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Thread: Worst ideas for house rules
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2018-09-21, 05:37 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- UK
- Gender
Worst ideas for house rules
ITT: Post the worst possible house rules you can think of.
The aim is humour, so please don't use this as a place to complain about bad house rules you've actually played under.
For extra fun, see if you can tweak previous examples to make them workable (or even good!) house rules.
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2018-09-21, 06:27 AM (ISO 8601)
- Join Date
- Mar 2016
Re: Worst ideas for house rules
Every hour, roll 1d6, on a roll of a "1" or "6" punch a player in the face.
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2018-09-21, 06:43 AM (ISO 8601)
- Join Date
- Oct 2009
- Location
- In my library
Re: Worst ideas for house rules
Wallpaper grants an additional 1d6 hit points to everything it covers.
All dice rolls with three or more sixes present result in a daemon being summoned.
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2018-09-21, 08:51 AM (ISO 8601)
- Join Date
- Aug 2011
- Location
- Sharangar's Revenge
- Gender
Re: Worst ideas for house rules
Warhammer 40,000 Campaign Skirmish Game: Warpstrike
My Spelljammer stuff (including an orbit tracker), 2E AD&D spreadsheet, and Vault of the Drow maps are available in my Dropbox. Feel free to use or not use it as you see fit!
Thri-Kreen Ranger/Psionicist by me, based off of Rich's A Monster for Every Season
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2018-09-21, 08:59 AM (ISO 8601)
- Join Date
- Dec 2011
- Location
- Broomfield CO
- Gender
Re: Worst ideas for house rules
All damage taken by a character must be represented on the figure on the table. including destruction upon death.
This rule is preferably enforced by suprise with a hammer after someone takes damage.
As far as the pizza bringer gets a bonus, one of the local game stores has a house rule it forces on all the RP groups that play there: Anyone who buys a drink or snack gets a free re-roll in game, once per session.
It goes over pretty well actually.Now, Back to Lurking!
Originally Posted by The Giant
Belkar's Death Countdown best guess: 31/49 days used before Belkar is gone forever more! - updated to morning at 1190!
Hey, its the Blog where I write! Dice Roles
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2018-09-21, 10:06 AM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Midwest, not Middle East
- Gender
Re: Worst ideas for house rules
You have to act out everything. Lying your way into a party? Sword fight? Cast a spell? Good luck making it past the first session.
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2018-09-21, 10:20 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- UK
- Gender
Re: Worst ideas for house rules
When your character dies, the game stops and you play the GM at chess. If the player wins, their character is alive and conscious at 1HP.
Expand this to all dice rolls, where (target-11) is the piece pawn odds: so instead of the player needing a 6 to succeed, they instead start with an extra rook. And if they need a 20 succeed, they start without a queen.
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2018-09-21, 10:27 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
Re: Worst ideas for house rules
Hmm.
Bad House Rule: Every time someone in the game takes fire damage, players set something in the room on fire for better immersion.
... we are never playing at my house.I want you to PEACH me as hard as you can.
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2018-09-21, 10:29 AM (ISO 8601)
- Join Date
- Mar 2016
Re: Worst ideas for house rules
Every spell caster starts with and must use the Pathfinder Sacred Geometry feat without computer program help.
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2018-09-21, 10:37 AM (ISO 8601)
- Join Date
- Feb 2016
- Location
- Earth and/or not-Earth
- Gender
Re: Worst ideas for house rules
Whenever a player rolls dice, they score points equal to the amount rolled. At the end of the adventure, the player with the lowest points is kicked out of the group.
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2018-09-21, 10:52 AM (ISO 8601)
- Join Date
- Feb 2016
Re: Worst ideas for house rules
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
Omegaupdate Forum
WoTC Forums Archive + Indexing Projext
PostImage, a free and sensible alternative to Photobucket
Temple+ Modding Project for Atari's Temple of Elemental Evil
Morrus' RPG Forum (EN World v2)
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2018-09-21, 11:44 AM (ISO 8601)
- Join Date
- Oct 2009
- Location
- In my library
Re: Worst ideas for house rules
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2018-09-21, 12:04 PM (ISO 8601)
- Join Date
- May 2018
Re: Worst ideas for house rules
1) Everytime your character talk, you must succed an Int check or make a grammar or vocabulary mistake.
