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2016-12-24, 07:03 PM (ISO 8601)
- Join Date
- Nov 2004
Re: IC Ljonarian Enigma: Tournament Chaos
Aerin runs after him, swinging her sword. "Surrender and tell me where the prison is, and you'll live," she tells him.
SpoilerAssuming he's not in a cooperative mood, she'll alternate using Stone Bones with fighting defensively while she regains maneuvers until something changes, whether one of us falling or the arrival of a third party or something else I can't think of, so multiple rounds at once might make this easier.
Fighting defensively/regaining maneuvers, her total AC against him is 19: Attack: (1d20+4)[10] Critical threat check (on 19 or 20): (1d20+5)[21] Damage: (2d6+4)[11] Critical damage: (2d6+4)[10]
Stone Bones, her total AC against him is 17: Attack: (1d20+8)[25] Critical threat check (on 19 or 20): (1d20+9)[12] Damage: (2d6+4)[8] Critical damage: (2d6+4)[11]
Fighting defensively/regaining maneuvers, her total AC against him is 19: Attack: (1d20+4)[13] Critical threat check (on 19 or 20): (1d20+5)[21] Damage: (2d6+4)[9] Critical damage: (2d6+4)[8]
Stone Bones, her total AC against him is 17: Attack: (1d20+8)[11] Critical threat check (on 19 or 20): (1d20+9)[18] Damage: (2d6+4)[7] Critical damage: (2d6+4)[14]
Fighting defensively/regaining maneuvers, her total AC against him is 19: Attack: (1d20+4)[6] Critical threat check (on 19 or 20): (1d20+5)[17] Damage: (2d6+4)[11] Critical damage: (2d6+4)[9]
Stone Bones, her total AC against him is 17: Attack: (1d20+8)[10] Critical threat check (on 19 or 20): (1d20+9)[28] Damage: (2d6+4)[14] Critical damage: (2d6+4)[7]
Fighting defensively/regaining maneuvers, her total AC against him is 19: Attack: (1d20+4)[11] Critical threat check (on 19 or 20): (1d20+5)[8] Damage: (2d6+4)[9] Critical damage: (2d6+4)[9]
Stone Bones, her total AC against him is 17: Attack: (1d20+8)[15] Critical threat check (on 19 or 20): (1d20+9)[25] Damage: (2d6+4)[10] Critical damage: (2d6+4)[8]
Fighting defensively/regaining maneuvers, her total AC against him is 19: Attack: (1d20+4)[5] Critical threat check (on 19 or 20): (1d20+5)[11] Damage: (2d6+4)[10] Critical damage: (2d6+4)[13]
Stone Bones, her total AC against him is 17: Attack: (1d20+8)[24] Critical threat check (on 19 or 20): (1d20+9)[22] Damage: (2d6+4)[9] Critical damage: (2d6+4)[16]
Fighting defensively/regaining maneuvers, her total AC against him is 19: Attack: (1d20+4)[17] Critical threat check (on 19 or 20): (1d20+5)[24] Damage: (2d6+4)[13] Critical damage: (2d6+4)[9]
Stone Bones, her total AC against him is 17: Attack: (1d20+8)[20] Critical threat check (on 19 or 20): (1d20+9)[27] Damage: (2d6+4)[11] Critical damage: (2d6+4)[11]
Fighting defensively/regaining maneuvers, her total AC against him is 19: Attack: (1d20+4)[8] Critical threat check (on 19 or 20): (1d20+5)[20] Damage: (2d6+4)[9] Critical damage: (2d6+4)[9]
Stone Bones, her total AC against him is 17: Attack: (1d20+8)[23] Critical threat check (on 19 or 20): (1d20+9)[16] Damage: (2d6+4)[12] Critical damage: (2d6+4)[9]
Fighting defensively/regaining maneuvers, her total AC against him is 19: Attack: (1d20+4)[7] Critical threat check (on 19 or 20): (1d20+5)[9] Damage: (2d6+4)[13] Critical damage: (2d6+4)[13]
Stone Bones, her total AC against him is 17: Attack: (1d20+8)[14] Critical threat check (on 19 or 20): (1d20+9)[14] Damage: (2d6+4)[10] Critical damage: (2d6+4)[11]
Fighting defensively/regaining maneuvers, her total AC against him is 19: Attack: (1d20+4)[9] Critical threat check (on 19 or 20): (1d20+5)[12] Damage: (2d6+4)[8] Critical damage: (2d6+4)[9]
Stone Bones, her total AC against him is 17: Attack: (1d20+8)[9] Critical threat check (on 19 or 20): (1d20+9)[14] Damage: (2d6+4)[9] Critical damage: (2d6+4)[13]
Fighting defensively/regaining maneuvers, her total AC against him is 19: Attack: (1d20+4)[21] Critical threat check (on 19 or 20): (1d20+5)[14] Damage: (2d6+4)[14] Critical damage: (2d6+4)[12]
Stone Bones, her total AC against him is 17: Attack: (1d20+8)[28] Critical threat check (on 19 or 20): (1d20+9)[10] Damage: (2d6+4)[13] Critical damage: (2d6+4)[8]
Orth Plays: Currently Baldur's Gate II
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2016-12-24, 09:10 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Keystone of the USA
- Gender
Re: IC Ljonarian Enigma: Tournament Chaos
Spoiler: AoO against H1Attack:(1d20+5)[7]
Crit: (1d20+5)[12]
Damage: (1d8+2)[8]
Eglantine swung back and lashed out at the creature in front of her before taking a step back, eyeing the one behind her as well. She felt bad for the guard, but that was a passing thought in the flurry of frantic activity to stay alive. "Vindal! Help! We're outnumbered!"
