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2018-09-11, 07:25 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Q 463: Cloudkill. The only movement this spell has is the moving the entire 20 ft radius of cloud in a 10ft direction each round correct? It doesn't increase in radius at a rate of 10ft a round as well right?
Path of the Nefarious: A Way of the Wicked Journal.
Please take a look at the adventures of my group going through Fire Mountain Games's Way of the Wicked, An evil based Pathfinder Compatible adventure path.
http://d20evil.blogspot.com/
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2018-09-11, 08:51 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Q464
If I already have a familiar, and then acquire one via the advanced Rogue talent, does this mean I have two familiars?Last edited by ezekielraiden; 2018-09-11 at 08:52 AM.
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2018-09-11, 05:19 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
A460: You would be in control of the grapple when your turn comes around and thus have the bonus.
A461: Yes, because a grapple is an attack roll. The defensive penalty will apply to your CMB check however.
A462: It appears to be bonus damage. For example, the Elk does 2d6+5 with its Gore attack while the Powerful Charge is listed as 2d6; this means that the Powerful Charge would actually do less damage than attacking normally if it was intended to be a total rather than a bonus.
A463: Cloudkill doesn't expand in all directions, it moves in just one direction (directly away from where the caster was when it was cast.) It will stay the same size.
A464: No, it just means that your rogue levels will stack with whatever other source is giving you one (to a maximum of your character level.)Plague Doctor by Crimmy
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2018-09-12, 01:33 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Well then...
Q465
Is there any means to obtain more than one familiar?
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2018-09-12, 09:22 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Q 466
Does a Dread with the Nightmare archetype gain Power Points from his Sleeping Goddess maneuvers?
Q 467
If a lv2 Dread misses the attack after using a terror such as overwhelming fear, does he waste the use?
Q 468
Overwhelming fear states: "The dread’s next attack stuns her target with overwhelming fear if the attack is successful"
Does this attack have to be a Devastating Touch, or can it be any attack?
Q 469
If a maneuver affects a Ranged Attack, for example Ego-wounding Strike, and you have a Blunderbuss. Do you choose which creature is affected by the maneuver? Also, do other creatures in the AoE take damage as normal?
Q 470
Can a Dread use its Devastating Touch in conjunction with a maneuver that requires a melee attack?
Q 471
Do Psicrystal gain feats?Last edited by heavyfuel; 2018-09-13 at 01:26 PM.
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2018-09-14, 06:15 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
A465: You might be able to have multiple familiars by having class features with non-overlapping familiar lists. The domain powers of particular cleric domains that grant a specific critter as a familiar for one, Tattooed Sorcerer AT with the Serpentine bloodline is another. The Diabolist PrC grants an Imp that functions akin to a familiar or an animal companion (depending on the book) that does not state it replaces that previous one. So RAW you get it in addition, I would think.
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2018-09-14, 09:00 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
A 466 Yes.
Originally Posted by Sleeping Goddess, Sleeping Goddess and Power Points
A 468 It has to be Devastating Touch till you learn Channel Terror, then it can be melee weapons or at range with Devastating Touch via Mindlock or similar. This is laid out under the description of Terror.
A 469 I'll let the general rules for initiation explain.Originally Posted by Systems and Use, Additional Special Rules, Area Weapons
A 471 Outside the bonus feat from the capstone of Psicrystal Imprinter or similar, generally no.
Q 472 Does the crit mod increase of Bolt Ace's Crossbow Training stack with Aspect of the Falcon? AotF says threat range, not critical modifier.Last edited by Cieyrin; 2018-09-14 at 09:18 AM.
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2018-09-14, 10:04 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
It's assumed it does replace the previous as it uses the text "This functions as the arcane bond wizard class feature, but as if the diabolist had selected the Improved Familiar feat." and the 'stacks with Wizard' clause.
Since the default assumption is that all Familiar levels stack, and Improved Familiar semi-overrides existing options.
Still possible to argue either way, but the straight-RAW gets fuzzy.
