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  1. - Top - End - #781
    Dwarf in the Playground
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    I got kicked by slot reservation :(

    That means it's working :D I approve of this. I'll be happy to wait, if I don't get approved for a slot.

  2. - Top - End - #782
    Retired Mod in the Playground Retired Moderator
     
    kpenguin's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    I don't think I could join when there's 23 people, even if I'm on the list. I'd feel guilty for kicking someone out.
    Visit the Chocolate Hammer IRC channel!
    (IRC Joining Guide Here!)

  3. - Top - End - #783
    Dwarf in the Playground
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by kpenguin View Post
    I don't think I could join when there's 23 people, even if I'm on the list. I'd feel guilty for kicking someone out.
    At 23, I think it just holds a slot; you can't join that one unless you have a reserve.

  4. - Top - End - #784
    Orc in the Playground
     
    MamaLuigi's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by watsyurname529 View Post
    As long as those huge bodies of water have some barrels, islands, crates, etc. in which to cross them, then they're fine. I would make a semi-pathway that curves around the center so that going via a landish route is a much longer distance than just swimming.

    Also, what are the two small buildings in the corners going to be used for? They're out of the way from getting to the final point.
    The small buildings in the corners are the spawn rooms, Although I think I have to rework them abit more, I may add a man-made island with health/ammo for some sort of purpose to go there.

  5. - Top - End - #785
    Bugbear in the Playground
     
    watsyurname529's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by MamaLuigi View Post
    The small buildings in the corners are the spawn rooms, Although I think I have to rework them abit more, I may add a man-made island with health/ammo for some sort of purpose to go there.
    Ah. I saw the colored buildings as spawn rooms. Then it makes more sense now.

  6. - Top - End - #786
    Pixie in the Playground
     
    PastaGabe's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Hello everyone! I stumbled into this thread recently and I would have never thought this site had a great TF2 community . I've been playing in the server for a while now too and it is one of the best servers I've played in! This site has really made this summer a great one.
    John Marston avatar by me

  7. - Top - End - #787
    Ogre in the Playground
     
    potatocubed's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Phantom123 View Post
    I got kicked by slot reservation :(


    ...it shouldn't be doing that any more. Djinn asked me to turn off slot reservations last week, so I did.

    I shall investigate.
    I write a gaming blog. It also hosts my gaming downloads:

    Fatescape - FATE-based D&D emulator, for when you want D&D flavour but not D&D complexity.
    Exalted Mass Combat Rules - Because the ones in the core book suck.

  8. - Top - End - #788
    Dwarf in the Playground
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by potatocubed View Post


    ...it shouldn't be doing that any more. Djinn asked me to turn off slot reservations last week, so I did.

    I shall investigate.
    I wasn't complaining! I was saying it worked :P Ah well.

  9. - Top - End - #789
    Bugbear in the Playground
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Phantom123 View Post
    I wasn't complaining! I was saying it worked :P Ah well.
    That's not the point. The point is that that shouldn't happen, because he told it not to.

  10. - Top - End - #790
    Orc in the Playground
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    There's an exploit in pl_upwards where blu can shoot out of spawn during setup.

    You might want to keep a close eye on that.

    (If you take the leftmost path up to the gate, and look up, there should be a hole in the roof that you can jump up out of. You can then proceed to rain rockets and pipes out from spawn.)

  11. - Top - End - #791
    Troll in the Playground
     
    Kobold

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Is there anything that can be done about the lack of backstab animation/noise on SHaFT? It really harshes the spying mellow.
    Spoiler
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    <-I won this from Dr. Bath.
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  12. - Top - End - #792
    Titan in the Playground
     
    ZeroNumerous's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Rutskarn View Post
    Is there anything that can be done about the lack of backstab animation/noise on SHaFT? It really harshes the spying mellow.
    After watching you play spy, I can't see how the lack of backstab animation/noise is a problem.

    But seriously, I believe the issue involves the disabled crits, which are disabled because SHaFT models comp settings.

  13. - Top - End - #793
    Orc in the Playground
     
    MamaLuigi's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Just started adding textures and props in the red side warehouse, Couldn't finish due to how late it is over here, But Ill just leave this.

