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Thread: Funny bits of canon D&D 3.5 lore
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2017-04-05, 10:46 AM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
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2017-04-05, 10:47 AM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
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2017-04-05, 11:05 AM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
1e (April 1981)According to the article:
Because of his perfect faith in law and good, Dudley has two god-given abilities - awe power and luck. His awe power causes all persons of 3 HD or under to run in fear (if evil) or trust him implicitly (if good) upon sighting him. Mere mention of his name will cause evildoers to tremble with fear. His luck is such that he will have an 80% chance of bringing in his man, even through the wildest of coincidences (convincing the evildoer or the error of his ways or unwittingly getting him to tunnel into the jail, for example).
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2017-04-05, 11:11 AM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
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2017-04-05, 11:36 AM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
A bottle of wine weighs 1.5 lb and costs 10 GP. Subtracting the price of a glass bottle, that's 8 GP for 1.5 lb of wine.
Assuming wine has a density similar to water, a ML 3 Psionic Minor Creation's 3 cubic feet get you 187.2 pounds of it. That's nearly 1500 GP worth. In other words, seven manifestations (easily doable as a psion 3) produce the required amount of wine. This takes only seven minutes: more than enough with wine that sticks around for hours.
I may be mistaken, but it seems to me like a cubic foot of saffron would weigh only 8.87 pounds (going by this density) and therefore be worth only 133 GP, meaning a ML 3 psion would need over 25 manifestations to summon up ol' Dally.Last edited by Inevitability; 2017-04-05 at 11:41 AM.
Creator of the LA-assignment thread.
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2017-04-05, 12:06 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
That certainly adds up. Let's make Dalmosh some sangria.
I don't know if saffron has a listed gp cost in the game, I just mentioned it since at least in real life it's more valuable by volume than normal wine is, so you probably wouldn't have to manifest it as many times.
What I want to know is, since this ritual automatically works and summons Dalmosh from wherever he is, does he just eat everyone's snacks really quickly like santa claus, or if I summon him in Breland at noon, and you summon him in Cyre at noon, do we each get a Dalmosh?I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
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2017-04-05, 12:09 PM (ISO 8601)
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2017-04-05, 12:56 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
Saffron does actually have a listed cost of 15 GP/pound.
Dalmosh seems to be an unique being, so I'm reasonably sure it wouldn't appear in two places at once.
Of course, that does make it an expensive-but-easy way of communication. Summon Dalmosh, mark it somehow, have whoever you want to receive the message summon it. Maybe let a disposable third party perform a final summon afterwards to make sure the fiend ends up somewhere it can rampage safely.Creator of the LA-assignment thread.
Entries have been posted for the newest round of Junkyard Wars. Are YOU the judge we need? And while you're there, vote for the next round!
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2017-04-05, 01:00 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
So it does. Man prices for stuff in this game are messed up.
While that's one way of looking at it, the ritual to summon him is presumably magical, since it can summon him anyplace no matter where he is, and there's no proviso saying it fails if he's tied up or something. Like with summons, it may be possible to have more than one Dalmosh, but like you said, even if there's but one Dalmosh, there are still a lot of possibilities.
Dalmosh is a reliable means of smuggling before you get access to teleportation circles.
Any campaign that introduces Dalmosh automatically becomes more interesting.I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
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Amazing Princess Mononoke avatar by Dispozition
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2017-04-05, 01:02 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
And that day, the company Dalmoshenger was created ! :D
VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
VC XVI, Burn baby burn:Nero
VC XVIII, This is Heresy! Torquemada
VC XX, Elder Evil: Henry Bowyer
And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature
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2017-04-05, 01:17 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
You know, Dalmosh only has 5 dexterity and a touch AC of 3. A Shivering Touch has a 93% chance of incapacitating him for several hours: even a Lesser one still works 31.7% of the time. A source of ability drain is even better, as Dalmosh can't restore it.
Once incapacitated that way, he can be summoned safely anywhere. One could just load him with trade goods and begin summoning. There's no weight limit on what Dalmosh can take with him, so I assume you could overencumber him and it'll still all be taken along.
...Now I want to play a campaign where Dalmosh has become a giant transportation vessel, carrying goods and people alike between psion-manned stations.Creator of the LA-assignment thread.
Entries have been posted for the newest round of Junkyard Wars. Are YOU the judge we need? And while you're there, vote for the next round!
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2017-04-05, 01:38 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
According to the SPELLJAMMER® supplement, "Realmspace," Elminster of Shadowdale has his own miniature space station orbiting the planet, Coliar. Besides being filled with a number of rare and powerful personal belongings Elminster's Hideout also contains portals to other lands and areas… including Ed Greenwood's house on Earth.
This is the way in which Elminster has pestered him for the last 15 years, and to this day, continues to hassle the poor man with his incredibly long stories and demands for "more German beer" and "can I use that hot water spout doohickey, again?"
So female Dudley Do-Right?
EDIT: Seems I've been ninja'd. That's what I get for leaving the window open for [U]hours[/U before finally replying.Last edited by Âmesang; 2017-04-05 at 01:41 PM.