Spoiler: AttackAttack:(1d20+5)[14]
Crit: (1d20+5)[11]
Damage: (1d8+2)[8]
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2016-12-25, 10:20 AM (ISO 8601)
- Join Date
- Feb 2010
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- Home
Re: IC Ljonarian Enigma: Tournament Chaos
The horned warrior looks mildly curious. "Why look for a prison, humankin?", he shrugs as Aerin charges towards him and blocks her attack. "It matters not. You die now." He swings the falchion again.
At the same moment, two smaller green-scaled humanoids, who'd been hidden by the wall from the view of anyone in the corridor, step forward and strike her from both sides. They look to be the same kind as the sneaks she fought earlier in the upper floor.
Spoiler: AerinSpoiler: AttacksB
Attack: (1d20+7)[25]
Damage: (2d4+2)[6]
S1
Sword1: roll]1d20+4[/roll]
Damage: (1d4)[3] + sneak attack (1d6)[4]
Sword2: roll]1d20+4[/roll]
Damage: (1d4)[3] + sneak attack (1d6)[4]
S2
Sword1: roll]1d20+4[/roll]
Damage: (1d4)[1] + sneak attack (1d6)[4]
Sword2: roll]1d20+4[/roll]
Damage: (1d4)[1] + sneak attack (1d6)[6]
Good thing she was fighting defensively, otherwise we'd need to determine id she'd been flat-footed against those attacks. But the +2 makes sure two of them missed.
Still 18 damage in total.
Spoiler: MapI've coloured the squares Aerin can see from where she is.
Brown squares have a table, which prevents normal movement.
Squares marked with a 'c' have a chair in them. They prevent running and charging, but don't otherwise affect movement.
B is the medium sized scaly person.
S1 and S2 are the smaller sneaks.
G is badly wounded guard, though she's still alive.
Their blades cut deep, but the tough warrior remains standing.
The room appears to be a mess hall for the guards, with the remains of a half eaten meal still on the table. Five bodies in guard's uniform lie sprawled around it. Most look to be dead, but one hand on the far side of the room makes a small movement. One motionless sneak also lies on the ground.
Eglantine slashes the creature in front of her. While it cries out this one is apparently marginally braver than the others, and it takes a step after her and swings its blades in counter attack, also reaching for her with its jaws. The one who'd stood behind it jumps to glide over them and takes a swing at Eggy when it lands.
The two hordelings farther away from her puff their cheeks and breath a cloud of cold in her direction.
Spoiler: AttacksH5
Sword1: (1d20+1)[18]
Damage: (1d4)[1]
Sword2: (1d20+1)[15]
Damage: (1d4)[2]
Bite: (1d20+1)[12]
Damage: (1d4)[2]
H1, Eglantine gets an AoO against this one
Sword: (1d20+5)[13]
Damage: (1d4)[1]
H4: (1d6)[2]
H6: (1d6)[4]
cold damage, Ref DC 13 to halve, separate checks
Spoiler: DM only(1d4)[4]
(1d4)[3]
One of the blades scratch her shoulder, but others are blocked by her arnour.
Vindal runs down the corridor holding a dagger which he without hesitation throws at the nearest hordeling. It hits the creature in the back, releasing a small electric shock and the target collapses. "Did you find Rowan?!"
Spoiler: Attacking H6Attack: (1d20)[9] +? - 4 (range increment)
Damage: (1d4+4)[7] + (1d6)[1] electricity
Rowan tries the keys in the ring to Darian's father's cell door until he hears the lock give in.
Down the corridor a small silver-scaled humanoid wanders into view, holding a torn of human head in its sharp teeth. Upon noticing Rowan, it lets the head drop to the floor.
