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2018-11-16, 11:22 PM (ISO 8601)
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2018-11-16, 11:34 PM (ISO 8601)
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- Jan 2012
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2018-11-16, 11:40 PM (ISO 8601)
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- Dec 2015
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2018-11-16, 11:49 PM (ISO 8601)
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- Jul 2018
Re: New Errata for PHB, MM and DMG out.
I'm so happy to see that there might be fewer quarterstaff & shield warriors now that they can carry a proper spear and still use Polearm Master. I always thought quarterstaff & shield was an inelegant exploit. I'd be even happier if Polearm Master required the weapon to be used in two hands.
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2018-11-17, 12:01 AM (ISO 8601)
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- Jun 2014
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- Los Angeles
Re: New Errata for PHB, MM and DMG out.
Find Steed now not only has a 2-way connection, but the steed itself got a higher attack bonus: +6 from +4.
Looks like moon druids are getting stronger at the levels they were already best at, too, with stronger bear stats.Last edited by LudicSavant; 2018-11-17 at 12:04 AM.
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2018-11-17, 12:08 AM (ISO 8601)
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- Feb 2018
Re: New Errata for PHB, MM and DMG out.
Last edited by Merudo; 2018-11-17 at 12:10 AM.
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2018-11-17, 12:22 AM (ISO 8601)
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- Mar 2017
Re: New Errata for PHB, MM and DMG out.
Did Warlock not always specify it needed to be Warlock levels for Invocations? Because if it's not that means I only have until my DM sees the Errata to exploit that loophole in my Paladin/Warlock... forgiveness > permission.
Last edited by SociopathFriend; 2018-11-17 at 12:24 AM.
It's time for a preemptive retaliatory strike.
Original online work - I've Been Reborn as a Dungeon Monster?
Tvtropes
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2018-11-17, 12:36 AM (ISO 8601)
- Join Date
- Nov 2016
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2018-11-17, 01:22 AM (ISO 8601)
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- Mar 2018
Re: New Errata for PHB, MM and DMG out.
After rereading the exhaustion change, realizing the prior ambiguity surrounding death from exhaustion (i.e. someone who dies from exhaustion and is revivified would either lose all levels of exhaustion in the process or immediately die again), and doing some analysis fishing, I have to question if this is effectively void. That is, the errata suggests that exhaustion persists as a condition in the state of death. If someone dies from six levels of exhaustion, a simple revivify + long rest isn't going to return them to much of an adventuring state.
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2018-11-17, 03:47 AM (ISO 8601)
- Join Date
- Oct 2014
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2018-11-17, 04:13 AM (ISO 8601)
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- Dec 2017
Re: New Errata for PHB, MM and DMG out.
Spellcasting: Material Components. Does this mean that I can't cast a spell with expensive material components and a somatic component while carrying a shield, if I'm already holding a spellcasting focus? It's an *or* after the -.
Sounds like two free hands are needed in specific situations.
I guess if it's a costly component, you just stash your focus on your belt, retrieve the component, wave your hand around (while holding the component), and it's all good. I mean, you don't even necessarily need to hold the component do you? Just have it in your current equipment? It's a strange change.
I'm probably reading it wrong. It seems like it was covering something, and not shield-use while casting, but I don't know what. If your DM is a stickler for item interactions and needing expensive material components in-hand, it just got weirder (or as weird, anyway). Maybe.Last edited by sambojin; 2018-11-17 at 04:16 AM.
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2018-11-17, 04:14 AM (ISO 8601)
- Join Date
- Oct 2015
Re: New Errata for PHB, MM and DMG out.
You can also now use grappling rules/effects for grabbing and dragging an unconscious/incapacitated enemy/ally.
Dungeon Delver still gives resistance. Only the last bullet is changed.
Good to see the hate train is still running on time. This errata does make the answer void now, but do you have any basis for calling it wrong when it was given?
Most of the time, the beast would get issued a command to take an action (to attack) anyway.
AoE is still a big problem for it, but being a longer-than-long-rest resource isn't unusual. Everyone has Hit Dice, for example.
It's less clear than it could be, but it seems really uncharitable to assume it's talking about any command at all and not the command that takes your action. Really uncharitable seems to be the name of the game though.
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2018-11-17, 04:22 AM (ISO 8601)
- Join Date
- Oct 2014
Re: New Errata for PHB, MM and DMG out.
It was never supported by the text, doesn't match how other conditions work, and the errata proves that the lack of textual support was not an oversight or the errata would have converged on Crawford's claim instead.
Are you willing to defend Crawford's Tweet as reasonable? What's your argument?
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2018-11-17, 04:42 AM (ISO 8601)
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- Mar 2006
Re: New Errata for PHB, MM and DMG out.
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2018-11-17, 04:51 AM (ISO 8601)
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- Jul 2018
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2018-11-17, 04:52 AM (ISO 8601)
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- Oct 2015
Re: New Errata for PHB, MM and DMG out.
According to a spell like Raise Dead, it removes poisons, curse diseases, but does not remove any curses or magical effects. It says nothing about exhaustion either way, so either exhaustion is gone (as long as its not a magical effect) or exhaustion remains (because it doesn't say) and a creature that died of exhaustion can never be raised, resurrected, revivified, or true resurrected (and possibly applies to reincarnate as well). The spells don't address mundane exhaustion at all, which implies the latter is the "rule". Crawford says that is not the intention, which seems like a reasonable answer. The final errata is a more nuanced position somewhere in between. Choo-choo away though.
