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    Bugbear in the Playground
     
    Wreckingrocc's Avatar

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    Default Sharn, the Broken City - Game Thread

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    For many years, the city of Sharn has remained peaceful. The five houses, Atior, Peliphines, Grandor, Brevia, and Lordaetes, are long established. Due to their similarities of craft, the Houses have always been hostile towards one another. The Inquisitors, the watchmen of the city, have managed to keep them in check over the years, threatening to use violence against any who break the bonds of trust. Each Duke, paranoid of assassins sent anonymously from the other houses, hired a skilled bodyguard to protect them. Over the generations, the children of the Dukes would employ the services of the children of their parent's bodyguards. They have also passed on several heirlooms, some with magical power, and others with brilliant craft.

    In the past month, however, a gang known only as "The Golden Sun" has emerged, committing crimes and other acts of questionable legality throughout the city. They are believed to be a group of Divine Radicals, and they have begun to preach to the people of the corruption of the Inquisitors. The Inquisitors, retaliating, have turned their attention to the group.

    With the inquisitors out of the way, the Dukes of the five houses have broken into chaos, waging war on one another. The Inquisitors, fearful for their own integrity, have turned their attention from them entirely. The city has fallen into chaos.


    This game is based primarily on Uncle Festy's Ravnica, City of Wolves, and has no "Good" or "Bad". Two separate feuds are going on, between the Inquisitors and The Golden Sun and among the Houses. The commoners have each pledged allegiance to one house and one side of the feud. Each of the houses is also like a small masonic group, consisting only of two people, and wanting two houses dead. Each has its own artifact, an idea from Shadowcaller's Mirrodin Werewolf game.

    Minimum Players: 32

    Role Display Format
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    Faction (Number of people in faction) – Win Conditions

    -Role Name
    Information/Artifacts at start of game
    -Powers useable each night, or every few nights


    Inquisitors vs. The Golden Sun
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    The Inquisitors (4) – Win if all members of the Golden Sun are killed

    -Grand Inquisitor Darien
    Starts the game knowing Chief Randall
    -Can kill one person during the night; one night cooldown

    -Chief Randall
    Starts the game knowing Grand Inquisitor Darien
    -Can use one artifact each night.

    -Inspector Illus
    Starts the game knowing Inspector Caethus.
    -Can scry every two nights; designated at the start of the game, may be "normal seer" or "inverse seer"; see under "Scrying".
    -Can scry the same target as Inspector Caethus for only "normal seer" results

    -Inspector Caethus
    Starts the game knowing Inspector Illus.
    -Can scry every two nights; designated at the start of the game, may be "normal seer" or "inverse seer"; see under "Scrying".
    -Can scry the same target as Inspector Illus for only "normal seer" results

    The Golden Sun (4) - Win if all Inquisitors are killed

    -“Shining Fox”
    Starts the game knowing Mi Kae
    -Can kill one person during the night; one night cooldown

    -Allia “Brightwing”
    Starts the game knowing “Shining Fox”
    -Can use one artifact each night.

    -Spy Brunus
    Starts the game knowing Spy Quares.
    -Can scry every two nights; designated at the start of the game, may be "normal seer" or "inverse seer"; see under "Scrying".
    -Can scry the same target as Spy Quares for only "normal seer" results

    -Spy Quares
    Starts the game knowing Spy Brunus.
    -Can scry every two nights; designated at the start of the game, may be "normal seer" or "inverse seer"; see under "Scrying".
    -Can scry the same target as Spy Brunus for only "normal seer" results


    The Five Houses' Feud
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    House Atior (2) – Wins if Duke Brevia and Duke Lordaetes are killed

    -Duke Atior
    Starts the game with The Wand of Atrior
    Starts the game knowing Sir Kael
    -Can use one artifact each night

    -Sir Kael
    Starts the game knowing Duke Atior
    -Can kill one person during the night; Useable once. One additional use of this power may be gained if Duke Brevia or Duke Lordaetes die by any means (night kill from any party or lynching). This power is not expended if it is used successfully to kill Sir Fornicius or Lady Mia.