2) Everytime your character talk, you must succed a Cha check or have a quiproquo or missunderstanding.
3) Everytime you want your character to make an action, you must succed a Sag check or have your character behave instinctively (controled by the DM)
4) Mosquitos are ennemies. Having a mosquitos in line of sight ALWAYS start a fight.
5) Dices are made of chocolate. Everyone has one set of dice. If you eat one, you can no longer roll any dice of that kind (result is always 1).Last edited by MoiMagnus; 2018-09-22 at 05:47 AM.
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2018-09-21, 12:22 PM (ISO 8601)
- Join Date
- Feb 2016
Re: Worst ideas for house rules
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
Omegaupdate Forum
WoTC Forums Archive + Indexing Projext
PostImage, a free and sensible alternative to Photobucket
Temple+ Modding Project for Atari's Temple of Elemental Evil
Morrus' RPG Forum (EN World v2)
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2018-09-21, 01:55 PM (ISO 8601)
- Join Date
- Jun 2018
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2018-09-21, 02:03 PM (ISO 8601)
- Join Date
- Jul 2018
- Gender
Re: Worst ideas for house rules
1) As is tradition, at the end of every session, a huge container filled with Gatorade is dumped on the GM. Bonus points if the GM is new to the group and no one told him about this.
2) Clerics can no longer have their alignment within 1 step of their chosen deity. The cleric's alignment must match their chosen deity's alignment exactly.
3) Adding in a homebrew spell for sorcerers/wizards/bards called "Dank Memes" It works like the Confusion spell, but also causes Psychic Damage.
4) Every time you cast summon monster, you have to roll D% on a summoning table. This table determines what you actually summoned. Only about a 50-70% chance you'll actually summon what you intended.
5) Nutcrusher: An in-game special fighting move. You know what it does, no need to explain it.
6) Paying XP to create magic items in 3.5 D&D. Oh wait, that's an actual rule.
7) If a Paladin breaks his vows and falls, there is no more atonement spell. He must become a blackguard and go full edgelord for a while, and then maybe later on in the story he can redeem himself somehow, but only if everyone else at the table agrees to it.
8) Wearing heavier armor actually makes you harder to hit. Oh wait, that's an actual thing.
9) Divine spells that have a positive effect only affect those who share the exact same alignment as the caster. They must also worship the same god. Otherwise, the beneficial magic does not affect you. Yes this goes for healing spells too.
10) Every NPC, player character, monster, or house cat can reroll 1's on an attack. No special ability or item required.
11) You know all those weaknesses, drawbacks, and limitations that vampires have? Remove all of them and have an all-vampire party.
12) Introducing a new homebrew prestige class called the Potato Wizard. I'll let your imaginations run with that one.
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2018-09-21, 02:03 PM (ISO 8601)
- Join Date
- Jul 2016
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2018-09-21, 02:13 PM (ISO 8601)
- Join Date
- Aug 2011
- Location
- Sharangar's Revenge
- Gender
Re: Worst ideas for house rules
Last edited by Lord Torath; 2018-09-21 at 02:13 PM.
Warhammer 40,000 Campaign Skirmish Game: Warpstrike
My Spelljammer stuff (including an orbit tracker), 2E AD&D spreadsheet, and Vault of the Drow maps are available in my Dropbox. Feel free to use or not use it as you see fit!
Thri-Kreen Ranger/Psionicist by me, based off of Rich's A Monster for Every Season
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2018-09-21, 02:14 PM (ISO 8601)
- Join Date
- Mar 2016
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2018-09-21, 02:21 PM (ISO 8601)
- Join Date
- Jul 2016
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2018-09-21, 02:28 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- In my library
Re: Worst ideas for house rules
I don't want to beat a dead horse as much as the next guy, but 'armour as DR' is just as unrealistic as 'armour as defence'. I hate this 'armour doesn't make you harder to hit' argument, because armour also isn't a universal reduction in damage.
You want realistic armour?
Okay, whatever you're wearing has a chance to just make you ignore any significant damage entirely, with heavy armour=more likely to ignore as a decent general rule. You could model this as a percentage chance, but in the name of simplicity you could also make it increase the 'dodging defence' as both end up with the same result (either the attack deals damage or it doesn't).
