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Thread: Pathfinder: Kingmaker
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2018-11-03, 05:25 PM (ISO 8601)
- Join Date
- Jan 2006
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Re: Pathfinder: Kingmaker
The 18/20 thing is a bug, there are two invisible/unusable slots in your capital at the town size. When you upgrade to a city you gain those 2 slots as well as the additional 20 slots.
As far as failing problems/opportunites really the only safe option is to not do any upgrades if you don't have at least 14 days left in the month. On occasion events seem to roll over to the next month but usually you take the hit. If you're playing on easy though the hit isn't really that bad (you don't seem to take a hit to the other stability stat located at the top bar on easy which is what causes kingdoms to collapse) so it can be fine to take it if your stats are fairly high. Honestly I would say ignore everything that isn't a problem and just focus on upping your advisors stats because the DCs of events tend to skyrocket up to around 28-30 during the Pitax segment. If you have adivsors to spare then work on trade agreements and opportunites etc but they're a lower priority than upping your advisors stats.
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2018-11-03, 10:46 PM (ISO 8601)
- Join Date
- Sep 2013
Re: Pathfinder: Kingmaker
My God the artisan quests are buggy.
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2018-11-03, 11:30 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
Re: Pathfinder: Kingmaker
Indeed, I don't think I've gotten a single artisan quest item despite being on the stage to recieve several of them for 1+ years heh. That being said some of the generic gear artisans give is quite nice, the Tailor for instance has great robes and the weaponsmith in south narlmarches has some good weapons though what you get its completely random because she goes by her "inspiration".
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2018-11-04, 12:13 AM (ISO 8601)
- Join Date
- Sep 2013
Re: Pathfinder: Kingmaker
I've been wondering what other Adventure Paths might make good games. None of them are as sandboxy as this one, but Reign of Winter is generally very well written and Rise of the Runelords is the classic.
Oddly, even though it wasn't a very good Adventure Path, you could probably make the Serpent's Skull series into a good game.
I very much disliked the mythic system, but a Wrath of the Righteous game would be fun.
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2018-11-04, 09:06 AM (ISO 8601)
- Join Date
- Sep 2013
Re: Pathfinder: Kingmaker
Is the Feast for the Afflicted Something you need to do or should do? I can think of a million better ways to spend 1K bp.
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2018-11-04, 10:25 AM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Denmark
- Gender
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2018-11-04, 11:39 AM (ISO 8601)
- Join Date
- Sep 2013
Re: Pathfinder: Kingmaker
Yeah, it must be a manufactured degrade, however. My loyalty and stability are super high.
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2018-11-04, 04:28 PM (ISO 8601)
- Join Date
- Jun 2009
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Re: Pathfinder: Kingmaker
On the event/project/region screen, look to the upper left corner.
There should be some be written stable, worried, riots etc. That is the the actual state of your realm.
I suspect that the stability attribute of the realm is a bit like hit points. The more you have, the more punishment your realm can take before crumbling.
There is an upgrade that allows you to compensate for the financial loss (reduced weekly tax income) occurred while having a state of unrest, but the unrest state still lowers the modifiers of your advisors, so watch out.
Unrest also costs you a lot of BP if you don't look out. Get that upgrade!
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2018-11-06, 08:26 AM (ISO 8601)
- Join Date
- Sep 2013
Re: Pathfinder: Kingmaker
Oops!
I farted around in terms of saving Varnhold. I spent half a year helping my friends with their new jobs and organizing surprise outdoor barbecues for them. And now I just received a notice that a magical spell is going to end my kingdom in two months. So lesson learned.
Alduin sat and waited for me while I wandered across Skyrim stealing goblets for years. Just saying. (Note: This is actually something I like about this game, but it could be handled a little better).
Pathfinder wishlist.
1. The ability to spend BP and add new bridges.
2. The ability to spend BP and add teleportation circles.
3. When I'm told "go visit Jack the Merchant"- something in my log reminding me which of my identical towns is Jack's home.
4. When my companions have life changing experiences, their alignment should sometimes shift.
5. Some sort of explanation as to how your BP per week is calculated.Last edited by Sloanzilla; 2018-11-06 at 08:27 AM.
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2018-11-06, 08:44 PM (ISO 8601)
- Join Date
- Jan 2006
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Re: Pathfinder: Kingmaker
As far as I can tell the stability stat attached to the warden does not contribute in any way to your kingdoms actual stability. The stability stat on your banner just goes up or down based off of if you fail important problem events or not. So if you fail one of the events related to a main quest you'll take a hit, but if you succeed you'll get a boost. Getting to negative BP also seems to give you a hit as well.
