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  1. - Top - End - #1
    Bugbear in the Playground
     
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    Default Arena Tournament, Round 36: Krull vs. Leaf

    Arena Tournament, Round 36: Krull vs. Leaf

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    XP Award: 300 XP
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    theterran - Krull
    Maurkov - Leaf

    All Combatants, please roll initiative.
    Have a question about the Arena Tournament? Ask one of our referees!
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    Avatar: "Cubicle", by Bitzeralisis

  2. - Top - End - #2
    Firbolg in the Playground
     
    theterran's Avatar

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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Krull

    Initiative - (1d20+5)[6]

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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Krull

    Initiative - (1d20+5)[8]


    Stupid slow site.
    Last edited by theterran; 2008-04-07 at 11:52 AM.

  4. - Top - End - #4
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

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    Spell selection
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    0:Guidance, Guidance, Virtue; 1:CLW, Magic Stone

    Init - (1d20+3)[17]
    Leaf begins in Y14 mounted on the chain barded dog. The other dog is in Z14. He carries his shield on his left hand. His right is empty.

    Edit:

    Leaf Round 1

    Note: Leaf automatically succeeds DC 5 ride checks to guide with knees.

    Leaf rides Y14->X15->X22 (40') and casts a spell.
    Spoiler
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    Cast virtue, shared with companion.
    Unhandled, the other dog stays where it is.

    Done.

    Status
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    Leaf X22 HP 11/10 AC 20 Spells: Virtue
    Max X22 HP 14/13 AC 20 Spells: Virtue[shared]
    Bud Z14
    Last edited by Maurkov; 2008-04-07 at 04:29 PM.
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  5. - Top - End - #5
    Firbolg in the Playground
     
    theterran's Avatar

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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Krull - Round 1

    Starting in B14 with a Javelin in hand, Krull moves to J14.
    There he casts a spell.
    Spoiler
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    True Strike.
    He also uses a swift action to activate Travel Devotion


    End my Turn.

    Stats:
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    Location - J14
    HP: 10/10
    AC: 18 Touch: 11 FF: 17
    In Hand: Javelin
    Travel Devotion (1/10)

    Spells:
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    Level 0 - Guidance, Virtue, Guidance
    Level 1 - Shield of Faith, Obscuring Mist, True Strike (D)-x
    Last edited by theterran; 2008-04-08 at 06:30 AM.

  6. - Top - End - #6
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Leaf Round 2

    Attempt a rapid dismount - (1d20+7)[20]

    Not done.
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  7. - Top - End - #7
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Leaf Round 2 part 2

    Leaf commands the loitering canine (Y13) to attack. Handle Animal - (1d20+4)[8] The dog doesn't react.

    @refs
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    If Leaf readies an action to handle his animal companion, does the animal's action also interrupt Krull? Or would the animal be treated as delaying, and fulfill the command after Krull finishes his turn?


    Not done.
    Last edited by Maurkov; 2008-04-09 at 04:51 PM.
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  8. - Top - End - #8
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    High Ref Talic

    @Refs:
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    Quote Originally Posted by Handle Animal, SRD
    This task involves commanding an animal to perform a task or trick that it knows. If the animal is wounded or has taken any nonlethal damage or ability score damage, the DC increases by 2. If your check succeeds, the animal performs the task or trick on its next action.
    Arena ruling has limited special initiative actions to creatures with Int 3 or greater, and the ability to communicate with the player. Thus, the animal cannot delay. It will perform whatever action a player specifies, on its next action, which is on the player's next initiative count. Is this correct?


    Match on hold while I verify something.
    Last edited by Talic; 2008-04-09 at 07:06 PM.

  9. - Top - End - #9
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    High Ref Mav


    @Refs
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    This is a tricky one... I'd say that since the animal goes on the same turn, any initiative modifying action that the owner takes, would also be taken by the pet. Just to keep things simpler.

    The pet itself would waiting to receive commands on its owners turn, and can't do anything on any other initiative count.

    Also, since the owner has to give up his round and burn his standard action on a HA check, its not like its really advantages to do so.
    High Ref and Recruiter for the PvP Arena.

    Characters for the Arena: || Snake || Yoshi || Todd

  10. - Top - End - #10
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    High Ref Talic

    @Mavian, Refs:

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    Yeah, my only issue is that Kyeudo's already ruled that mounts can't ready actions at their rider's direction. Delay seems reasonable, but if that's the case, then the mount would go after the action that triggered it, and it would jank up initiative counts. But I'll take this one whichever way you feel is best.