    House Peliphines (2) – Wins if Duke Grandor and Duke Lordaetes are killed

    -Duke Peliphines
    Starts the game with The Orb of Peliphines
    Starts the game knowing Sir Allius
    -Can use one artifact each night

    -Sir Allius
    Starts the game knowing Duke Peliphines
    -Can kill one person during the night; Useable once. One additional use of this power may be gained if Duke Grandor or Duke Lordaetes die by any means (night kill from any party or lynching). This power is not expended if it is used successfully to kill Lady Raen or Lady Mia.

    House Grandor (2) – Wins if Duke Peliphines and Duke Brevia are killed

    -Duke Grandor
    Starts the game with The Armor of Grandor
    Starts the game knowing Lady Raen
    -Can use one artifact each night

    -Lady Raen
    Starts the game knowing Duke Grandor
    -Can kill one person during the night; Useable once. One additional use of this power may be gained if Duke Brevia or Duke Peliphines die by any means (night kill from any party or lynching). This power is not expended if it is used successfully to kill Sir Fornicius or Sir Allius.

    House Brevia (2) – Wins if Duke Atior and Duke Grandor are killed

    -Duke Brevia
    Starts the game with The Spyglass of Brevia
    Starts the game knowing Sir Fornicius
    -Can use one artifact each night

    -Sir Fornicius
    Starts the game knowing Duke Brevia
    -Can kill one person during the night; Useable once. One additional use of this power may be gained if Duke Atior or Duke Grandor die by any means (night kill from any party or lynching). This power is not expended if it is used successfully to kill Sir Kael or Lady Raen.

    House Lordaetes (2) – Wins if Duke Atior and Duke Peliphines are killed

    -Duke Lordaetes
    Starts the game with The Veil of Lordaetes
    Starts the game knowing Lady Mia
    -Can use one artifact each night

    -Lady Mia
    Starts the game knowing Duke Lordaetes
    -Can kill one person during the night; Useable once. One additional use of this power may be gained if Duke Atior or Duke Peliphines die by any means (night kill from any party or lynching). This power is not expended if it is used successfully to kill Sir Kael or Sir Allius.


    Commoners and Neutral Parties
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    Commoners (10+) - Wins if designated House or Side Wins

    -Commoners (10+)
    House and Side will be picked at random at the start of the game (total support for each house or side will be balanced)

    Neutral Party 1 (1) – Wins if Lynched (though not if shot)

    -Squeamish Sadist
    -Can choose one faction to appear as to scryers.

    Neutral Party 2 (1) – Wins if alive at end of game

    -Serial Killer
    When scried, appears as Inquisitor to Golden Sun, Golden Sun to Inquisitor, and a hostile house to dukes using artifacts.
    -Can kill one person during the night; two night cooldown

    Neutral Party 3 (1) – Wins if three or more artifacts are in possession

    -Artifact Thief
    -Can steal from one person each night; Any artifacts in possession taken


    Artifacts of the Five Houses
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    When a player in possession of an artifact is killed, the artifact will transfer to the killer. If two people kill the same person at the same time, there will be a 50% chance of it going to either killer. If a person holding an artifact is lynched, it will be given randomly to one of the people who voted for them. The general public will know that there was an artifact, but will not know who received it.

    Artifacts may be given away to other players. To give away an artifact, you must be in possession of it, and you must send me a PM detailing who you give it to. On the night that an artifact is given away, it will not cooldown for already used powers, and it cannot be used by the donor or the recipient. Once the PM is sent, it cannot be revoked. However, you can set conditions to do trades or bargains (IE: "If I receive this artifact from this person, then do this", or "If so and so is scried/killed/protected/whatevered by this person, then give this to this person.). I do not mind having to do a little of extra work, but do not make your conditions overcomplicated.