The game does explain how BP is calculated very briefly in a popup when you first start your kingdom. It would be nice though if it broke it down in the kingdom screen. The basic formula is just adding up all of your kingdom stat ranks with your economy rank acting as a cap. So if economy is rank 4 then all stats can only contribute 4 points to your BP value no matter their actual rank. Then you add in trade routes and if you're still getting the Brevoy subsidy you divide your generated BP by half and add a flat 30BP to your value.
Overall it's nice that a lot of bugs have been squashed, but the Kingdom management desperately needs a balance pass and advisors need to be looked at again especially the Councillor and Warden positions. Also why on earth is one of the most close minded of your companions (Valerie) a diplomat? Her charisma score isn't based off her personality (if it was I'm sure it would be negative...) but rather because shes supposed to be really pretty.
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2018-11-06, 09:08 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Derby, UK
- Gender
Re: Pathfinder: Kingmaker
Not having played yet (still playing D:OS 1 and also waiting for More Patches), but a high Cha doesn't have to mean especially nice, just having a very strong personality; so if said companion is aggressively set in her (presumably biased) beliefs, that would be an acceptable interpretation of high Cha. (Though this, of course, speaks nothing of her suitability to being a diplomat other than on an entirely mechanical level.)
If not, it would be disappointing to have backslid to Charisma-is-physical-attractiveness; my reading of Paizo is generally PF, at least, has made some effort to not go that route.
(3.5... Well, the less said about 3.5 artwork the better and of Mialee in particular...!)
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2018-11-06, 11:27 PM (ISO 8601)
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- Jan 2006
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Re: Pathfinder: Kingmaker
True being charismatic doesn't necessarily mean being nice, but generally it means getting people to do what you want in a broad sense. Valerie seems completely incapable of doing that with her stubbornness. In fact the only reason people seem to fawn over her is entirely based off of her looks. Which I don't have a problem with really because I do feel charisma can also cover the physical aspects of it and the game does have people whose charisma is more personality based so it isn't so much a backslide as just representing the full spectrum of what charisma can be. Still though her being able to be the grand diplomat but not the warden is just a crying shame both mechanically and based off of her personality.
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2018-11-06, 11:36 PM (ISO 8601)
- Join Date
- Oct 2013
- Location
- Germany
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Re: Pathfinder: Kingmaker
I've read yesterday with a charisma draining enemy in the PFSRD that Pathfinder considers charisma also strong emotions. Which is honestly a great idea considering bard and sorcerer casting is determined by it.
So while a Cha 8 Dwarf may go: "What do I care what these human fools do in thise short kingdom of mine." or Harrim's nihilism, a Cha 15 Valerie would be very determined to do things her way.
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2018-11-07, 12:00 AM (ISO 8601)
- Join Date
- Feb 2014
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- Denmark
- Gender
Re: Pathfinder: Kingmaker
What this game really needs - other than a complete overhaul of kingdom management - is:
A) Town Portal scrolls, and
B) The option to buy a faster horse
Maybe C) Upgraded roads
Oh, and the option to click a quest, and the map snaps to where that quest is. So D) map snap.
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2018-11-07, 03:06 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Pathfinder: Kingmaker
There IS a movement upgrade. Late game you'll be able to buy a region upgrade for the Kamelands IIRC. It increases your overland movement speed by 20%. Unfortunately it seems you're not getting it until somewhere around chapter 5, so way too late.
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2018-11-07, 03:40 AM (ISO 8601)
- Join Date
- Feb 2014
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- Denmark
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2018-11-07, 03:43 AM (ISO 8601)
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- Jan 2006
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Re: Pathfinder: Kingmaker
Huh, I got it way before Pitax, like right after finishing Vordekais Tomb. I think the region upgrades were tied to one of the Kingdom quests (like unlock x advisers, or acquire y regions) but which one I don't remember.
Edit: which pretty much goes back to Kingdom management really needs another balance passLast edited by Inarius; 2018-11-07 at 03:44 AM.
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2018-11-07, 06:29 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Greece
- Gender
Re: Pathfinder: Kingmaker
There's already Teleport in PnP, a 5th level spell that , well, teleports you and your party to a "place you feel at home" with high accuracy. I can't imagine why they'd deliberately cut it from the game, so I can only guess they didn't have time to implement it. I really, really hope it's patched in.
Many thanks to Assassin 89 for this avatar!
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2018-11-07, 06:31 AM (ISO 8601)
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- Jan 2007
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- Derby, UK
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Re: Pathfinder: Kingmaker
Owlcat may not have, though, and gone the "easy" route.
