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2017-12-23, 04:26 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Which the class itself violates anyway, though that detail's already been debated to near-death. I think this is the first time the ability to take a divine casting class after going into Ur-Priest has been mentioned, though.
Kaedanis Pyran, tai faernae.
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2017-12-23, 04:30 PM (ISO 8601)
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2017-12-23, 08:25 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
The specificity of "divine spells" can cause some ridiculousness too, I guess. For example a variant alignment paladin of 3rd level or lower who has Ur-Priest levels. It certainly violates the spirit of the class.
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2017-12-23, 11:31 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Originally Posted by Catapsi (SRD)
EDIT: after noticing this, I decided to click on a random psionic power to see how likely it was for a random power to have a dysfunction. I clicked on Energy Adaptation. It says this:
Originally Posted by Energy Adaptation (SRD)Last edited by EliDupree; 2017-12-23 at 11:43 PM.
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2017-12-23, 11:57 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Your first reading is correct - Energy Adaptation gives resistance to all the listed energy types. Compare to the lower level Specified Energy Adaptation, where the only difference is you have to pick one. The ending line just means Energy Adaptation is a [fire, cold, acid, lightning, sonic] power.. which is a good contender for 'ability with the most subtypes', but doesn't make the rules do anything too bizarre.
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2017-12-24, 02:56 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
...I see. They must have mistakenly copied the subtype-clarifying text from Specified Energy Adaptation, or something like that.
It's still dysfunctional rather than just a complicated wording, because it says "type", singular, in "type of damage it protects against".
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2017-12-24, 03:09 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Adapt Body allows you to move normally in conditions which would normally prevent you from moving entirely but not which would allow you to move at part speed.
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2017-12-24, 08:31 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Continuing to throw darts at the list of psionic powers, Control Sound has an option to release all the energy of the power at once to shatter certain objects in the area. Except this power doesn't have an area, or any other text detailing what that means.
Not a dysfunction, but Evade Burst has the oddly-redundant text: "Manifesting this power is an immediate action. You can even manifest this power when it isn’t your turn."
Share Pain, Forced doesn't work on willing creatures. This also allows creatures who manage to identify its manifestation to declare themselves a willing target in order to avoid its effects. (The only other power on that site with "forced" in its name, Sense Link, Forced, explicitly can be used on willing creatures.)Kaedanis Pyran, tai faernae.
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2017-12-24, 09:02 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
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2017-12-28, 03:56 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
A variety of massive, mostly inflexible spells, such as whatevering hand spells, which are usually large, can all pass through the half-inch gaps in a forcecage. However, you cannot shoot someone inside such a cage with a longbow unless the longbow itself can fit through the gaps.
Last edited by Jormengand; 2017-12-28 at 03:57 PM.
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2017-12-28, 04:26 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Wow, you're right. It's completely unambiguous. Amazing.
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2017-12-28, 04:53 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
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2017-12-28, 05:07 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
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2017-12-28, 05:13 PM (ISO 8601)
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2017-12-28, 05:49 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Hmmm… Thinking about it more, I actually think there is some ambiguity and what it means for a "spell" to pass through the gaps. After all, it's not like a "spell" is an object that moves around. Does it mean spell effects— *quickly casts Protection from Energy (Flamewar)*
If the Whatevering Hand spells count, then Summon Monster would have to as well (both of them are temporary spells with the hand/monster listed in the Effect line). So then, for instance, a Colossal Fiendish Monstrous Spider (which is much bigger than the entire cage!) would fit through the gaps.
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2017-12-28, 07:08 PM (ISO 8601)
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2017-12-28, 07:20 PM (ISO 8601)
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2017-12-28, 11:58 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Okay, let's do this.
A = A
A =/= A & B
You're wrong = You're wrong
You're wrong =/= You're wrong and you suck
The fact that I disagree with you, even repeatedly, doesn't mean that I think you suck, despite the fact that I may have shouted it at my computer once or twice.
Although I can't speak for anyone else on this thread, even though I believe it to be true of most posters, including yourself, I have never argued in bad faith. I legitimately and sincerely believe my interpretation of the rules and I think that you do the same for yours. Sometimes I have been shown that my reading is wrong, and I'm willing to accept that, but only when presented with good arguments. The substance of my post was an attempt to, sarcastically, relay this message.
The fact that we vehemently disagree doesn't mean I have any problem with you as a person.
As for this.
