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Thread: Wereoctopus
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2012-07-12, 02:04 PM (ISO 8601)
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Wereoctopus
I'm just talking to a player about our up coming game, and we were discussing Lycathropy.
Its a rather flexible template which causes a bit of madness when you get things like a WereOctupus. 2HD and 3LA is rather bothersome, but if you did have a WereOctopus, how does the jet work? From the SRD
Jet (Ex)
An octopus can jet backward once per round as a full-round action, at a speed of 200 feet. It must move in a straight line, but does not provoke attacks of opportunity while jetting.
A lycanthrope retains all the special qualities of the base creature and the base animal, and also gains those described below.
While we're at it, why does the Octopus have a land speed if it can't breath air?
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2012-07-12, 02:24 PM (ISO 8601)
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- Feb 2012
Re: Wereoctopus
RAW, there's nothing stopping it from working on land. But that's stupid, so it probably wouldn't fly in any game.
On the octopus having a crappy land speed but no air-breathing, I'd expect it's because octopuses can kind-of-sort-of move on land, but can't breath air.Last edited by eggs; 2012-07-12 at 02:25 PM.
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2012-07-12, 02:38 PM (ISO 8601)
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Re: Wereoctopus
Its just odd, did WotC expect Octipie to come out of the water? Do they in real life?
Amusing RAW things are amusing, the fact that RAW allows it means that it can be optimized. I mean, 200ft. movement, yes please! The real questions would appear if you add a fly speed via winged template or such. Do you stay in the air? It seems like it.
And Ink Cloud gives full concealment, that's pretty nice.
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2012-07-12, 02:43 PM (ISO 8601)
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- Feb 2009
Re: Wereoctopus
You could probably fly with Jet.
Jet 200' into the air. Drop distance = land movement speed (much slower)
Jet 200' further at an angle to adjust height.
???
Profit!
To land, adjust height to 5'. Flop back on land for 0 damage.
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2012-07-12, 02:45 PM (ISO 8601)
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- Sep 2011
Re: Wereoctopus
they rarely come on land but it does happen. I havent seen it but a friend of mine has watched small ones make runs from tidepools back to the surf and taken pictures
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2012-07-12, 02:49 PM (ISO 8601)
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- Feb 2012
Re: Wereoctopus
Yeah. They're not exactly graceful, but they can get around.
If octopus abilities are allowed to work outside the water. a wereoctopus could be pretty neat - concealment is awesome, and Improved Grab without any size limits is kind of a big deal (especially if they apply to Sword and Fist's extra grapple mods based on extra limbs... I'd have to check).
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2012-07-12, 02:51 PM (ISO 8601)
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- Feb 2009
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2012-07-12, 03:00 PM (ISO 8601)
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- Oct 2011
Re: Wereoctopus
i'd allow both to work out of water.
jet should work the same. you shoot out a stream of liquid to push yourself backwards. it doesn't really matter what that liquid hits once it leaves your body.
ink cloud would also work the same. instead of ink mixing with water, it forms into tiny droplets that hang in the air like fog.
but personally, i prefer Dire Animals for lycanthropy. that extra good save can be a lifesaver.78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Where did you start yours?
The PCs were already a special forces type unit in a kingdom's military, so the campaign started in the general's office.
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2012-07-12, 03:04 PM (ISO 8601)
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Re: Wereoctopus
Yeah, this is why I want to think about Wereoctopus. Not the giant Octopus, the normal one because it only has 2HD and gives +6 Dex.
I don't think the hybrid form gains any extra limbs...
I wish they did. Still, you'd kick but in animal form if you could get even larger. Enlarge Person perhaps?
jet should work the same. you shoot out a stream of liquid to push yourself backwards. it doesn't really matter what that liquid hits once it leaves your body.
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2012-07-12, 03:07 PM (ISO 8601)
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- Jul 2011
Re: Wereoctopus
If I were running this out of water the Ink Cloud would unimpressively stream onto the floor and when Jet was activated a bubble would appear with the word 'Ppfffttthh!!' in it with no other effect..
I think Illithid would be a better option on land.
Blood~
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2012-07-12, 03:08 PM (ISO 8601)
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Re: Wereoctopus
Based on Explosive Momentum, it really doesn't matter what is ejected. Could be a sneeze (gas), but it'll have to exit at much higher speeds (since lower mass)
Think a artillery shot and recoil. A big/fast enough bullet is going to push it back pretty far without support.
