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2024-01-10, 12:05 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Q35
A) Does a Sublime Chord consider Sorcerer/Bard spells of 3rd level or below to be on their spell list? For example: can a sublime chord use a wand of the Sorcerer 2 spell 'Wings of Cover'?
B) If a spell is L4+ for a Sorcerer but level 3- for a bard, can a Sublime Chord learn it?Index of every 1PP Spell in D&D 3.5 - includes Dragon Magazine and Website.
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2024-01-10, 12:28 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A35-a: A bard/sorcerer/sublime chord has three separate spellcasting abilities and three separate spell lists. To be able to use a wand, a spell has to be on the spell list of any of your classes. As a sorcerer, all sorcerer spells are on your sorcerer spell list.
A 1st level sorcerer could use the wand, so a bard/sorcerer/sublime chord can still use it.
A35-b: No. A sublime chord uses the bard spell level for spells that are on both the bard and sorcerer spell lists. And a sublime chord has no 3rd level spell slots.We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
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2024-01-10, 11:11 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Q36
A) For a Dragon character (specifically a Wyrmling Tome Dragon (casts as Sorc 3)/Sorcerer 2), can they take the Domain Access alternate class feature that appears at Sorcerer 5? I'm don't think so, even if they cast as a 5th level Sorcerer, but I'd like a spot-check.
B) For another Dragon character, could a Spellhoarding Wyrmling Tome Dragon (casts as Wiz 3)/Wizard 1 pick up various level 1 Wizard Alternate Class Features on its most recent level, even though it casts as a Wizard 4? This should be the same ruling as above, I think (unless I'm misunderstanding something, hence my question).
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2024-01-11, 12:35 AM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A36-a: The Monster Manual says about spellcasting "A spellcasting creature is not actually a member of a class unless
its entry says so, and it does not gain any class abilities."
If an ability requires being a "5th level sorcerer", it does not qualify. If it requires "ability to cast spells as a 5th level sorcerer" it does qualify.
A36-b: When it gets the 1st level in the wizard class, it gets the class features of a 1st level wizard, and can replace them with an alternative class feature for that class. Class features from class levels are seperate from the spellcasting ability.
This situation is very much like a spellcaster taking a prestige class that improves their spellcasting level.We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
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2024-01-11, 03:25 AM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A35-a clarification/contention
The question didn't refer to a bard/sorcerer/sublime chord, and is presumably about a sublime chord that isn't a sorcerer.
The answer is still yes. RAW, the Sublime Chord uses the sorcerer and bard lists as their class list. Not having spell slots to take Wings of Cover in doesn't inhibit a Sublime Chord any more than it does a first level sorcerer.Screaming defiance with the last breath
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2024-01-11, 05:19 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Q 36
The Complete Adventurer introduces a new use for the Balance skill:
Originally Posted by Complete Adventurer
Originally Posted by SRDSpoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2024-01-11, 05:48 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Q 37
Originally Posted by SRD
B) A non-monk gains the AC bonus of a 5th-level monk. That means, Wisdom modifier +1 (and not just +1 for level 5), correct?
C) If a non-monk has a monk's belt and the Kung Fu Genius feat (which can be taken before having any level of monk), can the AC bonus granted by the belt be switched to the Intelligence modifier?Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2024-01-11, 07:56 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Q 38
If a characther with four arms, like a Thri-kreen, wields two Two-Handed weapons, each in two hands;
a) Do both weapons get the normal benefits from THW, like the extra Power Attack damage?
b) Does this qualify for two-weapon fighting as if it was a normal character with two weapons?
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2024-01-12, 12:32 AM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A 36
Stability gives a +4 bonus to ability checks to resist being bull rushed or tripped.
The Balance skill use says you make a Balance skill check instead of a Strength or Dexterity (ability) check.
Ability checks are separate from skill checks. The bonus does not apply to the Balance skill check.We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
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2024-01-12, 12:06 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A37: Yes, to all.
a) It only talks about AC and unarmed damage. It does not mention monks' Unarmed Strike ability, of which the unarmed damage increase is only one effect among many.
b) "AC bonus" is the name of one of the monk's abilities. The ability grants the character's Wisdom bonus plus a fixed modifier (+1 at 5th level) to the character's armor class.
c.) Since "AC bonus" is the name of a monk's class ability, and this ability normally relies on Wisdom, a character with Kung Fu Master adds the Intelligence bonus instead of the Wisdom bonus to AC.We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
Spriggan's Den Heroic Fantasy Roleplaying
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2024-01-12, 12:29 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A38-b: The Multiweapon Fighting feat in the Monster Manual specifies that "A creature without this feat takes a –6 penalty on attacks made with its primary hand and a –10 penalty on attacks made with its off hands. (It has one primary hand, and all the others are off hands.)"
It also says "This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms."
A creature with four would never use Two-Weapon fighting but always Multiweapon fighting (even if it only uses two hands to hold weapons and attack with).
