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2018-04-03, 03:23 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
DBZ does have a point.
Encounter ≠ Combat.
Encounter may exist without a combat, but a combat cannot exist without an encounter.
The encounter determines if those first two steps are relevant before you roll initiative and start combat. If one or more participants were actively trying to stay hidden before combat begins, you determine if anyone is aware of them. Those who are not aware are surprised. That was step 1. Combat haven't begun yet.
Next, regardless of your group's preferences on using grid or not, you determine where everyone is at before the combat begins. That was step 2. Still no combat yet.
Rolling initiative is the trigger when combat begins. Not before, not after. Right then and there. That's step 3.
While, indeed, it's the 3rd step and not the 1st step, it is the first step that actually matters in regards to when the turns start to matter.
This isn't in his or my head. This is literally what is written in the rules.
You could look at it this way:
Step 1) Ready? "Who's ready? I'm ready!"
Step 2) Set? "Where are you? I'm here!"
Step 3) Action! "Gogogo!"Last edited by Arkhios; 2018-04-03 at 03:33 AM.
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2018-04-03, 05:19 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
Combat starts with step 1: "The DM determines whether anyone involved in the combat encounter is surprised."
I'm not sure why you don't think this is the first step of combat. It says it right there in the book. You acknowledge it as well as the first step of combat.
Now, I never said an encounter = combat, so I'm not sure where that comes from. Keep in mind, though, that you can roll initiative without combat.
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2018-04-03, 05:50 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
From the 3rd step of combat, after having rolled initiative: "All combatants are now ready to begin their first regular round of combat".
The first two steps prior to third are like silent letters in some words. They can't be heard, but they can be seen. They exist, but the rules for pronunciation says that they are not pronounced.
So, in a way, 3rd step of combat is the "first", even though it isn't when reading the Step by Step, word for word.
And, sure, I can also roll d20 as much as I want whenever it isn't my turn but that doesn't accumulate to anything. Rolling initiative without combat doesn't mean anything, unless a specific rule trumps general, as is always the case. Generic rule is that initiative is rolled only when the combat is about to start.Last edited by Arkhios; 2018-04-03 at 06:16 AM.
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2018-04-03, 06:07 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
The question is, how many calories are burned if I am surprised?
If you quote me and ask me questions,
and I continue to not respond,
it's probably because I have
you on my Ignore list.
Congratulations.
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2018-04-03, 06:21 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
The general rule is that initiative can be used outside of combat when the DM wants fast paced action, but that's beside the point.
If you want to say "combat doesn't happen without initiative," I'm not arguing. But it's not the first step. Combat also doesn't happen without determining surprise or character's positions. So, why wouldn't you agree that determining surprise is the first step of combat?
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2018-04-03, 06:28 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
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2018-04-03, 06:31 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
We're not saying combat doesn't happen without those two steps.
We're saying combat doesn't start until initiative is rolled.
Those two steps are required to initiate combat, but they are not what starts combat, nor are they inside of combat. You need the information provided by those steps to begin combat. That's why they are step 1 and step 2. But combat begins at step 3, just like it says in the text.Last edited by DivisibleByZero; 2018-04-03 at 06:32 AM.
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2018-04-03, 06:35 AM (ISO 8601)
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2018-04-03, 07:23 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
It matters because until combat actually BEGINS you can take the benefits of the rest.
The DM determining surprise does not begin combat. As soon as he calls for initiative, you can take the benefits prior to rolling.
You were calling this a retcon, but it isn't a retcon unless that die has been rolled.
The first two steps listed are informational, and that information is required, but they are not actually a PART of the combat itself any more me looking up a word in a dictionary is a PART of conversation.
It is simply information required to complete the activity that is about to begin.Last edited by DivisibleByZero; 2018-04-03 at 07:26 AM.
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2018-04-03, 12:06 PM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
Yes, unless interruptions make a rest invalid; a real risk which makes consistent use of this tactic dangerous. And I draw these lines based on the rules which state that a SR is at least 1 hour and that a LR is at least 8 hours, which means they may be longer, hypothetically without limit, although interruptions are a practical limitation.
Let's say you had 8 hours of rest including 6 hours of sleep overnight but chose not to take the benefits of either type of rest. Your body IS rested! At any moment you look, you may apply the benefits of either type of rest, assuming no interruptions.
If combat is about to start you may apply the benefits of either type. If you choose not to take the benefits of either type of rest as combat begins then you cannot take the benefits of either while you are in combat. After combat is over then you have lost the opportunity to take the benefits of a SR because it was interrupted by combat, at least until you get another 1 hour of non-strenuous activity.
Can you gain the benefits of a LR after the combat? Yes. Unless you have accumulated more than 1 hour of strenuous activity, which you eventually will so you better take the LR benefits before that happens or you'll lose the opportunity.