Yes, this is why I chose to address the second post rather than the first. Just because a spell can pass through the bars doesn't mean that its creation (effect) can do the same. (Although I think there is a rule against summoning a creature that is too large to fit in a given space). The more interesting conflict would be ray spells and spells like Acid Arrow but I think we can assume that these can fall under the umbrella of "(arrows and similar ranged attacks)"
The spell may pass through and manifest its creation (effect) on either the inside or the outside the cage but once present the creation (effect) cannot pass throughLast edited by PallentisLunam; 2017-12-29 at 01:10 AM.
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2017-12-29, 04:41 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Funny as it is to imagine the giant spider thing, I'll have to agree with the note about "effects" here. Other than that though, it's still a dysfunction. There are plenty of other spells that should be too big to fit through, but now still do because of RAW. Like Meteor Swarm (whose meteors are two feet thick).
Kaedanis Pyran, tai faernae.
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2017-12-29, 04:43 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
What, then, does it mean for the spell to be able to pass through? Just that the spell can be targeted at a creature inside the cage? But with a few exceptions like fireball, spell castings don't have to physically travel to the location, but the actual spells themselves (such as the actual hands) do. So there's no "Passing through" the bars for a spell casting - sure, you need line of effect through the bars, but you had that anyway.
What about damaging conjurations like acid arrow? Is the arrow the "Effect of the spell" passing through or the actual spell passing through? It's listed as being the effect, but it seems a bit absurd to say that the rule wounldn't permit it to pass through (irrespective of the fact that it can probably pass through anyway due to its size). I'm asking for a frie... uh, an orb of acid, which is 3 inches diameter.Last edited by Jormengand; 2017-12-29 at 04:51 AM.
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2017-12-29, 05:11 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Unfortunately, the effects of instantaneous Conjuration (Creation) spells are explicitly nonmagical (this rule also allows them to be used on a creature in an AMF). So an Acid Arrow would most likely fit through anyway, but they would be safe from an Orb of Acid.
EDIT: Citations
http://www.d20srd.org/srd/magicOverv...tm#conjuration
http://www.d20srd.org/srd/spells/antimagicField.htm
Originally Posted by Magic Overview, Spell Descriptions, Conjuration, CreationOriginally Posted by Antimagic FieldLast edited by Debatra; 2017-12-29 at 05:14 AM.
Kaedanis Pyran, tai faernae.
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2017-12-29, 09:08 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Fair enough.
Well it does mean that one has line of effect through the bars of the cage but it also means that spells with areas centered inside or outside the cage have the potential to include targets that are inside and outside the cage.
I did specifically mention acid arrow.
With regards to orbs: they are effects and a a 3 inch orb cannot pass through a 1/2 inch gap. Since they have effect lines these are not among the dysfunctional spells.
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2017-12-30, 12:59 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
I notice that this dysfunction isn't unique to Forcecage – the ordinary Line of Effect rules permit Line of Effect through any barrier that has a "hole of at least one square foot through it", so Meteor Swarm can put a 2-foot sphere through a 1-foot hole without any extra spells assisting it. (And even though it references Fireball, it makes no Fireball-like special allowance for the spheres to run into something before they reach their destination.)
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2017-12-30, 01:17 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
I want you to PEACH me as hard as you can.
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2017-12-31, 02:50 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
AFAICT a mohrg seems to have an invisible +1 bonus to initiative (4 dex plus 4 improved initiatve equals... 9?). Also its FFAC is 14 and should be 19.
EDIT: Does somene want to start a new CDH? Because the old one hasn't been updated for two and a half years.Last edited by Jormengand; 2017-12-31 at 03:13 AM.
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2017-12-31, 08:00 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
I was just rereading the Forcecage text again, and noticed that the text:
You can’t attack a creature in a barred cage with a weapon unless the weapon can fit between the gaps. Even against such weapons (including arrows and similar ranged attacks), a creature in the barred cage has cover.
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2018-01-01, 05:18 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Last edited by Jormengand; 2018-01-01 at 10:10 PM.
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2018-01-02, 11:03 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
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2018-01-02, 11:38 AM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
An empty vial weighs 1/10 lb. A vial of ink is weightless. This means that ink weighs -1/10 lb per ounce. A common barrel weighs 30 lbs and can hold 43 gallons of liquid. Thus, a barrel can hold 5,504 ounces of ink making its total weight -520.4 pounds. Encumbrance is no longer an issue as long as you carry ink barrels.
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2018-01-02, 01:29 PM (ISO 8601)
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Re: Dysfunctional Rules IX: 1d3 Dysfunctions from the 8th Level List
Ink: The Poor Man's Bag of Holding.
...Wait, no. At 8gp per ounce, that barrel of ink would actually cost 44,034gp (counting the 2gp barrel).Kaedanis Pyran, tai faernae.
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