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  1. - Top - End - #781
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q424
    In the Iron Gods adventure path there are several variations on normal robots. Basically they're the robot as its found in the Bestiary except with class levels. They even have their own special names listed. (eg. Guardian Mannequin Robot instead of Security Mannequin Robot in the Valley of the Brain Stealers.)

    When building new robots can these variants be built from scratch with their class levels included? Or can one only build the Bestiary version and its up to the DM to figure out how they got their class levels?

    Q425
    How about when building constructs solely based on their CR; would that change the above answer at all?

    Edit:

    Q426
    And I swear this is for a real game... How much gp would a solid diamond Intellect Devourer be worth?

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    A small creature can only have so many fine objects occupy its space (1,000) and gems are fine objects.
    As diamonds are 5,000gp at their cheapest the solid diamond intellect devourer could be worth 5,000,000gp.

    Metropolises in PF are capped at 200,000gp in trade funds for PCs so it would take hitting up 25 metropolises to cash in this obscene wealth. Using planar travel and teleportation is highly advised.

    In reality we're probably going to wind up using the thing as a hood ornament for our flagship spaceship.
    Last edited by unseenmage; 2015-12-27 at 01:16 PM.

  2. - Top - End - #782
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q427

    An Eldritch Scion with Bloodrager Draconic Bloodline gets at breath weapon at level 8 when in Mystical Focus.
    Is the Save DC for this breath weapon attack Con based or Cha?
    Last edited by RinceyNZ; 2015-12-25 at 06:28 AM.

  3. - Top - End - #783
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A427: It's Con-based - the bloodline feature in the Eldritch Scion doesn't change any of the DC calculations for that bloodline, so whatever stat the bloodline says a Bloodrager needs to use stays the same for the ES.
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  4. - Top - End - #784
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q 428

    An Eldritch Scion or Bloodrager with the Draconic Bloodline gets Dragon Form at 16th level that allows them to take the form of their bloodline dragon as per Form of the Dragon II.
    Form of the Dragon II allows the use of a breath weapon twice per casting of the spell, waiting 1d4 rounds between uses.

    428 a) I am assuming these breath weapon uses can't be used as this would add to the 2 breath weapons they already get?
    428 b) Or does it just mean they can use two 16d6 bloodline breath weapons per day and two 8d8 breath weapons from the FotD II?
    428 c) If so I would assume all of the rounds they can assume Dragon Form during a day count as one "casting" of the spell so they couldn't take dragon form for 4 rounds in the morning use two 8d8 breath weapons and then take dragon form again later in the day and use more 8d8 breath weapons?

  5. - Top - End - #785
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Quote Originally Posted by RinceyNZ View Post
    428 a) I am assuming these breath weapon uses can't be used as this would add to the 2 breath weapons they already get?
    428 b) Or does it just mean they can use two 16d6 bloodline breath weapons per day and two 8d8 breath weapons from the FotD II?
    428 c) If so I would assume all of the rounds they can assume Dragon Form during a day count as one "casting" of the spell so they couldn't take dragon form for 4 rounds in the morning use two 8d8 breath weapons and then take dragon form again later in the day and use more 8d8 breath weapons?
    A428 Relevant FAQ:
    "For example, if you have an ability that allows you to gain the Stunning Fist feat for a limited period of time and you use it 3 times. Those uses count against your total number of uses should you temporarily gain Stunning Fist again later that day....Once used, they are consumed for the day, even if you gain the ability again."

    Your 8th Level Bloodrager Power Breath weapon is different than Form of Dragon Breath weapon. So at level 16, you'd have 2 uses of each.
    It doesn't matter if you Bloodrage once for 20 rounds, or 10 times for 2 rounds each, you'd still have 4 uses total.
    [retired]

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  6. - Top - End - #786
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q 429: Does Weapon Specialist (PPC:WMH) scale with your levels and give you bonus feats when your WT raises by one or does it only work once, the moment you pick it?

  7. - Top - End - #787
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A429: As written it "snapshots" once, but you can always retrain it when your bonus is higher (using the "retrain a class feature" or "retrain level" options) to move it further up in your progression and get more feats added later.
    Quote Originally Posted by The Giant View Post
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  8. - Top - End - #788
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A430a: No, the breath weapon you get from the FotD spell/SLA is completely different than the supernatural one you get from the bloodline. You use them separately and calculate their DCs differently; they also do different amounts of damage. (The one from FotD is fixed at 8d8, while the one from your bloodline scales with level, i.e. up to 20d8, but has much more limited uses per day.) The fact that both technically originate from your bloodline is irrelevant, they are still very different abilities in the end.

    A430b: Actually, Bloodragers have full caster level even though they don't get casting at 1st level. The line that would make their caster level lower than their character level (similar to the line found in the paladin and ranger entries) was intentionally omitted by the designers.

    EDIT: I guess the question I was responding to was deleted mid-reply?
    Last edited by Psyren; 2015-12-28 at 12:12 AM.
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  9. - Top - End - #789
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q431 Would a Sorcerer's Robe item work with a bloodrager? Or an arcanist with the bloodline exploit? Or any character with the Eldritch Heritage feat line?
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  10. - Top - End - #790
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A431: As written this item is limited to sorcerers, but extending it further shouldn't be too much of a stretch for your GM. (Though of course, one could also argue that true sorcerers should be the bloodline masters.)
    Quote Originally Posted by The Giant View Post
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  11. - Top - End - #791
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q 432

    If I polymorph into a dragon whilst wearing armor +1/Poison-resistant (or any other constant effect that doesn't require activation). I lose the armor bonus of the armor and the +1 enhancement bonus, but do I lose the Poison Resistance?