But isn't that cheating? Getting all you stuff recovered in the middle of the day? No, for two reasons: first, they haven't got an extra LR, they just delayed it. Second, since you can only have one LR per day you can't 'save up' your LR and then have another 8 hours later.
And let me ask you this: let's say you do it this way, after an hour of rest you ask the Player: "an hour passes, are you taking a SR?" They say "no, I'm Long Resting." The DM goes "okay, you're attacked by 8 goblins." The Player goes "okay, I Short Rest."
You don't think this involves changing (retconning) what happened?
In-game, the character could have healed, but chose not to. After seeing the goblins (and combat starting) you're fine with the retcon?
"Okay, you get attacked!"
"I'll take the benefits of a SR".
This is NOT a ret-con! It would be a ret-con if the player said, "Oh, we're being attacked? In that case I completed a SR 2 hours ago and am now 2 hours into more resting". No, he can't do that. But he CAN say that, right now, my SR is complete, even if that means that it was a 3 hour SR.
Let's take it a step further: an assassin is after the party, and waits for them to sleep. All Players (and therefore characters) have opted to put their "resting time" toward a LR.
The only time players 'opt to put their resting time toward a LR' is the moment they take the benefits! Until they do, it is neither a LR or a SR, it's just 'rest'.
One player is significantly more wounded than the others. Let's assume the DM role plays NPCs appropriately to their intelligence. The party wakes up as the assassin approaches.
The assassin, who acts first, knows that 3 opponents are more difficult than 2 opponents and goes for the weakest looking character (the most injured PC). The assassin hits and downs the PC.
You really allow the PC to then say "oh I took a SR earlier, I used HD so I'm now at full health prior to the assassin a attack, and his attack didn't drop me to zero anymore."
You really think this doesn't involve retconning? Wouldn't the assassin have now targeted one of the wounded PCs and not the one who is uninjured?
How rested are you now, when the event occurs? That is what we are determining. No ret-con.
I really don't get why you would run the game with SRs being a use-any-time resource. Based on the wording of the rules, it seems clear to me this isn't how they were intended to be used, that once a period of rest is over and passed, you can't go back and decide to "use it."
Do you have a spot on the character to track saved SRs and LRs?
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2018-04-03, 12:13 PM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
This is the mistake. This is not a valid declaration. You can say you go to sleep, but there is no such 'declared action' as "I long rest".
Therefore, when you are awoken 3 hours into your sleep, the fact that you hoped to get a LR is irrelevant! You are not 'having a LR' at that point, but you have already had at least 1 hour of rest, so you can take the SR benefits if you want.
Would you all allow the reverse as well: can a Player state they're taking a SR, roll their HD expenditure, then after 7 more hours decide they did actually do that SR?
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2018-04-03, 12:15 PM (ISO 8601)
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2018-04-03, 12:17 PM (ISO 8601)
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2018-04-03, 12:31 PM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
I feel like both AB and Rsp represent minority views. I might be wrong about that, but this all seems very easy in practice.
Following a long rest, the DM says “the party awakens and begins their day, feeling refreshed.” The player does not get to delay anything, because a long rest isn’t a choice they make, it’s an accrued benefit (prepared spells are different, but let’s not get into that).
Short rests are a bit different, because there is player choice involved, but again it seems simple enough for the DM to present the decision to the players: “You are awakened around midnight by a crash. You’ve rested long enough for a short rest, do you want to take the benefits? It would mean restarting your long rest.”
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2018-04-03, 02:10 PM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
I was referring to this "at most" clause from the long rest clause: "...and performs no more than 2 hours of light activity..." So the LR cannot continue past two hours of light activity. A SR can, in theory continue on indefinitely, assuming the rule on strenuous activity isn't broken.
Now again, the devs don't see SRs and LRs as you do. They are actual things, and not just benefits hence the tweets:
@JeremyECrawford @mikemearls can a PC benefit from short rests during a long rest? A PC (fighter) is abusing second wind to save hit dies.
JC: "The intent is that you can't take a short rest and a long rest at the same time."
"so, if I start a long rest and after 1h15 a combat interrupts me, i dont get the benefits of a short?"
Mearls: "Yup"
Notice how none of that deals with "benefits." Also note the direct question we've been discussing is answered by Mearls.
Clearly JC is fine with the terminology of "taking a long rest" or "taking a short rest" as he uses it."
I'm not saying you have to use it this way, I'm saying this is what the rules are and how the devs saw it when they designed the game. Like everything in 5e, use it or don't as you see fit at your table.
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2018-04-03, 02:17 PM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
Step 1 of combat and determining surprise "of anyone involved in the combat encounter" mean you are no longer in downtime (necessary for either a SR or LR) and have, in fact, entered combat.