Then you have to model times where somebody hits you where you're wearing armour and does do significant damage, which means armour needs an DR rating as well. Some armour will focus more on the defence bonus, some more on the DR, depending on the exact design of the armour.
But what about hitting the opponent on an area they aren't armoured? Now you need either hit locations or have a good enough attack ignore the DR entirely.
Oh, and different weapons should have different abilities to pierce through armour. Probably best to have it reduce the DR for ones that can just bludgeon through, decrease the defence bonus for ones that can pierce the armour, and better ability to ignore the DR entirely for ones easier to slip into an unarmoured slot. Differing values based on the kind of armour worn, of course.
At this point we've just trippled the number of stats armour has and given every weapon a page long table of armour modifiers, plus increased the number of calculations required in combat. At this point we're still note realistic, but we're at least playable.
So yeah, lots of us don't care if armour makes you better at not getting hit (...which is the entire point of armour) or if it reduces incoming damage. As far as I'm concerned 'semi-meat hp' is a far bigger problem.
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2018-09-21, 02:35 PM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Washington St.
Re: Worst ideas for house rules
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2018-09-21, 02:38 PM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Washington St.
Re: Worst ideas for house rules
I actually saw a game like that. It was... BattleTech, the one with the giant robots? One Mech takes a hit that destroys his ammo rack in his arm missile launcher, blows the arm right off. Player reaches out with a pair of tin snips and nips the arm off the miniature, and play continues from there.
The guy was a millionaire, and supplied all the miniatures for the group. But still... GAH!!!!
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2018-09-21, 05:40 PM (ISO 8601)
- Join Date
- Oct 2011
Re: Worst ideas for house rules
It's been really hard for me to come up with bad ideas I haven't seen, but I think I've got a few:
Drinking game - whenever you have a good idea, or a successful attack / spell / whatever, take a drink.
Rotating GM drinking game - as above, but the GM takes the drink. When the GM passes out, it's someone else's turn to GM.
Strip D&D - as above, but on a failure, you lose an article of clothing.
Strip drinking game - combine the two. On a success, drink; on a failure, lose an article of clothing.
On a completely different tact, how about nitroglycerine-filled dice?Last edited by Quertus; 2018-09-21 at 05:43 PM.
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2018-09-21, 05:44 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- In my library
Re: Worst ideas for house rules
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2018-09-21, 05:53 PM (ISO 8601)
- Join Date
- May 2016
- Location
- Corvallis, OR
- Gender
Re: Worst ideas for house rules
PbP rule: madlibs. All posts must be done by filling in randomly chosen madlibs.
Edit: alternate Bard rule: the Bard can only speak in song lyrics, bad pickup lines, and puns.Last edited by PhoenixPhyre; 2018-09-21 at 05:54 PM.
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2018-09-21, 05:53 PM (ISO 8601)
- Join Date
- Dec 2014
Re: Worst ideas for house rules
Die rolls are multiplied by die weight. If you manage to roll a five-ton d20, you get one million times the result. Remember, a roll must be on the table to count.
Spoiler: Collectible nice thingsMy incarnate/crusader. A self-healing crowd-control melee build (ECL 8).
My Ruby Knight Vindicator barsader. A party-buffing melee build (ECL 14).
Doctor Despair's and my all-natural approach to necromancy.
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2018-09-21, 06:05 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- In my library
Re: Worst ideas for house rules
All weights not in SI units must be divided by pi before being used.
Spoiler: Off TangentI'm thinking back to my university group and how we might have reacted to strip-D&D. None of us would probably have wanted to play it, but if we did then it's likely that the university would have had more problems with our state of undress than half of the group. Although at least two of us are very weird when it comes to nudity, being uncomfortable around strangers but not caring one bit among friends.
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2018-09-21, 06:12 PM (ISO 8601)
- Join Date
- Feb 2016
Re: Worst ideas for house rules
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
Omegaupdate Forum
WoTC Forums Archive + Indexing Projext
PostImage, a free and sensible alternative to Photobucket
Temple+ Modding Project for Atari's Temple of Elemental Evil
Morrus' RPG Forum (EN World v2)
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2018-09-21, 06:13 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
- Gender
Re: Worst ideas for house rules