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2017-05-27, 12:42 PM (ISO 8601)
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
According to the SRD the Mohrg only has one slam and I was looking up something similar recently and it stated that a medium sized creature (idr what it was specifically) uses both arms to make a single slam attack and it wasn't until becoming large size that they got a slam with each arm. I'm 90% certain this mohrg only has a single slam attack which is using both arms at once and as such it uses 1.5x str bonus.
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2017-05-27, 04:31 PM (ISO 8601)
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- Jul 2007
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
Good Str & Dex boosts on a 14HD poor BAB frame. Nope.
At will paralyzing touch attack? Not bad, but underwhelming at 14th level.
Near unlimited Zombie minions? Pretty darn good, but again, not all that impressive at 14th level. A 14th level necro-focused minionmancer will have much more impressive undead, and while they might have a hard cap on numbers/HD, practically it's not going to matter that much.
I definitely agree with LA -0.
Interesting side note for DMs: if you really want the Zombie template on an otherwise ineligible creature: "A Mohrg did it!".
I can definitely see your logic behind assuming it uses both arms for its slam, but do you have a rules citation behind that?My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-05-28, 12:16 AM (ISO 8601)
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
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2017-05-28, 12:21 AM (ISO 8601)
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- Seoul
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.
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2017-05-28, 06:53 AM (ISO 8601)
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- Dec 2014
Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
The Rules Compendium specifies this, a slight update from the Monster Manual.
The number of attacks a creature can make with its natural weapons depends on the type of the attack — a creature can make one bite attack, one attack per claw or tentacle, one gore attack, one sting attack, or one slam attack. Large or larger creatures that have arms or armlike limbs can make a slam attack with each arm. Refer to the individual monster descriptions, which take precedence over these general rules.
So, by the general rule, a mohrg has one slam, not necessarily with 1.5x strength bonus, because there is a second primary natural attack (the tongue does not get -5 on a full attack). The mohrg statblock does seem to assume 1.5x strength on the slam, though, which seems reasonable, because it's the only damaging attack available to the mohrg.Spoiler: Collectible nice thingsMy incarnate/crusader. A self-healing crowd-control melee build (ECL 8).
My Ruby Knight Vindicator barsader. A party-buffing melee build (ECL 14).
Doctor Despair's and my all-natural approach to necromancy.
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2017-05-28, 09:10 AM (ISO 8601)
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- Feb 2012
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- Canada
Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
To be fair it's heavily implied that the slam is with both hands. Two handed weapon = 1.5 times strength mod on attacks. I picture it as if your almost making a two handed fist and then bringing it down on someone.
Also while I understand that negative LA is generally bad, we have 14 undead HD. 14 Undead HD. +9 NA, +10 Str and +8 Dex are nice but it has very little in the way of class features. If it was allowed to have -LA how much do you think would be reasonable? Maybe -4? Would at least let you get in 10 full levels of whatever class you want and Undead HD are so bad that even at level 10 this thing wouldn't be that powerful of a PC.
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2017-05-28, 09:34 AM (ISO 8601)
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- Mar 2017
Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
It has been brought up multiple times that negative LA isn't a thing for the purposes of this thread. The -0 rating implies the creature is worse than 0 but that determination is up to the individual DM to go beyond 0 and actually impose a negative LA.
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2017-05-28, 09:43 AM (ISO 8601)
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- Oct 2010
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- a nice pond
Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
This "make a fist with both hands and slam with it" business just makes me picture Captain Kirk.
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2017-05-28, 12:18 PM (ISO 8601)
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2017-05-28, 01:13 PM (ISO 8601)
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- Dec 2006
Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
In order to assign a "negative LA" and keep it balanced, you also need to determine what effect negative LA actually has for the purpose of your calculations.
Letting you run with more HD than your ECL is bad for balance, because that means epic feats early - and can screw up skill point prereqs.
Subtracting actual RHD makes the feats awkward - now you need to either decide which to drop or which are so essential to the creature that they should now be bonus feats.
Alternatively - and this is what I'd favor - would be that ECL=RHD, and the negative LA gives you however many levels of RHD gestalted with class levels. However, then you need to decide what, if any, restrictions go on those gestalted class levels.
However, this should probably be done in its own thread, as Inevitability isn't doing it here.
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2017-05-28, 07:55 PM (ISO 8601)
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2017-05-28, 10:47 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-05-28, 11:27 PM (ISO 8601)
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- Oct 2016
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2017-05-29, 12:13 AM (ISO 8601)
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- Canterlot, Equestria
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
Princess Celestia's Homebrew Corner
Old classes, new classes, and more!
Thanks to AsteriskAmp for the avatar!
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2017-05-29, 12:59 AM (ISO 8601)
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2017-05-29, 11:44 AM (ISO 8601)
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
Spoiler
...So let me get this straight. Alice and Bob make illithid savants. Alice eats Bob's character's brain. Bob rolls up a new illithid savant, and Alice eats his brain. Repeat ad nauseum until godhood is achieved.
Yeah, no. That "exploit" makes Pun-Pun look sane. It would be simpler to roll up an army of expendable wizards with explosive runes and WBL spent entirely on gems.
I feel obliged to point out that minotaurs can also rage and drink potions.
Use-impaired. Sure, you'll have to leave all but a few back at base, and they're not going to be much good in a typical fight, but any campaign where someone might consider playing a reanimated murderer will probably be able to find some use for a large horde of undead servants. It's like the Leadership feat, except without morale or supply problems and you can build a force of as many people as you can kill.
I'm not disputing the -0, but I am disputing the idea that it would be useless.
I'm not sure it counts as RA-Anything, since the number of limbs used is at most a special effect.
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2017-05-29, 11:56 AM (ISO 8601)
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
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2017-05-29, 12:15 PM (ISO 8601)
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
No potions of Enlarge Person, though.
And unless we are talking about really high opt builds, then i really cant see what sort of melee characters that wont get consistantly outperformed by a Minotaur at level 7-8.
It seems like it will be bigger, do more damage, take damage better, and have a stronger battlefield precence with reach and size bonuses.thnx to Starwoof for the fine avatar
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2017-05-29, 12:15 PM (ISO 8601)
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
Mummy
Today's monster is a mid-level undead with a paralysis ability and too many HD. Sounds familiar, doesn't it?
A mummy's 8 undead HD are partially compensated by its 24 strength. They also have wisdom and charisma bonuses, in addition to an impressive amount of natural armor for what's essentially a dried-out corpse. DR 5/- doesn't hurt either. Less great are the 20 ft. movement speed and fire vulnerability.
Mummies have two further special abilities. Mummy Rot isn't awful for a disease: the short incubation time may mean it's actually relevant within a battle, and its effects are severe enough to matter should infected foes escape. It's still a disease, though.
Despair is much better: the first time a day something spots you, it must make a saving throw or be paralyzed for several rounds, no actions on your part needed. It may make visiting towns awkward, but in combat it's quite nice. Fear immunity may or may not work here.
That said, I think mummies deserve +0 LA. Their reasonable chassis is made considerably better by Despair, and they should be able to keep up with a normal party.
Nagas are next!Last edited by Inevitability; 2017-05-30 at 12:05 AM.
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
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2017-05-29, 12:20 PM (ISO 8601)
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
The trouble is that in these comparisons, class levels are almost always undervalued. Rage is great. Maneuvers and stances are great. Arcane casting on top of full BAB is great. 2-level dips in obscure PrCs are great. Even fighter bonus feats are valuable, in their own way.
Obviously, minotaurs will appear too strong when compared to a human with nothing but a weapon, some feats, and full BAB. In practice, any melee warrior worth comparing to will have abilities the minotaur doesn't have.Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
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2017-05-29, 12:21 PM (ISO 8601)
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2017-05-29, 12:54 PM (ISO 8601)
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
1. Play a mummy
2. Take Improved Grapple
3. Latch onto people after they are paralyzed by Despair
4. ???
5. Profit!Princess Celestia's Homebrew Corner
Old classes, new classes, and more!
Thanks to AsteriskAmp for the avatar!
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2017-05-29, 01:15 PM (ISO 8601)
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2017-05-29, 05:33 PM (ISO 8601)
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- Feb 2012
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2017-05-29, 07:01 PM (ISO 8601)
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.
