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2018-08-11, 10:03 PM (ISO 8601)
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Re: D&D Powers in the real world: Level 20 Barbarian
Last edited by SangoProduction; 2018-08-12 at 12:35 AM.
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2018-08-11, 10:30 PM (ISO 8601)
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- Aug 2014
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Re: D&D Powers in the real world: Level 20 Barbarian
I know this is probably talking about D&D 3.5 Barbarian, but one could ostensibly argue that a PF Barbarian, even without access to the Roll With It (3.5) feat, might actually be able to survive a point blank nuke. If he saw it coming and started raging.
Why? Energy Absorption https://www.d20pfsrd.com/classes/cor...-absorption-su
So, for every 1 point of "Oh my god, it burns" damage you would have taken, you instead gain three (3) temporary hit points, with no apparent cap. This would mean, even if you say that the fireball is only 1/4 of a nuke's actual damage, you wouldn't even notice it. It wouldn't even touch the HP.
If you argue that the fireball is even less than that, you still have the baseline 40 temporary HP (from unchained) on raging, which doesn't hit your actual health, and the DR from the bunch of shrapnel flying about (up to 10 while raging, without feats). You also, most definitely, probably would have wanted to take another copy of Energy Resistance (Sonic) rage power, because ear drums bursting if it passes through the uncountable Temp HP wouldn't be pleasant. https://www.d20pfsrd.com/classes/cor...-resistance-ex
And the radiation? Barbarians have extreme fort saves. You could probably sit at ground zero for months and not even have mild radiation sickness.
The one downside is that a Barbarian level 20 might literally never be able to get drunk, unless you can "choose to fail" the fort save there.
But... I mean... at least you can donate your superhuman antigens to people...and your donated blood would probably burst out of the person's body, wielding their heart as a shield, and spine as a sword.Last edited by SangoProduction; 2018-08-11 at 10:43 PM.
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2018-08-11, 10:46 PM (ISO 8601)
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- Jun 2017
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- ᕕ( ᐛ )ᕗ
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Re: D&D Powers in the real world: Level 20 Barbarian
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2018-08-12, 12:25 AM (ISO 8601)
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- Aug 2014
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Re: D&D Powers in the real world: Level 20 Barbarian
The shockwave, which you could call sonic damage or physical damage. Doesn't actually matter. I don't think force damage is actually a thing, as we don't exactly have ectoplasmic balls of energy in the real world.
https://en.wikipedia.org/wiki/Effect...ear_explosions
OOOOOOooooo! I found the breakdown! Yes! I was looking so long, and my Google-fu was so weak....and it looks like a weak secondary source. Regardless!
So 30-50% of the energy of a nuke goes in to the thermal radiation. Even the lower end is greater than the 25% that would be required to utterly negate the damage of the nuke. So, assuming the source is at least somewhat accurate, you'd be completely fine. You could actually try and cover the nuke with your body, and be A-OK.
In fact, more than that, you'd be invigorated! Is there something we can use the temporary HP for, aside from just getting shot a few more times?
Last edited by SangoProduction; 2018-08-12 at 12:32 AM.
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2018-08-12, 01:15 AM (ISO 8601)
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- Sep 2008
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Re: D&D Powers in the real world: Level 20 Barbarian
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2018-08-12, 01:30 AM (ISO 8601)
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- Aug 2015
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Re: D&D Powers in the real world: Level 20 Barbarian
You can't hurt me, Jack!
But seriously, if you sink most of your feats and WBL into Roll with It or other stacking DR sources, the only thing that will be able to hurt you is magic or things that explicitly ignore Damage Resistance. Seeing as most guns are 2d8 damage at most, that might be feasible for smaller-scale fights. And if you can get your hands on Regeneration/Fast Healing...Elezen Dark Knight avatar by Linklele
Favourite classes: Beguiler, Scout, Warblade, 3.5 Warlock, Harbinger (PF:PoW).
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2018-08-12, 06:06 AM (ISO 8601)
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- Dec 2015
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Re: D&D Powers in the real world: Level 20 Barbarian
⚣ Tanuki in the Playground. ⚣
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2018-08-12, 11:28 AM (ISO 8601)
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- Aug 2017
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2018-08-12, 12:30 PM (ISO 8601)
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- Dec 2015
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Re: D&D Powers in the real world: Level 20 Barbarian
Well, a Troll Blooded warforged with blueshine on his armor would account for 3/4 of those. Think Data, from star trek.
