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Thread: The worth of a Schmucker...
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2007-04-08, 03:24 AM (ISO 8601)
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- Dec 2006
The worth of a Schmucker...
Anyone here have any thoughts on just how much a "Schmucker" is worth? I mean, it can apply to most anything really. How many Schmuckers for a loaf of bread? Or a unit of 10 basic Marbit Axemen? Or to decroak someone? (And how many Schmuckers for that Titan's Gemstone at the beggining of the comic?)
And on the same note, how much is a Rand worth- and what do these two units of currency even look like?
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2007-04-08, 05:19 AM (ISO 8601)
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- Jun 2005
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Re: The worth of a Schmucker...
Parson is worth 1,000 a day in up keep and was summoned on a 200,000-300,000 (lazy poster) schmucker spell. So lets just say that cost of buying a unit is 20 times up-keep. I'm betting that like most games there is no change (you can't have .50 schmucker) so the smallest upkeep you can have is 1 schmucker, which i would say is likely what you'd pay for some tiny unit like an Orly, or maybe one doombat, so those units are probably in the 20 schmucker range (minimum), thought they could be much higher than that. So i would say the least any small unit costs is 20 schmuckers (possibly if not likely more).
i don't think you buy bread with a schmucker, bread appears as part of your lump sum of your upkeep, and thus individual price is somewhat ellusive.
As for the gem; in the military a squad is a dozen or so soldiers. lets say it 20 marbits. That would mean that if they had minimum price (20) the gem is only worth 400 schmuckers. seems low, so 1)marbits cost more than the minimum 2) they do cost very close to the minimum, BUT a squad of marbits is 100+ 3) elvis gems don't actually sell for much :(
if we bump marbits up to about 150 schmuckers ( i doubt i'd pay more then that for a marbit) a squad of 20 costs 3,000, plus an upkeep of (~7*20=140) a day puts the gem at a little more respectable price.
I'm wondering if a rand isn't a magical "currency", or at least the currency of the magic kingdom. another option is that this is a two currency systems ( like WarCrafts wood/gold, and starcrafts mineral/gas economy) and thus a rand is some organicish useful thing that Hippies would find more useful than a shcmucker.Chaos is the friend of those who make no enemies and form no alliances.
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2007-04-08, 06:30 AM (ISO 8601)
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- May 2005
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Re: The worth of a Schmucker...
I seriously doubt a Rand would be most attractive to hippies. Unless I'm confused as to where the term comes from (which of course is very likely). It could be change, like cents to dollars, but like you said most games don't have that and it doesn't really fit with the hippymancer's reaction to an offer of 20 rands. Then again, she is a hippy, she might value material possessions lower.
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2007-04-08, 12:49 PM (ISO 8601)
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- Jan 2007
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- Portland, Oregon
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Re: The worth of a Schmucker...
I think that schmucker = Yiddish * (buck + smacker) and is just slang for a rand. Incidentally, there've been (at least) two other Jewish-American cultural elements reinterpreted for comic and fantasy fans: a Watchmen smiley yarmulke and Schlemiel elves.
The only other ethnicity-specific cultural element that I recall is Vinnie, the Italian-American vampire. Has anyone noticed any others?My avatar is a remix that I made of Prince Ansom. Resource credit:
Snag some Erfworld avatars and backgrounds, make some lolerfs and motivators (or demotivators), read my Erfworld fanmix, or check out my latest spotlight on an under-discussed webcomic: Head Trip (Scilight #13)!
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2007-04-08, 01:24 PM (ISO 8601)
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- Oct 2006
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- Ireland Endless
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2007-04-08, 01:50 PM (ISO 8601)
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- Dec 2006
Re: The worth of a Schmucker...
Tschotschkes I think it was, Om.
Also, Larrion, 1000 * 20 = 20,000. Not 200,000.
I figured a Rand is a different form of currency- sorta like Frog Coins to regular Gold Coins in Super Mario RPG or something...
Thanks for the input so far guys- keep it coming!
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2007-04-08, 05:07 PM (ISO 8601)
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- Jun 2005
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Re: The worth of a Schmucker...
Chaos is the friend of those who make no enemies and form no alliances.
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2007-04-08, 05:21 PM (ISO 8601)
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- Jan 2007
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- Portland, Oregon
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Re: The worth of a Schmucker...
Also, Parson cost 350,000 shmuckers but they got a bare-bones deal. Would've been 500,000 with the casting and support plan.
My avatar is a remix that I made of Prince Ansom. Resource credit:
Snag some Erfworld avatars and backgrounds, make some lolerfs and motivators (or demotivators), read my Erfworld fanmix, or check out my latest spotlight on an under-discussed webcomic: Head Trip (Scilight #13)!
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2007-04-12, 03:35 AM (ISO 8601)
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- Mar 2007
Re: The worth of a Schmucker...
350,000 schmuckers is about 57 samolians...
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2007-04-12, 11:12 AM (ISO 8601)
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- Sep 2006
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- Michigan
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Re: The worth of a Schmucker...
how long is an erfworld turn anway?
I would be a procrastinator, but I keep putting it off.
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2007-04-12, 01:24 PM (ISO 8601)
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- Oct 2006
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- Ireland Endless
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2007-04-12, 01:42 PM (ISO 8601)
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- Apr 2007
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2007-04-12, 01:49 PM (ISO 8601)
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- Mar 2007
Re: The worth of a Schmucker...
how the heck did you get that number Om?
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2007-04-12, 01:53 PM (ISO 8601)
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2007-04-12, 01:56 PM (ISO 8601)
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- Mar 2007
Re: The worth of a Schmucker...
still aint findin it, maybe im blind
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2007-04-12, 01:57 PM (ISO 8601)
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2007-04-12, 01:59 PM (ISO 8601)
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2007-04-12, 02:09 PM (ISO 8601)
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- Apr 2007
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Re: The worth of a Schmucker...
Reading over stuff it seems like the american value of a shmucker might be around a penny... its an amount that starts to bring all the costs into focus... i may be wrong though... some value in cents seems to make sense though.
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2007-04-12, 02:30 PM (ISO 8601)
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- Mar 2007
Re: The worth of a Schmucker...
i dont think it has a cost equal in our world, its just a big number
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2007-04-13, 03:52 PM (ISO 8601)
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- Dec 2006
Re: The worth of a Schmucker...
Naww, anything can be converted into a real life number of units of currency... You just have to find the cost of a staple, like salt or gold or rice, and voila- you have something to base it off of.
Not withstanding that prices change on availability- for example, salt used to be more valuable than gold...
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2007-04-13, 03:56 PM (ISO 8601)
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- Apr 2007
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