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2013-06-29, 04:07 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q317
Would the increase in caster level from Abjurant Champion allow you to cast a higher level spell than normal? I.e if someone has, for example, 1 wizard level and 17 bab, would they be able to scribe level 9 spells into their spellbook and cast them?
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2013-06-29, 04:23 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A317:
If you're talking about the Abjurant champion's "Martial Arcanist, the answer is no. Caster Level is a variable that effects the strength of your spells. An increased caster level does not give you additional spells per day or spells known.
In your example, you would cast the spell magic missile with a Caster Level of 17. The spell's range would be 270 feet, and it would create the maximum of 5 missiles. But the increased caster level alone would not give you additional spells per day, or additional spells known.
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2013-06-29, 09:30 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 310 The number of master thrower tricks usable on a specific attack depends on the specific tricks selected. Some are specified as standard actions, and thus you could not use two of them simultaneously (for instance, tumbling toss and doubletoss). In your example, you cannot use Weak Spot and Trip Shot on the same attack, as Trip Shot requires a normal attack.
Originally Posted by Complete Warrior, pg 58Originally Posted by Complete Warrior, pg 58
A314 Dark Creature's Hide in Plain Sight works alongside (or even without) either Child of Shadow or Fellmist Robe. The text quoted from Tome of Battle indicates that you can't use the stance to hide in plain sight. You're not--you're using the Extraordinary ability granted by your template. There's no need for cover or concealment of any sort; as long as you're not in natural daylight, a daylight spell, or a similar effect you can make a Hide check as indicated in your example.
A315a Ask your DM. The answer to this depends on whether your DM views trees as creatures or objects, among other things. If the tree is considered a creature of the plant type, it depends on the size assigned to the tree, as:
Originally Posted by PHB, 148
Originally Posted by PHB, pg 148
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2013-06-30, 12:25 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q. 318 - A&B
After a charge, level 15 fighter uses Combat Brute AND Robilar's Gambit.He uses a greatsword so he gets 3x's his deduction from the charge to his 3 attacks in the second. But then when he gets hit (in that same round) he gets to retaliate because of Robilar's Gambit. Does he still get that bonus since the round has not ended?
And if the fighter called a -5 Power Attack before his attacks, he would have to keep that for each attack of opportunity until his next round, correct?Last edited by Sugashane; 2013-06-30 at 12:25 AM.
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2013-06-30, 01:30 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 318 A&B Yes & yes.
(I'm assuming, from your description, that you're using the Momentum Swing maneuver of Combat Brute.) The text of this maneuver states that "[y]our attacks during the second round gain a bonus", so if your attacker had lower initiative than you the bonus would apply on your AoO from Robilar's Gambit. However, an attack by an enemy with a higher initiative count would be after the end of the round but before your next turn; that would not give you any Momentum Swing bonus. This language is distinct from that of Power Attack, wherein the penalty applies "until your next turn", so the Power Attack penalty would apply in either case.
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2013-06-30, 02:16 AM (ISO 8601)
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2013-06-30, 02:39 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q319
Defensive Sweep
If an opponent begins his action adjacent to you and does not move, he provokes an attack of opportunity...
Q320
Robilar's Gambit + Karmic Strike
Will i get 2 AoO from 1 foe's attack?Beware my incredibly noobish questions!
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2013-06-30, 07:21 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Quoth OMG PONIES:
A314 Dark Creature's Hide in Plain Sight works alongside (or even without) either Child of Shadow or Fellmist Robe. The text quoted from Tome of Battle indicates that you can't use the stance to hide in plain sight. You're not--you're using the Extraordinary ability granted by your template. There's no need for cover or concealment of any sort; as long as you're not in natural daylight, a daylight spell, or a similar effect you can make a Hide check as indicated in your example.
Unlike most other forms of Hide in Plain Sight, the Dark Creature version does not grant concealment, nor remove the need for it. As written, you would need some source of concealment (which could be Child of Shadow or Fellmist Robe). Given that this is the only HiPS that works that way, some DMs might houserule otherwise, but that's not what's written.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2013-06-30, 09:28 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 319
No. What provokes the AoO is the enemy ending his turn without moving. Attacking or not attacking bears no relevance to the situation.
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2013-06-30, 01:15 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 320
Yes, if the opponent's attack is a hit.
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2013-06-30, 01:36 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q 321
What items are at risk of being destroyed by an area effect spell? worn/carried objects? unattended objects? what about floors walls and ceilings?
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2013-06-30, 01:46 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q 322
What book is Grimma's Cauldron in? It allows you to brew potions without the brew potion feat from what I hear.
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2013-06-30, 01:56 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 321
Unattended nonmagical items are fully affected by the spell. Unattended magic items get a saving throw. Attended items have a chance to be affected only if the character attending them rolls a 1 on their saving throw, and then their attended magic items get their own saving throw.
Most structures can be affected by area spells, but their construction may mitigate or bypass the damage. Stone will, for instance, be unaffected by the brief heat of a Fireball spell.
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2013-06-30, 04:41 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q323
Does a saddle take up a magic item body slot on your mount?Last edited by unseenmage; 2013-06-30 at 04:41 PM.
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2013-06-30, 08:58 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q 324
Does the dodge bonus granted by the Constant Guardian feat found in "Drow of the Underdark" stack if a creature is within 10 feet of two or more allies (all of them having that feat) that all chose that creature to gain the feat's benefit?
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2013-06-30, 08:58 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q 325
Two affects both successfully fatigue a creature. There is no clause preventing this to escalate into exhaustion.
A:
The first one takes effect and has a duration of 2 rounds.
The second one takes effect on the next round and has a duration of 1 minute.
