Results 241 to 270 of 556
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2018-11-19, 12:52 PM (ISO 8601)
- Join Date
- Dec 2010
- Gender
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2018-11-19, 01:57 PM (ISO 8601)
- Join Date
- Jul 2014
- Location
- Italy
- Gender
Re: Worst REAL house rules you've used
In general, in a game such as D&D, I believe granting bonuses to whoever finihses an enemy is extremely wrong, since the point is contributing to the victory, not kill-stealing for EXP or whatever. But with chocolate it's just a funny harmless quirk of the game, I would say. Unless the players take chocolate very seriously, I guess.
(Now I'm picturing players being like, "Sorry guys, I need to play a bard or a cleric this time, I'm on a diet").Last edited by Cozzer; 2018-11-19 at 01:58 PM.
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2018-11-19, 02:43 PM (ISO 8601)
- Join Date
- Jan 2016
- Location
- The Old West
Re: Worst REAL house rules you've used
My guess would be it is a bonus reward (delicious chocolate specifically), which does on some level encourage focusing on being the person to kill a monster, rather than working together to defeat your foes. Or they got melty.
Edit: On top of that, there's really no reason to do this extra incentive. If you're party isn't accomplishing things because they enjoy the adventure, then you have a different problem. At best this just warps the objective of a cooperative RPG.Last edited by Luccan; 2018-11-19 at 02:45 PM.
Avatar by linklele
Spoiler: Build Contests
E6 Iron Chef XVI Shared First Place: Black Wing
E6 Iron Chef XXI Shared Second Place: The Shadow's Hand
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2018-11-19, 02:59 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- In my library
Re: Worst REAL house rules you've used
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2018-11-19, 03:24 PM (ISO 8601)
- Join Date
- Jan 2016
- Location
- The Old West
Re: Worst REAL house rules you've used
Avatar by linklele
Spoiler: Build Contests
E6 Iron Chef XVI Shared First Place: Black Wing
E6 Iron Chef XXI Shared Second Place: The Shadow's Hand
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2018-11-19, 03:29 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- In my library
Re: Worst REAL house rules you've used
Sure, my point was that sometimes you really do want that temptation to eat the thing. I really do agree it's bad to represent enemies with them, but with metagame currencies and other 'per PC' things there's no competition to worry about.
Although I do always have the temptation to run a campaign about a bear invasion just to use gummi bears as minis...
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2018-11-19, 03:44 PM (ISO 8601)
- Join Date
- Jan 2016
- Location
- The Old West
Re: Worst REAL house rules you've used
Last edited by Luccan; 2018-11-19 at 03:44 PM.
Avatar by linklele
Spoiler: Build Contests
E6 Iron Chef XVI Shared First Place: Black Wing
E6 Iron Chef XXI Shared Second Place: The Shadow's Hand
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2018-11-19, 06:37 PM (ISO 8601)
- Join Date
- Jan 2012
Re: Worst REAL house rules you've used
Another potential problem is players eating the miniatures when they're not supposed to (which doesn't usually happen with metal miniatures).
"Where did this army of orcs go?"
"Mmm... delicious!"
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2018-11-19, 07:53 PM (ISO 8601)
- Join Date
- Jul 2014
Re: Worst REAL house rules you've used
yeah, there were several issues with the chocolate one, but for us the nail in the coffin was when the girl who really liked chocolate got upset because her character never killed anyone.
she was given a bag of Hershey kiss's as an apology later, and we never used that rule again.the first half of the meaning of life is that there isn't one.
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2018-11-19, 08:30 PM (ISO 8601)
- Join Date
- May 2009
- Location
- In a castle under the sea
- Gender
Re: Worst REAL house rules you've used
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2018-11-20, 01:17 AM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Durham
- Gender
Re: Worst REAL house rules you've used
I'm doing rolled stats and most of the players are ok with it but one player is insisting on this rule. Players that roll 17 or 18 on a stat have it lowered to 15 instead.
Despite the fact its rolled stats where your stats are added up and the total must be over 70. And its made things balanced the players with a 18 usually have a stat that is 5 or something.
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2018-11-20, 02:38 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Worst REAL house rules you've used
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2018-11-20, 06:50 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- UK
- Gender
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2018-11-20, 08:42 AM (ISO 8601)
- Join Date
- Oct 2018
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2018-11-20, 05:06 PM (ISO 8601)
- Join Date
- May 2009
- Location
- In a castle under the sea
- Gender
Re: Worst REAL house rules you've used
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2018-11-21, 07:41 PM (ISO 8601)
- Join Date
- Nov 2018
Re: Worst REAL house rules you've used
Back when we first started playing D&D 3.0 at 11 or so years our DM mostly gave XP for lasthitting. Better yet, player killing got you all the experience the killed player had accumulated. Fun times xD
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2018-11-22, 05:05 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Worst REAL house rules you've used
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2018-11-22, 05:27 AM (ISO 8601)
- Join Date
- Aug 2016
Re: Worst REAL house rules you've used
You might wanna have a look at Shadowrun: Anarchy. It's in many ways Shadowrun light - and then there's some narrative rules, but ignoring them doesn't break anything if you're not keen on those. Though I have heard the German book I play after is more well-edited than the English one...
