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  1. - Top - End - #1
    Bugbear in the Playground
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    Default The IFCC's second call

    Is it just me, or does anyone else think that the situation will escalate pretty soon to an ideal time for the IFCC to call in their second "time out" they have on V? IF they want the Order to fail here, of course. Which given the circumstances of the first one, well...who knows about that, I guess. Just saying we might be seeing it soon, I think.
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    Default Re: The IFCC's second call

    All things considered, the first call happened very recently, and there's still plenty of story left. I don't expect the IFCC to play that card again until the climax of this book or thereabouts.
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    Default Re: The IFCC's second call

    But do they WANT the world destroyed? I'm having trouble figuring out what that would get them: if the gods remake the world, there might not BE any Gates to exploit in world 3.0 (since, presumably, they've identified the bug that caused the Rifts in the first place and will fix it for the rerelease).

    Whatever their game is, they seem to want it to come to a head at Chez Kraagor. (I suppose if they want to control the Gate themselves, they let Girard's Gate be destroyed to ensure there'd be only one, so they could exploit the Gates without interference from someone doing the same on the other Gate.)

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    Default Re: The IFCC's second call

    Plus they obviously didn't want the order to be destroyed when they did the first call. If they did they would have just called V back immediately while the others fought the army. If they work for Hel (and by calling V back that time they manipulated the gate to be destroyed as well as caused Greg to be created. If V was there they and Durkon would have went to find Belkar (as V couldn't really help with the door) which would have been a much harder fight for Malack) in which case it might be reasonable for them to do a recall now. Otherwise I imagine there is very little advantage to the world being destroyed.
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    Default Re: The IFCC's second call

    I don't see the IFCC having too much of an interest in this event.

    The giants are a hindrance, but the party won't have too much trouble defeating them, even without V's help. Narratively, my guess is that this encounter will add to the Andi vs Bandana dynamic which will ultimately remove the Mechane from the playing field.
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    Default Re: The IFCC's second call

    Based on dramatic convention, there are two books left (current one included) and two calls left, so we're probably going to get one more in each book. My own personal guess is we're going to see the three minute one happen in this book, most likely toward the end, and the big one in the final arc. If not that, I could see them using both back-to-back in the final arc just for the added treachery.

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    Default Re: The IFCC's second call

    Quote Originally Posted by Grey Watcher View Post
    But do they WANT the world destroyed?
    My money's on "no". They obviously snatched V from the pyramid to ensure the Gate would be destroyed, but I think that was to prevent it falling into Xykon's hands rather than destroy the world. We still don't fully know what the IFCC's motives are, though, so I could be entirely wrong on that!

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    Default Re: The IFCC's second call

    Quote Originally Posted by mouser9169 View Post
    I don't see the IFCC having too much of an interest in this event.

    The giants are a hindrance, but the party won't have too much trouble defeating them, even without V's help. Narratively, my guess is that this encounter will add to the Andi vs Bandana dynamic which will ultimately remove the Mechane from the playing field.
    I wouldn't casually dismiss the giants like this, especially since the last few strips have done nothing but elaborate on just how much of a threat they were. This strip was the talk about how cleric spells could shut down the Mechane, last one was the threat of the engines and the risk of mutiny, a few strips before that was all the talk about turning back and fleeing... Sure, we *also* saw displays of how much more powerful the PCs are than they first were, but giants are still threatening, especially if in large numbers. That natural reach can prove quite treacherous.

    Add to this that there are now high level giants to challenge them.

    And that the party is, again, split. They didn't learn from their "don't split the party!" book (which I admit to not having read). Haley is no longer invisible, her damage output will now be incredibly low. The giants probably have buffs to protect themselves from many, if not most, of V's spells. Belkar is all alone against countless giants. Roy and Elan are being completely worthless on board the Mechane.