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2018-11-17, 06:25 AM (ISO 8601)
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- Mar 2017
Re: New Errata for PHB, MM and DMG out.
It depends on the spell. Higher level spells tend to remove a bigger spectrum of conditions than lower level ones, while also having less penalities on the recovery time.
Revivify doesn't do much more than bring you back on your feet. True Resurrection cures you from pretty much everything. Reincarnate doesn't specify either way and can be a problem... is a reincarnated cursed and poisoned individual still cursed and poisoned since the spell doesn't say, or just cursed, since it's a new body and the poison was physical? Or the curse goes away, too, since it's linked to the body? Does the curse go away but the poison remain, somehow?
Exhaustion was, for all spells, in the same situation as all conditions are for Reincarnate. The problem is that a creature dies from exaustion, and there was no official stance on it. JC gave the official stopgap stance like he did for what happens when a spell targets something it can't target a while back, before the release of Xanathar.
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2018-11-17, 06:29 AM (ISO 8601)
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- Jun 2015
Re: New Errata for PHB, MM and DMG out.
"Flexible Casting (p. 101). This section now ends with this sentence: “Any spell slot you create with this feature vanishes when you finish a long rest.” "
Q: Is this the end of the CoffeeLock?
A: No, I don't think so.Last edited by Arial Black; 2018-11-17 at 06:39 AM.
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2018-11-17, 07:11 AM (ISO 8601)
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- Jul 2013
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2018-11-17, 09:21 AM (ISO 8601)
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- Sep 2016
Re: New Errata for PHB, MM and DMG out.
I have actually noticed something in the new errata
Originally Posted by PHB Errata, Nov 2018
Originally Posted by Ranger
Originally Posted by Updated Text
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2018-11-17, 10:19 AM (ISO 8601)
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- Feb 2017
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2018-11-17, 10:23 AM (ISO 8601)
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- Sep 2016
Re: New Errata for PHB, MM and DMG out.
If that was their intent, it's not clear at all. Getting into some 3.5-level semantics here:
Originally Posted by Updated Text
Do we need a sage advice clarification on this errata?
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2018-11-17, 11:36 AM (ISO 8601)
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- Oct 2014
Re: New Errata for PHB, MM and DMG out.
But in the general case you ARE still injured. Revivify isn't Resurrection + Greater Restoration all rolled into one. It doesn't restore missing limbs or fix gaping wounds or give you back your HP. If you were poisoned and drained of Max HP until your next long rest, or perma-stunned by an Intellect Devourer, you still are. You're just alive again instead of dead, that's all.
A better fix would just be to say, "stage six exhaustion (death) is cured by spells which restore you to life, leaving you at stage five."
If WotC were good at game design, THAT would be the errata.Last edited by MaxWilson; 2018-11-17 at 11:44 AM.
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2018-11-17, 11:43 AM (ISO 8601)
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- Jan 2011
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- Why am I here?
Re: New Errata for PHB, MM and DMG out.
Revivify has no ill side effects. It's also 2 spell levels cheaper than the revives with baggage. Then again, it's still far from perfect. You're still spending 200gp of diamonds more on refreshing your berserker and zealots can't abuse free revives by seeking more exhaustion than necessary. Though I guess this gives berserkers something to spend their money on at 5th level.
I don't know buddy, throwing a spear at someone and hitting them with the haft seems kinda... pointless. Though looking forward, Tavern Brawler has a similar glitch where a thrown improvised weapon still permits a grapple as a bonus action. If one gets patched, both may go down.
I wonder if people are going to be complaining about one-handed spears the way they've been complaining about one-handed staves? Or if they'll just be happy and fluff it as a shield bash as they play hoplites.
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2018-11-17, 11:53 AM (ISO 8601)
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- Mar 2018
Re: New Errata for PHB, MM and DMG out.
Your updated text is a tad wrong.
The beast obeys your commands as best as it can. It takes its turn on your initiative. On your turn, you can verbally command the beast where to move (no action required by you). You can use your action to verbally command it to take the Attack, Dash, Disengage or Help action. If you don’t issue a command, the beast takes the Dodge action. Once you have the Extra Attack feature, you can make one attack yourself and you can command the beast to take an Attack action.
Since the spear doesn't gain any other fresh buffs, I doubt it.
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2018-11-17, 12:03 PM (ISO 8601)
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- Mar 2016
Re: New Errata for PHB, MM and DMG out.
If the point of this edition is to put things in the DM's hands, then none of this errata matters.
Also. Is this ever making it to print?
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2018-11-17, 12:05 PM (ISO 8601)
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- Jun 2017
Re: New Errata for PHB, MM and DMG out.
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2018-11-17, 12:14 PM (ISO 8601)
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- Apr 2015
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- Paris, France
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2018-11-17, 12:52 PM (ISO 8601)
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- Aug 2015
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Re: New Errata for PHB, MM and DMG out.
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2018-11-17, 01:16 PM (ISO 8601)
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- Jun 2014
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- Los Angeles
Re: New Errata for PHB, MM and DMG out.
I know I’m totally doing the second thing. Hoplites and Zulu warriors all the way.
Mind, our groups were already refluffing quarterstaves as various underloved bludgeoning instruments, like maces and hammers and war clubs.
I feel like there are two main camps of players here: those who are scared of things like great weapon master and polearm master, and those who have seen well-optimized casters :pLast edited by LudicSavant; 2018-11-17 at 01:52 PM. Reason: Those, not thise