Worst houserule I keep using: Ignoring half the rules whenever I feel they get in the way.
Because honestly, that just points to us playing the wrong game system and is never quite fair in execution, no matter how much I try.
Edit: Ninjaed, but hey, double suggestion lends more credence, right?^^Last edited by Floret; 2018-11-22 at 05:28 AM.
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2018-11-22, 10:33 PM (ISO 8601)
- Join Date
- May 2009
- Location
- In a castle under the sea
- Gender
Re: Worst REAL house rules you've used
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2018-11-22, 11:59 PM (ISO 8601)
- Join Date
- Oct 2017
Re: Worst REAL house rules you've used
you could use a wish to make any spell subject to permanency, the wizard used 3 wishes in one day
"i wish to roll a 20 on my next spell pen"
I wish the next creature i cast a spell on fails its saving throw
I wish this magic jar i just cast on the tarrasque was permanent.
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2018-11-23, 01:55 AM (ISO 8601)
- Join Date
- Mar 2018
Re: Worst REAL house rules you've used
In my early days as a DM a new player convinced me to use critical fumble rules. I dropped it after the first combat because experienced warriors kept dropping their swords and stabbing themselves while none of the casters were affected at all.
I've had the grave misfortune to have been in a game or two since that have used crit fumbles (only for a single session each, and I wouldn't have joined if I had known) and that mixed in with the horror stories I've read here have only reinforced my opinion that critical fumbles are dumb and just the worst.
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2018-11-23, 08:24 AM (ISO 8601)
- Join Date
- Oct 2011
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2018-11-23, 10:39 AM (ISO 8601)
- Join Date
- Oct 2017
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2018-11-23, 11:17 AM (ISO 8601)
- Join Date
- May 2009
- Location
- In a castle under the sea
- Gender
Re: Worst REAL house rules you've used
It's a shame that there isn't some kind of universal "spell roll" that we could apply critical fumbles too. Magical mishaps tend to be a lot more interesting than dropping a sword...
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2018-11-23, 03:40 PM (ISO 8601)
- Join Date
- Aug 2018
- Location
- Between SEA and PDX.
- Gender
Re: Worst REAL house rules you've used
Not always. Not every spell uses an attack roll.
However, a solution could be that if the target crits on their saving throw, they know exactly who cast it and what they were trying to cast. Might be grounds enough to give them advantage to attack the mage in question.
I don't mind critical fumbles too much, as long as they aren't life-threatening. 5% of the time, a god gets unlucky and can get hit by anyone, even a peasant child; saying that a warrior drops his weapon 5% of the time in active combat doesn't seem too unrealistic.
And that's exactly what I do in 5e. You crit fail, you just drop your weapon. I do have it set so that if your weapon requires two hands, you provoke an attack of opportunity to pull it out or to pick it up, which incentivizes players to utilize sidearms.
I still haven't found a solution I like when it comes to casting spells, though. Rolling a d100 every time you cast a spell just seems obnoxious.
5th Edition Homebrewery
Prestige Options, changing primary attributes to open a world of new multiclassing.
Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
Pain, using Exhaustion to make tactical martial combatants.
Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!
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2018-11-23, 03:44 PM (ISO 8601)
- Join Date
- Jul 2014
- Location
- Avatar By Astral Seal!
Re: Worst REAL house rules you've used
I have a LOT of Homebrew!
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2018-11-23, 04:12 PM (ISO 8601)
- Join Date
- Aug 2018
- Location
- Between SEA and PDX.
- Gender
Re: Worst REAL house rules you've used
They don't get worse; they get faster. They're also fighting superhuman monsters, usually stuff that can murder you before you can blink.
I guess it's also worth noting that I also make it so that weapons wielded in two hands are harder to drop (make an attack roll, DC 15 to hang on to your weapon), with the intent to give more reason to use the Versatile feature on a one-handed weapon.
5th Edition Homebrewery
Prestige Options, changing primary attributes to open a world of new multiclassing.
Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
Pain, using Exhaustion to make tactical martial combatants.
Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!
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2018-11-23, 04:27 PM (ISO 8601)
- Join Date
- Dec 2015
Re: Worst REAL house rules you've used
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2018-11-23, 04:29 PM (ISO 8601)
- Join Date
- Oct 2011
Re: Worst REAL house rules you've used
Outside of Mage: The Ascension, very few Wizards are rewriting reality. D&D Mages are, as a rule, following the rules of reality. WoD Mages are rather unusual for actually rewriting the rules of reality - which rules!
OK, it's not quite "level".
I've been sparring with you since you could barely lift a sword. I can tell you're getting better, because you drop your sword much more often now. In fact, you almost drop it as often as the Master.
... Is an observation that should have the opportunity to be made by no-one.
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2018-11-24, 12:46 AM (ISO 8601)
- Join Date
- Sep 2018
- Gender
Re: Worst REAL house rules you've used
I don’t personally mind crit fumbles, but our DM has us roll again on a natural 1 to confirm, so that lowers the fumble chance below 5%, and then rolls d% for the effect, so the negative effect isn’t always dropping the weapon. It sounds like some DMs make every natural 1 an instant weapon drop, which I would mind a lot more.