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2014-10-20, 06:30 PM (ISO 8601)
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- Jun 2011
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2014-10-20, 07:54 PM (ISO 8601)
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- Aug 2014
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- United States
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Re: Edge of the Empire General Discussion Thread
5e Bard's Guide
5e Fighter's Guide
5e Paladin's Guide
5e Ranger's Guide
5e Sorcerer's Guide
5e Warlock's Guide
Magic Items
Avatar by Honest Tiefling
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2014-10-21, 08:37 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Edge of the Empire General Discussion Thread
In my game if a skill roll is called for for which I don't immediately see a benefit or penalty being appropriate, I don't levy one.
This has precedent from the initiative roll (simple skill check on Cool/Vigilance), where threats and advantages are essentially meaningless.
I don't usually apply strain or allow strain recovery outside of combat rolls too.
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2014-10-21, 12:18 PM (ISO 8601)
- Join Date
- Nov 2005
Re: Edge of the Empire General Discussion Thread
I agree. There doesn't always have to be advantage/threat narrated ... sometimes a simple success or failure is all that is needed.
Would it be funny if a droid part shocked the character for some strain? Maybe. Would it make your game better? Maybe. It's all up to the GM and what he seems would add to the narrative to make it more enjoyable for the players.
If the party was under a time limit for some reason, then yeah ... I would make the check take longer because of the threat. Or more devious GMs could hold onto that threat and at some point activate the tracker in that bag 'o droid parts the mechanic failed to notice to put some bounty hunters on the PC's tails. =)
Just my 2 credits worth.
Dizlag
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2014-10-22, 04:27 PM (ISO 8601)
- Join Date
- Sep 2007
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- Earth... sort of.
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Re: Edge of the Empire General Discussion Thread
I'm of the mindset that Advantage/Threat should generally be of lesser consequence than success/failure, so I'd be very unhappy if success+threat resulted in something like "You learn that they are valuable just as you trigger the self destruct! Take 1d6 damage and 2d6 disappointment."
I think Strain is a fine thing to do in this situation (You wouldn't even have to model it as electrocution- Maybe your character just gets frustrated and grouchy because each part is from a different manufacturer, so he has to look up six different tables, and then cross reference them with the price index...)Avatar by K penguin. Sash by Damned1rishman.
MOVIE NIGHTS AND LETS PLAYS LIVESTREAMED
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2014-10-24, 04:11 PM (ISO 8601)
- Join Date
- Jul 2012
Re: Edge of the Empire General Discussion Thread
This is a total shot in the dark, but I'm starting an edge of the empire group in Elizabethtown PA. I have two players, and I am GM'ing. Starting with the beginners box, we are all new to it, if you live near by and are interested, let me know! (Sundays most likely)
Last edited by MilkMonster; 2014-10-24 at 04:14 PM.
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2014-10-24, 07:11 PM (ISO 8601)
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- May 2012
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Re: Edge of the Empire General Discussion Thread
"The icy cold fingers of reason have choked the life out of this threadand despite all logic it keeps squirming", nope, it's dead.
"Occasionally I'd just like someone to quote me in their signature"
-Invader
Epic threads with awesome revelations.
Spoiler
Awesome Avatar by Kymme!
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2014-10-24, 08:01 PM (ISO 8601)
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- Jul 2012
Re: Edge of the Empire General Discussion Thread
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2014-10-25, 08:24 PM (ISO 8601)
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- Jan 2014
- Location
- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
I think 2 players is the minimum, but I hope you find more. It's a fun system.
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2014-10-29, 07:54 AM (ISO 8601)
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- Jan 2014
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- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
I've put together this nemesis, more to be a political thorn in the party's side than a combat monster.
Human Brawn:2 Agility: 3 Intellect:3 Cunning:4 Willpower: 3 Presence:4
Skills: Charm:3, Coercion: 3, Cool: 1, Deception: 3, Knowledge(Core Worlds): 2, Knowledge (Education): 2, Pilot (planetary) 1, Ranged Light: 1
Talents: Adversary 1, Black Market Contacts, Plausible Deniability 2 ranks, Scathing Tirade, Improved Scathing Tirade, Nobody's fool.
Gear: Disruptor pistol, hold out blaster, armored clothing, personal shuttle.
Meant to be a well off, shady noble, with strong black market ties, that I want to use as equally a nemesis and obligation for the party.
I could use a critique on what I should add or take away, thanks in advance.
