metamagic to see if there is any possibility for interaction. As such, that falls outside the scope of this Simple RAW thread.
A407: Yes. From the text of Nightmare Terrain:
Originally Posted by CM, pg 112
A408/413/419: No. Metapower reduces only the cost to modify the base power, not the normal base cost.
Originally Posted by CP, pg 63
Originally Posted by CP, pg 62
Originally Posted by MM, pg 6
- Ability score adjustments: -4 STR, +4 DEX, +2 CON, +2 WIS. We get these modifiers by following this:
Originally Posted by MM, pp 6-7 - Spell resistance would remain at 19, since it is a static number rather than a formula.
A415: Ask your DM, but I'm inclined to say No. From the SRD regarding illusions:
Originally Posted by SRD
A420 (partial): There are no tiny humanoids that I know of. You could always go with a Small humanoid race that has a permanent reduce person cast on them, though.
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2014-07-07, 12:15 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q. 421a
If a Dragon Shaman took the feat Draconic Aura, would he be able to have two Auras activated simultaneously (as each they are coming from two different sources)?
Q. 421b
If the Dragon Shaman taking the feat Draconic Aura can have two Auras activated simultaneously, if he then takes the feat Double Draconic Aura at level 12, can he have 4 Auras activated simultaneously as the feat would apply to each source of draconic auras independently?[CLEVER SIGNATURE] Insert Here [/CLEVER SIGNATURE]
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2014-07-07, 01:52 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 420 additional
The jermaline from either Monster Manual 2 or 3 is tiny and has a LA of 0. I think they are actually fey, but they are humanoid shaped so they can be used as player characters.
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2014-07-07, 04:14 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 422
What size weapons are rods that function as weapons (such as a rod of alertness)?
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2014-07-07, 05:05 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 423
When a character has damage multipliers for a charge (Lance, Valorous, etc), what exactly is affected by the multiplier?
For example, if a weapon has an extra 1d6 fire damage, would that multiply as well?
Or is it like a critical hit where the only multiplied damage is the base damage from the weapon and any extra damage that is just a number and not extra damage dice?Iron ChefTrophiesTrophy
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2014-07-07, 05:17 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q424
Aside from casting Curse Water on it, is there another way to de-sanctify water according to RAW? If you convert it steam, put additives (e.g. lemon juice) in it, or leave it on the shelf for a decade, does it lose the positive energy that was imbued into it?
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2014-07-07, 08:33 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Re: A 415
A harpoon is stated to be a "broad-bladed spear forged with barbs", with a trailing rope attached. Your argument has no RAW foundation unless you find a "broad-bladed spear" base weapon. You can't choose to ignore the "broad-bladed" qualifier any more than you can choose to ignore the "short" qualifier in "shortspear". (If you did find a "broad-bladed spear" base weapon, you would next need to show RAW support that attaching a trailing rope does not affect its combat properties.)
A 421a No.
The Dragon Shaman Draconic Aura class feature and the Draconic Aura feat each individually limit the character to projecting one draconic aura at a time, without regard to the source of any particular aura.Originally Posted by Player's Handbook II, page 13Originally Posted by Dragon Magic, page 86
You get the benefit of the feat; Double Draconic Aura says:You can project two draconic auras simultaneously.
Physically they're stated to be as follows:Physical Description
Rods weigh approximately 5 pounds.
They range from 2 feet to 3 feet long and are usually made of iron or some other metal. (Many, as noted in their descriptions, can function as light maces or clubs due to their sturdy construction.)
A 423
You'd need to look at each individual source to determine what's included. Valorous, for instance, doubles the weapon damage on a charge. So the Flaming property to add 1d6 fire damage is part of the weapon damage and would be doubled, but properties of the weapon's wielder (STR bonus, Power Attack, & c.) are not weapon damage and would not be doubled by Valorous.
A 424 No.
You can pour the Holy Water into a lake or boil it away to make it not usable as a splash weapon, but the magic doesn't go away when you do so. If you could condense the Holy steam or remove all the non-Holy water from the lake, you'd have Holy Water in a usable form again. However, it's a single-use splash weapon, so a successful damage-dealing attack uses up all the magic.Last edited by Curmudgeon; 2014-07-07 at 09:08 PM.
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2014-07-07, 09:37 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q. 425
If both you and your mount have the Pounce ability, and the mount charges, can both you and the mount do a full attack at the conclusion of the charge?[CLEVER SIGNATURE] Insert Here [/CLEVER SIGNATURE]
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2014-07-07, 10:58 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 425 No.
Pounce
When a creature with this special attack makes a charge, it can follow with a full attack—including rake attacks if the creature also has the rake ability.Attacking on a Charge
After moving, you may make a single melee attack. You get a +2 bonus on the attack roll and take a -2 penalty to your AC until the start of your next turn.If your mount charges, you also take the AC penalty associated with a charge. If you make an attack at the end of the charge, you receive the bonus gained from the charge. When charging on horseback, you deal double damage with a lance.
