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Thread: Most horrifying enemies
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2014-07-19, 09:16 PM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Sovereign State of Denial
Most horrifying enemies
What, in the history of your campaigns, has been the enemy or enemies that scared you, or creeped you out, or made you sick to your stomach?
Bonus points for originality.
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2014-07-19, 09:22 PM (ISO 8601)
- Join Date
- Jul 2013
Re: Most horrifying enemies
I had a DM who homebrewed Mr. Fingers.
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2014-07-19, 09:24 PM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Sovereign State of Denial
Re: Most horrifying enemies
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2014-07-19, 09:34 PM (ISO 8601)
- Join Date
- Jul 2013
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2014-07-19, 09:45 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Dromund Kaas
- Gender
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2014-07-19, 10:00 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Texas
- Gender
Re: Most horrifying enemies
A party I was in once fought something like 8 HD Advanced Drowned.
They didn't really creep me out or anything, but they did cause some anxiety when everybody started drowning in round 1.
My uber-mount style character's mount grabbed everybody and fled from the fight, narrowly avoiding TPK.
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2014-07-19, 10:32 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Realm of Dreams
Re: Most horrifying enemies
A friend/DM in a multi-DM setting once homebrewed up creatures known as Primordials (major Exalted echoes, I now realize, but I don't think he was cognizant of such), basically Elder Gods that predated the gods and whom the gods had fought against and imprisoned (classic Greek mythology is classic). One of them was a being of fear and assimilation, a giant ooze-like thing (at least its outer-manifestations were like black puddings). It radiated a contagious, psychic scream/corruption that basically twisted the weak-minded (read almost everything) into its mindless, incredibly hard to damage minions, whose veins were filled with black ooze. Called Terrors, these minions could spread the condition by touch or by their screams (it wasn't a disease, either, but a mental condition or corruption of sorts...affected everything that is subject to Taint, which is nigh everything).
All of the Terrors were extensions of the thing's singular consciousness, as it's impulse, out of fear, was to draw everything into itself, making everything as it was. In significant numbers, Terrors could morph into Horrors, homebrewed monsters with custom mechanics designed to make them challenging for high-level characters to kill (shared hp-pools, spell reflection that wasn't SR-based, assimilation abilities to heal each other, scalable abilities based on HD, AoE attacks, sonic attacks, reach attacks, spell-eating, etc).
In really big numbers (post-epidemic cities, the Underdark, etc), the Terrors would morph into sentient black ooze beings that had thousands of HD and had Gundam-scale attacks capable of dealing close to 100d6 in damage if they landed a hit. Eventually the entirety of the Lower Underdark of our custom setting was flooded with the stuff, and it could penetrate up to the Upperdark with its attacks.
All of these creatures dealt some degree of Taint, usually depravity (though I later added akuma from the Rokugan stuff to spread some corruption as well). We used a pretty harsh homebrew of taint, and ran into taint well-before any of us had Purity of Soul (though late in the game pretty much everyone we knew and ourselves had retrained it or died).
Anyone slain by the Captive (that was the only name it was known by) was irrevocably absorbed into its being. The sole exception was one of the pcs, who turned out to be a kind of reject/antigen to the contagious effect of the Captive, and was spit back up after an attempted absorption (turned out to be one of the cooler characters in a campaign full of cool characters). Moreover, the only way to actually neutralize it was to sacrifice a deity to imprison it once again, as had been done back in the original war with the Primordials, sealing it back in its chamber in Carceri.
On the good side, this Captive and its absorption of most of the souls on the Prime led to the evolution of the Incarnation, another Primordial based on self-propagation, and the basis for me introducing Incarnum into my setting (as I totally dislike the default fluff for Incarnum). The Incarnation sprang into being in the vacuum formed by the disappearance of all of those beings, seeking to fill a gap in the probabilistic nature of reality on the planes, and was all that remained in the cell where the Captive had dwelt since before time was even a thing when the party finally got around to visiting Carceri, seeking a method to halt the spread of the Captive.
Great campaign. Possibly the best I was ever involved in. The Captive crept inside your mind and turned you into it. Psychological, but horrifying nonetheless.In my dreams, I am currently adruid 20/wizard 10/arcane hierophant 10/warshaper 5.Actually, after giving birth to a galaxy by splitting a black hole, level is no longer relevant.
