New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 9 123456789 LastLast
Results 1 to 30 of 247
  1. - Top - End - #1
    Barbarian in the Playground
     
    tomaO2's Avatar

    Join Date
    Mar 2006
    Location
    Canada
    Gender
    Male

    Default Erfworld 66: page 60

    In the The Comic is Late, and Will be More Late! thread, pclips states that this comic is done and only awaits the Giant to add it to the website.

    He also gave some spoilers that we can now begin to speculate and talk about for the upcoming page. So with this in mind...
    Spoiler
    Show

    [Scrubbed. Please don't abuse the text options and spoiler tags.]


    Alright then, let's get the party started.
    Last edited by Roland St. Jude; 2007-07-08 at 02:38 PM.

  2. - Top - End - #2
    Ogre in the Playground
     
    TigerHunter's Avatar

    Join Date
    Oct 2006
    Location
    Chicago, IL
    Gender
    Male

    Default Re: Erfworld 66: page 60

    I hate you.
    Last edited by TigerHunter; 2007-07-06 at 11:01 PM.
    The above post made a lot more sense in my head.

    Epic avatar by Mr. Saturn. Thanks Mr. Saturn!

  3. - Top - End - #3
    Retired Mod in the Playground Retired Moderator
     
    kpenguin's Avatar

    Join Date
    Feb 2007
    Location
    Northern California
    Gender
    Male

    Default Re: Erfworld 66: page 60

    Alright, what could he do with a map? Ooooo! It shows where the dragons really are.
    Visit the Chocolate Hammer IRC channel!
    (IRC Joining Guide Here!)

  4. - Top - End - #4
    Ogre in the Playground
     
    Winged One's Avatar

    Join Date
    May 2005

    Default Re: Erfworld 66: page 60

    Quote Originally Posted by Asmodeus View Post
    However, the general consensus about the best way to stop a monster from attacking is to kill it. In the case of undead, we recommend killing it again.
    2 useful principles for keeping roleplaying games fun.

  5. - Top - End - #5
    Barbarian in the Playground
     
    tomaO2's Avatar

    Join Date
    Mar 2006
    Location
    Canada
    Gender
    Male

    Default Re: Erfworld 66: page 60

    It probably means that we're going back to Parson and to have him explain to the Tool his plan and it'll show us where the dwagons and stuff are. If it was going to stick to Ansom, I really doubt that he could bother going all the way back to consult the big map again before he finished deciding what to do with his forrest units.
    Last edited by tomaO2; 2007-07-06 at 11:08 PM.

  6. - Top - End - #6
    Bugbear in the Playground
    Join Date
    Jun 2007

    Default Re: Erfworld 66: page 60

    Quote Originally Posted by tomaO2 View Post
    It probably means that we're going back to parson and to have him explain to the tool his plan and it'll show us
    exactly where all of Ansom's units came from, and how they got where they are now in the Donut of Doom.

    But not where the (missing) Dwagons are.

  7. - Top - End - #7
    Retired Mod in the Playground Retired Moderator
     
    kpenguin's Avatar

    Join Date
    Feb 2007
    Location
    Northern California
    Gender
    Male

    Default Re: Erfworld 66: page 60

    Quote Originally Posted by ChowGuy View Post
    But not where the (missing) Dwagons are.
    Care to explain why not?
    Visit the Chocolate Hammer IRC channel!
    (IRC Joining Guide Here!)

  8. - Top - End - #8
    Bugbear in the Playground
    Join Date
    Jun 2007

    Default Re: Erfworld 66: page 60

    Quote Originally Posted by kpenguin View Post
    Care to explain why not?
    Beats me. But it was the most fascinating thing I could think to say.
    And that my whole life will be a success if I can become half as devious as Rob.

  9. - Top - End - #9
    Halfling in the Playground
     
    RedWizardGuy

    Join Date
    Jan 2007

    Default Re: Erfworld 66: page 60

    Quote Originally Posted by tomaO2 View Post
    [FONT="Comic Sans MS"][COLOR="Purple"]I the The Comic is Late, and Will be More Late! thread, pclips states that this comic is done and only awaits the Giant to add it to the website.

    He also gave some spoilers that we can not begin to speculate and talk about for the upcoming page. So with this in mind...
    I hope you booping die.
    3rd member of the Roy Fanclub

    Because Roy is better than Miko.

  10. - Top - End - #10
    Magnificent Boop in the Playground
    Join Date
    Jul 2005
    Location
    Northern Virginia
    Gender
    Male

    Default Re: Erfworld 66: page 60

    Quote Originally Posted by ChowGuy View Post
    Beats me. But it was the most fascinating thing I could think to say.
    And that my whole life will be a success if I can become half as devious as Rob.
    Forget it. (tosses powder)

  11. - Top - End - #11
    Halfling in the Playground
     
    RangerGuy

    Join Date
    Jun 2007

    Default Re: Erfworld 66: page 60

    Love Ansom's expression on the last panel.
    fool'd you wid' Logic!