Spoiler: Rowan, EglantineSpoiler: Visual
I hope this is ok Axe, I assumed this was Rowan's next action, based on your previous post. Finding the right key and unlocking the door is full-round action.
Btw, while the guards took most of Rowan's things, he still has his armour and belt of healing. Rowan is not sure where they put the rest, but it was in the office (to the north on the map) where they confiscated them.
Spoiler: MapH1-H5 are the hordelings, H4 and H5 have taken damage.
C is the crazy prisoner.
Last edited by CWater; 2016-12-25 at 11:14 AM.
Alamryn Kven, a druid who tries very hard not to be useless.
Celesta Halla, a fearless barbarian.
Jheren Falconer, a drifter ranger.
Rhenner Calami, a snarky medic with an untrustworthy memory.
DMing Ljonarian Enigma: Imperial Affairs and The Pirate Dream: Sliced Heart
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2016-12-25, 11:33 AM (ISO 8601)
- Join Date
- Nov 2004
Re: IC Ljonarian Enigma: Tournament Chaos
Badly wounded, Aerin backs up. "If you have any healing left, or any tricks up your sleeve, you'd better use them," she tells August grimly.
SpoilerWithdrawal action to P5.Orth Plays: Currently Baldur's Gate II
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2016-12-25, 12:27 PM (ISO 8601)
- Join Date
- Apr 2011
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- Keystone of the USA
- Gender
Re: IC Ljonarian Enigma: Tournament Chaos
Eglantine attacked the one between her and Vindal, starting to look a little tired. "I told him to let out any other prisoners. He went around the corner. Vindal, what's happening?" she looked exhausted and on the edge of breaking down crying.
Spoiler: AttackAttack H1 then if it is killed 5 foot step to that location.
Attack: (1d20+5)[13]
Crit: (1d20+5)[24]
Damage: (1d8+2)[6]
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2016-12-26, 09:15 PM (ISO 8601)
- Join Date
- Mar 2015
Re: IC Ljonarian Enigma: Tournament Chaos
Rowan's face goes white as the human head bounces slightly on the ground. That's.... probably not friendly. He throws open the door. "Hello, sir, this way please, fast!" he indicates the hall away from the bloodthirsty beasts, keeping the door open so that the madman wouldn't see the threat. If the noble moves along, Rowan follows closely behind.
Spoiler: Actions
1.) Move action to open the door
2.) Held move action to follow closely after Darian's father, in between him and the nasties.
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2016-12-27, 04:20 PM (ISO 8601)
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- Feb 2010
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- Home
Re: IC Ljonarian Enigma: Tournament Chaos
“Aerin, that wound looks-”, August shuts up and casts his last healing spell, ”But I don't know what else-”, he stops and looks to remember something, ”I have two scrolls, healing and a Sanctuary spell that the Head Cleric back home gave me. Almost didn't think of them. But it's not much”, he looks back towards the stairs, ”Should we run-”
His sentence is cut off when the horned warrior takes a step forward and spits a burst of acid in their direction, then shouts orders in a foreign tongue.
Spoiler: Draconic”What are you waiting for?! Go around and block their way! We need to finish them! Damn you cowardly sneaks..."
One sneak runs past the door behind the larger enemy, from left to right from Aerin's perspective. She hears the sound of two pairs of footsteps moving away.
Spoiler: KishHealing: (1d8+2)[4]
Line of acid at Aerin and August: (3d4)[4] Ref DC 15 to halve.
August: (1d20+2)[11]
Spoiler: MapI've coloured the squares Aerin has seen.
Brown squares have a table, which prevents normal movement.
Squares marked with a 'c' have a chair in them. They prevent running and charging, but don't otherwise affect movement.
B is the medium sized scaly person.
G is badly wounded guard, though still alive.
Eglantine's axe hits, but her target remains standing. Vindal runs forward, drawing and throwing another dagger at the same enemy, hitting it squarely in the back and the scaly creature is covered in a burst of flames, falling to the ground. Vindall stops by the body of the one he hit a moment ago, about to retrieve the first blade.
SpoilerAttacking H1: (1d20)[6] + ?
Damage: (1d4+4)[7] + fire (1d6)[6]
”There are killers in the castle”, Vindal replies, ”How or why, I wish I knew. But we need to get out, let's get back to the office, looks like this route is no more safe.” He looks worried, but his voice doesn't tremble.
The hordeling behind Eggy continues to attack, slicing her with both of its blades.