You could have two two-handed weapons, both held with two hands each.
One weapon would be held in your main hand and an off hand. Just like all two-handed creatures would, and as such be a main hand attack.
The other weapon would be held in two off-hands, and as such be considered an off-hand attack.
Without Multiweapon Fighting, the penalties would be -6 for the first weapon and -10 for the second weapon.
With the feat, the penalties would be -4 for the first weapon and -4 for the second weapon.
A38-a: Power Attack only talks about "two hands". It does not distinguish between main hands and off hands. So by the letter of the rule, you would get the double bonus to both your two-handed weapons.
Though I am not certain that there are no other rules in some other sources that would override that. This answer is based entirely on what I find in the PHB and MM.We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
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2024-01-13, 05:02 AM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Q 39
Originally Posted by Champions of Valor
"Member of Zealots of the Written Word monk order" (or whatever equivalent organization fitting the campaign) is a prerequisite for this feat.
Does that mean that a character that has been cast out of the order, or abandoned it, would no longer be able to get the advantages of Carmendine Monk?Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2024-01-13, 05:43 AM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A39: Correct. While it is possible that the writer of the feat meant that you can only learn the feat while being a member of the order, since membership is listed in the Prerequisites, the rules say that you lose its benefits when you stop being a member in the order.
We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
Spriggan's Den Heroic Fantasy Roleplaying
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2024-01-13, 12:27 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Q40: Air Walk says "A strong wind (21+ mph) can push the subject along or hold it back. At the end of its turn each round, the wind blows the air walker 5 feet for each 5 miles per hour of wind speed."
So a 20 mph wind will not push a creature at all, but a 21 mph wind will push a creature 20 feet at the end of each turn?
Q41: What exactly does Antiplant Shell do? It "keeps all creatures within the shell protected from attacks by plant creatures or animated plants." Is this meant like the third effect of Protection from Evil?We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
Spriggan's Den Heroic Fantasy Roleplaying
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2024-01-13, 12:29 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A 34 A
Incorrect. When you recover an item familiar, your lost XPs are restored.
If you ever lose the chosen item (have it removed from your possession for a continuous period of more than one day per level) or if the item is destroyed, you automatically lose 200 XP per level […]. If you recover the item, you regain these XP.
In my understanding, it is the loss of the item familiar itself that causes you to lose XPs, not the loss of the Item Familiar feat, though of course losing the item itself may cause you to lose a character level, and losing a character level may cause you to lose the use of the Item Familiar feat as well.
A 34 B
Correct. When you replace an item familiar, your lost XPs are not restored.
In my understanding, once the loss of an item familiar has caused you to lose 200 XPs per character level, you can restore these lost XPs only by recovering the item itself, which can only be the self-same item that you originally bonded with. If you start all over by supernaturally bonding yourself with another permanent magic item, you must start “from the ground up,” as you said. Investing your life energy in a new item familiar adds 10% to your XP total, but this must be your reduced XP total.
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2024-01-14, 05:34 AM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A 40
Correct. Although you shouldn't see this as a case of numerical RAW silliness, and more as a "DM decision over whatever fits best the drama." Since it's the DM who decides the wind speed (unless there is some wind-control magic involved), it's essentially a decision between "wind speed is not enough to affect the character" and "wind speed is strong enough to either slow down or speed up the character for whatever reason is justified by the plot".
A 41
Mostly, since most "abjuration barrier" spells work the same way. Although unlike protection from evil this is a 10-foot emanation, so the affected plants will be stopped at a distance, and not on contact. (What isn't entirely clear is whether this spell would stop ranged attacks by plant creatures.) A spell even more similar to it is antilife shell.Last edited by St Fan; 2024-01-14 at 05:38 AM.
Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2024-01-14, 05:51 AM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Q 42
Originally Posted by Tome of Magic
B) From the description, the practitioner gains total concealment but doesn't turn invisible (its form "blurs and shifts"). Thus, neither see invisible, invisible purge, corpse candle or similar spells, nor Blind-Fight would be of any use against it, right? (Although a blind-fighter could simply close his eyes...)
C) Blindness, blindsense or blindsight, on the other hand, would negate the advantages of Word Given Form, right?
D) I am wrong to think true seeing would counter it, too? (The spell is said to work on "blur and displacement" effects, magic or not, after all.)Last edited by St Fan; 2024-01-14 at 06:00 AM.
Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
Extended signature
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2024-01-14, 02:53 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Last edited by Yora; 2024-01-14 at 02:55 PM.
We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
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2024-01-15, 12:22 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A 42
A. Feats are not any of the three Special Ability types (Ex, Su, Sp) unless noted. That said, they will work in an AMF or dead magic zone unless noted.
B. You are mostly correct. As you are not invisible, things that specifically work against invisibility do not matter. Blind-Sight however, is not one of those things. It cares about concealment and functions normally.