    Thanks to Dr. Bath for Detritus pic

  12. - Top - End - #12
    Pixie in the Playground
    Join Date
    Jun 2007

    Default Re: Erfworld 66: page 60

    Quote Originally Posted by lavidor10 View Post
    Love Ansom's expression on the last panel.
    I was going to say the same thing - it's priceless isn't it?

    That comic was well worth the wait.

  13. - Top - End - #13
    Bugbear in the Playground
     
    Maxymiuk's Avatar

    Join Date
    Sep 2005
    Location
    Potato Country
    Gender
    Male

    Default Re: Erfworld 66: page 60

    "Ha! Well I did!"

    "...
    Yep. You did.
    You got him, Tool."

    Looks like Parson is taking Wanda's advice to heart.

  14. - Top - End - #14
    Orc in the Playground
     
    Pepz's Avatar

    Join Date
    Jan 2007
    Location
    A Little Basket.
    Gender
    Male

    Default Re: Erfworld 66: page 60

    Man, I can just imagine the way Parson says the last Tool :)

    "yeah, you did"
    Dude, I did all the work, and my trap worked because you're a
    "Tool"
    Tool

  15. - Top - End - #15
    Halfling in the Playground
     
    Dwagon's Avatar

    Join Date
    Apr 2007

    Default Re: Erfworld 66: page 60

    Damn Stanley's so stupid... I really hope Parson gets a way to free himself of his grasp and kick him in the boop.

    Ansom's so screwed... I wonder what Parson will do on his next turn. Attack Ansom, or go for the siege again. Or both? Probably Ansom but since we don't have the big picture it's hard to tell.

  16. - Top - End - #16
    Pixie in the Playground
     
    Mr. Dragon's Avatar

    Join Date
    Jul 2007

    biggrin Re: Erfworld 66: page 60

    I know already I'll be ninja'ed countless times while I write this down, but this is how I see it developing:

    Spoiler
    Show
    Vinny(Vinnie?) uses a good deal of bats do explore the area looking for the wounded dwagons' stack (so much places they can be, after all, and it is still Ansom's turn).

    The wounded dwagons are found (major moment for lolerf: "Oh hi. Is is on a lake, deceiving ur scoutz" and "Oh noes, thei fundz us"), and Jillian is dispatched at once to distribute area-wide punishment in shape of stabbity death.

    Here the plot forks: either we see that Wanda's grasp on Jillian's mind is strong, and the barbarian girl screws up the alliance turning on them (or something similar), and so the Alliance is in for a world of pain next turn, or the dwagons are fiercely pwned and the Tool is going to be really really pissed.

    Moreover, I wouldn't be surprised at all if Ansom and Vinny took part in the uber-pwnage of the dwagons, occasion that could provide countless plot-hooks (from the golden classic "Jillian betrays Ansom and kills Vinny in the process", to any wild speculation we could ever conjure, hereto comprised Miko going Blackguard and/or Death Knight while disclosing what V's gender is and what the heck is the CitD supposed to be).

    Edit 2/3: Besides, just to provide some evidence that the things I've said make any sense, I cannot help but notice that if Jillian can make it to the central hex without having to cross an hex full of B-dwagons (which I kind of think it was implied in Ansom's remark concerning the fact that she and her fliers could reach the center of the Donut of Doom), with one but move more exactly the same moves she could make it to the lake, no matter where she is now (because hexes are not an opinion ).


    Edit 1: fw00t! I've not been ninja'ed ftw! Though I reckon a good deal of the things I've said had/may have already been said in the past few days/weeks. But still, no ninjas! Go Team Mr. Dragon!
    Last edited by Mr. Dragon; 2007-07-07 at 04:25 AM. Reason: Rejoycing for not being ninja'ed! (+ some wording maintenance) (+ more cheese) (+ fix to the Jillian-lake reachability point)

  17. - Top - End - #17
    Halfling in the Playground
     
    SwashbucklerGuy

    Join Date
    Jan 2007
    Location
    Santa Cruz, CA
    Gender
    Male

    Default Re: Erfworld 66: page 60

    I sure hope Parson has something big planned, because his tactics are needlessly complex. He could simply have stacked all his dwagons, wounded and otherwise, over that lake hex. Next turn, he could strike the siege again with impunity.

    And Ansom does have reinforcements. He has Jillian and the Archons. I gather that Parson's plan is to smash Ansom's force next turn. Given that, it's obvious to me what Ansom's best move is: he attacks one of the two 4-dwagon stacks adjacent to him, and flies Jillian and the Archons into his stack to bolster the defense. Parson probably doesn't have the forces to guarantee victory against that force, at least not without very sizeable losses. So he'll hit the siege instead.