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2014-10-29, 03:04 PM (ISO 8601)
- Join Date
- Sep 2014
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2014-10-29, 06:24 PM (ISO 8601)
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- Jan 2014
- Location
- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
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2014-11-01, 03:09 PM (ISO 8601)
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- Jan 2014
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- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
I have a player that really wants to play this species:
The Mashi specifically, yet I'm not quite sure how to stat them out. I want to say they may fall under the more powerful species character creation xp limitation and each should probably have claws, however I'm a bit unsure as to what eles may be appropriate for each subspecies.Spoiler: Horansihttp://starwars.wikia.com/wiki/Horansi
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2014-11-02, 09:22 AM (ISO 8601)
- Join Date
- Jun 2011
Re: Edge of the Empire General Discussion Thread
I'd say a boost die to perception checks, or two blue dice at long or longer range. As a native cuture known for it's hunting, I'd suggest a 3 cunning (the stat for Survival, Perception, and Deception) but a 1 Inteligence (Knowlege skills, mechanics, and medicine, though be sure to be clear that this represents a lack of education, not a lack of reason)
As for the mystic clan, I would argue that this is one of the many examples in EU of a "force bloodline", and allow him to choose a Force and Destiny (non-saber) carear, with native access to the Forsee, Sence, and possibly Misdirect, Heal and Seek force powers. (that is, he knows from his native legends that these powers are in his blood, he just needs to figure them out... just like any jedi knows they can block blaster bolts and throw large rocks with their minds)
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2014-11-04, 01:09 PM (ISO 8601)
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- Jan 2014
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- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
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2014-11-05, 09:41 PM (ISO 8601)
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- Jan 2014
- Location
- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
Managed to snag a copy of the F&D book & a third set of Edge dice(lucky purchase there) from my FLGS. Skimming through it I might say the concept falls between mystic or healer. However I'll go through it more thoroughly.
Thanks again for the help and suggestions.
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2014-11-06, 05:13 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Edge of the Empire General Discussion Thread
Night vision: remove 1 setback die with Perceptions die pools due to darkness related penalties can add a boost die for visual perception checks during the day.
Gain 1 rank in Stealth and Survival but cannot increase this beyond 2 at the start of the game.
Being very spiritual they have the capacity to be Force Sensitive specifically the Force Emergent from Age of Rebellion which has all of the force powers mentioned. It will still cost them 20xp to do so but having access to members of their tribe would make it easier for them to train and learn to become force sensitive due to their strong heritage.
Probably not what you want but I figured I'd try, sounded like they might have a Brawn of 3 but given this is the spiritual side maybe Willpower or Cunning instead?
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2014-11-08, 09:56 AM (ISO 8601)
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- Jan 2014
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- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
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2014-11-10, 09:39 PM (ISO 8601)
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- Jan 2014
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- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
Ended up going with the 3 cunning 1 intellect stats, the boost to perception, rank in stealth and survival and claws ability. Player chose to take Mystic: Seer with another career spec in Fringer, to show their adventurous side.
Thank you for the help and suggestions everyone
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2014-11-12, 10:01 PM (ISO 8601)
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- Jan 2014
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- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
http://community.fantasyflightgames....t-trees/page-1
http://beggingforxp.com/2014/star-wars-talent-sheets/
Thought these might be useful to any whom needed it.
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2014-11-13, 09:41 AM (ISO 8601)
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- Sep 2014
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2014-11-16, 05:42 PM (ISO 8601)
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- Feb 2013
Re: Edge of the Empire General Discussion Thread
I am so looking forward to Fly Casual... :)
What doesn't kill you makes you... stranger.
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2014-11-18, 01:17 PM (ISO 8601)
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- Jan 2014
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- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
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2014-11-23, 06:26 PM (ISO 8601)
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- Jan 2014
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- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
I really like that we're a general thread. I'm curious my fellow Edge/Age/F&D players/GM's what have been your moments in the games?
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2014-11-23, 06:36 PM (ISO 8601)
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- May 2012
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Re: Edge of the Empire General Discussion Thread
"The icy cold fingers of reason have choked the life out of this threadand despite all logic it keeps squirming", nope, it's dead.
"Occasionally I'd just like someone to quote me in their signature"
-Invader
Epic threads with awesome revelations.
Spoiler
Awesome Avatar by Kymme!
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2014-11-23, 10:48 PM (ISO 8601)
- Join Date
- Jun 2011
Re: Edge of the Empire General Discussion Thread
When the party was ambushed by cybernexu (in the Beyond the Rim adventure) the beasts ripped apart the party's gun bunny before the party ever got to go... and then the party's Force user maxxed his force dice, picked up the monsters and thew them into each other, taking out all of them.
Very much an "what do we do now, run?" into a "THAT WAS AWESOME!" moment.Last edited by Rakaydos; 2014-11-23 at 10:49 PM.
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2014-11-30, 09:42 PM (ISO 8601)
- Join Date
- Jan 2014
- Location
- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
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2014-12-01, 03:40 PM (ISO 8601)
- Join Date
- Jun 2011
Re: Edge of the Empire General Discussion Thread
I've tried running here on the forums a few times, but the AoR game fell apart at the self-guided "You're a cell- what do you want to do to piss of the imperials" and the F&D game fell apart after the first "paladin screwjob." (Morality or the mission?)
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2014-12-04, 07:40 PM (ISO 8601)
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- Jan 2014
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- A fire pit that is Miami
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Re: Edge of the Empire General Discussion Thread
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2014-12-05, 02:50 AM (ISO 8601)
- Join Date
- Jun 2011
Re: Edge of the Empire General Discussion Thread
It was a Clone Wars game, with brand new Jedi "Generals" (high starting XP, but it wasnt very broadly spent) being sent to protect a minor hyperlane in the corellian sector under sepratist threat.
They emerge into the Corellia system to get local information, to see Sepratist scout ships pursuing a freighter. the Corellian Fleet Commad, meanwhile, orders them to stand off- the fleet needs to get into position, to catch the scout ships before they flee and report to Grevius. Save the freighter, or stand by and let the Fleet carry through their plan, at the cost of civilian life?