    Spoiler
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  14. - Top - End - #794
    Bugbear in the Playground
     
    Byrnbot08's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by MamaLuigi View Post
    Just started adding textures and props in the red side warehouse, Couldn't finish due to how late it is over here, But Ill just leave this.

    Spoiler
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    Looks good so far Luigi.

    You are gonna add proper water textures right? Cuz purple water just ain't right.

    Writings and ramblings would be here. Get it out of my head, and into yours.

    Android Sniper avatar courtesy of Kpenguin

  15. - Top - End - #795
    Bugbear in the Playground
     
    watsyurname529's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by MamaLuigi View Post
    Just started adding textures and props in the red side warehouse, Couldn't finish due to how late it is over here, But Ill just leave this.

    Spoiler
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    Looks good. I would add a set of crates/barrels/whatever you want in front of the pool where it looks like there's more space to give some cover and more flair to the room. Right now it looks too open.

  16. - Top - End - #796
    Dwarf in the Playground
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by MamaLuigi View Post
    Just started adding textures and props in the red side warehouse, Couldn't finish due to how late it is over here, But Ill just leave this.
    Nice work so far, the map is coming along greatly. The warehouse seems a bit tight, but I suppose it's more of a place to run in and grab some health than to actually camp in all day. Curious to see what the final map layout is.

    I hope there are a lot of different ways to get behind the enemy, that's what I enjoy doing every game.

    Quote Originally Posted by Byrnbot08 View Post
    You are gonna add proper water textures right? Cuz purple water just ain't right.
    Usually the water textures is fixed last, although it does seem appropriate for the radioactive water.
    Placeholder in perpetuity.

  17. - Top - End - #797
    Bugbear in the Playground
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by surikesu View Post
    Usually the water textures is fixed last, although it does seem appropriate for the radioactive water.
    Radioactive water should be blue.

  18. - Top - End - #798
    Dwarf in the Playground
     
    RogueGuy

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Scuzzball View Post
    Radioactive water should be blue.
    lol it should be a brighter blue then normal though like glowing blue if possible lol

    Quote Originally Posted by blackfox View Post
    Today I learned that if I go pubstomping, I can top the scoreboards as pyro.

    When I come to ChHa, I get about an even KDR if I'm lucky, and still end up at the bottom of the scoreboard.

    If I log onto SHaFT, I'm lucky if I get a single kill.

    You guys are magnificent bastards, all of you.
    hah on SHaFT i can get kills...but the annoying part is snipers and spys...they always end up dominating me when i play heavy lol

    Quote Originally Posted by Dentarthur View Post
    Djinn, Potato, somebody, please take note of this. ChHa isn't a fun place where we can all play together anymore. 4 reserve slots simply isn't going to cut it. I know we're getting a second server, but until then, can we up the reserve slots to, say, 12? Or even 24?
    yea im not in the reserved slots but when im in its kinda lame most of the time i dont get to play with the people i consider "regulars" so we all end up on SHaFT to play which doesnt bother me but i would like to play with regulars and new people on the ChHa server...
    Last edited by Oh no; 2010-07-17 at 11:07 PM.

  19. - Top - End - #799
    Bugbear in the Playground
     
    Byrnbot08's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Oh no View Post
    hah on SHaFT i can get kills...but the annoying part is snipers and spys...they always end up dominating me when i play heavy lol
    Well, yeah. Your big, shiny, bald, fatty-fat-fat head makes a perfect target for my boolet.

    Byrnbot08, Heavy-Hunter Extraordinaire!

    Writings and ramblings would be here. Get it out of my head, and into yours.

    Android Sniper avatar courtesy of Kpenguin

  20. - Top - End - #800
    Barbarian in the Playground
     
    BardGuy

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Byrnbot08 View Post
    Well, yeah. Your big, shiny, bald, fatty-fat-fat head makes a perfect target for my boolet.

    Byrnbot08, Heavy-Hunter Extraordinaire!
    Heavies are fun easy targets.

  21. - Top - End - #801
    Dwarf in the Playground
     
    RogueGuy

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Byrnbot08 View Post
    Well, yeah. Your big, shiny, bald, fatty-fat-fat head makes a perfect target for my boolet.

