Results 1 to 20 of 20
Thread: Worth the deal?
-
2018-11-16, 01:21 PM (ISO 8601)
- Join Date
- Jan 2016
- Location
- Purgatory
- Gender
Worth the deal?
Long story short:
Playing a war forged monk, got attacked by a symbiont hive.
Just hit level 4.
DM offered me an option:
The symbiont breastplate bonds with me and gives me a flat +1 to ac, that will stack with my monk unarmored bonus.
+1 to Str or Dex, dex obviously.
The 2 symbiont whips bond to my arms and give my unarmed attacks 10 ft reach and can manipulate things like my own hands.
However: it will cost my ASI at level 4 and I will have to attune to each one so it will take my 3 attuned slots.
As a monk I don't really need much in the way of gear and these will level with me to be the equivalent of +1/2/3 when the group gets their magic weapons/armor.
I am very tempted to take it.
Worth it?
-
2018-11-16, 01:32 PM (ISO 8601)
- Join Date
- Oct 2016
-
2018-11-16, 01:34 PM (ISO 8601)
- Join Date
- Jul 2014
- Location
- Avatar By Astral Seal!
Re: Worth the deal?
+1 AC and reach are quite nice.
It's DEFINITELY worth the ASI.
But is it worth the attunement? If your DM is liberal with items, I'd say no. But if they're not super generous with them, it's probably worth it.I have a LOT of Homebrew!
Spoiler: Former AvatarsSpoiler: Avatar (Not In Use) By Linkele
Spoiler: Individual Avatar Pics
-
2018-11-16, 01:37 PM (ISO 8601)
- Join Date
- Jan 2016
- Location
- Purgatory
- Gender
-
2018-11-16, 01:38 PM (ISO 8601)
- Join Date
- Aug 2018
- Location
- Between SEA and PDX.
- Gender
Re: Worth the deal?
+ 1 to Dex
+ 1 to AC
Adds reach to Unarmed Strikes (making them as effective as Whips or eventually Polearms)
Considering Monks don't usually get many options to attune to anyway, this is a great deal. It's a shame you hit level 4, knowing what subclass to play matters a lot here. Drunken Master and Sun Soul, for instance, become completely redundant, where Open Palm gets a drastic buff.
5th Edition Homebrewery
Prestige Options, changing primary attributes to open a world of new multiclassing.
Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
Pain, using Exhaustion to make tactical martial combatants.
Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!
-
2018-11-16, 01:39 PM (ISO 8601)
- Join Date
- Jul 2017
Re: Worth the deal?
I say go for it. You're already getting half your ASI back, so it's basically a half feat for reach that also has out of combat utility. Plus a weapon that auto-scales.
Plus, your DM seems to be offering you this on the basis of rule of cool. If there are other attunement requiring magic items that everybody picks up, expect your symbionts to develop those powers too. There are probably plot based strings attached to this offer, but you're a PC. Having built in plot hooks makes everybody's life easier.
-
2018-11-16, 02:00 PM (ISO 8601)
- Join Date
- Jan 2016
Re: Worth the deal?
The chest augment to AC is going increase? You're going to end up with some insane AC. I'd say it's a good deal. The reach ability is less important. Monks are already pretty mobile.
I'd be very tempted to multiclass into something else. Darkwood core with light armor and shield proficiency, you lose a lot of your monkness with it but a Shield+1 would crank your AC crazy high at Tier 2 and above. Easily to get close to 30AC in Tier 3.
Rapier and Board Battlemaster fighter with Sentinel feat would let you do some awesome tricks with your tentacles.Last edited by Wildarm; 2018-11-16 at 02:02 PM.
-
2018-11-16, 02:01 PM (ISO 8601)
- Join Date
- Sep 2018
Re: Worth the deal?
I would say it's worth it, but also think it should only take 2 attunement slots. It's armor and a weapon. That should leave you one attunement in my opinion. I'd probably take it either way though!