Spoiler: AttacksH5 attacks Eglantine
Sword1: (1d20+1)[20]
Damage: (1d4)[1]
Sword2: (1d20+1)[20]
Damage: (1d4)[1]
Bite: (1d20+1)[5]
Damage: (1d4)[4]
H1 attacks Vindal (these don't happen if Vindal finished it with the earlier attack)
Sword1: (1d20+1)[21]
Damage: (1d4)[1]
Sword2: (1d20+1)[11]
Damage: (1d4)[2]
Bite: (1d20+1)[21]
Damage: (1d4)[1]
”Ha! So you are the one who has come to end me!”, shouts the mad nobleman when Rowan opens the door and is hit with... a candle. ”I will not go down without resistance! I will-”, then he seems to recognise Rowan's voice, ”Wait, you are the imaginary not-thief from behind the wall! Why are you here?” He lowers the candle and let's the healer direct him out of the cell and forward. ”Where are we going?”
Spoiler: AxeDing ding! Rowan has freed a possibly important NPC. Have 200 XP, and also bonus 200 patience XP for being so calm and co-operative about being locked up (for months RL time). Next goal: Survive the encounter.
The hordeling down the hall lets out a gleeful cry and charges towards Rowan. Another follows right in its footsteps, jumping to glide through the air above the first.
Spoiler: Axe, AthediaH3 attacks Rowan
Bite: (1d20+5)[7]
Damage: (1d4)[1]
H2 finishes its turn in the air, one square above H3. Threatening Rowan, but has not yet attacked.
Spoiler: MapH2-H5 are the hordelings, H4 and H5 have taken damage.
C is the crazy prisoner.
Last edited by CWater; 2016-12-27 at 04:40 PM.
Alamryn Kven, a druid who tries very hard not to be useless.
Celesta Halla, a fearless barbarian.
Jheren Falconer, a drifter ranger.
Rhenner Calami, a snarky medic with an untrustworthy memory.
DMing Ljonarian Enigma: Imperial Affairs and The Pirate Dream: Sliced Heart
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2016-12-27, 04:53 PM (ISO 8601)
- Join Date
- Nov 2004
Re: IC Ljonarian Enigma: Tournament Chaos
"Run and find and bring back someone you think you can trust--or failing that, someone warm-blooded. Expect the other lizards to be right behind you." Aerin moves to attack the apparent leader again, briefly regretting that any secret messages she put in her words would be far more likely to be understood by the enemy than by her pro-tem ally.
Spoiler
Action Before Thought: (1d20+10)[27]
Stone Bones: (1d20+8)[28] Critical threat check: (1d20+9)[16] Damage: (2d6+4)[7] Critical damage: (2d6+4)[13]
Last edited by Kish; 2016-12-27 at 04:54 PM.
Orth Plays: Currently Baldur's Gate II
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2016-12-27, 05:26 PM (ISO 8601)
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- Feb 2010
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Re: IC Ljonarian Enigma: Tournament Chaos
With her instincts guiding her, Aerin dodges the worst of the acid (unlike August), then moves in to surprise her foe with a devastating blow that slices his chest open from side to side. The horned warrior falls on his knees clutching his wound, not even having enough breath to curse.
SpoilerNice crit!
And look at that, exactly at 0 HP.
Since this enemy is disabled, has the situation changed so that Aerin would want to change her orders to August? (You can do it as a free action.)
I will post his and the enemy's turn after a confirmation either way.Alamryn Kven, a druid who tries very hard not to be useless.
Celesta Halla, a fearless barbarian.
Jheren Falconer, a drifter ranger.
Rhenner Calami, a snarky medic with an untrustworthy memory.
DMing Ljonarian Enigma: Imperial Affairs and The Pirate Dream: Sliced Heart
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2016-12-27, 06:04 PM (ISO 8601)
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Re: IC Ljonarian Enigma: Tournament Chaos
"I'll find someone!", August shouts and runs up the stairs. Aerin hears the sound of approaching footsteps from the corridor behind her to the left. The enemy in front of her reaches for a potion in his pocket.
SpoilerAerin gets an AoO. Sorry, one more delay before the next round, the result of this attack is relevant.Alamryn Kven, a druid who tries very hard not to be useless.
Celesta Halla, a fearless barbarian.
Jheren Falconer, a drifter ranger.
Rhenner Calami, a snarky medic with an untrustworthy memory.
DMing Ljonarian Enigma: Imperial Affairs and The Pirate Dream: Sliced Heart
-
2016-12-27, 06:06 PM (ISO 8601)
- Join Date
- Nov 2004
Re: IC Ljonarian Enigma: Tournament Chaos
Aerin slashes at the enemy. Mustn't miss.
