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2016-12-29, 02:21 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 361
You can find all the relevant rules here. I never saw 15SR anywhere. Usually the description would say SR 15 or spell resistance 15. In that case the 15 is the DC of the required caster level check.
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2016-12-29, 06:17 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Cloud Anchorite (Frostburn, page 52) gains Immortality of the Mountain at 10th level. It's a supernatural ability which has multiple effects, one of which is immortality. To be on the safe side, I won't post the exact wording of the text, but it refers specifically to no longer having a maximum age and never dying of old age. If you were to enter an antimagic field, would you suddenly die if you were very old or is the immortality effect instantaneous?
Last edited by SirNibbles; 2016-12-29 at 06:19 PM.
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2016-12-29, 06:42 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 362
According to the rules on aging, if a 10th level Cloud Anchorite were to enter an antimagic field during they year the DM scretly rolled for their maximum age, they do run the risk of suddenly dying. If someone with Immortality of the Mountain avoids an antimagic field for the entire year of their maximum age (whenever that is), they would have avoided the possibility of dying an age-related death.
I can't tell you if entering an antimagic field suddenly imposes or if leaving the field suddenly removes age-related penalties though.
Please remember to number your questions for the rest of your immortality.
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2016-12-30, 02:51 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q363
In this answer to a thread someone said that Implosion bypasses death ward.
How can this spell bypass the death ward, why it can do it and where can I read about it more (books and pages)?
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2016-12-30, 03:05 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 363
Originally Posted by PHB p. 217Originally Posted by PHB p. 243
Why those spells are the way they are is beyond the scope of this thread and possibly even beyond the ken of all forum goers, we cannot peer into the minds of the developers.
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2016-12-30, 03:01 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q:364 Reading Complete Arcane p71, under the Sudden Metamagic header suggests that Metamagic abilities that doesn't change your spelllevel can be used on Invocations ... can anyone show me an explicit statement supporting this?
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2016-12-30, 03:29 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
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Original Fiction: The Wizard's Familiar
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2016-12-30, 03:47 PM (ISO 8601)
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2016-12-30, 04:36 PM (ISO 8601)
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2016-12-30, 10:06 PM (ISO 8601)
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2016-12-31, 03:29 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q367 Where in the books (i.e. book and page number) is the rule giving the value of spellbooks when sold? (Ones with spells in, not blank.)
I'm having a brain failure and just cannot find it.
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2016-12-31, 03:37 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 367
Originally Posted by PHB p. 179
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2016-12-31, 06:30 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A366:
Looking through the official index there aren't published in any sourcebooks
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2016-12-31, 11:57 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q368
Does Eschew Materials negate a Tainted Sorcerers need to pay blood for their spells if the component cost for the spell is less than 1 gp?Last edited by KrimsonNekros; 2016-12-31 at 11:58 AM.
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2016-12-31, 12:21 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 368
Yes.
Q 369
Can a tainted sorcerer ignore more costly material components, since they are replaced by blood, which does not cost more than 1gp?
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2016-12-31, 07:17 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 369:
"Substituting blood for a costly material component requires drawing a greater amount of blood. A tainted sorcerer deals more damage to herself when drawing a large amount of blood, as shown on the table below. Also, when using blood to replace a costly component in this way, the tainted sorcerer must make a Concentration check (DC 10 + damage taken + spelllevel) to successfully cast the spell."
http://www.dandwiki.com/wiki/UA:Tainted_Sorcerer
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2016-12-31, 09:39 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Sorry I posed my question incompletely.
Q 369 revised
Can a tainted sorcerer with Eschew Materials ignore more costly material components, since they are replaced by blood, which does not cost more than 1gp?
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2016-12-31, 10:22 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 357
While there is technically no RAW answer for this, they are generally referred to as "Metamagic Reducers". This is a pretty good resource.
A 359 Additional
Actually, the need for the Conceal Spellcasting feat is obviated by that just being a normal function of the Sleight of Hand skill. (Races of Stone, page 133)Kaedanis Pyran, tai faernae.
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2017-01-01, 07:01 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q1. Do Fear effects from Intimidate stack? I.E. My CW Samurai succeeds 3 Intimidate checks. Are the enemies merely Shaken, or are they ****ting their pants in terror while running for their lives?
Q2. Does the Aptitude weapon effect apply to class features? I.E. My character has a class feature that has them choose a weapon. They got an Aptitude Kukuri but chose Full Swords. Does the class feature apply?
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2017-01-01, 08:44 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 370
No, the effect of an intimidate check to demoralize an opponent is not classified as a fear effect and thus the fear stacking is not applicable. All you get is shaken.
A 371
No, not unless the class feature grants a feat. Aptitude weapons only apply to feats.
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2017-01-01, 05:35 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
The Two-Weapon Fighting feat line allows you to make extra attacks with your off hand weapon at a penalty.
The monk's Unarmed Stike ability says that "there is no such thing as an off-hand attack for a monk striking unarmed."
Now let's say, hypothetically, I wanted to level as a fighter with Superior Unarmed Strike intending to be a better fistfighter than a regular monk. Naturally, the two-weapon fighting feat chain will give me extra attacks.
However, let's say that I hypothetically want to dip two levels of monk for Evasion and saving throw bonuses. I now have the monk's special Unarmed Strike qualities, meaning that there is no such thing as an off-hand attack for me any more.
Sooo... Q372
Does taking a level or two of monk mean that my unarmed attacks can no longer benefit from the effects of Two-Weapon Fighting?
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2017-01-01, 05:40 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2017-01-01, 05:55 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
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2017-01-01, 05:57 PM (ISO 8601)
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2017-01-01, 06:15 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Where is this at? All I can find regarding unarmed stikes and off-hand attacks is in Two-Weapon Fighting, were it says penalties are lessened if your off-hand weapon is light and that unarmed strikes are always considered light for this purpose. I'm not seeing anything, other than the monk's class description, which says that you can't make unarmed attacks both main- and off-handed simultaneously.
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2017-01-01, 08:32 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q 373: Does one take fall damage when landing on water?
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2017-01-01, 09:57 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
A 373
Yes, but it's reduced. Here's the SRD:
Falling into Water
Falls into water are handled somewhat differently. If the water is at least 10 feet deep, the first 20 feet of falling do no damage. The next 20 feet do nonlethal damage (1d3 per 10-foot increment). Beyond that, falling damage is lethal damage (1d6 per additional 10-foot increment).
Characters who deliberately dive into water take no damage on a successful DC 15 Swim check or DC 15 Tumble check, so long as the water is at least 10 feet deep for every 30 feet fallen. However, the DC of the check increases by 5 for every 50 feet of the dive.
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2017-01-01, 11:23 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q 374
A 374
An unarmed strike is a natural weapon.Originally Posted by SRD on magic Weapon
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2017-01-02, 08:54 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons
Q 375 Where in Tome of Battle (or elsewhere) is the limit on stances explained? I can't find any part that says you can't be in multiple stances at once, even though this seems counter-intuitive.
EDIT: A 375 Page 38: "You enjoy the benefit your stance confers until you change to another stance..."
Took me a few re-reads to find it.Last edited by SirNibbles; 2017-01-02 at 02:59 PM.
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2017-01-02, 05:16 PM (ISO 8601)
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