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2017-05-29, 07:34 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
Let's see...
* RHD, poor BAB: at LA+0, you can still hit +16 BAB by 20th. Undead immunities are always nice.
Str +14, Int -4, Wis +4, Cha +4; not bad for a melee build. As always, any Int penalty hurts pretty much everyone; again, skills matter. Might be decent stat array for Crusader, Paladin, or Swordsage (Swordsage won't hit +16 BAB, thoguh). No Con sucks for melee, unless you can get Unholy Toughness or similar.
+10 natural AC: not bad for a melee build
Mummy Rot: fast enough incubation to have a small effect on a battle that lasts over a minute; to be fair, these are pretty rare, especially at mid to high levels. Meh.
Good distance, at will, multi-target paralysis attack ,DC scales with HD/level (depending on your reading of whether class levels count or not); Cha based (being undead, you'll want decent Cha for a bunch of stuff). I'd say this is a pretty darn good ability. Paralyzed for even 1 round can often mean death. Can't be switched off for allies through. I'm assuming this counts as a fear effect, from the description. Immunity to fear becomes ever more common.
I'd be happy to give the Mummy LA +0 in the context of this thread.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2017-05-29, 08:21 PM (ISO 8601)
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
You just need to get your allies early in the morning, and then you should be set for the rest of the day. One at a time, if you're particularly paranoid.
Yeah, I'm on the fence for +0 and -0 here; on one hand, they have a lot of really nice defensive abilities (undead traits, DR 5/-, and +10 natural armor), plus a couple of strong albeit situational offensive abilities (despair and mummy rot) and an excellent stat spread (notably, a nonability lets you easily dump a stat without penalty). On the other hand, undead HD are awful for just about everyone, and mummies get eight of them - they're also slow and flammable. Vulnerability to fire probably won't be a big issue unless you're going up against people packing searing spell metamagics and the like - anyone who plays a mummy will probably be investing in gear that grants them resistance or immunity to fire (and since it's the most common type of energy damage, that's not really a niche investment) - hell, even the stock SRD mummy lord with 10 cleric levels (????) has a ring of energy resistance.
You'll have low hit points unless you spend a lot of resources bringing those up, but your high AC and DR will go a long way towards mitigating damage from physical attacks (and should you so desire, your strength is high enough to keep your damage output up even if you're using a shield). You'll have mediocre/awful Fortitude/Reflex saves (respectively) unless you do a lot of multiclassing. Disintegrate will be a big problem (as it is for basically all SR-less undead), but you're immune to almost everything else that requires a Fortitude or a Will save. Fireballs and breath weapons will hurt a lot, but unless you're fighting a disproportionate amount of sorcerers and red dragons you probably don't have but so much to worry about in that department.
Would I play a mummy/fighter/barbarian/crusader instead of a level 8, 10, 12, 16, 20 character of some other build? Quite possibly - it's not so bad as to be unviable against level-appropriate challenges. I can see a crusader/barbarian mummy being at least competitive with some other tanky frontline fighters. I think I'll toss my hat in for +0.Avatar by FinnLassie
A few odds and ends.
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2017-05-29, 09:42 PM (ISO 8601)
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
Tangential note: I was perusing your archive, and noticed that your link for the zelekhut goes to the post for the marut.
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2017-05-29, 09:48 PM (ISO 8601)
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist
Excellent points: in my rush, I missed a few things: namely DR 5/- and vulnerability to fire.
As opponent damage gets higher, DR 5/- becomes increasingly less relevant. At ECL 8, it's OK(ish) but nothing to write home about.
You'll want to get onto that vulnerability to fire ASAP; without Con your HP are already going to be hurting, and your Ref save is likely to suck. You'll want to buddy up to the casters in your party for Protection From Energy/Resist Energy, and/or invest in items for similar effects. Of all the energy attacks a typical party encounters, fire is usually the most common by quite some distance.
Taking these into account, I'm still OK with LA +1.Last edited by Thurbane; 2017-05-29 at 09:49 PM.
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-05-29, 11:49 PM (ISO 8601)
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- May 2009
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Re: The LA-assignment thread II: Where The Em Dash Doesn't Exist