SpoilerAttack: (1d20+8)[12] Critical threat: (1d20+9)[23] Damage: (2d6+4)[7] Critical damage: (2d6+4)[16]Orth Plays: Currently Baldur's Gate II
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2016-12-27, 06:23 PM (ISO 8601)
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- Feb 2010
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Re: IC Ljonarian Enigma: Tournament Chaos
Spoiler: DM onlySpoiler: Hey, DM ONLY!!(2d8+3)[19]
The scaly warrior executes a desperate dive out of the sword's reach and downs the potion. The severe chest wound stops bleeding and his breathing eases.
Spoiler: KishHm, it is in situations like this when I wonder if we should consider starting to use action points.
Aerin's turn.
Spoiler: MapAlamryn Kven, a druid who tries very hard not to be useless.
Celesta Halla, a fearless barbarian.
Jheren Falconer, a drifter ranger.
Rhenner Calami, a snarky medic with an untrustworthy memory.
DMing Ljonarian Enigma: Imperial Affairs and The Pirate Dream: Sliced Heart
-
2016-12-27, 06:31 PM (ISO 8601)
- Join Date
- Nov 2004
Re: IC Ljonarian Enigma: Tournament Chaos
Aerin steps into the room and slashes at the monster. "Goodnight, assassin," she says coldly.
SpoilerFive-foot to Q9, regaining maneuvers: (1d20+8)[21] Critical threat: (1d20+9)[18] Damage: (2d6+4)[8] Critical damage: (2d6+4)[11]Orth Plays: Currently Baldur's Gate II
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2016-12-28, 01:51 PM (ISO 8601)
- Join Date
- Mar 2015
Re: IC Ljonarian Enigma: Tournament Chaos
Rowan winces as he's hit by the candle, but continues to shepherd the noble down the hallway as fast as possible. He struggles to keep his tone of voice even and light as one of the creatures takes to the air. "I'm here to get you out of here before the monsters eat us- would you mind walking a bit faster? Or running?"
Spoiler: Actions
Sorry that took so long- family needed me.
1.) Readied action to follow directly after Darian's father (really need to get this guy's name at some point....)
2.) Rowan will take the AoOs.
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2016-12-28, 10:21 PM (ISO 8601)
- Join Date
- Apr 2011
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- Keystone of the USA
- Gender
Re: IC Ljonarian Enigma: Tournament Chaos
Eglantine gasped in pain, the blows slowly sapping her energy. She nodded weakly at Vindal before attacking the creature in front of her again and then taking a quick step back.
Spoiler: Attack on H5Attack:(1d20+5)[14]
Crit: (1d20+5)[16]
Damage: (1d8+2)[9]
Then 5 foot step to L14Last edited by Athedia; 2016-12-28 at 10:24 PM.
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2016-12-29, 01:55 PM (ISO 8601)
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- Feb 2010
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Re: IC Ljonarian Enigma: Tournament Chaos
The warrior grimaces when he's slashed again, but the healing potion has given him enough vigor to stay standing. ”I don't think so, humankin”, he says, taking a step to the side. He throws a quick glance to the corridor Aerin came from and smirks, then grabs a bottle of some glowing oil and spreads it on his falchion. One of the sneaks comes running towards them.
There's another shape approaching from the other corridor as well, now fully in Aerin's view. But this is not the second the sneak, but a middle-aged human in a guard's scale mail with also a badge attached to the front of his cloak; a mark of rank probably. He has a longsword in one hand and a small half-full sack in the other. He's keeping near to the wall, clearly trying to be stealthy, with all the skill of a large man in metal armour of course. But the dragonkin appear to be too focused on Aerin to have noticed yet.
Spoiler: KishGood call, moving away from that corridor. No enemy attacks this round.
Spoiler: MapBrown squares have a table, which prevents normal movement.
Squares marked with a 'c' have a chair in them. They prevent running and charging, but don't otherwise affect movement.
B is the medium sized scaly person.
S2 is a sneak.
G2 is the new guard.
G1 is the guard barely alive.
”Why so? There are assassins about, we should be stealthy!” The man moves, though still not very fast. Rowan comes after him, ducking away before the flying hordeling reaches him. Not being able to stop its movement, it crashes to the wall. The one who stayed on the ground runs after the healer to attack him again, this time stabbing him with a sword. The first one picks itself up and puffs its cheeks to blow a burst of cold air at them.
This icy sting gets the older elf's attention and he yelps, waving his hands and almost dropping the candle. He turns around and sees the attackers. "How vile! Who would send these nightmares!?"
Spoiler: AxeAs discussed, Rowan will instead delay his action until the crazy man has moved first, then Withdraw to avoid the AoOs.
Still on its turn H3 attacks Rowan
Sword1: (1d20+1)[17]
Damage: (1d4)[3]
H2 breaths ice on both of them:
Damage: (1d6)[5], Ref DC 13 to halve.
