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  1. - Top - End - #151
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    Default Re: Creepiest D&D Content

    Quote Originally Posted by willpell View Post
    Rule 34: Someone, somewhere, is now "into or curious about" Harpy Boobs.
    Nah, rule 34 is: There is porn of it, no exceptions.

    That would be rule 51: No matter what it is, it is somebody's fetish. No exceptions.
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    Quote Originally Posted by Dusk Eclipse View Post
    That would be rule 51: No matter what it is, it is somebody's fetish. No exceptions.
    Ah, yes, that's the one I had in mind. How many rules have we got up to yet? I'm pretty sure I've seen a rule 87 at least....

  3. - Top - End - #153
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    Default Re: Creepiest D&D Content

    according to this page we are up to 1006 before people just said "screw the numbering"
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  4. - Top - End - #154
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    Default Re: Creepiest D&D Content

    Quote Originally Posted by willpell View Post
    And in the spirit of oversharing, I see nothing wrong with hooves, but I would love a woman with wings (provided she wasn't a harpy). Bird, bat, butterfly, dragonfly, dragon, pterodactyl, segmented chrome, crystal, heatless magical fire...all are fine by me. There's a reason that images of angels, devils, faeries and such are iconic; mankind has always dreamed of flight. Getting a gorgeous babe along with his escape from the tyranny of gravity? Well, that's just gravy. Besides, who doesn't want to join the mile high club?*
    It's not so much not liking hooves(though I'm certainly not particular to them), it's more that I see feet as much too nice to set for anything else. Guess that falls under the aforementioned rule 51, even if I'm pretty sure that foot fetish is pretty mild by today standards and double so when we start talking about DnD

    As for the wings... I love them in all shapes. It may actually have something to do with what you said, being free from gravity and whatnot, but if that is so, it's subconscious for me. Regardless, I love me chicks with wings.
    Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.
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    Default Re: Creepiest D&D Content

    The feet are about the least interesting part of a woman IMO, except maybe for like the backs of the ears or something. (Now I wonder how many of my friends are secretly back-of-ear fetishists....)

  6. - Top - End - #156
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    Default Re: Creepiest D&D Content

    Yeah, succubi are attractive to me, not so much for the hooves and wings side as the "living being of lust and seduction."

    Anyway, I'm glad someone brought up haunts. Most of them are pretty awesome; if you've never gotten to read the haunts in Spires of Xin-Shalast, you're missing out.

    Something I'm disappointed about in 3.5/PF: I've not read a god zombie scenario. Zombies scenarios are/were one of the most frightening things to me. Sure, they're ridiculously overdone in mainstream media now (to the point of being tiring), but they aren't well done, for the most part; none of them return me to the first time I saw Night of the Living Dead at a friend's house and spent the whole next day jumping at small noises.
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

  7. - Top - End - #157
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    Quote Originally Posted by Novawurmson View Post
    Something I'm disappointed about in 3.5/PF: I've not read a god zombie scenario. Zombies scenarios are/were one of the most frightening things to me. Sure, they're ridiculously overdone in mainstream media now (to the point of being tiring), but they aren't well done, for the most part; none of them return me to the first time I saw Night of the Living Dead at a friend's house and spent the whole next day jumping at small noises.
    The problem is that a Zombopocalypse just won't WORK in D&D. On one hand, there's too many ways for a typical adventurer to annihilate masses of stupid enemies, and on the other hand "Oh, you got scratched? You die and come back as a mindless flesh-eating husk" is somewhat incompatible with the ENTIRE PURPOSE of hit points.

    Maybe if you ran it with a bunch of Commoners....
    Imagine if all real-world conversations were like internet D&D conversations...
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  8. - Top - End - #158
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    Default Re: Creepiest D&D Content

    Vargouilles.

    Just...

    ew.
    please note that incoherent posting is incoherent.
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  9. - Top - End - #159
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    Quote Originally Posted by Arbane View Post
    The problem is that a Zombopocalypse just won't WORK in D&D. On one hand, there's too many ways for a typical adventurer to annihilate masses of stupid enemies, and on the other hand "Oh, you got scratched? You die and come back as a mindless flesh-eating husk" is somewhat incompatible with the ENTIRE PURPOSE of hit points.

    Maybe if you ran it with a bunch of Commoners....
    Zombie Plague, Contact, DC16+1/day*, Incubation 1 day, inflicts 1 negative level.

    Zombie Plague cannot be cured without magical aid. A person cannot fight it off with subsequent successful Fortitude saves. Zombie Plague resists magical treatment, and an individual attempting to remove Zombie Plague must make a caster level check against the current save DC of Zombie Plague.

