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  1. - Top - End - #1
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    GreenSorcererElf

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    Default wierd but fun spell applications.

    I wanted to create a fun thread on odd spell applications.
    For instance, wall of stone + stone to flesh = wall of bacon, polymorph any object to turn a rock into a human, then flesh to stone to turn the human into a statue to make someone with detect magic confused as hell, Illusionary wall over a wall. Some fun weird spell uses that just make you say... "what?"
    Name some, discuss some, laugh some.

  2. - Top - End - #2
    Orc in the Playground
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    Default Re: wierd but fun spell applications.

    Shrink boulders permanently and have your high dex/high BAB fellows toss them at enemies while muttering activation words.

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    AvatarVecna's Avatar

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    Default Re: wierd but fun spell applications.

    Wall Of Stone+Animate Object+Stone to Flesh. Let's see those adventurers have the stomach to hack down that wall now.


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    AssassinGuy

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    Default Re: wierd but fun spell applications.

    Reverse gravity on bathrooms. Nuff said

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    Barbarian in the Playground
     
    MonkGuy

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    Default Re: wierd but fun spell applications.

    I was always amused at the possibility of Water Walk to turn into a Save or Die spell against non amphibious aquatic creature with no land speed.

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    Tainted_Scholar's Avatar

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    Default Re: wierd but fun spell applications.

    Use Minor Creation to make large amounts of vegan food.
    Last edited by Tainted_Scholar; 2017-07-18 at 08:22 PM.
    The False Balance Fallacy

    The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
    This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.

  7. - Top - End - #7
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    Nifft's Avatar

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    Default Re: wierd but fun spell applications.

    I recall reading a clever list of things to do with the mount spell.

    Some of them included:
    - Use mount horse to walk through corridor, thereby finding traps
    - Take cover behind the mount horse
    - Sell the mount horse for gold, then leave town

  8. - Top - End - #8
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    DruidGuy

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    Default Re: wierd but fun spell applications.

    Sphere of defenestration with the Invisible Spell metamagic, People keep getting thrown out of the windows for no apparent reason (does widen spell apply too?)

    Quote Originally Posted by Nifft View Post
    I recall reading a clever list of things to do with the mount spell.

    Some of them included:
    - Use mount horse to walk through corridor, thereby finding traps
    - Take cover behind the mount horse
    - Sell the mount horse for gold, then leave town
    Use Wall of Horse (Regal Procession) which is just like mount except it scales.
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    Tainted_Scholar's Avatar

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    Default Re: wierd but fun spell applications.

    Quote Originally Posted by Goaty14 View Post
    Sphere of defenestration with the Invisible Spell metamagic, People keep getting thrown out of the windows for no apparent reason (does widen spell apply too?)
    This made me laugh more than it probably should have.
    The False Balance Fallacy

    The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
    This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.

  10. - Top - End - #10
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    BlackDragon

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    Default Re: wierd but fun spell applications.

    Fog spells with the Invisble metamagic, then turn invisble? Its either people can't see you, or they can't see you while you stand in fog that doesn't affect you.
    Quote Originally Posted by Nifft View Post
    Therefore, you just need a taller statue -- or a sufficiently high pedestal for your statue, if you're a cheese-weasel -- to permanently kill any god in 2e.

  11. - Top - End - #11
    Bugbear in the Playground
     
    RogueGuy

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    Default Re: wierd but fun spell applications.

    Quote Originally Posted by Coretron03 View Post
    Fog spells with the Invisble metamagic, then turn invisble? Its either people can't see you, or they can't see you while you stand in fog that doesn't affect you.
    Thats kind of brilliant.

  12. - Top - End - #12
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    BardGuy

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    Default Re: wierd but fun spell applications.

    Quote Originally Posted by Goaty14 View Post
    Use Wall of Horse (Regal Procession) which is just like mount except it scales.
    Regal Procession (SC) - transport your party, create a distraction, clog a city street, find lots of traps in a dungeon, block off a chunk of battlefield (wall of horse), list or sink a small ship (a standard quarter horse can weigh around 1000lbs), make it appear to anyone following your party that your party is larger that previously encountered, create a grand entrance (the horses come with adornments and banners), etc. The Invisible Spell metamagic feat can make this even more fun if your DM allows it.

  13. - Top - End - #13
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    BlackDragon

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    Default Re: wierd but fun spell applications.

    Quote Originally Posted by Hackulator View Post
    Thats kind of brilliant.
    I wish I could take credit for it but I didn't come up with it. It comes up when discussing Invisble spell. It is, however, pretty much genius.
    Quote Originally Posted by Nifft View Post
    Therefore, you just need a taller statue -- or a sufficiently high pedestal for your statue, if you're a cheese-weasel -- to permanently kill any god in 2e.

  14. - Top - End - #14
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    BlackDragon

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    Default Re: wierd but fun spell applications.

    Prestidigitation is immeasurably magnificent at this. It potentially allows one to have special material ammo early in game

    Using Deafness on a sorcerer that had gotten controlled by song and was going to jump overboard.
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    Quote Originally Posted by Deophaun View Post
    Player: I'll use a classic ploy. "Help! Guards! He's having a seizure!"
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    Player: I'm very convincing.
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    DM: It's not even animate, let alone sentient.
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    NecromancerGuy

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    Exclamation Re: wierd but fun spell applications.

    Slipsand is bonkers when you're alone. It's like Quicksand, but you can't swim or tread water in it. You immediately sink to the bottom and begin drowning. That means you're dead if you're alone, or your friends also got caught in it.

    The level 4 druid spell is close range and creates 10ft cubes/level! Your whole party just wiped because none of you were already flying. Or even if you were, with that much slipsand, and the fact your friends are at the bottom and can't see you means you're not going to make it close enough to them to make the strength check to pull them out! And this can be done in combat. Standard action. No save.

    Now if your party is warforged or air goblins, or prepared with desmodu breathing masks, then combat gets super weird.
    Last edited by barakaka; 2017-07-19 at 06:47 PM.
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    RogueGuy

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    Default Re: wierd but fun spell applications.

    A sorcerer who used exploding runes and knowedge arc and eng to be a professional demolitions expert. He dropped many buildings in that game...

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    AssassinGuy

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    Default Re: wierd but fun spell applications.

    With 2 clerics you could use the spell Rejection to basically play ping pong with foes. Actually, now that I think about it, I am definitely making that an adversary to my players.

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    Venger's Avatar

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    Default Re: wierd but fun spell applications.

    Quote Originally Posted by gorfnab View Post
    Regal Procession (SC) - transport your party, create a distraction, clog a city street, find lots of traps in a dungeon, block off a chunk of battlefield (wall of horse), list or sink a small ship (a standard quarter horse can weigh around 1000lbs), make it appear to anyone following your party that your party is larger that previously encountered, create a grand entrance (the horses come with adornments and banners), etc. The Invisible Spell metamagic feat can make this even more fun if your DM allows it.
    I always call that one "horse field"
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    Inevitability's Avatar

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    Default Re: wierd but fun spell applications.

    Quote Originally Posted by Nifft View Post
    - Sell the mount horse for gold, then leave town
    Even better: summon as many Mounts as you want, wait for them to disappear, collect the saddles, bits and bridles now laying about (remember, kids, summoned items don't return when the spell's duration ends!) and sell those.
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