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Thread: Simple RAW 3
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2017-07-21, 09:26 AM (ISO 8601)
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2017-07-21, 03:21 PM (ISO 8601)
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Re: Simple RAW 3
Q 266
An example: I have a Glaive, and I am an Eldritch Knight with Polearm Mastery as a feat. If I cast Booming Blade, and make a melee attack, am I allowed to use the d4 attack with Polearm mastery?
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2017-07-21, 04:04 PM (ISO 8601)
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2017-07-21, 06:09 PM (ISO 8601)
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Re: Simple RAW 3
Q 267 If I have both Sanctuary & Spiritual Weapon up will attacking with Spiritual Weapon break Sanctuary? Will simply the casting of Spiritual Weapon break Sanctuary?
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2017-07-21, 08:32 PM (ISO 8601)
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Re: Simple RAW 3
A 267
Sanctuary breaks whenever you use the spiritual weapon to attack. It doesn't stop as long as you summon the weapon and don't attack with it.English isn't my first language, so I will likely express myself poorly.
Please assume that I'm arguing in good faith, and that I mean no offense to anybody.
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2017-07-22, 10:16 PM (ISO 8601)
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Re: Simple RAW 3
Q268 if my ally is grappled, can I shove him (not sure if there would be any rolling involved because my ally is not trying to resist), possibly freeing him from the grapple?
Last edited by Dmdork; 2017-07-22 at 10:18 PM.
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2017-07-23, 03:50 AM (ISO 8601)
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Re: Simple RAW 3
English isn't my first language, so I will likely express myself poorly.
Please assume that I'm arguing in good faith, and that I mean no offense to anybody.
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2017-07-23, 06:41 AM (ISO 8601)
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Re: Simple RAW 3
A268 I meant can I shove my ally....
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2017-07-23, 09:02 AM (ISO 8601)
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2017-07-23, 01:43 PM (ISO 8601)
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2017-07-23, 01:56 PM (ISO 8601)
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Re: Simple RAW 3
A 268 I'm sorry to make this more complicated, but I think by RAW, characters are not allowed to forfeit a save unless specified, as in calm emotions. Thus, you can shove your teammate away from a creature grappling it, but it would only be beneficial to try that if you can beat your teammate's athletics check more reliably than the check of the creature grappling them.
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2017-07-25, 10:22 AM (ISO 8601)
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Re: Simple RAW 3
Q. 269
What does this part of the suffocation rules mean?
"...it drops to 0 hit points and is dying, and it can't regain hit points or be stabilized until it can breathe again."
(quotation from Player Basic Rules because I'm away from the PHB, but I think PHB says the same thing)
Specifically I don't know what "is dying" means. for example, does the creature make death saving throws and automatically fail them?
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2017-07-25, 11:25 AM (ISO 8601)
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Re: Simple RAW 3
"0 hit points and is dying" means you're not at "0 hit points and stable", and you must make death saving throws every turn as normal. Suffocation is very dangerous exactly for the reason that you can't stabilize until you can breathe again. Basically, suffocation can kill you as fast as in two rounds (1 x natural one + 1 failed save), despite your hit point maximum.
Last edited by Arkhios; 2017-07-25 at 11:26 AM.
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2017-07-25, 07:12 PM (ISO 8601)
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Re: Simple RAW 3
Q270
As a Druid, if I have a staff which is my Druidic focus and functions as a quarterstaff, can I cast a spell with somatic and material components if my staff is in one hand and a shield in in the other?
It seems that from PHB203 the hand holding the focus can be the same hand performing the somatic components.
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2017-07-25, 08:49 PM (ISO 8601)
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Re: Simple RAW 3
A269 It makes sense that if a suffocating creature fails death saving throws, it dies. But what happens if the creature succeeds on the death saving throws (while still not being able to breathe)? According to the death saving throws rules, the creature would become stable. But according to the suffocating rules, the creature can't be stabilized until it can breathe. So there's a contradiction.
If you resolve the contradiction by specific (suffocation) beats general (death saving throws) then there's no point in making death saving throws because successful saving throws are useless.
I think the problem is that the only two mechanics for "dying" are death saving throws and massive damage and neither works in the case of suffocation.
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2017-07-25, 10:04 PM (ISO 8601)
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Re: Simple RAW 3
R269: Specific (suffocation) beats general (successful Death Save rules).