    The IFCC could seal the fate of this fight. Will they? I have no idea. We don't know what their agenda is. Last time, they made sure that V couldn't tell Roy to not smash it. But to what ends? Team Evil arrived shortly thereafter... maybe the IFCC doesn't actually want Team Evil to succeed? If they know of the Dark One's plan, there's little reason for them to want to let that happen. But they also wanted V to get Xykon moving out of Gobbotopia...
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    Default Re: The IFCC's second call

    Quote Originally Posted by Grey Watcher View Post
    if the gods remake the world, there might not BE any Gates to exploit in world 3.0 (since, presumably, they've identified the bug that caused the Rifts in the first place and will fix it for the rerelease).
    It's not stated explicitly, but the impression I got was that the rifts were from the minor disagreements between the gods when making World 2.0. Considering that those disagreements may still be there but also add in the Elven gods plus the Dark One getting involved (the DO will want to be involved even if not invited), I would expect even more rifts in World 3.0. However, the gates were just band-aids placed on the rifts by mortals, so it's unlikely there will such in the next interation of the world, at least not at first.

    Quote Originally Posted by Goblin_Priest View Post
    Roy and Elan are being completely worthless on board the Mechane.
    Roy and Elan are going to be involved in the resolution of the mutiny sideplot. Not worthless at all.
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    Default Re: The IFCC's second call

    Quote Originally Posted by dtilque View Post
    Roy and Elan are going to be involved in the resolution of the mutiny sideplot. Not worthless at all.
    The last mechane strip didn't even show Elan and Roy at all.

    The strip before that they were trying to dissuade Belkar and telling them to be as useless as them, that's all.

    The one before that, Roy was giving instructions that were clearly already the crew's plans, and thus was utterly useless. Elan just gets a short appearance at the end stating the obvious.

    And even if they weren't being completely useless by being "involved in the resolution of the munity sideplot", that offers little in the terms of surviving the giant swarm and that they cannot provide any meaningful assistance to the split up party.
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    Default Re: The IFCC's second call

    I still think the shortened call will be used to protect their investment. By which I mean abuse the hell out of the whole "your body is immune to harm while you're with us" part of their deal. If the Order gets Sneak Attacked, V would likely be the first target, and if they had a chance to kill hir right then an--

    "Now."

    Presumably the attackers would think V died or something, giving hir the element of surprise when the local high-level wizard suddenly reenters the picture in the middle of a heated battle...
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    Default Re: The IFCC's second call

    I will be very surprised if the IFCC calls in their debt in a way that's to the benefit of Vaarsuvius or the Order.

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    Default Re: The IFCC's second call

    Quote Originally Posted by ChillerInstinct View Post
    I still think the shortened call will be used to protect their investment. By which I mean abuse the hell out of the whole "your body is immune to harm while you're with us" part of their deal. If the Order gets Sneak Attacked, V would likely be the first target, and if they had a chance to kill hir right then an--

    "Now."

    Presumably the attackers would think V died or something, giving hir the element of surprise when the local high-level wizard suddenly reenters the picture in the middle of a heated battle...
    Quote Originally Posted by Kish View Post
    I will be very surprised if the IFCC calls in their debt in a way that's to the benefit of Vaarsuvius or the Order.
    It'd be an interesting twist. They did say they didn't want V to die to Xykon in their duel, right?
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    Default Re: The IFCC's second call

    Quote Originally Posted by Goblin_Priest View Post
    It'd be an interesting twist. They did say they didn't want V to die to Xykon in their duel, right?
    Because if V died against Xykon, then all that they did was for nothing. V would have gotten everything he asked for, and the IFCC's plans for V would have come to naught.
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    Default Re: The IFCC's second call

    Quote Originally Posted by Peelee View Post
    Because if V died against Xykon, then all that they did was for nothing. V would have gotten everything he asked for, and the IFCC's plans for V would have come to naught.
    Well, Nero probably would have ended up with V's soul if she died there. That's just a pretty paltry gain, given the stakes the Directors are playing for.

