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2012-04-02, 08:40 PM (ISO 8601)
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- Jan 2012
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2012-04-02, 08:44 PM (ISO 8601)
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- Jul 2009
Re: Class and Level Geekery VIII (spoilers ahoy!)
The link for Nale's Int doesn't work on my page settings. Here's a link to the specific post: http://www.giantitp.com/forums/showp...&postcount=198
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2012-04-02, 08:45 PM (ISO 8601)
- Join Date
- Mar 2010
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- Lake Wobegon
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Re: Class and Level Geekery VIII (spoilers ahoy!)
That's not precisely true. Kurald seems to have implemented that policy for the OOTS, but RMS seems to cleave to the older policy of listing racial averages for the NPCs.
Also, barring racial and age bonuses and penalties, the minimum score anyone listed should have in any stat should be 3. Obviously if a higher minimum can be derived, or is called out in the comic, that information supercedes the above assumption.Last edited by zimmerwald1915; 2012-04-02 at 08:45 PM.
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2012-04-03, 02:39 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Class and Level Geekery VIII (spoilers ahoy!)
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2012-04-03, 04:19 AM (ISO 8601)
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- Jan 2007
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- Northern Ireland
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Re: Class and Level Geekery VIII (spoilers ahoy!)
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2012-04-03, 05:14 AM (ISO 8601)
- Join Date
- Aug 2010
Re: Class and Level Geekery VIII (spoilers ahoy!)
Regarding Xykon, he's capable of casting 12th level spells (maximized energy drain). His minimum level is 26 for him to be able to cast Epic Spells plus taking Improved Spell Capacity three times.
Also the drow wizard in the linear guild has Improved Familiar to account for his imp.
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2012-04-03, 05:45 AM (ISO 8601)
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- Jan 2007
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- Northern Ireland
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Re: Class and Level Geekery VIII (spoilers ahoy!)
The problem is Xykon later used a Still Meteor Swarm in a situation where he shouldn't be able to, so it doesn't fit neatly into the epic rules, and since we don't know what Rich was thinking at this point, we can't note it right now.
This was disputed because of the idea that Qarr is not actually a Familiar, but only pretending to be on the IFCC's orders, Qarr's statements about his plans overrulling Z's assertion about having a familiar."They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2012-04-03, 05:55 AM (ISO 8601)
- Join Date
- Aug 2010
Re: Class and Level Geekery VIII (spoilers ahoy!)
Well, it at least shows that Xykon is capable of casting 12th level spells. While the Meteor Swarm thing is a bit wonky, his energy drain casting seems to obey the rules of the spell.
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2012-04-03, 06:02 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Class and Level Geekery VIII (spoilers ahoy!)
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2012-04-03, 06:06 AM (ISO 8601)
- Join Date
- Nov 2004
Re: Class and Level Geekery VIII (spoilers ahoy!)
Orth Plays: Currently Baldur's Gate II
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2012-04-03, 06:36 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Class and Level Geekery VIII (spoilers ahoy!)
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2012-04-03, 09:07 AM (ISO 8601)
- Join Date
- Jun 2007
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2012-04-03, 10:29 AM (ISO 8601)
- Join Date
- May 2009
Re: Class and Level Geekery VIII (spoilers ahoy!)
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2012-04-03, 12:24 PM (ISO 8601)
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- Mar 2012
- Location
- Connecticut
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Re: Class and Level Geekery VIII (spoilers ahoy!)
More specifically, V required there to be no more than 13 soldiers holding the breach in the wall, so that he could cast Mass Bull's Strength, Mass Bear's Endurance, and Mass Enlarge Person, all spells that can target "One target per caster level, with no two of them being more than 30ft apart." Since he specifically asked for the commander to not bring in more soldiers, it is almost confirmed that Vaarsuvius was level 13 by this interaction. If the party leveled up relatively equally up until the split, then 13 seems to be the level of each of the members of the Order at this point.
EDIT: Well, looks like some of the members didn't hit 13 until much later on. Oh well, at least there can't be any more confusion about V's level at this point!Last edited by Hord Sin'orakos; 2012-04-03 at 12:28 PM.
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2012-04-03, 02:07 PM (ISO 8601)
- Join Date
- May 2007
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- The Land of Cleves
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Re: Class and Level Geekery VIII (spoilers ahoy!)
EDIT: Well, looks like some of the members didn't hit 13 until much later on. Oh well, at least there can't be any more confusion about V's level at this point!
And I agree that we shouldn't read anything into Eugene calling Roy "the highest-level good character on the battlefield". Not only do we know that Eugene is a habitual liar, but we know that he was wrong in this instance, since Soon is definitely higher level than Roy.
And I missed the April Fool's joke-- Was it a White Wolf thing?Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2012-04-03, 03:04 PM (ISO 8601)
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- Mar 2010
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- Lake Wobegon
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Re: Class and Level Geekery VIII (spoilers ahoy!)
V demonstrated she had reached level 13 when she cast the seventh-level spell Grasping Hand on Belkar here. That scene with the giant soldiers and the breach establishes 13 as the upper bound for V's level at the time.
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2012-04-03, 03:11 PM (ISO 8601)
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- Nov 2004
Re: Class and Level Geekery VIII (spoilers ahoy!)
Orth Plays: Currently Baldur's Gate II
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2012-04-03, 03:15 PM (ISO 8601)
- Join Date
- Mar 2010
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- Lake Wobegon
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Re: Class and Level Geekery VIII (spoilers ahoy!)