  11. - Top - End - #11
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    @Talic, Refs
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    Actually, I'm fairly certain that in my match with Chile, he ruled that a mount couldn't ready an action on its own, but a rider could ready an action to make his mount do something
    High Ref and Recruiter for the PvP Arena.

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  12. - Top - End - #12
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    @Refs, Leaf:
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    If you ready an action to act with your mount, the mount interrupts also.

  13. - Top - End - #13
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    @refs
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    Okay, thanks. But a companion fulfills the command on its next action. (I found the citation in the SRD) Maybe I shouldn't have dismounted.


    Leaf commands the other dog, Max to attack. Max surges forward (O15), but then Leaf calls him to guard instead. (Free actions to handle animal - (1d20+8)[15] handle animal - (1d20+8)[12]). Max growls at Krull in warning.

    Leaf then waits for something. Ready action:
    Spoiler
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    If Krull throws the jav, Leaf will move to get full cover.


    Done.

    status
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    Leaf: Location X22 AC 20 HP 11/10 Spells: Virtue[9]
    Max (companion): Location O15 AC 20 HP 13/13
    Bud (useless gp sink): Location Y13 AC 19 HP 13/13
    Last edited by Maurkov; 2008-04-10 at 01:51 PM.
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  14. - Top - End - #14
    Firbolg in the Playground
     
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Krull - Round 2

    Swift Action: move to Q15.
    Standard Action: Throw Javelin.

    Attack - (1d20+15)[26] (+20 True Strike, -1 Range attack, -4 Range Increment)
    Damage - (1d6+5)[7]

    Move Action: Move to O18.

    end my turn.

    Stats:
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    Location - O18
    HP: 10/10
    AC: 18 Touch: 11 FF: 17
    In Hand: Javelin
    Travel Devotion (2/10)
    Spells:
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    Level 0 - Guidance, Virtue, Guidance
    Level 1 - Shield of Faith, Obscuring Mist, True Strike (D)-x

  15. - Top - End - #15
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    High Ref Talic

    In the future, when you have more than 1 legal target, please announce the target of your sharp pokey object tossing.
    Last edited by Talic; 2008-04-11 at 08:43 AM.

  16. - Top - End - #16
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    What path does he take to Q15? To O18? Max the dog was guarding O15, so I think there's an AoO in there someplace.

    AoO - (1d20+3)[13] damage - (1d6+3)[7] trip - (1d20+2)[18]

    @refs
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    I don't think there's any place within 10' that provides full cover from Q15, but let me know if I'm mistaken
    Last edited by Maurkov; 2008-04-11 at 09:48 AM.
    Business Trip 6/7 - 6/18. I'll try to keep up.
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  17. - Top - End - #17
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    High Ref Talic

    We'll actually need a rewind. There's no way for Krull to go from J14 to Q15 in 40 feet without passing through O15. Krull cannot pass through O15, however, as it is occupied by an opponent. Rewind to beginning of action, restate your movement, Krull.

  18. - Top - End - #18
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Meh...didn't realize which way I was going...will revise my moves...

    But probably not until Monday.
    Last edited by theterran; 2008-04-11 at 09:14 PM.

  19. - Top - End - #19
    Firbolg in the Playground
     
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Redoing my move to make it legal.

    Krull - Round 2

    Swift Action: Move to M19
    Standard Action: Throw Javelin at Dog in O15.
    ((Depending on what the refs say, just use the rolls from the previous post))

    Move Action: Move to P24.

    End my Turn.

    Stats:
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    Location - P24
    HP: 10/10
    AC: 18 Touch: 11 FF: 17
    In Hand: Javelin
    Travel Devotion (2/10)
    Spells:
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    Level 0 - Guidance, Virtue, Guidance
    Level 1 - Shield of Faith, Obscuring Mist, True Strike (D)-x

  20. - Top - End - #20
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    High Ref Talic

    If your opponent has no problem with you keeping the rolls, I see no reason why to disallow it.

  21. - Top - End - #21
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Same rolls is fine. Without cover, a miss is about as likely as a crit.

    Leaf round 3

    Leaf releases Max to attack Krull handle animal - (1d20+6)[22].

    The dog moves (O15->O23), charge attack - (1d20+5)[7] damage - (1d6+3)[9] trip - (1d20+2)[6]

    Leaf steps 5' to X21 and begins a long spell.
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    Exchange Magic Stone to spontaneously cast SNAI


    Done.

    status[/spoiler]
    Leaf X21 AC 20 HP 11/10 Spells: Virtue
    Max O15->O23 AC18 (charge) HP 3/10
    Bud Y13 AC 19[/spoiler]
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  22. - Top - End - #22
    Firbolg in the Playground
     
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Krull - Round 3

    Move Action: Draw Morning Star.
    Standard Action: Attack Doggie!