Darian's father: (1d20+5)[12]
And I've noticed I have a bad habit of not properly introducing the NPCs. ^^' Got to work on that.
This swing opens the hordeling's throat and it falls down on its back. The remaining enemy shrieks and turns to run, disappearing from sight.
Vindal grabs his shock dagger and moves to the other corpse to retrieve the flaming blade. "Get Rowan and go!", he shouts to Eggy, "I'll be right behind you.”
SpoilerFamous last words.
Just kidding! Probably.
They hear footsteps, a thump and Rowan's voice as well as another unfamiliar to them, and see a cloud of ice burst from the side corridor behind them.
Spoiler: Map, Eglantine and RowanH2 and H3 are the hordelings.
C is the crazy prisoner.
Note: Forgot Eglantine's move, she's actually in L14 too.
Last edited by CWater; 2016-12-29 at 02:04 PM.
Alamryn Kven, a druid who tries very hard not to be useless.
Celesta Halla, a fearless barbarian.
Jheren Falconer, a drifter ranger.
Rhenner Calami, a snarky medic with an untrustworthy memory.
DMing Ljonarian Enigma: Imperial Affairs and The Pirate Dream: Sliced Heart
-
2016-12-29, 02:02 PM (ISO 8601)
- Join Date
- Nov 2004
Re: IC Ljonarian Enigma: Tournament Chaos
Aerin considers and discards multiple options, finally stepping forward and saying, "DIE!"
Spoiler
Move to P8, use Steel Wind, wind up facing the sneak whether the dragonkin is alive or not.
Attack on dragonkin: (1d20+8)[16] Critical threat: (1d20+9)[15] Damage: (2d6+4)[15] Critical damage: (2d6+4)[7]
Attack on sneak: (1d20+8)[19] Critical threat: (1d20+9)[21] Damage: (2d6+4)[9] Critical damage: (2d6+4)[7]
Orth Plays: Currently Baldur's Gate II
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2016-12-29, 05:00 PM (ISO 8601)
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- Feb 2010
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Re: IC Ljonarian Enigma: Tournament Chaos
Aerin's sword slices through the air, faster than her opponents can react. The horned warrior's chest is cut open again, deeper this time and he falls to the ground, losing his grip on his weapon and soon after his consciousness as well. The sneak is more lucky, but only just, stumbling away bleeding heavily but still on his feet.
The guard is stunned.
SpoilerBeautiful!
The sneak Withdraws and runs up the stairs on column P.Alamryn Kven, a druid who tries very hard not to be useless.
Celesta Halla, a fearless barbarian.
Jheren Falconer, a drifter ranger.
Rhenner Calami, a snarky medic with an untrustworthy memory.
DMing Ljonarian Enigma: Imperial Affairs and The Pirate Dream: Sliced Heart
-
2016-12-29, 05:02 PM (ISO 8601)
- Join Date
- Nov 2004
Re: IC Ljonarian Enigma: Tournament Chaos
"If you have any form of healing, I'd use it on your companion there," Aerin gestures behind herself. She bends to search the dragonkin's body.
Orth Plays: Currently Baldur's Gate II
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2016-12-29, 05:56 PM (ISO 8601)
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- Feb 2010
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Re: IC Ljonarian Enigma: Tournament Chaos
"Wha... Yeah, I just... raided our potion stash", the guard replies, his voice a bit slurred as he eyes the room, "got a wounded back there too. You don't look so good either, should have one yourself." Only then does it register to him what Aerin really said and he rushes to the fallen guard's side. "Sandra? You alive?", he puts the sack on the ground, grabs a potion from it and pours its contents to his colleague's mouth. He looks at the other, very dead, bodies and their fresh blood still spilling out on the floor, his expression horrified. "Gods..."
From what Aerin can see, there appears to be at least 10 healing potions in the sack he put down.
Spoiler: OOC5 CMWs and 8 CLWs potions, to be exact, though the guard just used one of the latter.
(1d8+1)[7]
The scaly warrior's gear:
-3 potions, none are the usual colour of a healing potion. Aerin can try Knowledge(local) to identify 1 of them.
-1 bottle of oil
-silk rope 50 ft.
-1 bag of caltrops
-light crossbow
-27 bolts
-52 gp
-masterwork falchion (currently under the effects of a magical oil), but doesn't seem magical itself, however there is a vivid coloured crystal attached to the handle that is removable
He's wearing no armour, having put his trust in his thick hide. Evidently this was a mistake.Last edited by CWater; 2016-12-29 at 05:58 PM.
Alamryn Kven, a druid who tries very hard not to be useless.