Note they put this first step both under "The Order of Combat" header and within a box titled "Combat Step By Step".
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2018-04-03, 02:23 PM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
I'm sure various tables/DMs deal with it differently. Again, I'm not saying anyone has to play it any one way.
One of the main devs has specifically answered this question and another heavily hinted that he views it the same. Again, my "view" isn't "you have to play it like I do," my arguments have been that "this is what the devs intended in their design." Separately, when asked, I've provided how I do things at my table. I'm not providing that to say "do it this way," I'm just responding to what's being asked.
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2018-04-03, 02:34 PM (ISO 8601)
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2018-04-04, 02:47 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
The intent is that in the hypothetical ideal long rest of exactly 8 hours, 6 hours will be sleep and the other 2 hours need not be sleep but must be no more than light activity. This is what the 'no more than 2 hours of light activity' refers to.
In fact, that part of the rest rules has been errata'd to make the 'at least 6 hours sleep' explicit, which it wasn't originally.
I don't have access to this errata right now; if I did I'd copy/paste it here. I'd appreciate it if someone would paste the errata'd version for us all to analyse.
Now again, the devs don't see SRs and LRs as you do. They are actual things, and not just benefits hence the tweets:
@JeremyECrawford @mikemearls can a PC benefit from short rests during a long rest? A PC (fighter) is abusing second wind to save hit dies.
JC: "The intent is that you can't take a short rest and a long rest at the same time."
So here, JC is saying that, when you look back to see how long it's been since you performed any strenuous activity, you may find that you qualify for both a LR or a SR. However, the moment you 'cash in' that time, at that moment the time spent resting was EITHER a LR OR a SR. As JC says, it cannot be both.
Let's say you have been sleeping for 3 hours when you are woken up. You CAN choose not to take the benefits of a SR, even though you could, because you are hoping to gain the benefits of a LR as soon as possible.
You CAN instead choose to take the benefits of a SR at that point, but if you do then it was a 3 hour SR, and you'd need to rest another 8 hours to get a LR.
What you CANNOT do is take the benefits of a SR after 3 hours, and ALSO claim that this 3 hours is part of a future LR so that you only need 5 more hours. THAT is what JC means when he says that you can't take both types at the same time. The fact remains that any rest is neither type of rest until you cash it in! But when you do cash those hours in, they all count toward only one type of rest; you can't cash in the same hour twice!
"so, if I start a long rest and after 1h15 a combat interrupts me, i dont get the benefits of a short?"
Mearls: "Yup"
Notice how none of that deals with "benefits." Also note the direct question we've been discussing is answered by Mearls.
Clearly JC is fine with the terminology of "taking a long rest" or "taking a short rest" as he uses it."
I'm not saying you have to use it this way, I'm saying this is what the rules are and how the devs saw it when they designed the game. Like everything in 5e, use it or don't as you see fit at your table.
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2018-04-04, 03:09 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
This is an extraordinary blind spot you have.
Surprise is determined. The position of all the creatures is determined. Initiative is determined. If needed, how rested the PCs are is determined. Then combat starts.
When surprise is determined, the DM and players might roll dice and do stuff with the rules, but the people in our world sat around the gaming table might be doing stuff but the creatures in the game are not! We are just establishing whether or not they are surprised, because we need to know this so we can run the combat according to the 5e combat rules. But the important part is that 'determining surprise' is NOT an 'action' taken by the characters in the game world!
WE, the players/DM, are simply finding something out. The PCs are NOT taking the 'am I surprised?' action as their first Action In Combat!
When we determine the position of the creatures, we are establishing where they already are when it all kicks off. No character is taking the 'I find out where I am' Action In Combat!
And when we determine how rested our PCs are, the players are doing stuff at the table (deciding whether they take the benefits of any rest they qualify for), but the characters in the game are NOT taking the 'long rest' Action In Combat! They are already 'rested'; WE are just establishing how rested they are in game terms as the combat breaks out, because we need this information just as we need to know where everyone is, whether they are surprised, and how fast they act.
NONE of this is actually 'combat'. It is simply gathering the information needed for the DM/players to run the combat in the meta-game, they are not things that the characters 'do'.
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2018-04-04, 06:03 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
I never claimed surprise was an action by players or characters. For your benefit, though, here is how combat goes:
Combat Step by Step
1. Determine surprise.
2. Establish positions.
3.Roll initiative.
4.Take turns.
5. Begin the next round.
So it does, indeed, start with determining surprise. And yet, that fourth step you insist is RAW isn't listed. I'm assuming you're thinking it was a typo.Last edited by RSP; 2018-04-04 at 06:13 AM.