    Have the Wights that spawn get increasingly souped up abilities/mutations (Blindsight, Wings, Burrow Speeds, Breath Attack which spreads the disease/immediately inflicts negative levels, Regeneration/Fire or other fun possibilities) and give them the ability to combine their biomass into larger organisms. If a critical biomass is reached an Elder Evil is reborn. Party's goal is to stop said rebirth while a cult who secretly controls the leader of a nation is intentionally spreading the disease.

    Functional?
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    First freedom and then Glory - when that fails,
    Wealth, vice, corruption - barbarism at last.
    And History, with all her volumes vast,
    Hath but one page...

  10. - Top - End - #160
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    Quote Originally Posted by Arbane View Post
    Maybe if you ran it with a bunch of Commoners....
    Had exactly this idea for a one-shot. Everyone is a Commoner, invited to a lord's mansion for a feast. Turns into Masque of the Red Death with zombies.

    @Menteith - Could work. Still feels like it would be hard to run a zombie survival campaign.
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

  11. - Top - End - #161
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    Default Re: Creepiest D&D Content

    Quote Originally Posted by Thump View Post
    Vargouilles.

    Just...

    ew.
    Especially when you're swarming commoners with them and the ungodly shrieks are causing more than a few of the poor townsfolk to stop dead in their tracks. The vargouilles wrapping their wings around their horror struck faces as they slide the long sinuous double tongue into their mouth and down their throat, depositing their unholy spawn there to start the cycle anew.

    That...and stumbling onto a town where everyone's head is missing is just a great way to screw with players.

    edit: grammar
    Last edited by SgtCarnage92; 2012-09-26 at 02:21 PM.
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  12. - Top - End - #162
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    Default Re: Creepiest D&D Content

    Quote Originally Posted by Novawurmson View Post
    @Menteith - Could work. Still feels like it would be hard to run a zombie survival campaign.
    Yeah, it would be. The biggest draw of most good zombie stories isn't the zombies itself which in many cases could be replaced by aliens or mutants or whatever and feel would be the same. Watching a social collapse and how people react to it, or how the transformative and corrupting nature of the virus/mutation/whatever has a really hard time working in D&D, and those are the biggest draw in many good zombie stories. When fantasy/medieval stories involve zombies, they generally do so for vastly different reasons than typical "zombie" stories. You'd need to create a legitimate fantasy world that people can recognize as normal, and then work to destroy that world because of some transformative threat....which is pretty hard to do.
    Last edited by Menteith; 2012-09-26 at 02:38 PM.
    There is the moral of all human tales;
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    First freedom and then Glory - when that fails,
    Wealth, vice, corruption - barbarism at last.
    And History, with all her volumes vast,
    Hath but one page...

  13. - Top - End - #163
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    Quote Originally Posted by Novawurmson View Post
    Had exactly this idea for a one-shot. Everyone is a Commoner, invited to a lord's mansion for a feast. Turns into Masque of the Red Death with zombies.
    I am most interested and would like to subcribe to your newsletter

    Seriously, would you consider running something like this? I would helping and/or playing.
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  14. - Top - End - #164
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    Default Re: Creepiest D&D Content

    I don't know about creepy, but one of the scariest dnd concepts I've thought of is:

    What if insects could contract and transmit zombification plague?

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    Quote Originally Posted by Hanuman View Post
    I don't know about creepy, but one of the scariest dnd concepts I've thought of is:

    What if insects could contract and transmit zombification plague?
    GAME OVER.

    And it occurs to me that I have seen ONE good Zombopocalypse in D&D - SilverClawShift's campaign.
    Imagine if all real-world conversations were like internet D&D conversations...
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  16. - Top - End - #166
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    Default Re: Creepiest D&D Content

    Abominations. I'm surprised no one's mentioned any of them yet!

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    Default Re: Creepiest D&D Content

    When in doubt a thread will eventually divulge into a talk about fetishism

    I think Meenlock's are pretty creepy because they take some of those great traits of low level creatures and mix in a flair of bizarre.
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    Quote Originally Posted by Libertad View Post
    We're being a little close-minded, are we, Monte Cook?
    SHHHHH! They finally stopped bickering. Let's talk about something else... Flesh Golems always creeped me out. I realize it's basically the idea behind Frankenstein's Monster, but the picture always got me.
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    Quote Originally Posted by Mordokai View Post
    I am most interested and would like to subcribe to your newsletter

    Seriously, would you consider running something like this? I would helping and/or playing.
    Maybe, but it would have to be a one-shot over Skype. I am notoriously bad at DMing by forum :P
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

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    Default Re: Creepiest D&D Content

    In regards to the "zombie apocalypse" idea, if I may offer a suggestion: Use the Mockery Bugs that were mentioned earlier in this thread. Add in some odd Ankheg disease that causes Ankheg eggs to only hatch as Mockery Monarchs, and sit back and watch as every commoner in the kingdom slowly turn into grinning, shambling idiots... with a CR of 9. Each.

  21. - Top - End - #171
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    Quote Originally Posted by Lyndworm View Post
    That shows you how well-behaved and well-moderated the Playground is, I guess; in a thread titled "Creepiest D&D Content" it took us most of five pages to turn it into a fetish thread.
    Not to mention that at least most forums I've been to are ten pages per thread instead of thirty, so this was more like fifteen pages if you're comparing.
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  22. - Top - End - #172
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    Default Re: Creepiest D&D Content

    Not super creepy, but I did have a legitimate cartoon double take when I realized the power "Déjà vu" was printed twice in the Expanded Psionics Handbook

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    Default Re: Creepiest D&D Content

    Quote Originally Posted by Arbane View Post
    GAME OVER.

    And it occurs to me that I have seen ONE good Zombopocalypse in D&D - SilverClawShift's campaign.
    Thank you. Just... thank you for linking those.
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    Quote Originally Posted by Eldest View Post
    Thank you. Just... thank you for linking those.
    Oh god, they just ate like half of my day. THAT is how I want my next horror campaign to go, only I'm planning on fey as the main evil force.
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

  25. - Top - End - #175
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    Default Re: Creepiest D&D Content

    RE: zombie apocalypse;

    Juju zombie in unapproachable east. They're intelligent and they don't lose their class HD. Add in a disease component and you've got your zombipocalypse right there. I like using a modified blightspawn template with a modified blight touch disease, same book, as the carrier.
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    Default Re: Creepiest D&D Content

    Quote Originally Posted by Menteith View Post
    Zombie Plague, Contact, DC16+1/day*, Incubation 1 day, inflicts 1 negative level.

    Zombie Plague cannot be cured without magical aid. A person cannot fight it off with subsequent successful Fortitude saves. Zombie Plague resists magical treatment, and an individual attempting to remove Zombie Plague must make a caster level check against the current save DC of Zombie Plague.

    Have the Wights that spawn get increasingly souped up abilities/mutations (Blindsight, Wings, Burrow Speeds, Breath Attack which spreads the disease/immediately inflicts negative levels, Regeneration/Fire or other fun possibilities) and give them the ability to combine their biomass into larger organisms. If a critical biomass is reached an Elder Evil is reborn. Party's goal is to stop said rebirth while a cult who secretly controls the leader of a nation is intentionally spreading the disease.

    Functional?
    I'm not sure if that's so much zombies as slower gestating necromorphs with less gribblyness and claws.
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    Quote Originally Posted by Coidzor View Post
    I'm not sure if that's so much zombies as slower gestating necromorphs with less gribblyness and claws.
    Dead Space isn't a Zombie game?
    There is the moral of all human tales;
    'Tis but the same rehearsal of the past.
    First freedom and then Glory - when that fails,
    Wealth, vice, corruption - barbarism at last.
    And History, with all her volumes vast,
    Hath but one page...

  28. - Top - End - #178
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    Quote Originally Posted by Kelb_Panthera View Post
    RE: zombie apocalypse;

    Juju zombie in unapproachable east. They're intelligent and they don't lose their class HD. Add in a disease component and you've got your zombipocalypse right there. I like using a modified blightspawn template with a modified blight touch disease, same book, as the carrier.
    Why not just use wights?
    Imagine if all real-world conversations were like internet D&D conversations...
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    Quote Originally Posted by Kelb_Panthera View Post
    That said, trolling is entirely counterproductive (yes, even when it's hilarious).

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    Quote Originally Posted by Chainsaw Hobbit View Post
    The former is sort of silly in a fun way. The ladder is scary I guess, but a bit of an overdone concept.
    My apologies for the pedanticism, but the word is "latter", not "ladder."


    On topic, I always found the Robe of Eyes intensely disturbing, which is why it is now a black square in my DM's guide and banned from play.

  30. - Top - End - #180
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    Default Re: Creepiest D&D Content

    Excuse my pedantry, but it's "pedantry" not "pendanticism".


    On topic: The...implied relationship between the father and daughter- pair of Archdevils. Fierna and Belial, i think it was. The picture just weirds me out in Fiendish Codex II

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