As long as you are still drowning you cannot stabilize. The purpose of the Death Save is to see how long you last before you either A) get to breathable air, or B) die.
A270: I believe technically you can. Oddly, for spells that are have somatic requirements but not material, you would have to have a hand free.
Originally Posted by PHB 79Last edited by Erys; 2017-07-25 at 10:18 PM.
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2017-07-25, 10:29 PM (ISO 8601)
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2017-07-26, 09:07 AM (ISO 8601)
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Re: Simple RAW 3
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2017-07-30, 09:20 PM (ISO 8601)
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Re: Simple RAW 3
Yes, it's another question about attacks and Uncanny Dodge. I'm sorry.
Q271 Does Uncanny Dodge reduce the net damage from an attack, including extra effects, or just from the raw impact? For example, if I take 5 piercing damage and 10 poison damage from a poison arrow, do I take [5+10] /2 = 7, or do I take [5/2] + 10 = 12? Why?
If it's the latter, what about an attack where none of the damage is impact damage, like a firebolt? Does your answer change, and why?
Thanks!Proclaiming something "objectively" true or false does not excuse you from proving it so.
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2017-07-31, 03:27 PM (ISO 8601)
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Re: Simple RAW 3
A271: Uncanny Dodge is a reaction used against an Attack (something offensive against you using an Attack Roll); if the attack is a dagger with poison doing a total of 15 damage- the rogue takes 7 (rounding down) if he spends his reaction using Uncanny Dodge.
The damage types associated with the Attack are moot in this instance; but may have merit if there are resistances or vulnerabilities at play.
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2017-08-06, 07:58 PM (ISO 8601)
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Re: Simple RAW 3
Q272-a Can you hide while holding a torch or another light source?
Q272-b What happens to the torch if you are Invisible (as per the spell)? Follow up question - esp. if you don't have darkvision?
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2017-08-06, 08:33 PM (ISO 8601)
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Re: Simple RAW 3
Be advised: the RAW on hiding is not 100% concrete.
YMMV
A272a: Technically yes. So long as you, yourself, are not in view of an enemy you can hide. Now, that said, if at any point the enemy moves to a vantage point where he might be able to Spot you- he does so automatically. Remember, while the rogue is technically hidden, the light is not and it will serve as a beacon to anyone able to see it.
A272b: The torch itself goes invisible with the caster, but still sheds light that is visible to all. You cannot hide if you are invisible and holding a lit torch as you can never be, strictly speaking, hidden. (Unless you are also behind something as in the example above, naturally).
(Having Darkvision or not is moot, ).Last edited by Erys; 2017-08-06 at 09:52 PM.
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2017-08-12, 01:06 PM (ISO 8601)
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Re: Simple RAW 3
Q273
I'm a fifth level ranger, I know four spells. I have 4, Level One spellslots, and 2 Level Two spellslots.
I can still only cast four spells a day correct?
I just have the option of using a higher level spellslot for two of them.
I can't cast a 1st level spell and then cast it again next round as a 2nd level spell, am I understanding this properly?
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2017-08-12, 01:45 PM (ISO 8601)
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Re: Simple RAW 3
Q274:
The Spell Alter Self is supposed to alter your shape, right? Does it include clothing? I had a use for Alter Self, but it involves getting rather big. (But not big enough to be a Large Creature)
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2017-08-12, 01:46 PM (ISO 8601)
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Re: Simple RAW 3
A273 No, you are mistaken.
You have 6 spell slots, and regain expended spell slots on a long rest. That means you can cast 6 spells a day.
And you can absolutely cast a 1st-level spell and then cast it again next round as a 2nd-level spell.
Spell slots in 5e are a mana system.
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2017-08-12, 01:46 PM (ISO 8601)
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2017-08-13, 09:13 AM (ISO 8601)
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Re: Simple RAW 3
Q275does barkskin stack with armor, shield, and dex?
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2017-08-13, 09:34 AM (ISO 8601)
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2017-08-15, 08:05 PM (ISO 8601)
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2017-08-16, 04:39 AM (ISO 8601)
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Re: Simple RAW 3
Q277 roguish ASSASSINATE says
Starting at 3rd levei, you are at your deadliest when you
get the drop on your enemies. Vou have advantage on
attack rolls against any creature that hasn't taken a turn
in the combat yet. In addition, any hit you score against
a creature that is surprised is a criticai hit.Lisping and bad memory - what kills most aged wizards.