Results 601 to 630 of 1474
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2013-12-18, 04:30 PM (ISO 8601)
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- Jul 2012
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2013-12-18, 04:52 PM (ISO 8601)
- Join Date
- Jan 2008
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Actually, Purifiers are pretty much perfect for dealing with Eldar. They come with a ton of AP4, and, in Assault, they'll go before you do. I'm going to say you're in for a tough one. Are they GKs on foot? In Land Raiders? If you ever try and move in for a Bladestorm, they'll punish you for it.
Which unit has the most Psycannons in it? Shoot that unit. A Vindicare will be a pain to deal with, but, when all is said and done, it's only one model. Shoot it with Rangers or something, your main firepower should be dealing with Purifiers - if you let them keep shooting you, they will do that.
Also, what psychic dicipline would people recomend on general against Grey Knights, Divination yet again?
Telepathy isn't going to work because GKs have Aegis.
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2013-12-18, 09:04 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Actually, Purifiers are pretty much perfect for dealing with Eldar. They come with a ton of AP4, and, in Assault, they'll go before you do. I'm going to say you're in for a tough one. Are they GKs on foot? In Land Raiders? If you ever try and move in for a Bladestorm, they'll punish you for it.
But they are mounted in 2 Rhinoes and a Razorback, the rest of his army is a Dreadknight, Dreadnought and that assasin.
But yeah.. i could see that almost anything getting within 24 would be shredded.
Karandras should be able to claw down anything he gets into melee with, but Crowe has that rather annoying power to take him down with him, and thats a bit annoying.
Which unit has the most Psycannons in it? Shoot that unit. A Vindicare will be a pain to deal with, but, when all is said and done, it's only one model. Shoot it with Rangers or something, your main firepower should be dealing with Purifiers - if you let them keep shooting you, they will do that.
Always. The full BS Overwatch isn't your priority though. You're looking to grab the 4++ to survive Psycannon fire, or Ignores Cover to smash out a Bladestorm. If you get Ignores Cover, you might as well just take off the Vindicare in the first turn.thnx to Starwoof for the fine avatar
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2013-12-19, 12:31 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- In the playground
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
If you could treat vehicles as infantry when beneficial would that be enough to win games outright?
Idea came to me when I thought to use an editor to mod dawn of war 2 to allow dreadnoughts to garrison buildings.There is no emotion more useless in life than hate.
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2013-12-19, 01:51 AM (ISO 8601)
- Join Date
- May 2013
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Well then! It looks like I am getting pulled back into the hobby, and reforming my Word Bearers army. I do have a question though. Ideally I'd like to field some daemons along with my Speehs mehreens, but I'm not quite sure which ones would work best in concert with them. Visually I like Daemonettes, but I'd also like to not lose too badly :p
I can be PMed for commissions and questions and such :) (Currently there's quite some waiting time on big jobs, as I'm pretty busy. I can still fit in small jobs though.)
Art Thread (You should go look! It has artwork! :O)
Lords of the Nine project
I will rise up from the chaos
I will rise up from the grave
A brother to the darkness
A master to the slave
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2013-12-19, 05:31 AM (ISO 8601)
- Join Date
- Jul 2012
- Gender
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Well if you're making unmarked marines then the Daemons all do something that you do but slightly better, Horrors are better for dakka, Daemonettes are faster, Bloodletters are stronger and Plaguebearer's are harder to kill (barely, when not in cover) so in order to make a recommendation I'd really need to know how you plan to use the marines themselves so I can guess what might work out well with them.
That said Plaguebearers make for good objective holders once they've gone to ground, Screamers of Tzeentch make a good unit for killing tanks, Furies are nicely expendable jumpers. If you go for a gunline based army then some Beasts of Nurgle would make a good deterrent for any assault units that get close. Soul Grinders are a decent source of firepower if find yourself short of heavy support choices in the marines side, and a Daemon Prince is always great to have.
I think Daemonettes are one of the better troop choices for Daemons though, they're not great, but none of the Daemons troops are really. They might work well as a distraction unit or to be a defense against deepstriking 2+ saves, but it depends on what you want the marines to be doing.Sanity is nice to visit, but I wouldn't want to live there.
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2013-12-19, 11:15 AM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
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2013-12-19, 02:05 PM (ISO 8601)
- Join Date
- Mar 2007
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Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
That's terrifying.
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2013-12-19, 02:34 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- England
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Hell, couldn't you transport tanks in tanks? Not for any real reason, mind, but just because.
I suppose part of it would be what special rules infantry-vehicles have.Last edited by Volthawk; 2013-12-19 at 02:42 PM.
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2013-12-19, 02:44 PM (ISO 8601)
- Join Date
- Jul 2011
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- Oxford, UK
- Gender
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Surely either:
A) Those tanks now count as infantry, so can't transport anything.
or B) You can nest tanks inside tanks indefinitely.- Avatar by LCP -
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2013-12-19, 02:46 PM (ISO 8601)
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- Dec 2009
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- England
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2013-12-19, 02:48 PM (ISO 8601)
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- Oct 2011
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- Ho Chi Minh City
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Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
There are some instances already, sort of.
The prime examples seem to be Dreadnoughts in Drop Pods and Dreadnoughts in Stormravens.
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2013-12-19, 03:07 PM (ISO 8601)
- Join Date
- Jul 2010
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- Mt. Ebott
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Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Literal eggs in a basket theory:
"My Stormraven transports 5 Drop Pods with 10 man squads in each of them. Alpha Team, GO GO GO GO!"“I’m a Terrorist not an idiot.” - Me
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2013-12-19, 03:16 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Unfortunately, the DP has the start in deep strike. In fact, the vindicator trick doesn't work because vindies can't take DPs as DTs, so they can't start in them. But hey, no reason you can't drop 10 chimaerae out of a valkyrie!
Or you could have a land raider, in a rhino, in a rhino, in a rhino, in a rhino...
The land raider fires out of the first rhino, which it can do because it can fire out of the second rhino...
AKA: You are not killing these terminators.
For the grand finale, a Battlewagon hides in a Battlewagon in a Battlewagon, and there are, say, meganobz inside. Triple-disembark, use the open-topped nature of the Battlewagons to charge out, ladies and gentlemen we have a first-turn charge.
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2013-12-19, 03:20 PM (ISO 8601)
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- Jun 2010
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- Virginia
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Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
This feels relevant to the conversation, as the vehicle stacking would reach really really stupid levels.
hulls.~ZA
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2013-12-19, 06:27 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Somewhere
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Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
A Thunderhawk Transporter can actually carry a Land Raider with Terminators in it. That just kind of feels like a waste of a Thunderhawk though.
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2013-12-19, 06:54 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Indiana
- Gender
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
It's a fluff unit, like most of the things Forge World sells that don't have really big guns. They also make Valkyries with hooks to carry Sentinels or Tauros vehicles, but unless you're playing a really big game of Apocalypse on a suitably large table or with some special rules, they really don't have applicable value. (Being able to pick up that Land Raider full of Terminators after they kill their objective and carry it 20 feet away or so in a turn instead of driving for twenty turns might come in handy, but for a 6'x4' table that will just never have value.)
"Courage is the complement of fear. A fearless man cannot be courageous. He is also a fool." -- Robert Heinlein
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2013-12-20, 03:34 AM (ISO 8601)
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- Jan 2008
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
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2013-12-20, 06:16 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Ho Chi Minh City
- Gender
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2013-12-20, 07:01 AM (ISO 8601)
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- Jul 2012
- Gender
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2013-12-20, 07:11 PM (ISO 8601)
- Join Date
- May 2013
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Alrighty. I think I figured out a painting process that I like for my word bearers. Let the batch painting commence! So far, I'm still a little fuzzy on exactly what my army list will look like for this particular host of word bearers, but some of the things I've decided on (Unless someone in in, say, a thread on the internets who knows more'n I do tells me they are a horrible idea).
Host of the Broken Throne:
Warlord HQ: Chaos Lord in Terminator armor (I know this should be a dark apostle, but the rules for dark apostles in 6th edition do not lend themselves well to not getting your arse handed to you)
I'm looking to get this model for some oathpaper and impurity seal conversion to act as the lord of my merry band of religious murderers:
Secondary HQ: Dark Apostle or Sorcerer (Again, dark apostle fits the fluff, but dem rules man)
Allies HQ: Possibly a herald of Slaanesh (Fits with the Daemonettes)
X amount of Terminators
X amount of Chaos Space Marines
X amount of Daemonettes
One or two Rhinos
Something shooty. Possibly Obliterators or Havocs.
Thoughts? Advice? I'm pretty new at being back in the hobby, so some of these are based mainly on what I think would be cool :pI can be PMed for commissions and questions and such :) (Currently there's quite some waiting time on big jobs, as I'm pretty busy. I can still fit in small jobs though.)
Art Thread (You should go look! It has artwork! :O)
Lords of the Nine project
I will rise up from the chaos
I will rise up from the grave
A brother to the darkness
A master to the slave
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2013-12-20, 07:25 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- England
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Well, for one thing you can't have a Herald in an allied detachment. They're just for primaries.
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2013-12-20, 07:29 PM (ISO 8601)
- Join Date
- May 2013
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Well darn. I need to have an allied hq to be able to field daemonettes though, don't I? And if so, which are my options?
I can be PMed for commissions and questions and such :) (Currently there's quite some waiting time on big jobs, as I'm pretty busy. I can still fit in small jobs though.)
Art Thread (You should go look! It has artwork! :O)
Lords of the Nine project
I will rise up from the chaos
I will rise up from the grave
A brother to the darkness
A master to the slave
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2013-12-20, 07:36 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- England
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2013-12-20, 08:02 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Australia
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2013-12-20, 08:13 PM (ISO 8601)
- Join Date
- May 2013
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
I can be PMed for commissions and questions and such :) (Currently there's quite some waiting time on big jobs, as I'm pretty busy. I can still fit in small jobs though.)
Art Thread (You should go look! It has artwork! :O)
Lords of the Nine project
I will rise up from the chaos
I will rise up from the grave
A brother to the darkness
A master to the slave
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2013-12-20, 08:46 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- England
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2013-12-20, 09:29 PM (ISO 8601)
- Join Date
- May 2013
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
I mean, for big games there might be something to fielding a daemon prince to wreak some havoc, but for 1000 point and down games, it'd be hard to manage. What is the best choice for chaos sm heavy support these days?
I can be PMed for commissions and questions and such :) (Currently there's quite some waiting time on big jobs, as I'm pretty busy. I can still fit in small jobs though.)
Art Thread (You should go look! It has artwork! :O)
Lords of the Nine project
I will rise up from the chaos
I will rise up from the grave
A brother to the darkness
A master to the slave
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2013-12-21, 01:01 AM (ISO 8601)
- Join Date
- Jun 2012
- Gender
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Hey all, I'm pretty new to 40k (or at least, not particularly adept at building lists), and I'll be participating in an escalation league in about two weeks, using a Tau force. It's primarily meant for new(ish) players like myself, so my list doesn't need to be super-optimized or anything, but I would like to make sure I won't automatically get blown off the table by anyone who knows what they're doing.
In the first round, the FOC is as follows (as the tournament is pretty informal, they won't mind if I go slightly over the point cap until the last round):
1 HQ
2-4 Troops
0-1 Fast Attack, Heavy Support, Elites
Allied Detatchment (I am currently lobbying that the allied FOC be limitted at first, and it probably will be, but it technically isn't yet...)
Fortification
I'm not allowed a single model over 250 points (not really an issue...), and forgeworld is discouraged except to add (anti-)air to armies that don't have it.
We are registering our main faction before the tournament, so I can expect to face the following, plus at least one other army of an unknown faction:
-Codex Marines
-Nids
-CSM
-Eldar
-Orks
Jump troops have been houseruled to be able to assault hovering fliers.
My current list:
Spoiler
HQ
Darkstrider (100 pts)
Troops
Fire Warrior Team (108 pts):
Fire Warrior x12, Pulse Rifles
Fire Warrior Team (108 pts):
Fire Warrior x12, Pulse Rifles
Kroot Carnivore Squad (91 pts):
Kroot x13 with sniper rounds
Elites
XV104 Riptide (260 pts):
-Riptide Shas'vre with ion accelerator, twin-linked fusion blaster, early warning override, velocity tracker
-Shielded Missiel Drone x2
Fast Attack
Pathfinder Team (140 pts):
-Pathfinder with ion rifle x3
-Pathfinder x7
Heavy Support
Hammerhead Gunship (191 pts):
Hammerhead gunship with Longstrike, submunitions, smart missile system, disruption pod, blacksun filter
Total: 998 points
As this is a fairly low-op environment and Darkstrider appeals to me, I'd rather get help making him work than get help replacing him. Otherwise, proxies are an option (tournament for new people and all), so I probably can run almost anything, though I would prefer not to have to proxy anything to dissimilar to a tiny-huge D&D figure, or easily constructed out of cardboard (since that's what I have available to proxy with).Last edited by unbeliever536; 2013-12-21 at 01:52 AM.
Why should a man be scorned if, finding himself in prison, he tries to get out and go home? Or if, when he cannot do so, he thinks and talks about other topics than jailers and prison-walls?
Pokemon:
Spoiler
Friend Code: 4484-7979-9172
DS name: Ben
In-game name: Lief
Friend safari: Charmeleon, Pansear, Ninetails
Brew:
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2013-12-21, 09:07 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Warhammer 40K Tabletop XIX: "Understand the gravity of the situation."
Day 1 of the tournament was...Successful.
Now in six hours I get to wake up for Day 2.
A Fortress of Redemption is OP. That is all.