Celesta Halla, a fearless barbarian.
Jheren Falconer, a drifter ranger.
Rhenner Calami, a snarky medic with an untrustworthy memory.
DMing Ljonarian Enigma: Imperial Affairs and The Pirate Dream: Sliced Heart
-
2016-12-30, 12:19 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Keystone of the USA
- Gender
Re: IC Ljonarian Enigma: Tournament Chaos
Eglantine looked at Vindal with a worried expression and retreated to the intersection where she could see Rowan and an older man approaching, followed by more of the creatures. She braced herself in the path, determined to protect her brother. "Rowan, get behind me! I'll keep them from following you." She looked rather obviously the worse for wear.
SpoilerHey, two can play at that last words game. Vindal might want to protect his apprentice but Eggy has to protect her brother.
The movement is to L7Last edited by Athedia; 2016-12-30 at 12:26 PM.
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2016-12-30, 12:26 PM (ISO 8601)
- Join Date
- Nov 2004
Re: IC Ljonarian Enigma: Tournament Chaos
Aerin first detaches the crystal and tries to attach it to the hilt of her sword, then drinks two of the Cure Light Wounds potions and one Cure Moderate Wounds potion, looks at the dragonkin's potions, and takes the dragonkin's gold and rope. She won't interact with the guards independently until she's finished doing all those things, though if they speak to her before she's done she'll respond.
Spoiler
Healing: (1d8+1)[8] (1d8+1)[5] (2d8+3)[11] (plus one for each level any of the potions' creators were above minimum)
Knowledge Local: (1d20+3)[9]Orth Plays: Currently Baldur's Gate II
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2016-12-30, 08:55 PM (ISO 8601)
- Join Date
- Mar 2015
Re: IC Ljonarian Enigma: Tournament Chaos
"It's a little late to be stealthy sir," Rowan replies impatiently, prodding the noble along despite the cold. As they round the corner, he aims the man towards his sister, again trying to make him go as fast as possible. "That way please- They won't hurt you, they're here to help!"
Spoiler: Actions
Again holding Rowan's action to withdraw after Darian's father. I don't know if making him go the right way costs any action- if so, a move action to follow D.F. and eating the AoOs is fine.
Almost have him to relative safety! I think....
Last edited by aReallyGreatAxe; 2016-12-30 at 08:55 PM. Reason: Colors help.
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2016-12-31, 10:55 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Home
Re: IC Ljonarian Enigma: Tournament Chaos
"Alright, alright", the mad nobleman says, "If you say so, friendly image. Oh!", he notices Eglantine, "Why hello, young miss. I am Theréon Belgrede, Lord of Ashfood." He pauses. "No... That's not quite right, is it?" He doesn't get time to ponder this further when Rowan pushes him forward and to the left.
The hordelings charge after them, one of them taking flight again, but Eglantine blocks their way. They aim their attacks at her instead, but she dodges both.
Vindal retrieves his other blade.
Spoiler: Rowan, EglantineAxe! I still need you to make that Reflex save to see whether Rowan took 5 or 3 cold damage. I know the difference is small, but I'd still like it to be determined. The DC is 13. (Apologises if you already rolled, and I just missed it.)
Spoiler: Attacks at EglantineH3, sword: (1d20+1)[8]
Damage: (1d4)[3]
H2, bite: (1d20+1)[2]
Damage: (1d4)[3]
SpoilerH2 is again right above H3. In 2D both are in K7.
I marked Rowan in the farthest square he can get to this round (without passing Darian's father), but he can end his movement in any square in between if he wants to.
The crystal comes loose and when brought close to Aerin's sword it sticks to the hilt, as if by a strong magnet. The force is strong enough that there is no fear of it falling off by accident. A small flash of light goes through the sword, but leaves no visible change after it's gone.
While she does these things she hears the guards talk to each other. The woman called Sandra, an elf, still looks pale and she drinks another potion while confirming what the look of the room already suggests; she and the other guards were eating dinner before their night shift when the dragonkin had attacked. "We didn't even see the big one with horns come in", she says, her voice trembling, "Chel's... throat just suddenly burst open and the creature appeared behind him. He must have used invisibility, or- No, I can't think of anything else. Then the smaller ones poured in. It lasted just seconds. They- everyone died... except Geff... I think he got out."
"Yeah", the human guard says, "He ran to the office." A realisation comes to him. "Right, I was going to bring the potions for him." He grabs the potion sack and stands up. The elf stares at him.
"Have you been drinking again, Lieutenant?", Sandra asks, the accusation in her tone pushing past the shock.
"Arh, be quiet and get up!", the Lieutenant snaps, "It's not safe here yet." He starts to head for the corridor where he came from.