    People may hold as many artifacts as they want, but they may only use one each night if they have the ability to use them. Artifacts will cool down if in possession of someone using another artifact that night.

    The Wand of Atior – Can nullify all actions done to one person; one night cooldown
    The Orb of Peliphines – Can scry accurately; one night cooldown
    The Armor of Grandor – Can bane any person each night; one night cooldown
    The Spyglass of Brevia – Can learn who that person visited each night; no cooldown
    The Veil of Lordaetes – Can mask one person's faction with another of the Veil user's choice; one night cooldown


    Scrying:
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    Scrying will work a little differently than in most werewolf games. Since there are so many factions, I've divided it into several sections. When scried, players will appear as members of their faction, if they have one. Commoners and the Thief will appear as "Commoners" (as will the Squeamish Sadist if no faction is PMed). The Squeamish Sadist can choose anything to appear as if scried that night. If the Serial Killer is scried, they will appear as something hostile to the scrier. In the case of houses, the Serial Killer will appear as Brevia to Atior, Grandor to Brevia, Peliphines to Grandor, Lordaetes to Peliphines, and Atior to Lordaetes.

    For the Inquisitor's and Golden Sun's "Seers", one will be randomly designated as the "Normal Seer". The other will be the "Inverse Seer". When scrying, the Normal Seer will see the person's faction as normal. The Inverse Seer will see the person's faction as the opposite of what it really is. A member of the Golden Sun will appear as a member of the Inquisitors; a member of the Inquisitors will appear as a member of the Golden Sun. Commoners will still appear as commoners. Someone of a house will shift one to the right on the list below.

    Atior -> Brevia -> Grandor -> Peliphines -> Lordaetes -> Atior

    If the Seers do not wish to have to figure out who is who, they can decide to both scry the same person. Their results will automatically be what the "Normal Seer" would find if working alone.

    To prevent any seers from learning who is the "Normal" and who is the "Inverse" or the identity of the Squeamish Sadist/target of The Veil of Lordaetes simply by scrying twice, scrying the same person twice will automatically yield the same information you had found previously, regardless of current circumstances.


    Players: 32
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    1. Shadowcaller
    2. Kyouhen
    3. Murska
    4. The Bookworm
    5. Recaiden
    6. Aemoh
    7. Jontom Xire
    8. Opeth_Freak
    9. happyturtle
    10. Darkcomet
    11. Supagoof
    12. Selrahc
    13. EagleWiz
    14. Fleeing Coward
    15. pondshadow
    16. PirateMonk
    17. Alarra
    18. Uncle Festy
    19. Lex-kat
    20. Oddity
    21. Lizard Lord
    22. billtodamax
    23. GAThraawn
    24. Dirk Kris
    25. Incorporeal
    26. Allysian
    27. Kaboose
    28. MOD
    29. Blue Ghost
    30. Kuma Da
    31. The Bushranger
    32. 02youeng


    Accepted Autolynch Replacements: 0

    Narrators: 2
    Tired N' Drowzy
    Conbar

    This game begins on June 16th, and will be primarily narrated by Conbar, as I will be gone frequently. It may appear before then due to the mod approval system, so that it will be present when the game is scheduled to start. Please do not post until Tuesday, June 16th at 12:00 PM EST (GMT -5).

    Autolynch replacements are still welcome.

    ~

    The night is silent. The streets are empty, and the sky is clear. Suddenly, however, a loud scream fills the night air. Within minutes, the entire town rushes into the square to find a dead body, bloodied and battered. After several moments, they identify the man as Sir Charles Maenes, the Grand Inquisitor.

    "It was the Golden Sun! They've the nerve to strike the Inquisitors directly! Something must be done! We must kill them!" Shouts one angered audience member.

    "No!" Shouts another man. "The Golden Sun are grand! They would never commit such an act! They wish the world to be a clear and wonderful place!"