    Attack - (1d20+5)[22]
    Damage - (1d8+5)[9]

    Secondary Gore Attack
    Attack - (1d20)[12]
    Damage - (1d6+2)[5]

    End my Turn.

    Stats:
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    Location - P24
    HP: 10/10
    AC: 18 Touch: 11 FF: 17
    In Hand: Morning Star
    Travel Devotion (3/10)
    Turn Undead Attempts Used: (0/2)
    Javelins Used (1/4)
    Spells:

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    Level 0 - Guidance, Virtue, Guidance
    Level 1 - Shield of Faith, Obscuring Mist, True Strike (D)-x
    Last edited by theterran; 2008-04-14 at 11:38 AM.

  23. - Top - End - #23
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Leaf round 4

    Leaf frowns at the loss of Max, but doens't let that break his concentration. He completes his spell, summoning wolf (X24) which immediately charges (->P24). charge attack - (1d20+10)[11] damage - (1d6+4)[7] trip - (1d20+3)[23]

    Leaf just shakes his head and casts again.
    Spoiler
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    burn the other 1st level spell for another SNAI
    Done.

    status
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    Leaf X21 AC20 HP11/10 Spells: Virtue
    Max KO
    Bud Y13
    Last edited by Maurkov; 2008-04-14 at 11:59 AM.
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  24. - Top - End - #24
    Firbolg in the Playground
     
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Krull - Round 4

    ((I'm in P24...So I will assume the wolf in Q24))

    I will withdraw to O24, then to S17.

    End my turn.

    Stats:
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    Location - S17
    HP: 10/10
    AC: 18 Touch: 11 FF: 17
    In Hand: Morning Star
    Travel Devotion (4/10)
    Turn Undead Attempts Used: (0/2)
    Javelins Used (1/4)
    Spells:
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    Level 0 - Guidance, Virtue, Guidance
    Level 1 - Shield of Faith, Obscuring Mist, True Strike (D)-x

  25. - Top - End - #25
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Yes, that's right. Q24.

    Leaf round 5

    The wolf gives chase (70' double move to R16). Leaf finishes the spell, creating another wolf-missile in V20, which charges:

    charge Attack - (1d20+12)[32] (incl. flank) damage - (1d6+4)[5] trip - (1d20+3)[20]

    Leaf commands the lazy dog to join the attack. handle animal - (1d20+4)[17]. It charges (Y13->T16, 30') and attacks:

    charge Attack - (1d20+5)[14] damage - (1d6+3)[4] trip - (1d20+2)[15]
    Oops, should be -4 to hit for cover.

    Leaf casts a short spell and advances (X21->W20)
    Spoiler
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    Guidance


    Done.

    status
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    Leaf W20 AC20 HP 11/10 Spells: Virtue, Guidance, SNAI [1], SNA [2]
    Bud T16 AC 19 HP 13/13
    Wolf 1 R16
    Wolf 2 T16
    Last edited by Maurkov; 2008-04-14 at 02:06 PM.
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  26. - Top - End - #26
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    confirming threat - (1d20+12)[19] (1d6+4)[5]
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  27. - Top - End - #27
    Firbolg in the Playground
     
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    *Sigh*

    The Crit Downs me...

  28. - Top - End - #28
    Bugbear in the Playground
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Not that I want to argue too strenuously, but 10 damage puts you at 0. You could conceivably cast CLW on the defensive.
    Business Trip 6/7 - 6/18. I'll try to keep up.
    Gwydr

  29. - Top - End - #29
    Firbolg in the Playground
     
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    Vs Trip 20
    STR - (1d20+5)[6]

    This will tell me if I'm on the ground or not...

  30. - Top - End - #30
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    Default Re: Arena Tournament, Round 36: Krull vs. Leaf

    This isn't looking good...

    Krull - Round 5

    Casting a Spell Defensively
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    Dropping Obscuring Mist to cast CLW.
    Concentration - (1d20+6)[24]
    CLW - (1d8+1)[6]


    End my Turn.

    Stats:
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    Location - S17 (prone)
    HP: 6/10
    AC: 18 Touch: 11 FF: 17
    In Hand: Morning Star
    Travel Devotion (5/10)
    Turn Undead Attempts Used: (0/2)
    Javelins Used (1/4)
    Spells:

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    Level 0 - Guidance, Virtue, Guidance
    Level 1 - Shield of Faith, Obscuring Mist-x, True Strike (D)-x

    Last edited by theterran; 2008-04-15 at 06:33 AM.

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