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  1. - Top - End - #541
    Ogre in the Playground
     
    OrcBarbarianGirl

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    Default Re: Questions that can't be answered... Answered by RAW

    Q 414

    Anybody got any more silly things to say?


    I've been busy and neglected this thread for too long.
    Quote Originally Posted by No brains View Post
    But as we've agreed, sometimes the real power was the friends we made along the way, including the DM. I wish I could go on more articulate rants about how I'm grateful for DMs putting in the effort on a hard job even when it isn't perfect.

  2. - Top - End - #542
    Titan in the Playground
     
    Venger's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    A 414 Check out all these awful balance threads
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  3. - Top - End - #543
    Ettin in the Playground
     
    The Viscount's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    Q 415 Who are the overlords of the UFO?
    Kolyarut Avatar by Potatocubed.
    Quote Originally Posted by willpell View Post
    Only playing Tier 1s is like only eating in five-star restaurants [...] sometimes I just want a cheeseburger and some frogurt. Why limit yourself?
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  4. - Top - End - #544
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    Venger's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    A 415 A DC 30 Gather Information check reveals the identity of one specific overlord of the ufo
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  5. - Top - End - #545
    Ogre in the Playground
     
    OrcBarbarianGirl

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    Default Re: Questions that can't be answered... Answered by RAW

    Q 416: Why can't I feel happy lately?
    Q 417: Can can-can can can cans?
    Quote Originally Posted by No brains View Post
    But as we've agreed, sometimes the real power was the friends we made along the way, including the DM. I wish I could go on more articulate rants about how I'm grateful for DMs putting in the effort on a hard job even when it isn't perfect.

  6. - Top - End - #546
    Ettin in the Playground
     
    The Viscount's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    A 416 A crushing despair spell counters and dispels good hope, and causes great sadness in subjects.
    Kolyarut Avatar by Potatocubed.
    Quote Originally Posted by willpell View Post
    Only playing Tier 1s is like only eating in five-star restaurants [...] sometimes I just want a cheeseburger and some frogurt. Why limit yourself?
    Awards

  7. - Top - End - #547
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    Dimers's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    A 417

    Not directly. The only inherent function of Perform (dance) is earning money. However, if you take a level of Exemplar, you can use the skill as a Diplomacy check in certain situations, possibly convincing someone else to can can cans on your behalf.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

    Current games list

  8. - Top - End - #548
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    AssassinGuy

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    Default Re: Questions that can't be answered... Answered by RAW

    Q 418: How can I become awesome?

  9. - Top - End - #549
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    Jack_Simth's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by flappeercraft View Post
    Q 418: How can I become awesome?
    A 418: Cast Crown of Glory (Spell Compendium page 56). Among other things, it causes you to Inspire Awe, which would make you Awe some folks in range (up to one creature per level).
    Last edited by Jack_Simth; 2018-06-05 at 09:49 PM.
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

  10. - Top - End - #550
    Bugbear in the Playground
     
    TheTeaMustFlow's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    Q 419: Do you hear the people sing?
    • Q 419b: Singing the song of angry men?

    Q 420: Will you join in our crusade?
    Q 421: Will you be strong and stand with me?
    Q 422: Beyond the barricade is there a world you long to see?

    Q 423: Will you give all you can give so that our banner may advance?
    Q 424: Some will fall and some will live - will you stand up and take your chance?
    Last edited by TheTeaMustFlow; 2018-06-06 at 09:09 AM.
    Quote Originally Posted by Toby Frost
    `This is just the beginning, Citizens! Today we have boiled a pot who's steam shall be seen across the entire galaxy. The Tea Must Flow, and it shall! The banner of the British Space Empire will be unfurled across a thousand worlds, carried forth by the citizens of Urn, and before them the Tea shall flow like a steaming brown river of shi-*cough*- shimmering moral fibre!`

  11. - Top - End - #551
    Colossus in the Playground
     
    Eldan's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    A 419
    As per the listen check, singing doesn't make people any easier to hear. We'll be generous and call it "talking" (insert Russell Crowe joke here) and set the DC to 0. They are in Paris, I'm in Zurich, that's some 400 miles, so I have about -200'000 to my check. No, I can not hear them.