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2014-07-07, 11:50 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Yeah... I guess that makes sense by RAW. I will have to talk to my DM for a RAI pass, as it seems logical that if your character is able to charge and do a full attack in the course of a 6 second round, and your mount is able to charge and do a full attack in a 6 second round, then when your mount charges and begins its full attack, you too would half sufficient time to complete your full attack as well...
What would be really fun is to start charge while riding your mount, directing it to pounce/full attack at 'impact' and when you are 10 feet out, launch yourself in the air for a Leap Attack (using the momentum of the mount to provide the distance requirement for the Jump DC to remain 15. Then, if you have pounce, you still get your full attack while your mount continues to Rake and Bite.[CLEVER SIGNATURE] Insert Here [/CLEVER SIGNATURE]
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2014-07-08, 01:47 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 426
If I have the "Sidestep charge" feat as a tiny creature or as a medium creature using a Long Spear, do I still get to make my AoO? It seems that the feat allows me to make one even if I'm not threatening the area.
Spoiler: From the SRDYou get a +4 dodge bonus to Armor Class against charge attacks. If a charging opponent fails to make a successful attack against you, you gain an immediate attack of opportunity. This feat does not grant you more attacks of opportunity than you are normally allowed in a round. If you are flat-footed or otherwise denied your Dexterity bonus to Armor Class, you do not gain the benefit of this feat.
Seems like a case of specifc beats general, but I want to be sure.
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2014-07-08, 07:23 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 426 No.
How exactly would you go about making an AoO (a melee attack) in a space you can't reach with your melee weapon?Originally Posted by Sidestep ChargeThreatened Squares
You threaten all squares into which you can make a melee attack, even when it is not your action. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you.
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2014-07-08, 07:47 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A426 additional citations To support the statement that you cannot reach your opponent in the scenario provided:
Originally Posted by Tiny, Diminutive, and Fine CreaturesOriginally Posted by Reach Weapons
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2014-07-08, 09:43 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 427:
Uh, hey folks. If my Medium character has a Reach Weapon and there is an enemy in the 5 foot space in front of him. If someone moves through the space he is threatening does he get to attack that enemy through the enemy in front of him?
Player
Enemy 1
Enemy 2
Essentially can Player get AoO against Enemy 2 even though there is an enemy directly in front of him?
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2014-07-08, 12:36 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 428: what medium sized monstrous humanoid has the highest Nat armor bonus, and what book/page number can it's entry be found on/in?
"I Burn!"
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2014-07-08, 01:57 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 427
As a general rule, no. Enemy 2 has cover against you, and you don't get to make AoO against enemies in cover.
The prestige class Exotic Weapon Master has an ability that allows you to do so, however.
From the SRD:
When making a melee attack against a target that isn’t adjacent to you (such as with a reach weapon), use the rules for determining cover from ranged attacks.
To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target’s square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (+4 to AC).
You can't execute an attack of opportunity against an opponent with coverLast edited by heavyfuel; 2014-07-08 at 02:01 PM.
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2014-07-08, 02:15 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q429: if a druid of level 3 has a wolf as a companion (ie +2 HD) does it then become a large wolf (as the creature description lists 4HD wolves as being large).
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2014-07-08, 02:35 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Okay ignore my question. I've found my answer.
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2014-07-08, 02:36 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 429
No.Originally Posted by SRD
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2014-07-08, 11:31 PM (ISO 8601)
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2014-07-09, 01:22 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 431
Could DMM be applied twice to the same spell if it were modified by Ocular Spell?
Take this bit from LoM: "You can cast a spell with a casting time of 1 full round or less as an ocular spell. [...] When you choose, you can then cast both of the ocular spells as a full-round action"
Since the spell is being cast twice, does that mean you can apply one instance of DMM in the round you first cast the spell, and another in the round you cast it to release it?
Q 431 - B
As a sidenote, is there a way to make Ocular Spell last longer than 8 hours in the eye?Last edited by heavyfuel; 2014-07-09 at 01:41 AM.
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2014-07-09, 01:42 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 431
I think you misunderstand what ocular spell and DMM:Ocular Spell do. The former allows you to hold up to two spells in your eyes to be released up to 8 hours after putting them there. Each of those can be affected by DMM: ocular spell to put them there.
DMM:Ocular spell allows you to use Turn attempts to apply the Ocular Spell metamagic to a spell instead of using a higher level slot. You cannot make a spell an ocular spell when it is released from the eye. It could not have been there unless the metamagic was already applied.
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2014-07-09, 02:29 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A430
It can be dispelled, as it is not Bestow Curse the spell effect, but rather a magical item that casts Bestow Curse.