⚣ Tanuki in the Playground. ⚣
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2018-08-13, 07:21 AM (ISO 8601)
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- Mar 2015
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- Le Mans, France
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Re: D&D Powers in the real world: Level 20 Barbarian
Well, I talked about being a top archer or fencer in the olympics as a fighter... with barbarian class features instead, I think first about american football : greater base speed by 25% (! enough for sprint or marathon by itself !), bursts of strength (rage), unparalleled ability to take & dodge hits (d12 Hit Dice, dodge, trap sense, damage reduction), still top BAB to throw balls...
here is my Signature stuff
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2018-08-13, 08:11 AM (ISO 8601)
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- Dec 2013
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- turkey
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Re: D&D Powers in the real world: Level 20 Barbarian
well besides the old fighter answer. I am gonna loophole abuse a little and choose 2e pathfinder barbarian. then give up part of my class feats to multi class in to sorcerer. so what i have is barbarian 20 with 10 level casting that have decent amount of pocket change. then off to go wwe to have few years of wrestlemania contract. man i like to see lesnars face when i manifest dragon wings in front of him then i can hear mauro renalo swearing even know.
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2018-08-13, 08:32 AM (ISO 8601)
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- May 2018
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- Colorado
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Re: D&D Powers in the real world: Level 20 Barbarian
I don't really see any basis for this claim, real world weapons are just too different from d20 function for this to make sense. Take swords or axes for instance, all real world swords and axes with a cutting edge should have the vorpal ability and be capable of lobbing off a limb when accurately aimed. Furthermore, even though dnd gives a nod to people loosing limbs by giving spells and abilities to regrow them/reattach them they never really give any way to actually loose limbs beyond fluff. Heck even a low caliber gun shot at the right spot could easily lead to someone loosing a limb.
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2018-08-13, 08:40 AM (ISO 8601)
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- Dec 2015
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Re: D&D Powers in the real world: Level 20 Barbarian
Last edited by MaxiDuRaritry; 2018-08-13 at 10:10 AM.
⚣ Tanuki in the Playground. ⚣
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2018-08-13, 09:52 AM (ISO 8601)
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- Jan 2006
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Re: D&D Powers in the real world: Level 20 Barbarian
Neat how Barbarian pushes us from "superhuman" to "superhero" levels. I mean, wow, tanking a nuke is impressive!
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2018-08-13, 10:43 AM (ISO 8601)
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- Jan 2018
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- Swamplandia
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2018-08-13, 10:47 AM (ISO 8601)
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- Apr 2012
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- Various Places
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Re: D&D Powers in the real world: Level 20 Barbarian
If we're playing the loophole abuse game then I'm going to be a Primal Disciple Barbarian. Trait swap for access to Veiled Moon and swap into Chimera Soul as well and I'm a shapeshifting, teleporting crazy beast of a Barbarian. With advanced study I can pick up chimera soul's 8th level stance and become a dragon. I think that's pretty win for me.
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2018-08-13, 11:42 AM (ISO 8601)
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- Dec 2013
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- turkey
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2018-08-13, 12:02 PM (ISO 8601)
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- Apr 2012
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- Various Places
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Re: D&D Powers in the real world: Level 20 Barbarian
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2018-08-13, 12:13 PM (ISO 8601)
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- Nov 2007
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- Indianapolis
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Re: D&D Powers in the real world: Level 20 Barbarian
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2018-08-13, 12:29 PM (ISO 8601)
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- Apr 2012
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- Various Places
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Re: D&D Powers in the real world: Level 20 Barbarian
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2018-08-13, 12:46 PM (ISO 8601)
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- Jan 2014
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- California
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Re: D&D Powers in the real world: Level 20 Barbarian
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2018-08-13, 12:51 PM (ISO 8601)
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- Jan 2018
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- Swamplandia
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2018-08-13, 12:51 PM (ISO 8601)
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- Apr 2012
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- Various Places
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Re: D&D Powers in the real world: Level 20 Barbarian
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2018-08-13, 12:57 PM (ISO 8601)
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- Jan 2014
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- California
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Re: D&D Powers in the real world: Level 20 Barbarian
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2018-08-13, 01:00 PM (ISO 8601)
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- Apr 2012
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- Various Places
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Re: D&D Powers in the real world: Level 20 Barbarian
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2018-08-13, 01:01 PM (ISO 8601)
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- May 2018
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- Colorado
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2018-08-13, 02:31 PM (ISO 8601)
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- Apr 2012
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2018-08-13, 03:59 PM (ISO 8601)
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- Mar 2013
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2018-08-13, 08:09 PM (ISO 8601)
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- Nov 2008
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- Minnesota
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Re: D&D Powers in the real world: Level 20 Barbarian
I think it'd be funny to jump out of a plane without a parachute and just land somewhere, fine. Maybe pick up some food afterward.
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2018-08-13, 09:58 PM (ISO 8601)
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- Jan 2018
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- Swamplandia
Re: D&D Powers in the real world: Level 20 Barbarian
I had that same thought actually, although for RL utility it's hard to beat Sleeping Goddess. That's actually an interesting sub question though: How would you rank the disciplines in terms of usefulness if you could take them here?
I think I would pick Sleeping Goddess, Radiant Dawn, and Chimera Soul as my top 3 picks, covering mind reading and teleporting, Healing and utility, and Shapeshifting madness.
I mean, Radiant Dawn has a 5th level stance that can let you create a ramp anywhere....