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2018-04-04, 06:08 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
Let me help you with that errata:
"A long rest is a period of extended downtime, at least 8 hours long, during which a character sleeps for at least 6 hours and performs no more than 2 hours of light activity, such as read- ing, talking, eating, or standing watch.”
The "no more than 2 hours" is still there. You are wrong about this.
I don't agree JC or the rules back up your view, as was pointed out earlier by someone who is not me, incidentally, this line seems to disagree with you: "Adventurers can take short rests in the midst of an adventuring day and a long rest to end the day." Again, the wording does support how I, and the devs view it.
You can bash Mearls all you want, but note that he was one of the main devs and so when he tweets about the rules/intent, it is relevant.Last edited by RSP; 2018-04-04 at 06:13 AM.
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2018-04-04, 06:12 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
I'm not sure what you mean here: are you saying that the RAW doesn't support that LRs and SRs are different things? Or that they aren't used as things Players state their characters do? Or that determining surprise isn't the first step of combat?
What do you think I'm saying that doesn't have support in the RAW?
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2018-04-04, 06:26 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
I don’t think there is any textual support for your claim that a character who has been asleep for more than one hour cannot receive the benefits of a short rest on awakening without declaring, prior to falling asleep, that that was his objective. You have similarly argued that a player cannot proactively declare that she intends the rest to count as a short rest of interrupted, but a long rest if not. I certainly do not see any rules support for this position.
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2018-04-04, 06:28 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
When combat starts, every participant makes a Dexterity check to determine their place in the initiative order.
All combatants are now ready to begin their first regular round of combat.
When combat starts, every participant makes a Dexterity check to determine their place in the initiative order.
All combatants are now ready to begin their first regular round of combat
When combat starts, every participant makes a Dexterity check to determine their place in the initiative order.
All combatants are now ready to begin their first regular round of combat.
When combat starts, every participant makes a Dexterity check to determine their place in the initiative order.
All combatants are now ready to begin their first regular round of combat
When combat starts, every participant makes a Dexterity check to determine their place in the initiative order.
All combatants are now ready to begin their first regular round of combat.
When combat starts, every participant makes a Dexterity check to determine their place in the initiative order.
All combatants are now ready to begin their first regular round of combat
When combat starts, every participant makes a Dexterity check to determine their place in the initiative order.
All combatants are now ready to begin their first regular round of combat.
When combat starts, every participant makes a Dexterity check to determine their place in the initiative order.
All combatants are now ready to begin their first regular round of combat
When combat starts, every participant makes a Dexterity check to determine their place in the initiative order.
All combatants are now ready to begin their first regular round of combat.
When combat starts, every participant makes a Dexterity check to determine their place in the initiative order.
All combatants are now ready to begin their first regular round of combat
How many times does it need to be said?Last edited by DivisibleByZero; 2018-04-04 at 06:29 AM.
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2018-04-04, 06:45 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
And so DivisibleByZero was also drawn into the Forever Thread. He was driven by his belief that logic must prevail, but alas, as with many great heroes before him, Hubris was his undoing.
Last edited by EvilAnagram; 2018-04-04 at 06:46 AM.
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2018-04-04, 07:29 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
If you quote me and ask me questions,
and I continue to not respond,
it's probably because I have
you on my Ignore list.
Congratulations.
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2018-04-04, 07:40 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
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2018-04-04, 07:43 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
As a veteran of this sort of thread, I can tell you that they generally do not die natural deaths.
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2018-04-04, 07:47 AM (ISO 8601)
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Re: Can an interrupted long rest be treated as a short rest?
I have not claimed this. I've explained how I handle it in my games by asking this. I've maintained sleep can count as either activity suitable to either a SR or LR. The thread is about turning a LR into a SR: this question presupposes that the characters are taking a LR and want to change to a SR. I've maintained the entire time that if a Player states they're taking a LR, then they cannot change that to a SR after the interruption.
Again, I've separately stated how I personally handle the non-declaration during my sessions by asking what the characters are doing (though my Players have almost always stated one way or the other, as I recall).
The rules support is in how the game runs. Do you agree that a SR is a different thing than a LR based on their descriptions?
If not, then we can discuss the different activities allowed to complete them.
If you do agree to this, then when else in 5e can you make such statements of "I want to do X, if X will be successful, however, if X will not be successful, then I will instead do Y." I've supported that this isn't how the game is played by quoting the general rules of play.
Analogies, such as "I'll cast Hold Person, but if HP fails, then I'll just attack instead," show that this type of play isn't how the game is designed.
Again: DM describes the environment ("you've defeated the trolls and you don't see anymore threats")
Players describe what they want to do ("We'll take a long rest")
The DM describes the results ("okay, a little over an hour into the rest, the party gets awoken by crunching sounds.")