    Which means that he'll kill all of Ansom's siege, but it will cost him seven dwagons, instead of zero. Very bad strategy, unless he's got some other trick up his sleeve.

  18. - Top - End - #18
    Barbarian in the Playground
     
    ClericGirl

    Join Date
    Jun 2005
    Location

    Default Re: Erfworld 66: page 60

    Well he seems fairly proud of the "all alone, isolated, and with no hope of reinforcements" thing, so I'd have to think he's thinking bad thoughts about the forest units and as many warlords as dont have the moves to escape, although finishing the enemy seige remains a good and important option. But if he can finish the forest units and thus ensure the safety of future donuts I'd guess the seige, being slow-moving, will still be hittable the turn after this one. Perhaps he has the strength to hit both, although I'm having some doubts since thats at least 3 warlords in the Ansom stack at the moment, and a large enough force to take out 19 dwagons, even wounded ones. We'll see though. Maybe even tomorrow, with luck. :)

    I wouldnt be surprised to see that Ansom and Vinnie have enough personal moves left to escape though, even if that means abandoning their troops. Wanda and Sizemore went to get the Perfect Warlord spell without troops so it seems that command units can move independantly without a troop escort if they want to. I give less for the elf warlords chances of escape though. He may be forced to sell himself and his stack as dearly as he can.
    \'Twas brillig, and the slithey toves....

  19. - Top - End - #19
    Barbarian in the Playground
     
    ClericofPhwarrr's Avatar

    Join Date
    Dec 2006

    Default Re: Erfworld 66: page 60

    Quote Originally Posted by TigerHunter View Post
    I hate you.
    SOOO much.
    Veryn's Sliver, by Talfrey:
    Spoiler
    Show


    Avatar by Abardam.

  20. - Top - End - #20
    Pixie in the Playground
     
    Mr. Dragon's Avatar

    Join Date
    Jul 2007

    confused Re: Erfworld 66: page 60

    Quote Originally Posted by VariaVespasa View Post
    Wanda and Sizemore went to get the Perfect Warlord spell without troops so it seems that command units can move independantly without a troop escort if they want to.
    I agree with you, it would make loads of sense if the warlords had their own independent move score. Though, the time Wanda and the "turd guy" ( ) went to buy the spell, they used a kind of Teleport, so I don't know if your example fits. Plus, we were never told, nor I think we have proofs that hint us in that direction, that 'mancers (as Wanda and Sizemore are) count as warlords. Methinks that they don't have a leadership bonus, which I would say is peculiar to the warlords.
    Last edited by Mr. Dragon; 2007-07-07 at 04:33 AM. Reason: I is in my post, fixing my sintacs

  21. - Top - End - #21
    Dwarf in the Playground
     
    Haruspex's Avatar

    Join Date
    Feb 2007

    Default Re: Erfworld 66: page 60

    I wonder what happens if Ansom actually gets croaked? Does the attacking army automatically lose? Speaking of which, have we been told what Vinnie's rank is in relation to Jillian?

  22. - Top - End - #22
    Pixie in the Playground
    Join Date
    Jun 2007

    Default Re: Erfworld 66: page 60

    The attack has served its purpose and Parson doesn't need to hit the siege anymore, as long as he can capture the Arkenpliers. (If Tool attunes to them, presumably the balance of power shifts.)

    Getting Ansom and/or Vinnie is a bonus. Especially since Ansom being captured sets Jillian up for such a nice crisis of conscience. (Rescuing Ansom from Wanda, plus the guilt of not being there to save the day.)

  23. - Top - End - #23
    Barbarian in the Playground
     
    Scientivore's Avatar

    Join Date
    Jan 2007
    Location
    Portland, Oregon
    Gender
    Male

    Default Re: Erfworld 66: page 60

    Woohoo! Since Parson has a nearly omniscient view there (at least with regard to unit stats), we now know:
    • Ansom and Vinny were not just using the commanders' "our" on Page 56 when discussing how it would use up almost all of their move. They're booped.
    • Parson appears to be planning on going for Ansom and pliers. However, he has such a roundabout way of explaining everything, he could just be leading up to point out that...
    • The Alliance air force has to split between protecting the forest brigade and the siege units because the few that can reach the forest brigade will be needed to provide air cover for Ansom. So, although Parson doesn't know it...
    • WebinDora is about to be majorly peeved by Ansom calling Jillian to his side. Again. As if she could still be trusted, after everything. Therefore...
    • The siege units will not be protected by Jillian, her best gwiffons or the three Archons.