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    Default Re: The IFCC's second call

    If V was dead, then V wouldn't be able to contribute to the Order. Removing V from the Order permanently would have a similar effect to temporarily removing V from the Order three times, except that the Order would have more time to plan around V's absence. (I'm assuming the Order wouldn't be able to find another high-level wizard just sitting around, any more than they were able to find another high-level cleric to replace Durkon.)

    I think we're missing something about the fiend's plans. When they took V the first time, it was to prevent him from stopping Roy from destroying the gate. But if V had died fighting Xykon, then neither Roy nor anyone else would have known about the world inside the gate, and Roy would have destroyed the gate anyway. For that situation, V dying while fighting Xykon wouldn't have been a "waste" for the fiends; it would have resulted in the exact same outcome that they got from their first claim.

    They've got to be playing for something more than just removing V from the party for a bit of time. I figure there has to be some more "exact words" going on, and we'll get a twist next time they make a claim. Since they said that putting another soul in V's body would be "a gross violation of contract", maybe they can claim V's soul while leaving it still in his/her body and control his/her actions that way? Combining that with shielding V's body from all harm could give them a formidable weapon.
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    Default Re: The IFCC's second call

    Quote Originally Posted by Goblin_Priest View Post
    The last mechane strip didn't even show Elan and Roy at all.

    The strip before that they were trying to dissuade Belkar and telling them to be as useless as them, that's all.

    The one before that, Roy was giving instructions that were clearly already the crew's plans, and thus was utterly useless. Elan just gets a short appearance at the end stating the obvious.
    None of which refute in any way my contention that Roy and Elan are going to be involved in resolving the mutiny sideplot.

    And even if they weren't being completely useless by being "involved in the resolution of the munity sideplot", that offers little in the terms of surviving the giant swarm and that they cannot provide any meaningful assistance to the split up party.
    Have a bit of faith in V and Haley. They'll take care of the giant clerics in some way or another. They don't need Roy to hold their hands all the time.
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    Default Re: The IFCC's second call

    Quote Originally Posted by dtilque View Post
    They don't need Roy to hold their hands all the time.
    Don't Split the Party says otherwise.

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    Default Re: The IFCC's second call

    Quote Originally Posted by LadyEowyn View Post
    But if V had died fighting Xykon, then neither Roy nor anyone else would have known about the world inside the gate, and Roy would have destroyed the gate anyway. For that situation, V dying while fighting Xykon wouldn't have been a "waste" for the fiends; it would have resulted in the exact same outcome that they got from their first claim.
    No it wouldn't, because they wouldn't have had two more claims on V's time, and the Order might have gone and found another wizard if their first one were dead. Having these claims over V gives them some control over the situation and an ability to react to changing events that they simply wouldn't have if V had died fighting Xykon.

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    Default Re: The IFCC's second call

    Quote Originally Posted by zimmerwald1915 View Post
    Don't Split the Party says otherwise.
    Not for the short amount of time it will take to overcome the giant clerics. There've been other times when a subset of the order has fought and won battles without Roy there. The most recent being the fight against Crystal Golem.
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    Default Re: The IFCC's second call

    Yeah, combat's the one place the Order can hold it together. Everything other than that...

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    Default Re: The IFCC's second call

    Quote Originally Posted by mouser9169 View Post
    I don't see the IFCC having too much of an interest in this event.

    The giants are a hindrance, but the party won't have too much trouble defeating them, even without V's help. Narratively, my guess is that this encounter will add to the Andi vs Bandana dynamic which will ultimately remove the Mechane from the playing field.
    This. The giants' narrative purpose is to add pressure to an already volatile morale situation aboard the Mechane. If Rich wanted them to be a more serious threat, he wouldn't have had three clerics fail a will save
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    Default Re: The IFCC's second call

    Quote Originally Posted by Kish View Post
    I will be very surprised if the IFCC calls in their debt in a way that's to the benefit of Vaarsuvius or the Order.
    It's more likely than you might think. V and the Order are effectively high-value assets to them right now, even if most of them don't know it. The IFCC effectively has the ability to affect the outcome of any scenario they're involved in-- see Girard's Gate.