Extended Sigbox
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2014-07-20, 09:56 AM (ISO 8601)
- Join Date
- Mar 2011
Re: Most horrifying enemies
The Rukarazyll, from MM-II.
Jesus Christ, what is that thing.
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2014-07-20, 10:05 AM (ISO 8601)
- Join Date
- Feb 2014
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2014-07-20, 10:23 AM (ISO 8601)
- Join Date
- Feb 2014
- Gender
Re: Most horrifying enemies
I never fought against this crap but my epic level friend did. I was watching that fight...epic ****..Hecatoncheires.
That thing have like..100 attacks...neraly a 1000 hp and CR 57 -_-
Pew pew
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2014-07-20, 10:41 AM (ISO 8601)
- Join Date
- May 2011
Re: Most horrifying enemies
As a Lawful Neutral Drow Commoner trying to support a family as a farmhand on a farm owned by Gnome clergy of Garl Glittergold. I am utterly terrified that some day a CG Cleric of Correlon Larethian will descend on my home to make my wife and children suffer before killing them and inevitably coming for me.
There was enough wholesale brutality toward Drow back home, it's the whole reason I abandoned Lolth and threw myself at the first non-Drow I encountered.
My players encountered the remnants of a civilisation built around using the Tarrasque for resources. Everything about this ancient empire terryfied them, but it was the Super Soldiers that pushed them over the edge.
The empire created many abominations from the Tarrasque, which was an Eldritch Abomination itself. It's amazing what can happen when you refluff something. Also current Campaign, thank you Keith Baker, Warforged who can procreate. Just ask MetaMyconid, no he's not t*D.
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2014-07-20, 11:01 AM (ISO 8601)
- Join Date
- Feb 2012
Re: Most horrifying enemies
Beholders are probably the most gut-wrenching. All those SoDs and a nifty anti-magic effect on an intelligent, flying creature.
My D&D 5th ed. Druid Handbook
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2014-07-20, 11:14 AM (ISO 8601)
- Join Date
- Jan 2014
- Gender
Re: Most horrifying enemies
I am a Curio Munchkin. No ordinary Chargebarians or Dragonwrought Kobolds for me. It's gotta be a specially bred Thri-kreen supersoldier that escaped the torturous experiments with nothing but luck and two awesome templates!
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2014-07-20, 11:43 AM (ISO 8601)
- Join Date
- Feb 2014
- Gender
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2014-07-20, 02:00 PM (ISO 8601)
- Join Date
- Dec 2013
Re: Most horrifying enemies
The worst things I've thrown at my players have been a dragon built to swoop down grab the players fly off and drop them again. And a Drowned with either 5 or ten swordsage levels focused on setting sun throws and shadow Hand teleports as well as a concerted attack of Mind Flayers and thier pet Balhannoths. Oh and a Dal Quor Planar Sheperd and his family of a TOB More Dakka Archer, and a summoning sorcerer.
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2014-07-20, 05:27 PM (ISO 8601)
- Join Date
- Apr 2008
Re: Most horrifying enemies
Well, it's not me personally, but I once sent these things after my players in multiple parties. Reactions were quite satisfactory.
Originally Posted by meOriginally Posted by my playersLast edited by afroakuma; 2014-07-20 at 05:28 PM.
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2014-07-20, 05:34 PM (ISO 8601)
- Join Date
- May 2013
- Location
- most dangerous place ever
- Gender
Re: Most horrifying enemies
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2014-07-20, 06:00 PM (ISO 8601)
- Join Date
- Apr 2008
Re: Most horrifying enemies
Feel free.
Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
Manual of the Planes 5th Edition: for all the things the official 5E Planescape didn't cover. Check it out.
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2014-07-20, 06:36 PM (ISO 8601)
- Join Date
- Sep 2011
Re: Most horrifying enemies
Beholders are probably the most gut-wrenching. All those SoDs and a nifty anti-magic effect on an intelligent, flying creature.
The only thing worse than a Beholder with an anti-magic cone is a Beholder without the anti-magic cone.