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2018-09-15, 07:14 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Q473: Is there a feat/class feature/other ability in 1st-party Pathfinder that allows off-hand weapons to gain the full damage bonus from Power Attack?
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2018-09-16, 03:26 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
[Q 474]
When using Exotic Heritage to get access to the Sylvan Bloodline, do you get an animal companion with Eldritch Heritage or not?If you need me somewhere, don't hesitate to PM me. I have bad mental health days sometimes, so if I vanish that's probably why. PMs will help break me out of that.
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2018-09-16, 04:12 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Exotic Heritage specifically states that it counts as Skill Focus for the associated bloodline, and that if you take Eldritch Heritage, you can choose the mutated version as though you had that archetype (even if you don't). So yes, you should get an animal companion. Your effective Druid level will be your character level -5, because the normal Sylvan first-level power has an effective druid level of "your Sorcerer level -3 (minimum 1st)," and Eldritch Heritage says "treat your sorcerer level as equal to your character level – 2, even if you have levels in sorcerer." Hence, the total is "your character level -5 (minimum 1st)." Interestingly, a Robe of Arcane Heritage would mean you'd have an animal companion of your level -1, which is not bad at all.
Last edited by ezekielraiden; 2018-09-16 at 04:12 PM.
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2018-09-18, 08:41 AM (ISO 8601)
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2018-09-18, 11:53 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Q 475: Are there any items, feats, or anything else that could even in part, replicate the Arcana of the Serpentine Bloodline?
Originally Posted by Serpentine BloodlineLast edited by Draconi Redfir; 2018-09-18 at 11:53 AM.
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2018-09-18, 01:08 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Q 476 If a wielder of a Life Drinker throws it, whether normally via Throw Anything, magically via Hand of the Acolyte or Raven Bracers, etc., does the axe bestow the negative level on the hurler upon damage inflicted on a target?
Q 477 Does a Cracked Opalescent White Pyramid Ioun Stone do anything useful for non-Exotic weapons, as instead of granting proficiency like the normal Ioun stone, it grants weapon familiarity, which specifies for the Cracked version to treat it as a Martial weapon, instead of turning a Martial weapon into a Simple weapon or... whatever happens when you have Weapon Familiarity with a Simple weapon, which might just be proficiency.
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2018-09-18, 06:42 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
A 476: Yes. You are still wielding the weapon after it is thrown for at least the duration and resolution of the attack (you do not want this to not be the case, because it causes all sorts of other systemic issues if not), though once the attack is over (unless it returns to your hand), you no longer are (enemies can't just pick up the weapon and smack a guy with it to give you negative levels).
A 477: Nope. There might be a grey area if it's somehow attuned to an Improvised Weapon (making it a martial weapon, and thus people with all Martial proficiency can wield it with no penalty), but that's an awfully small corner case.
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2018-09-18, 10:12 PM (ISO 8601)
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2018-09-22, 08:41 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
A478: No. There is no further state of fear than panicked. The creature will flee if at all possible, and cower if not.
Q479: Does the Antipaladin ability Touch of Corruption require a free hand? I would think it does, since it's otherwise similar to Lay on Hands, but unlike Lay on Hands, the description does not mention it.Avatar by Mr_Saturn
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2018-09-22, 11:09 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
A479: Though the free hand isn't mentioned, there's a blanket rule in PF for Supernatural abilities that they require the components that make sense for them to have. This came about due to the Witch's Cackle Hex not stating that it had a verbal component until they clarified. I can try to find the dev post about that.
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2018-09-23, 05:54 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Q480: Animate object is used on a corpse.
The enemy casts animate dead on those corpses.
What happens?Last edited by Calthropstu; 2018-09-23 at 07:16 PM.
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2018-09-23, 07:53 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
A480
Pretty sure as long as Animate Objects is active the corpses dont count as legally target able objects for Animate Dead.
Spoiler: Related non answer musingIn PF you can power off your Constructs for maintenance/upgrades so maybe in that case the corpses could be animated both ways.
Has made me curious about Shrink Item on corpses then Animate Dead though.