    "Calm down, both of you!" Yells a nicely dressed man. [B]"I am the peacekeeper of the city. Let me handle this. Although I agree with you, sir, that this act should not go in vain, it is quite a rash accusation to accuse the Golden Sun of such an act! It makes me uneasy that they have accumulated such a following so quickly, but... I believe it is time for an inspection. We must learn the true nature behind this murder.

    Another man soon speaks up, albeit hesitently. "I... I believe this man deserved to die! He... He was a tyrant, ruling over this city with evil! You don't know what this man has done!"

    "Silence!" Shouts the peacekeeper. "This man was good! The Inquisitors serve the people, just as you and me!"

    Suddenly, the crowd is again thrown into chaos as a man shouts out, more loudly than before. "There! A trail of blood!"

    They follow the trail quickly, and soon find a man, hiding under a fallen tarp. As the peacekeeper pulls the man up, the man removes a dagger from his sleeve and thrusts it into the man's chest. The peacekeeper lets out a loud scream before falling to the ground. The crowd gasps and apprehends the man, removing the dagger and tying his hands. They bring him to the center of the city, where he proclaims loudly, "Whatever you may do to me, it will mean nothing. The Golden Sun has acted, and we will continue to fight until the tyranny of the Inquisitors has ended!"

    Many loud gasps come from the crowd, accompanied by several cheers. Several other people merely stay silent. One man steps onto a podium and looks around. "People! So much has happened this night! Return to your houses, and let the Inquisitors deal with this!"

    "No," shouts a woman in the crowd. "We must settle this now. The Golden Sun has acted. Although rashly, it is debateable whether their actions are for good or bad. We, the people of this city, have the right to decide what may happen. Would all the High Inquisitors, including the Inquisitor Darien, who will take the place of Grand Inquisitor Maenes, please step forward? And would the members of the Golden Sun, who clearly wish change onto this city, please join them?"

    Another man soon shouts out. "No. Each party clearly fears their fate; they will not emerge. We will have to find them among the crowd."

    "But what do they look like?" Asks another woman. "We hardly see them on the streets; and when we do, they ride in their chariots, their faces obscured! How do we even know they are here?"

    "Oh, they're here, alright. The Inquisitors would not rest when they heard the screams of a civilian- even if he turned out to be something far more than that. The Golden Sun, too, would want to be present to ensure this plays out the way they had anticipated."

    "Then what do we do? The Inquisitors will surely go and seek out the Golden Sun, and the Cult will do the same to the Inquisitors."

    "Nobody leaves this square until we find them among our crowd."

    "No. It is too easy for some few to slip out. Besides, what then? Do we simply lynch one group or the other, based on popular vote? That'd be barbaric."

    "Lynching? I like the sound of that! We can guilt them out! Let us lynch one of our own, decided by popular vote, to be killed by the lynch this day! They must watch as one of the people, whom they each strive so hard to protect, dies due to their hesitency."

    "I like the sound of that! Let's do that!"

    "But what of the houses? Surely, they will use this opportunity to overthrow each other. Our entire government, our economy, and our life will be thrown into chaos!""

    "It already has, sir. With the Inquisitors preoccupied with the Golden Sun, and the peacekeeper dead, only violence between the houses can emerge. It is time for us to take sides and decide how we will go about this."

    ~

    Tired N' Drowzy was killed. He was Grand Inquisitor Maenes.
    Conbar was killed. He was Peacekeeper Entan.


    Day 1 Begins. It will end at 12:00 PM EST (GMT -5) on Thursday, June 18.

    Votes will be cast in red. Any vote that is not in red will not be tallied. If you change your vote, be sure to edit your previous post and cross out your first vote, as well as removing the red. If you do not do this, only the first vote will be counted.

    Role PMs should have been received by 2:00 AM on Monday, June 13th. If you did not receive a Role PM by then, please send a PM to Conbar, and he will send it to you accordingly.