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2014-07-20, 06:48 PM (ISO 8601)
- Join Date
- Aug 2013
Re: Most horrifying enemies
A homebrew enemy my character dubbed reapers. Our dm said these things come from another plane and as they decay and age, they replace their bodies with technology, becoming undead construct magic using fighters will all the strengths and none of the weaknesses (IE, spells that affect undead don't effect them) in order to become perfection.
One of them was a monster called Duon, that looked basically like duriel from diablo 2, except mechanical. He was 2 bodies, one a caster, one a fighter, so fighting him was like fighting a level 14 caster and a level 14 fighter. He switched forms with a move action. That was the most horrifying monster i ever faced.
The most horrifying encounter i ever had (same campaign) was a Vampire Blackguard on a Beholder Mount (i'm not even freaking kidding about this). We won that fight, but died right after it (it was only the warmup, and we were already low on spells. We then proceeded to fight a group of vampires, 2 equivalents of Soul Edge (one of which could wield itself as a blue glowing figure). I was the highest level, a cleric3/wizard3/mystic theurge 9. And 3/4 of my spells were exhausted. Campaign ended after that.
What i PERSONALLY think is the most horrifying enemy is either a Chaos Beast or a Blue Slaad.
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2014-07-20, 09:23 PM (ISO 8601)
- Join Date
- Jan 2014
- Gender
Re: Most horrifying enemies
Fihrs freak me out. Never have encountered one though.
I am a Curio Munchkin. No ordinary Chargebarians or Dragonwrought Kobolds for me. It's gotta be a specially bred Thri-kreen supersoldier that escaped the torturous experiments with nothing but luck and two awesome templates!
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2014-07-21, 12:03 AM (ISO 8601)
- Join Date
- Jul 2013
Re: Most horrifying enemies
Here's a second one that's not original at all. It's weird, because it feels like half the players I talk to just find them ridiculous or silly. But I've been creeped out by the various oozes ever since I saw The Blob at far too young an age.
Compare:
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2014-07-21, 12:15 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Xin-Shalast
- Gender
Re: Most horrifying enemies
Meenlocks can be pretty creepy when played up in the right way. And at the levels one encounters them as appropriate enemies, well... unless you luck out or know exactly where to look, the DM may accidentally TPK before you even run into them if they don't hold back.
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2014-07-21, 01:36 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Most horrifying enemies
My group always has a bad reaction to aberrations, particularly Grick for some reason.
Spoiler
For myself, the Plaguewalker probably wins the "ewwww" award...
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2014-07-21, 10:08 AM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Sovereign State of Denial
Re: Most horrifying enemies
I'll upload one of my own. I took the Tauric template, stuck it onto a lizardfolk and a max-advanced legendary snake. The result was supposed to be CR 14. I ran it through vorpal tribble's calculator, I got CR 23. I wanted a bad guy, I got something yuan-ti abominations pray to.
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2014-07-21, 10:38 AM (ISO 8601)
- Join Date
- May 2006
- Location
- Wandering in Harrekh
- Gender
Re: Most horrifying enemies
That Mephit. That bloody, stupid Mephit.
It was about the second time our group had played D&D at all, so none of us had acquired an encyclopedic knowledge of the rules, and we all blew our Knowledge checks. Nobody knew that the Mephit had fast healing. We kept knocking the thing into negatives. It would wait awhile - even played dead a couple of times - then came back to stab us in the back at opportune moments. Such as trying to climb the shear cliff face ...
DM: "You see a familiar face at the top of the cliff. He looks wickedly at the grappling hook."
Us: "Oh gods, no, NOT HIM AGAIN!"
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2014-07-21, 10:44 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
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2014-07-21, 11:47 AM (ISO 8601)
- Join Date
- May 2006
- Location
- Wandering in Harrekh
- Gender
Re: Most horrifying enemies
Yeah, we finally graduated to real adventurers when we killed it for good. "If at first it doesn't die, add more fire."
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2014-07-21, 11:51 AM (ISO 8601)
- Join Date
- Sep 2013
- Gender
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2014-07-21, 11:57 AM (ISO 8601)
- Join Date
- Jul 2013
- Gender
Re: Most horrifying enemies
See my Extended Signature for my list of silly shenanigans.
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