EDIT: As for using the same liquid they used in water... So long the liquid mass*velocity is scaled to the current user, it should have the same effect.
In fact, air has much LESS resistance compared to water. Slight problem is that your feet in contact with the ground will provide a higher resistance, so you're liable to having your feet knocked from under you.Last edited by 2xMachina; 2012-07-12 at 03:11 PM.
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2012-07-12, 03:13 PM (ISO 8601)
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Re: Wereoctopus
That's GM fiat. RAW doesn't even mention any water requirement, or how it works. It just does. I might as well spit out rainbows which push me back 200ft..
Also, Wereoctopus Mindflayer = amazing
What would a wereoctopus mindflayer look like in hybrid form?
Could be a sneeze (gas), but it'll have to exit at much higher speeds (since lower mass)
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2012-07-12, 03:18 PM (ISO 8601)
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2012-07-12, 03:22 PM (ISO 8601)
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2012-07-12, 03:35 PM (ISO 8601)
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- Oct 2011
Re: Wereoctopus
were-octopi instinctively know how to "run" with the jet, reducing friction by keeping their feet off the ground except as necessary to maintain balance and height. they start on their feet, they end on their feet, but they fly most of the way.
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Where did you start yours?
The PCs were already a special forces type unit in a kingdom's military, so the campaign started in the general's office.
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2012-07-12, 03:43 PM (ISO 8601)
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- Jul 2011
Re: Wereoctopus
Really though, how effin scary would the beach be if an octopus could launch itself outta the water at a 200' move speed every 6 seconds. I'd never go to the beach again... I thought flying sharks were scary...
A wereoctopus mindflayer? Don't they make some Japanese movies about them? Tentacles everywhere
Blood~Last edited by Bloodgruve; 2012-07-12 at 03:47 PM.
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2012-07-12, 03:55 PM (ISO 8601)
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Re: Wereoctopus
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2012-07-12, 03:55 PM (ISO 8601)
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Re: Wereoctopus
I can just see a wereoctopus ninja infiltrating a wizard's tower by jetting to the roof.
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2012-07-12, 04:06 PM (ISO 8601)
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2012-07-12, 05:04 PM (ISO 8601)
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Re: Wereoctopus
It's been a bit, GitP. If you're reading this, you're either digging through old stuff, or I've posted for the first time in forever.
If you want to stay in touch, reach out to me on twitter (same username).
The best answer is always to ask your DM.
Unless you're the DM, in which case you should talk to your players.
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2012-07-12, 05:28 PM (ISO 8601)
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2012-07-12, 05:53 PM (ISO 8601)
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Re: Wereoctopus
you might be able to sneak around it using half troll though I'm not sure how you could make it work.
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2012-07-12, 05:58 PM (ISO 8601)
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2012-07-12, 06:02 PM (ISO 8601)
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Re: Wereoctopus
IRL Octopi are well known for moving between tanks in aquaria in order to have a snack, which is why they have to be kept in tanks with lids.
How would the Octopus control its movement when jetting out of water ?
I have this image of an octopus shaped balloon spinning out of control at high speed.
The hybrid form would probably be confused for an Illithin.π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
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2012-07-12, 06:15 PM (ISO 8601)
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Re: Wereoctopus
Ok, this is how it works
Mindflayer -> Dustform -> Incarnate Construct -> WereOctopus
Abberation -> Construct -> Humanoid -> Humanoid(Shapechanger)
I really need a different template for the Abberation -> Construct part
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2012-07-13, 06:26 AM (ISO 8601)
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Re: Wereoctopus
I once had a DM shoot down my wizard with an octopus familiar idea when I pointed out the ink loophole and declared my intention to escape bad situations by holding my pet above my head and shouting "BEHOLD, THE OCTOPUS!" before disappearing in a cloud of chemical darkness.
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2012-07-13, 06:33 AM (ISO 8601)
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2012-07-13, 07:00 AM (ISO 8601)
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Re: Wereoctopus
"People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff."
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2012-07-13, 07:48 AM (ISO 8601)
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2012-07-13, 08:18 AM (ISO 8601)
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