    From CRB:
    "When you cast a polymorph spell that changes you into a creature of the animal, dragon, elemental, magical beast, plant, or vermin type, all of your gear melds into your body. Items that provide constant bonuses and do not need to be activated continue to function while melded in this way (with the exception of armor and shield bonuses, which cease to function)."

    Since the poison resistance is not an armor bonus, it seems it should still work...

  12. - Top - End - #792
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A 432 You'd keep Poison-Resistant, as it's a constant effect.
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  13. - Top - End - #793
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q433

    In the ship rules it gives a passengers/cargo. Is this the ammount of passengers or cargo, or can a ship carry both at the same time?

    Example: Cargo/Passengers 50 tons/160 passengers Is this fifty tons and 160 passengers?

    As a side note, is the amount of passengers including the crew?

  14. - Top - End - #794
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A433
    Cargo/Passengers is both:
    The amount of cargo (in tons) a ship can hold, as well as the number of non-crew passengers it can carry.
    Crew and Passengers are counted separately (unless noted otherwise), this is most notable in smaller ship entries, such as a Rowboat:
    Crew 1 (the pilot, who is also a rower, plus up to 1 additional Medium rower)
    ...
    Cargo/Passengers 1,000 pounds/up to 3 passengers (a rowboat can carry a total of 4 Medium creatures, either as crew or passengers)
    The max capacity is 4 creatures, at least 1 of which must be crew.
    [retired]

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  15. - Top - End - #795
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q434 Are there any items, spells, or feats that let me restore my hit points as a swift action, similar to the paladin's Lay On Hands ability?
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  16. - Top - End - #796
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A434: There's an odd spell called Fractions of Heal and Harm that lets you heal yourself while blasting. Or you could just go for the old standby of Quicken Spell/Quicken Rod. What class are you?
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  17. - Top - End - #797
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q435
    With either the smoke bomb or the stink bomb alchemist discoveries, if I throw a bomb that creates smoke for 1 round, on my next turn, is the area still covered with smoke so that my enemy can get concealment from the smoke?

  18. - Top - End - #798
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Quote Originally Posted by Psyren View Post
    A434: There's an odd spell called Fractions of Heal and Harm that lets you heal yourself while blasting. Or you could just go for the old standby of Quicken Spell/Quicken Rod. What class are you?
    Either Oracle or Medium, I haven't decided yet.
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  19. - Top - End - #799
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A435: No, the smoke dissipates on your next initiative count (and therefore won't impede your attack roll.)

    Effects that last a certain number of rounds end just before the same initiative count that they began on.
    \

    Quote Originally Posted by Kurald Galain View Post
    Either Oracle or Medium, I haven't decided yet.
    Any reason Quicken rods wouldn't work? Or a staff with quickened healing spells stored in it?

    I don't know of anything more specific myself but maybe someone else would...
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  20. - Top - End - #800
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Quote Originally Posted by Psyren View Post
    Any reason Quicken rods wouldn't work? Or a staff with quickened healing spells stored in it?
    Mainly their price tag. You can't really afford a 35k quicken rod until around level 11, and I was hoping for something that works earlier than that.
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q 436

    If a large creature is standing in a 10ft square of difficult terrain centered on it, does the first square it moves count as difficult terrain? In other words, do you pay a penalty if any of your squares are in difficult terrain even if the only squares you're moving into are not difficult terrain?

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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q 437

    Is there any kind of "Safe footing" clause for [Teleportation] spells? Like restricting you from Teleporting, yourself or a target, into a dangerous local knowingly? Example: stopping you from teleporting an air-breathing enemy 20,000 leagues under the sea?
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q 438 How can an archer add dexterity to damage of his arrows, similar to the Agile weapon enchantment does that for melee weapons?
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  24. - Top - End - #804
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A 436 No, only the squares moved into are considered for hampered movement:
    Quote Originally Posted by SRD
    When movement is hampered, each square moved into usually counts as two squares [...]
    A 437 There is no general clause for Conjuration (Teleportation) spells, but most spells (e.g. Dimension Door or Teleport) target only willing creatures.

    A 438 The Crossbowman fighter archetype does it for crossbows and the Gunslinger gets it for firearms. I am not aware of any option for archers, though.

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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A436 dispute? Actually, I'd say it still counts, because your "back half" is moving into squares containing difficult terrain if you are also large. It only stops counting once all of you is out of the whole area.
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  26. - Top - End - #806
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A436 extended I agree, this is written very ambiguous. No luck on FAQs about that topic either.

  27. - Top - End - #807
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q439 does the Unwelcome Halo spell negate Displacement?
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A439: No, it only interferes with concealment from the darkness itself. (Note also that "total concealment" is not the same thing as "concealment.")
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    Q 440

    Will a dead magic zone suppress the abilities of a magic lance if the wielder is inside but the target is outside the area of effect?

  30. - Top - End - #810
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    Default Re: Simple Q&A by RAW for Pathfinder 4

    A 438 Addendum Bolt Aces get Dex to Damage for Crossbows as well. Unchained Rogues can get Dexterity to damage on Finessable Thrown weapons, which in general mean Light weapons. Long and Shortbows seem out of luck, however.

    A 440 Given that a creature with natural reach isn't gonna have spells suppressed by Dead or Antimagic areas kick in if it pummels someone outside the area, I don't think reach weapons are treated any differently.
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