They stack, so the victim is exhausted. Are they exhausted for 1 round (until the first effect wears off) or for 1 minute (until the second wears off)? I presume it's going to be the same for fear stacking.
B:
Reversed situation, the 1-minute-duration takes effect, and on the next round the 2-round. Are they fatigued first round, then exhausted two rounds, then fatigued for the remaining seven rounds?
Q 326
A inflicts B with a condition with a duration of one round. The condition is removed just before A's next turn begins, correct?Last edited by lsfreak; 2013-06-30 at 08:59 PM.
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2013-07-01, 12:00 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 323 Yes.
All worn magic items use a body slot by default; for example, a Battle Bridle (Magic Item Compendium, page 151) uses your mount's Face slot. Which specific slot is used (Waist, Torso, or possibly Body) will be up to your DM if not specified in the magic saddle's description.
A 324 Yes.
Dodge bonuses stack with one another unless otherwise specified. (Dodge bonuses from multiple instances of the same spell are limited by the spell stacking rules, but Constant Guardian is a feat, not a spell.)
A 325Fatigued
A fatigued character can neither run nor charge and takes a -2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted.Exhausted
An exhausted character moves at half speed and takes a -6 penalty to Strength and Dexterity. After 1 hour of complete rest, an exhausted character becomes fatigued. A fatigued character becomes exhausted by doing something else that would normally cause fatigue.
A 326 Yes.Last edited by Curmudgeon; 2013-07-01 at 12:20 AM.
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2013-07-01, 07:27 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q 327
Can a Crusader choose Martial Study (Iron Heart Surge) at 9th level, assuming that they chose Martial Study (any other Iron Heart maneuver they meet the prereq for) at 6th level?
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2013-07-01, 07:44 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 327: No. The crusader's initiator level for non-crusader maneuvers is 1/2 of 9 or 4.5, rounded down to 4. This initiator level is not sufficient to take Iron Heart Surge, which needs IL 5.
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2013-07-01, 07:48 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q328
Charge + Valorous Weapon enchant + Sneak Attack 10d6 (e.g) = 20d6 ?Beware my incredibly noobish questions!
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2013-07-01, 07:54 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 328: No. Rules Compendium p 17 makes it clear that extra damage dice are never multiplied, not on a critical hit nor when using a Valorous weapon on a charge. Only the weapon's base damage (which includes any non-dice modifiers such as str bonus) is multiplied.
Last edited by mattie_p; 2013-07-01 at 07:54 AM.
Blank 3.5 Character Creator Iron Chef Style Tables (in Google Sheets)
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2013-07-01, 08:27 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q329
Are there progression for Natural Reach, Weapon Damage after Colossal size?Beware my incredibly noobish questions!
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2013-07-01, 08:46 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q330
Can a construct or undead handle Quintessence without harm?
Q331
Can a construct or undead handle Quintessence without risk of it evaporating?
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2013-07-01, 08:56 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q332
Human psion metamorphosed into Sun Giant. How much itterative attacks i will have?Last edited by Kred; 2013-07-01 at 09:15 AM.
Beware my incredibly noobish questions!
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2013-07-01, 10:41 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A329 There are no sizes larger than Colossal. Dragons can have larger natural weapons and reach as per the Epic Level Handbook, but a Colossal+ Dragon is still Colossal in size.
A332
As many as its BAB will allow, the same as if it was not metamorphosed into a Sun Giant.Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
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2013-07-01, 12:48 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 322 I think the item you're mentioning is Gremma's Cauldron, which can be found in Expedition to Undermountain, on page 217.
A330 Yes. Expanded Psionics handbook only details effects that quintessence has on objects and living creatures. As non-living creatures, constructs and undead are not subject to these effects. Granted, if they accumulate 1 pound or more within a 5-foot radius, they'd still have psionic activity hampered, as follows:
Originally Posted by Expanded Psionics Handbook, pg 128
SpoilerOriginally Posted by Monster Manual, pg 307Originally Posted by Monster Manual, pg 317
A331 Yes. As long as the construct or undead doesn't scrape quintessence off a protected object, this rule does not apply:
Originally Posted by Expanded Psionics Handbook, pg 128
Q333 Regarding initiator levels and prestige classes, which of the cited sentences takes precedence:
Originally Posted by Tome of Battle, pg 39Originally Posted by Tome of Battle, pg 39
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2013-07-01, 01:26 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Q334
Do these Dex bonuses to damage stack?
Dead Eye Feat
You may add your Dexterity bonus on damage rolls made with ranged weapons for which you have the Weapon Focus feat, so long as the target is within 30 feet.Hit-and-Run Tactics Fighter ACF
In addition, when attacking a fl at-footed opponent within
30 feet, you can add your Dexterity bonus (if any) as a competence
bonus on weapon damage rolls.Shadow Blade
While you are in a Shadow Hand stance and attack with one of the discipline's preferred weapons, you can add your Dexterity modifier as a bonus on melee damage for attacks made with the weapon.Last edited by Gargravarr; 2013-07-01 at 01:27 PM.
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2013-07-01, 01:33 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A 334
Shadow Blade does not stack with Dead Eye because the former only applies to ranged weapons and the latter only to melee weapons.
Generally though untpyed bonuses stack even with other untyped bonuses if they come from different sources.
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2013-07-01, 01:36 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
A333 partial
I was wondering the same thing at some point. However, my understanding is that only those PrCs that directly continue progression to existing maneuvers count as a full initiator level added (Deepstone Sentinel, Bloodclaw master...) and those that don't continue progression count as 1/2 (Bloodstorm Blade from ToB and all other PrCs outside ToB unless they gain maneuvers through their own class progression)Last edited by Gargravarr; 2013-07-01 at 01:41 PM.
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2013-07-01, 01:37 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXIII
Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
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