-
2018-11-16, 02:17 PM (ISO 8601)
- Join Date
- Jan 2016
- Location
- Purgatory
- Gender
Re: Worth the deal?
It is both whips, they are considered unarmed so can’t dual wield really, not that it would matter.
1 attunement for the chestpiece and 1 for each whip.
I like it for the thematics. I am cg and will have a hive mind voice in my head.
My character is an archaeologist who opened a chest in a tomb and kind of got facehuggered.
I am a warforged envy and my built in tool was a climbing kit, the whips will be very nice.
I went with the drunken master subclass.
Think drunken Indiana Jones living life to the fullest, loves danger and mystery and exploring ruins.
-
2018-11-16, 02:23 PM (ISO 8601)
- Join Date
- Jan 2016
- Location
- Purgatory
- Gender
Re: Worth the deal?
It only adds the +1 ac, so with an 18 dex and 16 wis my ac is only 18.
Most I could do would be 21 if I get 20 in both stats, if my armor gets enhanced I could max at 24.
Anyone with plate and a shield can get the same and if they have magic items they can get higher, and do not need a 20 in 2 stats to get it.
-
2018-11-16, 02:28 PM (ISO 8601)
- Join Date
- Dec 2015
Re: Worth the deal?
Coconut gun!
(Yes, I do know what it actually stands for; I just happened to randomly think of that rip while/after reading it (the "cg" in your post).)
-
2018-11-16, 02:33 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Worth the deal?
Can you attune just one whip? I don't really see where the second one is giving you any benefit, and it's sucking up that third attunement slot.
Even at three, though, go for it. Have fun. If you reach a point where you regret it later, I'm sure you can do some plot thing to kill your symbionts, and you'll only be out 1 ability point. In the meantime, you are weird, scary, cool, and mechanically very effective in combat.Subclasses for 5E: magus of blades, shadowcraft assassin, spellthief, void disciple
Guides for 5E: Practical fiend-binding
D&D Remix for 3.x: balanced base classes and feats, all in the authentic flavor of the originals. Most popular: monk and fighter.
-
2018-11-16, 03:00 PM (ISO 8601)
- Join Date
- Jan 2016
- Location
- Purgatory
- Gender
Re: Worth the deal?
Nope, can't attune to just one, has to be both.
I think I will go for it, the idea of being a CG drunken archaeologist whose normal metal armor and weapons are actually sentient beings that are bonded with him and whisper in his mind is pretty cool.
Maybe I can get a job at Miskatonic U.
-
2018-11-16, 03:05 PM (ISO 8601)
- Join Date
- Jul 2017
Re: Worth the deal?
Drunken robot Indiana Jones. You know what you have to do.
-
2018-11-16, 03:16 PM (ISO 8601)
- Join Date
- Jan 2016
- Location
- Purgatory
- Gender
-
2018-11-16, 11:01 PM (ISO 8601)
- Join Date
- Dec 2015
-
2018-11-16, 11:04 PM (ISO 8601)
- Join Date
- Nov 2016
Re: Worth the deal?
I say kudos to your DM for the magic item. The fact it wasn't an obvious yes or no tells me the DM did a good of providing a difficult choice.
I say go for it as at least it'll be really interesting and (hopefully) fun.Last edited by guachi; 2018-11-16 at 11:04 PM.
-
2018-11-16, 11:14 PM (ISO 8601)
- Join Date
- May 2018
Re: Worth the deal?
Optimizing under the assumption that the campaign will continue for a while, I'd go with no. While monk doesn't need their attunement for weapons and armor, there are other things that are very useful for boosting defense or mobility. You're basically giving up 3 attunement slots and a stat point for longer reach and 1 AC.
However, that has to be balanced against what makes a fun character for you.
-
2018-11-17, 11:40 AM (ISO 8601)
- Join Date
- Jan 2016
- Location
- Purgatory
- Gender
-
2018-11-17, 11:42 AM (ISO 8601)
- Join Date
- Jan 2016
- Location
- Purgatory
- Gender