    Byrnbot08, Heavy-Hunter Extraordinaire!
    lol yea and when i try sniping...i fail to get any kills...well unless i go around with the shiv and make people die of periods hahahahahaa also what ive noticed is...the only 2 classes i cant play very well are the 2 that are my weakness...spy and sniper
    Last edited by Oh no; 2010-07-18 at 02:45 PM.

  22. - Top - End - #802
    Colossus in the Playground
     
    Flickerdart's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Why is it that sometimes, when a round starts, I'm stuck at the overview and pressing , doesn't take me to class selection? The only cure for that screen seems to be to disconnect, after which the server is, of course, full.
    Quote Originally Posted by Inevitability View Post
    Greater
    \ˈgrā-tər \
    comparative adjective
    1. Describing basically the exact same monster but with twice the RHD.
    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

  23. - Top - End - #803
    Orc in the Playground
     
    MamaLuigi's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Time for some screenshot dumps, Thanks to the swamp theme I finally got the lighting I wanted for my map plus some other neat props. I added the access to the roof.

    Spoiler
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    Started propping the harbor...
    Spoiler
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    Worked on the outside of the red warehouse...
    Spoiler
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    And finished the interior of it...
    Spoiler
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  24. - Top - End - #804
    Dwarf in the Playground
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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Flickerdart View Post
    Why is it that sometimes, when a round starts, I'm stuck at the overview and pressing , doesn't take me to class selection? The only cure for that screen seems to be to disconnect, after which the server is, of course, full.
    That's happened to me a couple times, and reconnecting seemed to be the only option. Try entering "retry" in the console; it should reconnect you to the server instantly.

  25. - Top - End - #805
    Barbarian in the Playground
     
    BardGuy

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by MamaLuigi View Post
    Time for some screenshot dumps, Thanks to the swamp theme I finally got the lighting I wanted for my map plus some other neat props. I added the access to the roof.

    Spoiler
    Show


    Started propping the harbor...
    Spoiler
    Show


    Worked on the outside of the red warehouse...
    Spoiler
    Show


    And finished the interior of it...
    Spoiler
    Show

    This looks really cool. Is everything from SDK or did you do some of your own modeling?

  26. - Top - End - #806
    Bugbear in the Playground
     
    Byrnbot08's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by MamaLuigi View Post
    Worked on the outside of the red warehouse...
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    I think Dogmantra's gonna love Red Warehouse. I know I do.

    Writings and ramblings would be here. Get it out of my head, and into yours.

    Android Sniper avatar courtesy of Kpenguin

  27. - Top - End - #807
    Orc in the Playground
     
    MamaLuigi's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by SciurusDoomus View Post
    This looks really cool. Is everything from SDK or did you do some of your own modeling?
    Its from the SDK, With addition to the tf2maps.net swamp theme.
    I can't model worth crap.

  28. - Top - End - #808
    Barbarian in the Playground
     
    BardGuy

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by MamaLuigi View Post
    Its from the SDK, With addition to the tf2maps.net swamp theme.
    I can't model worth crap.
    So you did all of this drag-and-drop with SDK? Very nice work.

    /pats back

  29. - Top - End - #809
    Bugbear in the Playground
     
    Mtg_player_zach's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    So having not played for two weeks I am now pretty awful at tf2. I assume the trend will be similar with KF and l4d2.
    Quote Originally Posted by Rutskarn View Post
    That's the kind of beard that says, "I'm rugged enough not to shave, but have good enough genetics/grooming habits that I can not consequentially look like a mountain rapist."
    Pokemon available/breedable (5iv):
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    It's a big list, ask me. All pokemon will be perfect 5iv unless noted otherwise.
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    3ds Code: 1590-5500-0148


    Avatar by Dorian Soth.

  30. - Top - End - #810
    Bugbear in the Playground
     
    Byrnbot08's Avatar

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    Default Re: GitP/ChHa Server Thread IV: For Science. You Monster.

    Quote Originally Posted by Mtg_player_zach View Post
    So having not played for two weeks I am now pretty awful at tf2. I assume the trend will be similar with KF and l4d2.
    Don't worry chap, playing games is like riding a unicorn. You never forget.

    You have ridden a unicorn before, right?

    Writings and ramblings would be here. Get it out of my head, and into yours.

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