    More to the point, if V were to die permanently for any reason, they'd lose the return on their investment. Even for a temporary death, without a Cleric on board, V could possibly be dead for a long time. Long enough to miss several windows of opportunity for the IFCC.

    Using the short, six minute debt to protect their investment would be smart risk management. The IFCC has a vested interest in the Order's survival so that they can sabotage them down the road.

    I don't think it'll happen HERE, of course-- probably sometime closer to the showdown with the HPoH-- but I've got a strong suspicion that it WILL happen in the fullness of time.
    Last edited by ChillerInstinct; 2016-11-01 at 01:06 AM.
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    Default Re: The IFCC's second call

    Ten gold says it won't.

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    Default Re: The IFCC's second call

    Quote Originally Posted by Kish View Post
    Ten gold says it won't.
    Ahh, you're a Bayesian statistician I see.

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    Default Re: The IFCC's second call

    Quote Originally Posted by ChillerInstinct View Post
    Using the short, six minute debt to protect their investment would be smart risk management.
    Are we sure each Director must use his whole allotment of time at once? I don't think we are.

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    Default Re: The IFCC's second call

    Quote Originally Posted by zimmerwald1915 View Post
    Are we sure each Director must use his whole allotment of time at once? I don't think we are.
    Indeed. We've assumed, and they see no need to correct.

    In all seriousness, I've wondered about this. Though one tiny bit of weak evidence in favor of the hypothesis that they must each use their allotted time in a single chunk is that they waited until 918 to return V the first time, rather than, say, as soon as the earth shattering krackkakkooooom was all done in 900.

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    Default Re: The IFCC's second call

    Quote Originally Posted by Grey Watcher View Post
    Indeed. We've assumed, and they see no need to correct.

    In all seriousness, I've wondered about this. Though one tiny bit of weak evidence in favor of the hypothesis that they must each use their allotted time in a single chunk is that they waited until 918 to return V the first time, rather than, say, as soon as the earth shattering krackkakkooooom was all done in 900.
    That may be, but if we're playing Rummy and I have a set in my hand, I don't need to lay it on the table if I think you're going for a run I know you can't get.

    I never thought I'd get to make a metaphor in which "playing your cards close to your chest" was literal.
    Last edited by Peelee; 2016-11-01 at 04:05 PM.
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    Default Re: The IFCC's second call

    Quote Originally Posted by zimmerwald1915 View Post
    Are we sure each Director must use his whole allotment of time at once? I don't think we are.
    The text we're given describing the deal in #633 is "So, maintain all three splices for an hour, your soul spends one hour with me, then one hour each with my two associates. / Exact order of custody to be determined at a later point."

    It seems to strongly imply that they regard each period of custody as a continuous block, but doesn't state it outright.

    They did choose to take custody at Girard's Gate for a complete block of 19 minutes when they really only needed a few seconds, but that might be because they don't want V to realize yet that they do reserve the option to split a block of time.

    Narratively, I think three continuous blocks are easier to use as plot elements than the possibility of a near-infinite number of brief intervals sprinkled all over the story, so I think that's really the most likely use of the time, regardless of what might technically be allowed by the wording of the deal.

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    Default Re: The IFCC's second call

    Quote Originally Posted by nleseul View Post
    They did choose to take custody at Girard's Gate for a complete block of 19 minutes when they really only needed a few seconds, but that might be because they don't want V to realize yet that they do reserve the option to split a block of time.
    I don't see what benefit hiding that information from V would have, though? It's not like he has any power to refuse the summons when it happens, or any way to back out of the deal once he realised the terms weren't favourable to him.

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