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2017-04-05, 01:46 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
lol
I like where your head's at, but I must draw your attention to his intelligence which is a whopping 4. a ray of stupidity will put him to sleep in one hit 50% of the time, and even if it takes 2 applications of it, it's one level cheaper than shivering touch and can be done at a range without metamagic, so you have a significantly lower risk of Dalmosh eating you while you're poking his foot.
Plus it renders him unconscious instead of merely paralyzed, which is more humane and will make it easier for you to put stuff in his mouths.
Encumbrance aside, you can make use of his tummy dimension if you run out of room. If he's not going to try to chew you up and digest you, hopping in there isn't as big of a deal.
I also want to play this game. This is what the rakshasas who rule Dalmosh's tummy are actually getting up to in the outside world. Running a successful trade and transport industry.I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
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Amazing Princess Mononoke avatar by Dispozition
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2017-04-05, 05:50 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
Githyanki of above level 16 are exceptionally rare because their lich queen ruler typically kills any that rise to this level.
We all know that githyanki fighter/wizards called gishes are the origin of the term, but did you know that multiclass Githzerai are called zerths?Kolyarut Avatar by Potatocubed.
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2017-04-05, 06:19 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
Wooly Rupert the Tyrannohamstersaurus of Ill Omen.
(My Spelljammer game is going to face him on Sunday. Not knowing anything about him but his name, I statted him up as a Kaiju Giant Hamster. They're not gonna be able to dent him as it is, arcane casting would just be overkill.)
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2017-04-05, 08:00 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
This has always fascinated me. I guess it means that when they get towards level 16, Githyanki either start crafting magic items like crazy; make out with succubi; multiclass enough to that they never earn XP; retire to a tulip farm on the Astral and try to avoid any activities that are likely to bring XP; or just go full kamikaze, sitting on kegs of flash powder and alchemists fire covered in explosive runes awaiting their royal visit.
Last edited by Thurbane; 2017-04-06 at 02:38 AM. Reason: typos
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2017-04-05, 08:32 PM (ISO 8601)
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I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2017-04-05, 08:35 PM (ISO 8601)
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2017-04-05, 08:55 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2017-04-05, 11:13 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
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2017-04-06, 12:58 AM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
Funny, one of the webcomics I read features an ego sword, which only has the power to talk to other people(and expose a person's mind to extreme profanity if they're not the owner), but has lots of experience and gives the protagonist advice now and then. It's a Korean webcomic called Heromaker, unrelated to D&D, but related to the topic of intelligent magic swords.
Last edited by danielxcutter; 2017-04-06 at 12:59 AM.
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2017-04-06, 01:19 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
Author of The Auspician's Handbook and The Tempestarian's Handbook for Spheres of Power.Greenman by Bradakhan/Spring Greenman by Comissar/Autumn Greenman by Sgt. Pepper/Winter Greenman by gurgleflep
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2017-04-06, 03:49 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
On the food related theme, I've been reading through Ghostwalk over the last couple of days.
There's a NPC (Medusa) called...Saag Paneer. I kid you not.
Now, I love Indian food (there is an awesome little place around the corner from me; they do an amazing gobi entree), so this instantly made me chuckle. I wonder if the writers were working back late one night to meet a deadline, were eying off the Indian take-out menu, and had run out of ideas for naming the characters in the book?Last edited by Thurbane; 2017-04-06 at 03:50 PM.
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-04-06, 04:48 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
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2017-04-06, 04:55 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
Ghost-faced Killer is a mediocre prestige class that is for whatever reason, named after a member of Wu-Tang Clan. Every year that passes the reference becomes more dated, and I laugh a little harder.
Juiblex is also known as the Faceless Lord, but due to poor copy editing he is sometimes called Jubilex or, on at least one occasion, Jubiblex.
Medusae that take exotic weapon proficiency can use a unique and ridiculous weapon, the snake chain. It's a chain tied to the snakes that is a reach weapon, and can trip. Do the snakes pull or does a medusa just yank its head back? Either way, it's hilarious.Kolyarut Avatar by Potatocubed.
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2017-04-06, 05:01 PM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
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2017-04-07, 12:39 AM (ISO 8601)
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Creator of the LA-assignment thread.
Entries have been posted for the newest round of Junkyard Wars. Are YOU the judge we need? And while you're there, vote for the next round!
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2017-04-07, 12:59 AM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.
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2017-04-07, 01:01 AM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
In 2E dolphins had Lawful Good alignment and Intelligence 11, i. e. smarter than the average human.
In 3E, the Identify spell requires, along with the pearl, an owl feather dipped in a glass of wine which must then be drunk. In Book Of Exalted Deeds, the Celestial Mystic prestige class has the prerequisite Exalted feat Vow of Abstinence, meaning they may not drink alcoholic beverages. Therefore, the holy wizards of Celestial Mystics may never cast the Identify spell.
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2017-04-07, 01:05 AM (ISO 8601)
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Re: Funny bits of canon D&D 3.5 lore
Wait, his name ISN'T Jubilex? And Juiblex is male?
It kind of reminds me of that slime deity from... shoot, I can't remember what game (probably Nethack or ADOM). Anyway, his (her?) name would change on a run-by-run basis (or was it every time that it was mentioned?), because the forms of slimes eternally shift.