Spoiler: AerinOh right, Aerin also gets 1000 XP from the fight.Last edited by CWater; 2016-12-31 at 10:59 AM.
Alamryn Kven, a druid who tries very hard not to be useless.
Celesta Halla, a fearless barbarian.
Jheren Falconer, a drifter ranger.
Rhenner Calami, a snarky medic with an untrustworthy memory.
DMing Ljonarian Enigma: Imperial Affairs and The Pirate Dream: Sliced Heart
-
2016-12-31, 11:03 AM (ISO 8601)
- Join Date
- Nov 2004
Re: IC Ljonarian Enigma: Tournament Chaos
"Wait, where's the prison?" Aerin asks. "They're all over the castle; I'd advise getting out or staying with me if you don't have something specific to do here. Don't think the two of you--or even the three of us--can retake the castle, because we can't. One of you might want to use this," she holds up the falchion. "He put some kind of oil on it to attack me, right before he died. Where's the prison?"
Orth Plays: Currently Baldur's Gate II
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2016-12-31, 11:20 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Home
Re: IC Ljonarian Enigma: Tournament Chaos
The Lieutenant turns around. "Prison's this way too", he says, "Why are you looking for it? Wait, who are you anyway?" He squints, trying to focus. "You look like a stranger, but I can see you're not with these monsters, whatever they are."
Sandra gets up and takes the falchion when Aerin offers it. "Not my favourite weapon, but better than my own sword. That one's got rust on it." She's trying to pull herself together and stay calm. "Retake the castle? You mean more there's more attacks?" She pauses. "Of course there must be, who would kill just a group of guards."Alamryn Kven, a druid who tries very hard not to be useless.
Celesta Halla, a fearless barbarian.
Jheren Falconer, a drifter ranger.
Rhenner Calami, a snarky medic with an untrustworthy memory.
DMing Ljonarian Enigma: Imperial Affairs and The Pirate Dream: Sliced Heart
-
2016-12-31, 11:30 AM (ISO 8601)
- Join Date
- Nov 2004
Re: IC Ljonarian Enigma: Tournament Chaos
"Since I left the front hall, you're the first people I've seen alive who weren't lizard assassins. I've seen lots of corpses and this wasn't the first group of lizard assassins I fought. There's a priest in prison who I need to get out. If there's anyone else who you think is likely to still be alive, I can help you try to reach them too if we do it quickly. Then I'm going to leave the castle and not try to come back in without an army, and I strongly suggest you do the same. My name's Aerin; I was in town for the tournament."
Orth Plays: Currently Baldur's Gate II
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2016-12-31, 11:39 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Keystone of the USA
- Gender
Re: IC Ljonarian Enigma: Tournament Chaos
"Rowan, I could use some of your magic.". Eglantine spoke quickly as her brother passed her before she evaded the attacks. She swung her axe at the creature in front of her.
Spoiler: AttackAttack the one on the ground.
Attack:(1d20+5)[13]
Damage: (1d8+2)[10]
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2016-12-31, 01:43 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Home
Re: IC Ljonarian Enigma: Tournament Chaos
"Priest? What priest?", the Lieutenant stares, "Don't recall there being any priest locked up. ...Or do you mean the boy who was put in for stealing? He might have worked in a temple or somethin'. Huh, you're not the first to come looking for him. This girl and an older elf came in just before Geff got shot. Right, Geff.", he turns to go, "Need to see that he's healed first."
Sandra nods and follows him. She winces as she walks, her wounds still causing her pain.
Eglantine slashes with her axe again, and the hordeling limps away shrieking. The other is unable to stop its movement and continues to glide straight towards Eggy, trying to knock her down.
Spoiler: EglantineFor simplicity's sake, I'll assume that Rowan went ahead for know, as it makes finishing this faster.
H3 turned around and fled.
H2 tries to trip Eggy, she gets an AoO.
If that fails,
Roll an opposed Str or Dex against (1d20-4)[14]
If you win this, you can try to trip it instead. If it wins, Eggy falls prone.
Alamryn Kven, a druid who tries very hard not to be useless.
Celesta Halla, a fearless barbarian.
Jheren Falconer, a drifter ranger.
Rhenner Calami, a snarky medic with an untrustworthy memory.
DMing Ljonarian Enigma: Imperial Affairs and The Pirate Dream: Sliced Heart
-
2016-12-31, 01:45 PM (ISO 8601)
- Join Date
- Nov 2004
Re: IC Ljonarian Enigma: Tournament Chaos
Aerin pauses to regain her maneuvers before hurrying after the two guards.
Orth Plays: Currently Baldur's Gate II