    Also, keep in mind that I've slightly changed some of the rules. Each of the Bodyguards only have a 1-shot kill, with no cooldown. Whenever one of their target dukes dies, whether by night kill from any party or by lynching, they gain another use of this power. In addition, they do not expend their use of the power if they use it to kill one of the bodyguards of an opposing duke and the kill is successful.
    Last edited by Wreckingrocc; 2009-06-15 at 10:59 AM.
    The artist formerly known as Tired N' Drowzy, master of puns.

  2. - Top - End - #2
    Dwarf in the Playground
     
    The Bookworm's Avatar

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    Default Re: Sharn, the Broken City - Game Thread

    Just to get the ball rolling...
    Happyturtle
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    Bugbear in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    The Bookworm, you won DBZ all too easy.

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    Dwarf in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    But I just got killed in Paranoia (first day!) Keep lynching me and I'll have NO games left.
    Avatar by The Neoclassic

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    Dwarf in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    That sounds like an invitation, Bookworm.
    Well wasn't that fun? Daaaaandyliens...
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    If anyone would like to make me a banner with my elven druid dude in a dandelion field making dandelion chains, that'd be.....nice.....

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    Pixie in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    Really, if someone's gonna get lynched for DBZ, it should be me

    *Day 1 random point at Uncle Festy*

    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

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    Firbolg in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    Kuma Da. I bet he's a serial killer.
    ~Inner Circle~
    Quote Originally Posted by Raz_Fox View Post
    He takes normality and reason and turns them UP TO 11!
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    Recaiden, stop using your mastery of the English language to confuse the issue.
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    Orc in the Playground
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    Default Re: Sharn, the Broken City - Game Thread

    Random rolling indicates that Jontom Xire is my target yet again. Sry Jontom the randomness hit you in another game.
    Last edited by MOD; 2009-06-15 at 06:25 PM.

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    Bugbear in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    Recaiden! Let the feud continue! (also, whoever the serial killer is should probably announce himself so that people don't start targeting him. It'll also put him in a position to negotiate with any faction.]
    Last edited by Kuma Da; 2009-06-16 at 11:52 AM.
    Freelance writer and editor, at your service.

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    Pixie in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    Quote Originally Posted by Aemoh View Post
    Really, if someone's gonna get lynched for DBZ, it should be me
    I wasn't playing DBZ WW, but meh Aemoh.
    Halloween Angry Clown William Wallace by Elder Tsofu. Idea inspired by Geesi. Thanks guys!


    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

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    Troll in the Playground
     
    Lizardfolk

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    Default Re: Sharn, the Broken City - Game Thread

    Allysian because I feel like it.

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    Bugbear in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    Quote Originally Posted by Aemoh View Post
    Really, if someone's gonna get lynched for DBZ, it should be me
    You asked for it Aemoh
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    Quote Originally Posted by TheLaughingMan View Post
    He's Fleeing Coward. The man could be a cookie-baking, cancer-stricken orphan kitten and still look like a reasonable suspect.
    Quote Originally Posted by Ramsus View Post
    I would advise people not to trust FC just on principle. Even if he's on your team, confirmed by the narrator.

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    Pixie in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    Lizard lord Because I agree with your voting style.
    Just like chiropractors!
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    Thanks to ODDITY for the great avatar

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    Barbarian in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    Aemoh for fun and profit.
    Avatar by Me!
    Recaiden made the mime doll.


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    Bugbear in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    Counterpoint at Aemoh.
    Quote Of The Week Whenever I Feel Like Updating It (last updated 1/17/12)
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    Quote Originally Posted by Phase
    That guy was badass! He was like, "Oh! Oh, you're gonna try to Chuck Norris me, I'll just Chuck Norris you!" Unfortunately, I am the best Chuck Norris since Chuck Norris.
    Which is saying something, considering that Chuck Norris... was Chuck Norris.

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    Troll in the Playground
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    Default Re: Sharn, the Broken City - Game Thread

    Uncle Festy so he can get lynched early and have more time to finish Kaos.
    My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!

    "Money cannot buy health, but I'd settle for a diamond-studded wheelchair."
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    Default Re: Sharn, the Broken City - Game Thread

    Hmm..... Jontom Xire.

    I was outzombied by the baby!
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    Quote Originally Posted by Amotis View Post
    Alarra ate all my awesome and now she's always acknowledged as awe-inspiring awesome. Alliteration aside, Alarra is awesome.

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    Pixie in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    Kuma Da
    The name is just too darn Katchy seals the letter with a fruitloop
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    Sharn, the Broken city - Serial Killer (neutral)
    The Demons - Vampire (neutral)
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    Halfling in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    It's day 1 - Murska.
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    Quote Originally Posted by Shadowcaller View Post
    Damn Jontom and his twisting logic that make sense.
    Quote Originally Posted by banjo1985 View Post
    Nothing personal JX, I just know how completely devious and brilliant you are at these games when you have the time to devote to them.
    Quote Originally Posted by banjo1985 View Post
    All I'll say is that Jontom is a master at these games ... the blue guy with the spiky teeth can be very persuasive.

    Evnafet's GitP WW archive is here.

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    Orc in the Playground
     
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    Default Re: Sharn, the Broken City - Game Thread

    Quote Originally Posted by Tired N' Drowzy View Post

    This game begins on June 16th, and will be primarily narrated by Conbar, as I will be gone frequently. It may appear before then due to the mod approval system, so that it will be present when the game is scheduled to start. Please do not post until Tuesday, June 16th at 12:00 PM EST (GMT -5).
    Unless I read that wrong that means midday today, or 5 pm for me over in the England. I would ask no one further posts until this time. Also, it should be noted I am already taking over because Tired and Drowzy has already gone on one of his aforementioned trips.

    On second thought, he might of meant 12 AM, or midnight.
    Last edited by Connor Darkdart; 2009-06-16 at 04:26 AM.
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    Default Re: Sharn, the Broken City - Game Thread

    Aemoh appears to be #13 on the list
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    Default Re: Sharn, the Broken City - Game Thread

    Aemoh appears to be #13 on the list
    I never get to be thirteenth... Aemoh
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    Default Re: Sharn, the Broken City - Game Thread

    I like the name, and as I can't have it, I shall hang Fleeing Coward
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    Default Re: Sharn, the Broken City - Game Thread

    Quote Originally Posted by Conbar View Post
    Unless I read that wrong that means midday today, or 5 pm for me over in the England. I would ask no one further posts until this time. Also, it should be noted I am already taking over because Tired and Drowzy has already gone on one of his aforementioned trips.

    On second thought, he might of meant 12 AM, or midnight.
    I think he might have meant midnight on the grounds that that's only 1 hour off my timezone and I don't see why he'd want to have it start at 11 PM.

    That said, I do believe Murska owes me a lynch.

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    Default Re: Sharn, the Broken City - Game Thread

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    Default Re: Sharn, the Broken City - Game Thread

    Kyouhen, what have I ever done to you?
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    Trusting Murska worked out great!
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    A Murska without lies is like a day without sunshine.
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    I say we completely leave our fate in the hands of the trustworthy Murska and continue in complete safety.

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    Default Re: Sharn, the Broken City - Game Thread

    Murska. You can't go wrong there.

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    Default Re: Sharn, the Broken City - Game Thread

    Switching to Aemoh. Let's let bygones be bygones.
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    Default Re: Sharn, the Broken City - Game Thread

    MOD, 'cause I just found the thread.

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    Default Re: Sharn, the Broken City - Game Thread

    ((Is no one role-playing? ))

    A beggar sits just along an alleyway. He begs every passing person who comes by.

    Please sah! Do yah have any spare change? How about yah ma'am, care to help an old soul out? I can sing a pretty song if yah like? Would you like a pretty song for a pence? A pretty song for a pretty lady? You sah, wouldn't you like to hear a pretty song about your lovely miss?

    He say to Aemoh and Alarra, who both just seem to be walking by but not together.
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    Supagoof has won the game and withdrawn. He was Epic

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