    A420
    Anger does not make them any easier to hear. However, "a battle" is -10 DC to listen. No, I still can't hear them.
    Resident Vancian Apologist

  12. - Top - End - #552
    Firbolg in the Playground
     
    Griffon

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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Brookshw View Post
    Q26: what is the sound of one hand clapping?
    From a long time ago, but it's been asked more than once:

    'Clap' is onomatopoeia - "a word which resembles the sound which it represents", just like 'boom' or 'bang' for further examples.
    As it is possible to clap one handed (you can clap someone on the back to congratulate them for something for example), ergo the sound made by one hand clapping is "clap".

    A comparable question would be, "What is the sound of one hand mooing?". The answer would logically be the same thing - "moo" is also onomatopoeia, so if ANYTHING is mooing then it's make the sound "moo".
    Of course, a better and more logical question would be, "Is it possible for one hand to moo?" but that is entirely beside the point.... And likely possible with sufficient ranks in Profession: Ventriloquism and/or judicious application of Baleful Polymorph.
    ~ CAUTION: May Contain Weasels ~
    RPG Characters What I Done Played As (Explained Badly)
    17 Things I Learned About 40k By Playing Dark Heresy
    Tales of a Role-Play Gamer - Horrible Optimisation

  13. - Top - End - #553
    Banned
     
    GreenSorcererElf

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    Default Re: Questions that can't be answered... Answered by RAW

    Q425: what is the dc of finding decent stuff to watch on television?

  14. - Top - End - #554
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    Jack_Simth's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Calthropstu View Post
    Q425: what is the dc of finding decent stuff to watch on television?
    Per Using Skills, "Nearly Impossible" is DC 40.
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

  15. - Top - End - #555
    Bugbear in the Playground
     
    SunderedWorldDM's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    Q424: Depends on if you succeeded on your Death Saves or otherwise resurrected by other means.
    See that cool Teifling? Thanks, potatopeelerkin! If you want something like it, they have more avatars up for adoption in the thread with the same name...

    Hey, I have an extended signature now!

  16. - Top - End - #556
    Colossus in the Playground
     
    Eldan's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by SunderedWorldDM View Post
    Q424: Depends on if you succeeded on your Death Saves or otherwise resurrected by other means.
    Don't forget that one can stand up as a free action with an epic tumble check.
    Resident Vancian Apologist

  17. - Top - End - #557
    Ettin in the Playground
     
    Planetar

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    Default Re: Questions that can't be answered... Answered by RAW

    A 420: A person rendered Helpful by use of the Diplomacy skill will take risks to help you. Possible actions include: protect, back up, heal, aid.

    A 421: Casting Bull's Strength with Persistent Spell affords a +4 to STR for a lengthy period of time. Standing from prone is a move-equivalent action, and casting a spell is a standard action. So, yes.

    A 422: Scrying allows you to see some creature which may be at any distance. If the creature fails its saving throw, you can see and hear the subject and the subject’s immediate surroundings (approximately 10 feet in all directions of the subject).

    A 423: The Banner of the Storm's Eye, being a magic item, may be advanced or improved in abilities in accordance with the rules for adding further abilities to magic items contained in the SRD. As with creation of magic items, adding new abilities to magic items typically involves a requirement that the creator pay the gold piece and XP costs required; however, characters may also cooperate to provide prerequisites in magic item creation.

    A 424: The spell Deathwatch allows a caster, using the foul sight granted by the powers of unlife, to determine the condition of creatures near death within the spell’s range. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), undead, or neither alive nor dead (such as a construct). However, all rolls attempting to strike another target are subject to a roll of a twenty-sided dice.

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