...Hence 13 is the upper bound for her level at the time, and not 12. All I'm saying is that V was established as being level either 13 or 14 earlier than the scene at the breach, by virtue of being able to cast a seventh-level spell to restrain Belkar. The scene at the breach then ruled out her being level 14, pegging her level at the time at level 13.
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2012-04-03, 03:19 PM (ISO 8601)
- Join Date
- Nov 2004
Re: Class and Level Geekery VIII (spoilers ahoy!)
...So 13 was the lower bound for his/her level then? S/he could have been more than 13, but couldn't have been less?
Orth Plays: Currently Baldur's Gate II
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2012-04-03, 03:21 PM (ISO 8601)
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- Mar 2010
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- Lake Wobegon
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2012-04-03, 11:04 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Beverly, MA, USA
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Re: Class and Level Geekery VIII (spoilers ahoy!)
Soon wasn't really "on the battlefield," though... he was holed up in the throne room.
I assume that Roy would have challenged Eugene's statement - which was essentially that none of Roy's party members were as high-leveled as he was - if he knew it to be untrue, and I assume Roy knew what level the other Order members are. It's pretty important to know that sort of thing in tactical planning, y'know, and even if we don't always know when characters level up anymore, I'm sure Roy always did, at least until he died.
Presumably Eugene knew that if his criticism of Roy in that instance was flat-out wrong, Roy could have refuted him and made him look stupid by saying "no, I'm the same level as everybody else," or even by plausibly being able to say "no, I have no reason to think that I'm the highest level character in the party and thus the highest level character on the side of Good." Thus I assume Eugene actually knew what he was talking about.Number of Character Appearances VII - To Absent Friends
Currently playing a level 20 aasimar necromancer named Zebulun Salathiel and a level 9 goliath diviner named Lo-Kag.
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2012-04-04, 03:50 AM (ISO 8601)
- Join Date
- Nov 2004
Re: Class and Level Geekery VIII (spoilers ahoy!)
If Roy had said, "Actually, I'm only the same level as Durkon," he would have come across as pedantic and whiny.
And, frankly, "Roy would know if Eugene's statement was false" isn't much better than "Eugene would know if his statement was true." Same question in either case: How?Orth Plays: Currently Baldur's Gate II
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2012-04-04, 10:57 AM (ISO 8601)
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- Apr 2007
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- Beverly, MA, USA
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Re: Class and Level Geekery VIII (spoilers ahoy!)
He could have said "Now you're just making up random stuff/pulling made-up nonsense out of your rectum just to sound as if you have a leg to stand on." Presumably something much classier than that. But come on. Expecting someone as snarky as Roy to be unable to avoid pedantry when busy refuting someone's arguments - which is exactly what he was doing in that panel and the surrounding panels - is absurd.
Here's an even better question: How does anyone know ANYONE'S level? Knowing your own level is absurd enough. But we have evidence that characters are aware of each others' levels. For instance, Hinjo mutters at the end of the DStP arc that "Lien and O'Chul managed to gain levels and I didn't," and it makes zero sense that Roy would make no effort to learn his teammates' levels if, as it seems, he could, or that they would withhold the fact that they'd gained levels from him. Somebody as interested in tactical planning as he is would obviously want to know such vital information.Number of Character Appearances VII - To Absent Friends
Currently playing a level 20 aasimar necromancer named Zebulun Salathiel and a level 9 goliath diviner named Lo-Kag.
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2012-04-06, 04:28 PM (ISO 8601)
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- Jan 2007
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- Northern Ireland
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Re: Class and Level Geekery VIII (spoilers ahoy!)
I think we can add Mass Resist Energy to Durkon's non-Core spells. I know he said Mass Resist Acid, but I think that's just how he chooses the energy type to protect from.
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2012-04-06, 04:30 PM (ISO 8601)
- Join Date
- Jul 2009
Re: Class and Level Geekery VIII (spoilers ahoy!)
Speaking of which, shouldn't Z be listed with Protection from Energy?
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2012-04-06, 04:33 PM (ISO 8601)
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- Jan 2007
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- Northern Ireland
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Re: Class and Level Geekery VIII (spoilers ahoy!)
A good point, but I'll wait until we get a little more consensus on the matter.
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2012-04-06, 04:34 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Lake Wobegon
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2012-04-06, 04:51 PM (ISO 8601)
- Join Date
- Jun 2007
Re: Class and Level Geekery VIII (spoilers ahoy!)
Sure. Also, Durkon has the carpet now.
Based on comic 847, I think that Thog, Yukyuk, and Qarr should be moved to the "former members" section (which is listed alphabetically). I find it likely that Thog will return to the LG at some point, but presently he's not a member.
Why, because he resisted V's fireball?Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2012-04-06, 04:58 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Lake Wobegon
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Re: Class and Level Geekery VIII (spoilers ahoy!)
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2012-04-06, 05:00 PM (ISO 8601)
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- Jan 2007
- Location
- Northern Ireland
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Re: Class and Level Geekery VIII (spoilers ahoy!)
Thog and Yukyuk sure, but I don't think Qarr should be stuffed into some spoiler tags just yet. I don't think we've seen him break relationships with the Linear Guild, just pop back to HQ for a status report.
Because he said Protection from Fire. No such spell exists, only Protection from Energy, so I think it makes sense if we mark Durkon's spell as Mass Resist Energy, the same convention would apply here."They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper