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  1. - Top - End - #151
    Ogre in the Playground
     
    Chimera

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    Default Re: Goblins XV: Klik Here

    Quote Originally Posted by Bird View Post
    Okay,

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    I have my nitpicks--the Ears/Complains dialogue feels a bit forced to me. ("Okay no" from Ears? Really?) MinMax doing the teapot song was just brilliant, though. The fact that the GAP has no idea why he's doing it, plus the way it was set up ages ago, makes it work. The fact that he can't rhyme also makes it that much stranger. This was Thunt's best joke in a long time. Loved it.
    Agreed, the lack of context from the Goblins' side on this just makes it really funny.

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  2. - Top - End - #152
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    Default Re: Goblins XV: Klik Here

    Fumbles seems to be recovering quickly. Power of the mustache!
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  3. - Top - End - #153
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    Default Re: Goblins XV: Klik Here

    @Bird: Correction - MinMax can't Rhyme on purpose. This is probably him being clueless about its rhyme.
    Last edited by -D-; 2015-04-28 at 04:50 AM.

  4. - Top - End - #154
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    Default Re: Goblins XV: Klik Here

    Quote Originally Posted by -D- View Post
    @Bird: Correction - MinMax can't Rhyme on purpose. This is probably him being clueless about its rhyme.
    This flaw amused me when it was first mentioned and I still find it very charming.^^
    Where does the teapot song come from? It feels like a reference to a previous strip but I can't remember it any more. :<

  5. - Top - End - #155
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    Default Re: Goblins XV: Klik Here

    Quote Originally Posted by Zejety View Post
    This flaw amused me when it was first mentioned and I still find it very charming.^^
    Where does the teapot song come from? It feels like a reference to a previous strip but I can't remember it any more. :<
    When they were in the maze of many Forgath made him do it.

  6. - Top - End - #156
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    Default Re: Goblins XV: Klik Here

    Oh, my...
    I would never have expected it.

    ...and MinMax' concentration in the 8th panel, before singing, is priceless!
    Last edited by Killer Angel; 2015-04-28 at 06:31 AM.
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  7. - Top - End - #157
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    Default Re: Goblins XV: Klik Here

    Quote Originally Posted by Kornaki View Post
    When they were in the maze of many Forgath made him do it.
    Here. Oh, man, I'm still cracking up! That was great!
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  8. - Top - End - #158
    Ettin in the Playground
     
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    Default Re: Goblins XV: Klik Here

    Quote Originally Posted by Zejety View Post
    This flaw amused me when it was first mentioned and I still find it very charming.^^
    Where does the teapot song come from? It feels like a reference to a previous strip but I can't remember it any more. :<
    In comic I have no clue. IRL it is old, a nursery rhyme.
    The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.

  9. - Top - End - #159
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    Default Re: Goblins XV: Klik Here

    Quote Originally Posted by halfeye View Post
    In comic I have no clue. IRL it is old, a nursery rhyme.
    For the record:

    I'm a little teapot, short and stout
    Here is my handle, here is my spout
    When I get all steamed up, Hear me shout
    Tip me over and pour me out!

    In some places, it's "I just shout."

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  10. - Top - End - #160
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    Default Re: Goblins XV: Klik Here

    The best part is, I can now totally see the goblins resorting to that at some distant point in the future. They have no idea its a fake thing meant for forgath to mock minmax, because it "worked".
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  11. - Top - End - #161
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    Default Re: Goblins XV: Klik Here

    Quote Originally Posted by -D- View Post
    @Bird: Correction - MinMax can't Rhyme on purpose. This is probably him being clueless about its rhyme.
    Indeed, I know--so either he learned this non-rhyming version, or when he tries to rhyme it comes out like this, I suppose.
    Last edited by Bird; 2015-04-28 at 10:51 AM.

  12. - Top - End - #162
    Surgebinder in the Playground Moderator
     
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    Default Re: Goblins XV: Klik Here

    Quote Originally Posted by Bird View Post
    Indeed, I know--so either he learned this non-rhyming version, or when he tries to rhyme it comes out like this, I suppose.
    When he did it in the Maze of Many, the comic as originally posted used the normal rhyming version. Thunt altered and reposted it when someone reminded him about Minmax being unable to rhyme on purpose.
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  13. - Top - End - #163
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    Default Re: Goblins XV: Klik Here

    No kidding? I didn't know that. Happy accident, then--the non-rhyming version is so much stranger & funnier than the original would be.

  14. - Top - End - #164
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    Default Re: Goblins XV: Klik Here

    This update made me laugh. And when a webcomic makes me smile I consider it praise worthy.

    Thaco and Complains stunned(?) expressions were great.
    Don't know your name but bring the pain.

  15. - Top - End - #165
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    Default Re: Goblins XV: Klik Here

    Huh. It's been a long time since Goblins made me laugh. Good work, Thunt.
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  16. - Top - End - #166
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    Default Re: Goblins XV: Klik Here

    Quote Originally Posted by Douglas View Post
    When he did it in the Maze of Many, the comic as originally posted used the normal rhyming version. Thunt altered and reposted it when someone reminded him about Minmax being unable to rhyme on purpose.
    Heheh, fun little factoid.

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  17. - Top - End - #167
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    Quote Originally Posted by Neoriceisgood View Post
    Heheh, fun little factoid.
    I liked the last page, too, altough I think the panel distribution could have been improved.

    I hope the consensus here is right and Bowst is really the new charatcer of one the players. As Forgath himself pointed out, he is like MM, only a little bit meaner and slightly smarter. Generally I think the charcters are redundant, especially in their interaction with Forgath. And since Idle is confirmed as a main charcter but Bowst is not, I hope he meets an untimely end. As for the pacing, these two characters mess it up even more. In a way I'd very much like to know at which point in the story we are. It feels like the opening chapters although a lot seems to have happened as of now, and that is confusing. It isn't apparent in the writing.

    Shame though, that THunt still hasn't gotten a handle on his perpective problems. Although someone linked to the maze of many, and the mugging has become less intrusive. So that's good.

    And THunt seems to have a lawyer since he shut up about the Kickstarter. That's good, too.
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  18. - Top - End - #168
    Ogre in the Playground
     
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    Quote Originally Posted by Daywalker1983 View Post
    I liked the last page, too, altough I think the panel distribution could have been improved.

    I hope the consensus here is right and Bowst is really the new charatcer of one the players. As Forgath himself pointed out, he is like MM, only a little bit meaner and slightly smarter. Generally I think the charcters are redundant, especially in their interaction with Forgath. And since Idle is confirmed as a main charcter but Bowst is not, I hope he meets an untimely end. As for the pacing, these two characters mess it up even more. In a way I'd very much like to know at which point in the story we are. It feels like the opening chapters although a lot seems to have happened as of now, and that is confusing. It isn't apparent in the writing.

    Shame though, that THunt still hasn't gotten a handle on his perpective problems. Although someone linked to the maze of many, and the mugging has become less intrusive. So that's good.

    And THunt seems to have a lawyer since he shut up about the Kickstarter. That's good, too.

    Yeah Bowst's behavior reminds me a lot of one of the constantly dying player guys. Wouldn't surprise me if he somehow was one.

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  19. - Top - End - #169
    Ettin in the Playground
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    New comic is up.
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    The person marked is going to affect the dungeon with manifestations of their personal demons and the goblins will see that Minmax loves a monster and is actually a decent person blah blah blah.
    THE SCRYING EYE AT THE END OF STRIP #698 WAS ZZ'DTRI'S (SOURCE)

  20. - Top - End - #170
    Ettin in the Playground
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    Default Re: Goblins XV: Klik Here

    Risk aversion is a healthy heuristic in a dungeon, doubly so for a dungeon designed by Thunt. That is all.

  21. - Top - End - #171
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    Default Re: Goblins XV: Klik Here

    I’d say that we should enjoy this light-hearted tone, ‘til we can...
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  22. - Top - End - #172
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    Quote Originally Posted by Gift Jeraff View Post
    New comic is up.
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    The person marked is going to affect the dungeon with manifestations of their personal demons and the goblins will see that Minmax loves a monster and is actually a decent person blah blah blah.
    That makes sense, but I suppose we'll see what we'll see.

    Still tickles me pink to see Minmax's armor keep changing when he says a color.
    Don't know your name but bring the pain.

  23. - Top - End - #173
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    Default Re: Goblins XV: Klik Here

    Quote Originally Posted by Gift Jeraff View Post
    New comic is up.
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    The person marked is going to affect the dungeon with manifestations of their personal demons and the goblins will see that Minmax loves a monster and is actually a decent person blah blah blah.
    Thaco may have to say something to quiet Minmax who maybe wouldn't go out of the room otherwise.
    Or Ears will be the one taking the risk on him.
    Or Fumbles will randomly say something.
    Or Names will complain at Minmax complaining (however I would expect Minmax to loudly and briefly triumph if that was to happen).
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  24. - Top - End - #174
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    Quote Originally Posted by Killer Angel View Post
    I’d say that we should enjoy this light-hearted tone, ‘til we can...
    God I hope Fumbles doesn't die horribly

  25. - Top - End - #175
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    Default Re: Goblins XV: Klik Here

    Quote Originally Posted by Quild View Post
    Thaco may have to say something to quiet Minmax who maybe wouldn't go out of the room otherwise.
    Or Ears will be the one taking the risk on him.
    Or Fumbles will randomly say something.
    Or Names will complain at Minmax complaining (however I would expect Minmax to loudly and briefly triumph if that was to happen).
    I think they all left the room already, though. I assumed it only affected people inside the room (or it's going to be a pain for them to do the whole dungeon in silence).

  26. - Top - End - #176
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    Default Re: Goblins XV: Klik Here

    Shaded version's up. The tunnel looks much better!
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  27. - Top - End - #177
    Ogre in the Playground
     
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    Default Re: Goblins XV: Klik Here

    That page was Maxo Kickaxo.


    I will say that as many complaints as I have about Goblins as a whole, a lot of the character interactions are pretty fun.

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  28. - Top - End - #178
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    Default Re: Goblins XV: Klik Here

    Minmax and Vorpal are now bros for life.

  29. - Top - End - #179
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    Default Re: Goblins XV: Klik Here

    I love todays update, but I have to ask. Ummm, does senor vorpal even HAVE a weapon? What is he going to do? BITE any monster that shows up? He is totally worthless right now. He is 2/11ths of every class, his only feat is DODGE, he has no gear other than the epic stache, what exactly is he going to do? Absorb a single attack then die? Seriously, they had better hope the first thing they fight is goblin sized and has armor and a weapon.
    "Interdum feror cupidine partium magnarum Europae vincendarum"
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  30. - Top - End - #180
    Troll in the Playground
     
    Lizardfolk

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    Quote Originally Posted by Traab View Post
    I love todays update, but I have to ask. Ummm, does senor vorpal even HAVE a weapon? What is he going to do? BITE any monster that shows up? He is totally worthless right now. He is 2/11ths of every class, his only feat is DODGE, he has no gear other than the epic stache, what exactly is he going to do? Absorb a single attack then die? Seriously, they had better hope the first thing they fight is goblin sized and has armor and a weapon.
    Well he has 2/11ths of a monk's unarmed attack.
    Last edited by Lizard Lord; 2015-05-11 at 02:11 PM.

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