Originally Posted by Sporeegg
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2018-11-07, 09:14 AM (ISO 8601)
- Join Date
- Sep 2013
Re: Pathfinder: Kingmaker
I'm not even sure what a regional quest is? Do they just come up like other missions?
I randomly took a 300 BP hit last night without any explanation. Does that just happen?
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2018-11-07, 10:34 AM (ISO 8601)
- Join Date
- Jun 2009
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Re: Pathfinder: Kingmaker
Check your events
Brazen Thieves have stolen from your treasury and I hope you go the fitting advisor on standbyLast edited by Platinius; 2018-11-07 at 10:34 AM.
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2018-11-08, 04:14 AM (ISO 8601)
- Join Date
- Jul 2018
- Location
- "Hilly Area" England
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Re: Pathfinder: Kingmaker
I found a hilarious, if rather ridiculous, bug last night.
There is a club in the game, called Grim Finale... which is a pretty awesome club (+2, Vampiric Touch) but it has the curse that if you unequip it from any character, they get Finger of Death cast on them.
I gave it to Regongar and then, due to various companion quests, ended up taking him from my party.
Apparently, the game thinks that, if you are taken from the party, that everything you have is unequipped, and that it does that each time you come from the kingdom tab into the main world.
I know this because, when I put Regongar back into my party, as soon as it loaded up in the wilderness area I'd trekked to, he got hit with 7 Finger of Death spells which, shockingly, brutally murdered him many, many times.
He did well, to be honest, making his save on all of them, but the combined amount of damage just obliterated him.
Hilarious.
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2018-11-08, 01:10 PM (ISO 8601)
- Join Date
- Apr 2008
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Re: Pathfinder: Kingmaker
This is interesting... just started yesterday.
Spoiler: Wondering...During that early choice between Thorn Ford first or the tomb first I chose to hit the tomb, because it let me steal a companion from ol' Tarty. But after that I had a choice of trails to follow... I went for the group trail since I was hoping to find the other companion, but no luck, just kobolds. Do you get anything useful for tracking Tartuccio instead?Avatar by araveugnitsuga.
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2018-11-08, 02:26 PM (ISO 8601)
- Join Date
- Feb 2014
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- Denmark
- Gender
Re: Pathfinder: Kingmaker
So I need to arrive at the inn on the 24th. I just discovered it's the 24th, in the morning, and I'm precisely far enough away that I arrive at the inn 36 minutes past midnight.
Is there any way to travel more fasterly?
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2018-11-08, 02:36 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Greece
- Gender
Re: Pathfinder: Kingmaker
SpoilerNot really. You just learn a bit more about what he plans to do next before he escapes again.
Dropping items from the party inventory helps if you're at medium encumbrance and above. There's also a region upgrade, but that won't help you at the moment.Many thanks to Assassin 89 for this avatar!
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2018-11-08, 02:41 PM (ISO 8601)
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- Feb 2014
- Location
- Denmark
- Gender
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2018-11-09, 09:19 AM (ISO 8601)
- Join Date
- Sep 2013
Re: Pathfinder: Kingmaker
Ekun needs some sort of unsung hero MVP award. The rest of my idiots are running around triggering AOO's and crashing into each other. He's back there steadily killing stuff.
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2018-11-09, 09:37 AM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Denmark
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Re: Pathfinder: Kingmaker
NPC's. Gotta love 'em. I wish they'd stay out of traps they spotted just before combat triggered - or at least that the traps also affected enemies, which I feel they don't?
Ekun isn't on my team though. On the other hand, my casters all have bows and rarely use any magic. Not quite sure why, I just never feel like it. Or ... maybe it's because AoE hits me too, and CC usually doesn't work because everything is a construct or an undead or some such. A plant. Slow works, but hold person doesn't, is what I'm saying =)
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2018-11-09, 02:04 PM (ISO 8601)
- Join Date
- Sep 2013
Re: Pathfinder: Kingmaker
My caster found a staff of fireballs, but it seems stuck on zero charges.
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2018-11-09, 02:51 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Bergen
Re: Pathfinder: Kingmaker
Ekun is always on my team. His doggo is incredibly powerful, I'm pretty sure the dog has random stat boosts, similar to that of other mobs, and archery is as strong as it's always been. And Ekun is built for decent archery. Couple that with the many Composite Strongbows the game has and he becomes a very solid member of the team. Especially if you've got Jubilost with the extract feat that allows you to cast mage armour, shield and barkskin on Dog to make him a tank like Valerie, but with actual useful offense to go along with his tankiness.