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2018-09-24, 08:33 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Q481
Identifying an ongoing spell.
The description of Spellcraft says the skill can be used to identify a spell at is being cast, among some other applications.
However, what if I want to identify which spell is already affecting a creature?
For instance, say that a PC is warded by Sanctuary when it is attacked by some enemies. Some of these enemies fail their Will Saves but at least one makes it. What is the correct procedure if the enemy wants to find out why his buddies can't attack the PC?
(I'd also handle that as a Spellcraft check, but strictly RAW it doesn't appear to be possible.)Let me give you a brief rundown of an average Post-3E Era fight: You attack an enemy and start kicking his shins. He then starts kicking your shins, then you take it in turns kicking until one of you falls over. It basically comes down to who started the battle with the biggest boot, and the only strategy involved is realizing when things have gone tits up and legging it.
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2018-09-24, 08:45 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
A:481 that is under Knowledge Arcana.
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2018-09-24, 09:54 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Let me give you a brief rundown of an average Post-3E Era fight: You attack an enemy and start kicking his shins. He then starts kicking your shins, then you take it in turns kicking until one of you falls over. It basically comes down to who started the battle with the biggest boot, and the only strategy involved is realizing when things have gone tits up and legging it.
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2018-09-25, 09:39 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Q 482
Does an animated object stop functioning as the object it is? For example. If I had an animated cannon which I gave sentience with the proper feats and skills, could it work on it's own firing team?
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2018-09-26, 05:59 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
A 482 Yes, an animated object holds the same functions as it had before becoming animated. A candelabra can still hold candles, for example. And an animated cannon could fire cannon balls.
However, it is important to note that animated objects do not have an Intelligence score. Meaning that they get no skill points or feats. In addition, they are limited by the form they possess. If they do not have humanoid like appendages (basically rigid bodies that are not statues) or some other means of grasping objects, they cannot manipulate other items.
So in your example, the animated cannon could not operate itself, since it cannot load cannon balls or black powder, and it certainly could not ignite its own fuse. It can move around and slam into enemies, but that's all it can do on its own.Last edited by TheFamilarRaven; 2018-09-26 at 06:00 AM.
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2018-09-26, 10:32 AM (ISO 8601)
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2018-09-26, 01:32 PM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
A483:Yes, as an animated cannon has a BAB and can make attack rolls... Though its dex leaves much to be desired.
Last edited by Calthropstu; 2018-09-26 at 01:33 PM.
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2018-09-27, 02:43 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Q 484: Investigator has the following class feature:
Poison Resistance (Ex): At 2nd level, an investigator gains a +2 bonus on all saving throws against poison. This bonus increases to +4 at 5th level, and to +6 at 8th level. At 11th level, the investigator becomes completely immune to poison.
Originally Posted by EmpiricistOriginally Posted by Guardian of Immortality
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2018-09-28, 02:30 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
Q 485
a) Bardic Performance specifically mentions that "A bard cannot have more than one bardic performance in effect at one time." The Skald's Raging Song ability, however, does not. Is there any such restriction for Skalds?
b) Do Bardic Masterpieces count as Performances for the "one performance at a time" limit? Many seem very similar to performances (ongoing effects each round, expend bardic performance rounds, activated as Standard/Move/Swift depending on level), but don't seem to fall within that restriction.Rules that supersede Rule 0:
Rule -1: You're all there to have fun. The GM and the players should never do anything that would limit people's fun, for any in-game or real-life reason.
Rule -0.5 (corollary): That means that if someone's fun is getting in the way of other people's fun, that person needs to change how they're playing.
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2018-09-28, 07:39 AM (ISO 8601)
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Re: Simple RAW for Pathfinder Thread V: Golarion Strikes Back
A484: No. I would say that Desert Survivor and Orchid's Drop are two different features you gain to replace a single feature (resistance to poison, gradually grown into immunity). They broke it down into two for the purpose of the archetype progression, because Desert Survivor and Orchid's Drop wouldn't have made sense under the same entry, but that doesn't mean Poison Resistance is separate from immunity.
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