C. Yes.
D. This part I admit I am not quite 100% certain on, but I am inclined to believe True Seeing would work against this.Kaedanis Pyran, tai faernae.
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2024-01-16, 06:49 AM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A 42 nitpick:
Feats default to being Extraordinary, unless specified otherwise. That said, an ability being Extraordinary works the same way, for an AMF, as it not being any type.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
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2024-01-16, 10:02 AM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Thanks to you all, guys and girls, for taking the time to respond to my annoying questions.
Q 43
Originally Posted by Player's Handbook II
A) Firstly, it works on targets that are flat-footed. NOT on "targets who are denied their dexterity bonus to AC" (a condition I personally call "off-guard") like a sneak attack. So, a character with uncanny dodge (which isn't off-guard when flat-footed, but is STILL flat-footed) would be vulnerable to a disruptive attack, right?
B) Secondly, it works on targets that are flanked. Improved uncanny dodge "denies another rogue the ability to sneak attack the character by flanking her unless the attacker has at least four more rogue levels than the target does." Disruptive attack not being a sneak attack, improved uncanny dodge wouldn't protect from it, whatever the target's level, right?
C) Thirdly, disruptive attack not being dependent on reaching the vital spots of the target, unlike a sneak attack, it wouldn't be impaired by concealment, total concealment, or the vitals being out of reach, right?Last edited by St Fan; 2024-01-16 at 10:03 AM.
Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2024-01-16, 01:32 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Q43 sub-query
If you have to sacrifice your sneak attack damage to apply the effects of disruptive attack, can you apply those effects if there is no sneak attack? Specifically, if we are distinguishing between flat-footed and denied dexterity bonus to AC. By the questioner's admission these may be considered different things at certain tables.Last edited by Daisy; 2024-01-16 at 01:34 PM.
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2024-01-16, 02:49 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A 43 A) Correct. I don't think this is the intent of the ability, but it is correct by the way it is worded - uncanny dodge does not prevent this ability.
A 43 B) Wrong. Improved uncanny dodge prevents the charcter form being flanked (so no flanking bonus to hit).
Originally Posted by SRD
A 43 D) Wrong - the ability specifically states that it works on creaures immune to sneak attack.
That said, I would expect many DMs to rule out options A and C.Last edited by Khedrac; 2024-01-16 at 02:50 PM.
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2024-01-17, 07:41 AM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Yep, you're right, I misread improved uncanny dodge. No flanking means no taking advantage of ability dependent of flanking.
Probably not the intent, indeed. Like many such cases, I believe it is a result of the conflation between off-guard (i.e. denied Dexterity and Dodge bonuses to AC) and flat-footed, despite being two different conditions, because of the lack of a proper game term for the first one. Hence you have several attacks working on flat-footed characters even if they have uncanny dodge (such as Iaijustu Focus, or Hit-and-Run Tactics for drow fighters).Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2024-01-17, 12:23 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Q 44
Are there any rules about "sorcerer only" and "wizard only" spells?am was here
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2024-01-17, 01:50 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A 44 Yes
More seriously what is your question? Barring spell research a sorceror-only spell is not on the wizard spell list and a wizard-only spell is not on the sorceror spell list.
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2024-01-17, 02:43 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Just wanted to know where to read up the rules, how these spells interact with spell list expansion abilities, feats and so on. They are all worded differently.
Q 44 A
My main question is: is it possible for a non-sorcerer or non-wizard spell caster to learn sorcerer-only and wizard-only spells?
B Can a spell to power erudite convert one of these spells into powers?
C Can a chameleon prepare and cast them?
D Does the advanced learning class feature of classes like the beguiler let you learn these spells (assuming spells of the right schools do exist)?
E Does the extra spell feat allow to select one of these spells?
F Can these spells be mimicked by shadow-conjuration-type spells?
G Recaster?
H Ultimate magus?am was here
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2024-01-18, 03:39 AM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
A 44 all the point of "Sorcerer only" and "Wizard only" spells is not that they are proscribed to all other casters, it is that they are only on the sorcerer or wizard spell lists not both.
Normal ways of learning spells from other lists still apply, but be careful - if the ability says the equivalent of "drawn from the sorcerer/wizard spell list" then it does not cover them as they are not on the shared list.
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2024-01-18, 08:32 AM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Q45: What is the meaning of arcane mark having a range of 0 ft. instead of touch?
We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
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2024-01-18, 04:41 PM (ISO 8601)
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Re: Simple RAW for 3.5: 38 pages, and I still don't know how to play D&D
Re: 44
I'm not convinced that there are actually rules for sorcerer-only or wizard-only spells. RAW, a sorcerer does not learn spells from the sorcerer list, and a wizard does not learn spells from the wizard list: Rather, both classes learn spells from the "sorcerer/wizard" spell list. When a spell, such as Rary's Mnemonic Enhancer, is listed as just "Wizard", it's easy to infer the intent from that, but is it ever actually spelled out?
Which, I think, makes this not a "simple question".Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics