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2014-10-23, 04:24 PM (ISO 8601)
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2014-10-23, 04:55 PM (ISO 8601)
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Last edited by Fax Celestis; 2014-10-23 at 04:55 PM.
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2014-10-23, 05:06 PM (ISO 8601)
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2014-10-23, 05:35 PM (ISO 8601)
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
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2014-10-23, 07:47 PM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Dysfunctional Rules VI: Magic Circle Against Errata
That's not completely true. Some objects are stated as being combustible. The Dungeon Master's Guide refers to just a few items as flammable:
- (uncovered) barrels of oil
- a dried-out forest floor
- unprotected wood, paper, and cloth in a Fire-Dominant plane
A couple of spells provide additional items to the list.
Originally Posted by Burning HandsOriginally Posted by Flame Dagger
Having something listed as a dysfunction in the rules is not the same as being absent some proper attention in the RAW.
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2014-10-25, 11:57 PM (ISO 8601)
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- May 2009
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- Fl
Re: Dysfunctional Rules VI: Magic Circle Against Errata
This one is probably just being obtuse but...
A disguise kit is "exhausted" after 10 uses. It's not "used up" it's "exhausted" so it "moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity" (until it gets an hours rest) but you can still use it.
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2014-10-26, 12:21 AM (ISO 8601)
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
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2014-10-26, 11:09 PM (ISO 8601)
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Fiend of blasphemy's sponsor cultist ability has no mechanical effect whatsoever.
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
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2014-10-27, 12:04 AM (ISO 8601)
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- Dec 2012
Re: Dysfunctional Rules VI: Magic Circle Against Errata
Animate with the Spirit is a bizarre spell that summons a celestial creature to possess a corpse, which is then treated as if it were alive. The spirit animating the corpse can make use of "innate abilities the creature possessed in life", mentioning troll's regeneration as an example. Weird wording but workable, so we get special qualities. But then "the spirit can't choose to activate the host body's extraordinary or supernatural abilities, and the host body's spells and spell-like abilities do not stay with the body." So I don't know what you get because there is contradiction here, and innate abilities are not defined beyond not being class derived.
Kolyarut Avatar by Potatocubed.
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2014-10-27, 05:50 AM (ISO 8601)
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- Jun 2013
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- Sweden
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2014-10-27, 06:19 AM (ISO 8601)
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- Jan 2012
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2014-10-27, 06:35 AM (ISO 8601)
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
It's from Fiend Folio, alongside the other Fiends of X that are moderately popular in the TO community.
Sponsor Worshiper (Su):A fiend of blasphemy that has reached at least 3rd level can channel spellcasting ability from its own fiendish master to mortals with levels in the cleric class. A fiend can sponsor a cleric whose level is no higher than twice the fiend’s class level. Thus, a 3rd-level fiend of blasphemy can sponsor a cleric of up to 6th level, who receives access to the full complement of cleric spells as well as any two domains selected from those offered by the fiend’s master.
I don't really see the dysfunction here - perhaps someone could elaborate?
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2014-10-27, 07:49 AM (ISO 8601)
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- Australia
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2014-10-27, 08:02 AM (ISO 8601)
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
The idea is that you don't want them to worship other people, since luring souls away from the gods and into eternal damnation in the lower planes is the entire schtick of the Fiend of Blasphemy. Oh yeah, and you're specifically luring them into the "employ" of your fiendish master.
If they're worshipping a god and are devoted enough to get spells from them, that undermines it a bit.
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2014-10-27, 09:01 AM (ISO 8601)
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- Aug 2010
Re: Dysfunctional Rules VI: Magic Circle Against Errata
The point is that a cleric can already worship you and manage to draw spells from it anyway, regardless of your own abilities. Plus, archfiends already have their own explicit abilities that let them grant spells, so your ability is irrelevant. Heck, you don't even have to exist for a cleric to be able to draw their spells from worshiping you (just ask the Becoming God).
Avatar by TinyMushroom.
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2014-10-27, 11:31 AM (ISO 8601)
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Agreed. Mechanically, this ability does nothing. It doesn't give you extra abilities, it doesn't provide any statistical advantage.
However, lack of mechanical function is only a dysfunction when it is supposed to have a mechanical function. This is just a normal fluff abilitySee my Extended Signature for my list of silly shenanigans.
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2014-10-27, 02:58 PM (ISO 8601)
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
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2014-10-27, 03:27 PM (ISO 8601)
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- May 2007
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- The Land of Cleves
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
I'm not sure if this one was intended or not... but the Planar Familiar spell can only be cast on your class-feature companion, such as a familiar, animal companion, or mount. And what spell list is it found on? Only cleric, the one caster who doesn't have such a companion. It's not completely unusable, since there are multiclassed clerics, and anyone else could UMD a scroll of it, but it seems odd to have a cleric-only spell that can't be used by a straight cleric.
Last edited by Chronos; 2014-10-27 at 09:15 PM.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2014-10-27, 03:32 PM (ISO 8601)
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Berserker's beast shape has a number of daily uses, but has no duration.
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
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Amazing Princess Mononoke avatar by Dispozition
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2014-10-27, 04:34 PM (ISO 8601)
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- Apr 2013
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- Cloudcuckooland
Re: Dysfunctional Rules VI: Magic Circle Against Errata
Are you talking about the Berserk from deities and demigods?
If so, then as i understand it once you use beast shape you can use it to transform between hybrid and animal form but there is no mechanic for ever returning to human form without magic, or maybe a magic dead zone.
edit: found the can always turn back into a human text. so the uses just let you turn back and forth more often. doesn't seem all that dysfunctional.Last edited by NeoPhoenix0; 2014-10-27 at 04:39 PM.
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2014-10-27, 04:40 PM (ISO 8601)
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- Feb 2011
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2014-10-27, 06:11 PM (ISO 8601)
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- May 2007
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
So you can talk, use items, and walk around on land?
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2014-10-27, 06:17 PM (ISO 8601)
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- Apr 2010
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- London, EU
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
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2014-10-27, 06:18 PM (ISO 8601)
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- Feb 2011
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- Texas
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2014-10-27, 09:14 PM (ISO 8601)
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- May 2007
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- The Land of Cleves
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Also, why did you use https in your link ? My browser had a fit.
Incidentally, it also appears that both the old links and the archive ones work now. I used the archive version because who knows when WotC will switch back.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2014-10-27, 10:59 PM (ISO 8601)
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Denizens of the Playground, I come bearing good news! I have found what may very well be the only existing example of what "spellcaster level" is supposed to mean:
Originally Posted by Yathrinshee
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2014-10-28, 01:01 AM (ISO 8601)
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- May 2013
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- A world all my own
Re: Dysfunctional Rules VI: Magic Circle Against Errata
I reserve the right to be wrong and will use that right whenever it happens
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
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2014-10-28, 01:13 AM (ISO 8601)
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
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2014-10-30, 12:09 PM (ISO 8601)
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- May 2006
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- Wandering in Harrekh
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Re: Dysfunctional Rules VI: Magic Circle Against Errata
Here's one I just noticed: the item descriptions of the Epic items don't contain any alignment components. So, while Demon Armor has the [Evil] descriptor, Armor of the Abyssal Horde does not. (EDIT: Not sure what the page notation is in the Epic Level Handbook, I'm going from the SRD).
Last edited by Telonius; 2014-10-30 at 12:10 PM.
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2014-10-30, 04:15 PM (ISO 8601)
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- Apr 2013
Re: Dysfunctional Rules VI: Magic Circle Against Errata
Has anyone discussed Catapults yet? Strikes me as a bit odd they're specifically exempted from the line of sight fules due to the shot being sent high into the air and then coming down. And yet they have no such rules exempting them from line of effect. At least that's something I noticed on the SRD. Catapults, can't shoot over walls