    Quote Originally Posted by Mr. Dragon View Post
    Plus, we were never told, nor I think we have proofs that hint us in that direction, that 'mancers (as Wanda and Sizemore are) count as warlords.
    According to Klog #4, all warlords and casters can see unit stats. 'Mancers are not warlords but they're special like warlords.
    Last edited by Scientivore; 2007-07-07 at 04:39 AM.
    My avatar is a remix that I made of Prince Ansom. Resource credit:
    Spoiler
    Show

    Snag some Erfworld avatars and backgrounds, make some lolerfs and motivators (or demotivators), read my Erfworld fanmix, or check out my latest spotlight on an under-discussed webcomic: Head Trip (Scilight #13)!

  24. - Top - End - #24
    Ogre in the Playground
     
    WolfInSheepsClothing

    Join Date
    Dec 2006
    Location
    Germany
    Gender
    Male

    Default Re: Erfworld 66: page 60

    Hm... why waste a perfectly good trap ? After all, he could use the same tactic as with the siege train: Have his air force attack and kill off enemy units until they are low on hits, but before suffering any actual casualties, he just disengages.

    That way Ansom's units would suffer appaling attrition at no cost to his Toolship whatsoever.

    Except maybe the chance to lay waste to the entire siege units in one fell swoop.

    Maybe the forest units aren't very important for the battle of Gobwin Knob eventually, but they are enemy units and if you get to whittle down enemy strength for no cost, it is a good thing to do this if you don't have better options.

    And yes, with the fores units decimated, the fort-formation tactic remains viable. Now PArson could try to do hit-and-run guerilla attacks on Ansom's fliers.

    If he would actually manage to leave the coalition air forces irrelevant eventually, he would practically have won by virtue of sheer airspace dominance.


    Lycar
    Last edited by Lycar; 2007-07-07 at 04:39 AM.

  25. - Top - End - #25
    Pixie in the Playground
     
    Mr. Dragon's Avatar

    Join Date
    Jul 2007

    Default Re: Erfworld 66: page 60

    Quote Originally Posted by Scientivore View Post
    According to Klog #4, all warlords and casters can see unit stats. 'Mancers are not warlords but they're special like warlords.
    Jolly good point indeed. If they share this, it's extremely likely that they share the same rules for moving (only atop/with normal troops, or not), whatever these rules are.
    Official Tea-Party Member of the Fan Club

  26. - Top - End - #26
    Dwarf in the Playground
     
    DwarfFighterGuy

    Join Date
    Jul 2007
    Location
    Zwolle, the Netherlands
    Gender
    Male

    Default Re: Erfworld 66: page 60

    About the Arkenpliers... Parson has the correct size to ply with them, rather than use it as a big bludgeoning weapon... What would the Tool do if he couldn't but Parson could attune to them? And why should the Tool carry/use all the tools himself, he only has 2 arms ;)

  27. - Top - End - #27
    Barbarian in the Playground
     
    ClericGirl

    Join Date
    Jun 2005
    Location

    Default Re: Erfworld 66: page 60

    Quote Originally Posted by zorac View Post
    The attack has served its purpose and Parson doesn't need to hit the siege anymore, as long as he can capture the Arkenpliers. (If Tool attunes to them, presumably the balance of power shifts.)

    Getting Ansom and/or Vinnie is a bonus. Especially since Ansom being captured sets Jillian up for such a nice crisis of conscience. (Rescuing Ansom from Wanda, plus the guilt of not being there to save the day.)
    He still needs to kill the seige at some point to protect GK. Otherwise winning the pliers will be a phyric victory. It no good getting the pliers now just to lose them, the city and himself in a few turns. Stanley can fly out with the hammer, but Parson cant and he's gotta know that. So he must still win the overall fight, which includes waxing the seige.
    \'Twas brillig, and the slithey toves....

  28. - Top - End - #28
    Dwarf in the Playground
     
    Pheldagriff's Avatar

    Join Date
    May 2006
    Location
    Lambach, Upperaustr

    Default Re: Erfworld 66: page 60

    I'm glad it slowed down again a bit
    random hum :)

  29. - Top - End - #29
    Bugbear in the Playground
     
    RedSorcererGirl

    Join Date
    Jun 2005
    Location
    Seattle, WA

    Default Re: Erfworld 66: page 60

    Quote Originally Posted by Airshark View Post
    I sure hope Parson has something big planned, because his tactics are needlessly complex. He could simply have stacked all his dwagons, wounded and otherwise, over that lake hex. Next turn, he could strike the siege again with impunity.
    Parson's set up the forest ring back when he assumed that Ansom had Lookamancers too, and can see all units like he can. Once he realized Ansom has to physically scout, that changed everything and he could quickly change tactics and use the forest ring as a diversion.

  30. - Top - End - #30
    Dwarf in the Playground
    Join Date
    Jun 2007

    Default Re: Erfworld 66: page 60

    Well, I think its safe to assume that Jillian and the Archons are going to come to Ansoms rescue in some form?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •