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    Question Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 080

    Hopefully not too far outside the bounds of this thread...is there any Lycnathrope (or similar) template that can be applied to a Monstrous Humanoid? Preferably without having to jump through hoops like Human Heritage on the base creature.

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 081

    tl;dr: Does a Sorcerer with the Domain Access ACF (Complete Champion, pg. 52) have the ability to become a Luckstealer at level 7?

    More info: I *think* so, but it's weird. Domain Access removes spells known, not spell slots per day, so you technically know 0 third level arcane spells, but you still technically have the spell slots to cast them from (for metamagic or what-have-you.)

    Now, I'm not in the camp that thinks that having slots alone qualifies as the "ability" to cast 3rd level spells (I can't cast them if pressed, after all), but the ACF *does* grant me divine spells via the cleric domain, and the prerequisites for the prestige class say "3rd level arcane or divine spells". That... is promising? I think the domain slots count as divine technically, but that shouldn't be an issue.

    So... I think the only real issue I'm hitting is the semantic issue of only being able to cast a single divine spell of 3rd level when the prerequisite is for spells plural, but I think that semantic issue isn't an issue? Or am I wrong?

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    Exclamation Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 081

    As per CC, you may only cast a single 3rd level spell per day:

    Quote Originally Posted by CC p.52
    You gain the granted power of the chosen domain. In addition, you can cast one domain spell of each spell level available to you per day from that domain.
    The definition of "Ability to cast 3rd-level arcane or divine spells." is somewhat open to interpretation, as it is unclear if this means "per day" or not. Unfortunately, as you only know a single spell and can only cast it once per day, I believe the RAW would say you do not qualify.

    However, either Heighten Spell or a possibly a bloodline Feat (Dragon Compendium) should allow you to cast other 3rd level spells, and thus qualify.

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 082

    I'mma sound dumb asking, but is there a spell for clerics akin to Fireball, or at the very least, the Ki Blast feat without taking such feat?

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 082

    Might be a better answer out there, but Flame Strike has some similarities. It deals 1d6 damage per level to a maximum of 15d6 (5 more d6 than Fireball allows). Sadly, it's a 5th level spell instead of a 3rd, and the damage is treated as a Cylinder rather than a Sphere that spreads from a point to cover its radius.

    In general, arcanists tend to get more "flashy"spell effects, but Clerics and other divine casters aren't entirely out of options on that front.

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 83:

    Do Driders base there racial spell casting on Cha always, or do they base it on whatever the associated class for there casting is? (Wizard Casting Driders get Int based casting, Cleric Casting Driders get Wis based casting, Sorcerer Casting Driders get Cha based casting.)?
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 84

    What is that druid spell that enchants a sapling and upon planting the sapling the soil around it becomes much better? I remember reading about it in a thread about restoring the land in the dark sun setting.
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    Exclamation Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Quote Originally Posted by Metahuman1 View Post
    Q 83:

    Do Driders base there racial spell casting on Cha always, or do they base it on whatever the associated class for there casting is? (Wizard Casting Driders get Int based casting, Cleric Casting Driders get Wis based casting, Sorcerer Casting Driders get Cha based casting.)?
    A 083

    Spells
    Driders cast spells as 6th-level clerics, wizards, or sorcerers. Drider clerics can choose from the following domains: Chaos, Destruction, Evil, and Trickery. The typical spells prepared shown here are for a drider sorcerer.
    Driders cast spells as Clerics, Wizards, or Sorcerers. I can't see anything that says they don't follow the normal rules for those classes: so they cast off Wis, Int or Cha respectively.

    You may looking at the SLA section that says "The save DCs are Charisma-based.".

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    Question Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 085

    Can the Monk's Decisive Blow ACF (PHB2 p.51) be combined with the War Hulk's Great Swing ability (MH p.23)? Both require a full round to make a single attack roll, but can they be combined into the same full round action, or are they mutually exclusive?

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q86
    Does the Adamantine Body feat applies the Armor Class gained to the Warforged's Touch AC?
    Normally I'd say they don't get it, but in both sources The Forgotten Forge (ECS p307) and Shadows of the Last War (p6) list a Warforged Fighter with the Adamantine Body feat and a Touch AC of 19 (+8 from the feat and +1 from its Dex modifier.)
    Just asking to confirm if it was a mistake.
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 85

    Each ability requires the entirety of a Full Round Action. So they cannot be combined.

    A 86

    The feat description says nothing about applying to Touch AC, it is also an armor bonus. Since the ECS is the primary source for the feat any creature using it must abide by its rules.
    Last edited by Andezzar; 2017-07-29 at 02:47 AM.

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q87 I'm wearing a Spiked Gauntlet, have a longsword sheathed, and the quick draw feat. If someone provokes an AoO from me, may I draw and attack with my longsword or am I required to use my spiked gauntlet?
    Last edited by Sniper; 2017-07-29 at 05:34 AM. Reason: Changing 86 to 87 because I can't count

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A87
    The AoO must be made with a weapon with which you threat whoever provoked the AoO. You don't threat anyone with a sheathed longsword, so no, you can't do that. And even if you did, you can't make free actions on an AoO (to draw a weapon), just one attack.
    Last edited by Lekgolo137; 2017-07-29 at 07:42 AM.

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q88
    A rogue can find a Symbol of Death spell with Search check and then disable it with Disable Device check thanks to his Trapfinding ability.
    But if the Symbol of Death is set to be triggered by looking at it, or by reading it, or by touching it, wouldn't it activate before the rogue can disable it?
    I mean, you can't find something without looking at it, or know how to disable it without studying it (which counts as reading it, as per the spell description), or disabling it without touching it, right?

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 88 Rogues are just weird like that.

    Quote Originally Posted by SRD: Magic Traps
    Unless the spell or item description states otherwise, assume the following to be true.

    A successful Search check (DC 25 + spell level) made by a rogue (and only a rogue) detects a magic trap before it goes off. Other characters have no chance to find a magic trap with a Search check.
    ...
    Magic traps may be disarmed by a rogue (and only a rogue) with a successful Disable Device check (DC 25 + spell level).
    The spell description doesn't say anything contrary to that, even including the text saying rogues can disable them. So it's fine despite how weird it is.

    Quote Originally Posted by Lekgolo137 View Post
    I mean, you can't find something without looking at it, or know how to disable it without studying it (which counts as reading it, as per the spell description), or disabling it without touching it, right?
    You only take a -4 to Search when blinded, so you can find things without sight in some unspecified way. Perhaps feeling the magic like we could find a fire without sight or something. Additionally there's no RAW requirement to study the traps that I know of, you can just get to work the moment you find it. Lastly, hiding the trap is sufficient to disable it, perhaps as simple as the rogue building a little wall out of loose bricks or whatnot around it or extinguishing every light source. Blocks sight, but won't trigger the touch portion as it's not covered.

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 89 When a sorcerer gains spells from a new level can they choose a spell lower than what the spells known states? Example, can a 3rd level sorcerer gain an additional 0th level spell instead of a level 1 spell?

    Q 90 When one takes a level in Sublime Chord can they choose a spells lower than 4th level instead of a 4th/5th level spell?

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 89 and 90 No to both.
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Persistent spell reads, "Spells of instantaneous duration cannot be affected by this feat, nor can spells whose effects are discharged." [CArc81]

    Q 91: Clearly Divine Insight [SpC70] cannot be persisted because its duration says "x/level or until discharged." But Death Throes [SpC60] has a duration of "x/level or until y" but y is not specifically "discharged". Since the y effect does end the spell, does this count as "discharged" for persisting even though the spell never uses the term?
    Last edited by VisitingDaGulag; 2017-08-01 at 04:08 PM.

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 92

    The rule for an Intimidate check is that it's opposed by a Character Level check modified by Wisdom and by the "target’s modifiers on saves against fear".

    Does this include broader modifiers that would also apply to saves against fear? Like, applying on any mind-effecting effects or any Will save? Does a character with Iron Will gain a +2 on this check?
    Last edited by St Fan; 2017-07-31 at 04:20 AM.
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q93

    On the SRD under the skills summary there's a line that says:

    "Regardless of whether a skill is purchased as a class skill or a cross-class skill, if it is a class skill for any of your classes, your maximum rank equals your total character level + 3."

    Does this mean that once a skill is considered a class skill it is always considered a class skill or just that it can have a maximum number of ranks equal to Character Level + 3 but those ranks may have to be purchased a either 1 skill point for 1 rank (Class Skill) or .5 Ranks for 1 skill point (Cross-Class Skill)?

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A93
    Once a skill has been a class skill once, its maximum for skill ranks is determined as uf it was a class skill. How much skill points it costs to buy at level up is determined by the class you're levelling up in.

    For example, a rogue taking a level in fighter needs to pay 2 skill points when he wants to buy a rank in a non-fighter skill. If that skill is on the rogue list, it does retain the maximum as if it still was a class skill.
    Last edited by Randuir; 2017-08-01 at 12:43 PM.

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A92 No, only a bonus that is specific to fear would apply to intimidate. A bonus like Iron Will only coincidentally applies to fear because fear rolls are usually will checks (which Iron Will boosts).

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q94

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 94

    Yes. As a Focus, it's not consumed; and there is nothing specifically preventing it.
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q95

    Do shadow creatures created by Shadow Conjuration line of spells require SR checks to land their SLA, Ex, and Su abilities?

    For Example, Conjure Ice Beast VI lets me create a Huge Earth Elemental Ice Beast with an Su Ability Breathe Weapon to do 8d6 cold damage, reflex save for half, no sr. If I use Greater Shadow Conjuration to create the exact same beast to do the exact same cold blast attack, does the opponent get a Spell Resistance check to negate the damage?

    I understand disbelief will reduce the damage, but there is no mention of SR in the Shadow Conjuration spell description concerning summon creatures, which makes me believe they don't require SR checks.

    Same with Shadow objects, like a shadow weapon. Do they require SR checks to affect the target?
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    Question Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 096

    Are there any ways for a Cloistered Cleric of Vecna to obtain the Trickery domain? Preferably without losing caster levels.

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q98 <-- edited/corrected number

    Question about the Zone of Respite spell (SpC)
    You create a region that is temporarily protected against interplanar intrusion. This includes spells and abilities that use other planes, including dimension door, teleport, plane shift, and travel through such planes as the Astral Plane, the Ethereal Plane, and the Plane of Shadow.

    Summoning and calling spells do not function within a zone of respite, but summoned and called creatures outside a zone of respite can be sent inside it.

    Gate spells and other portals cannot be created within a zone of respite, but existing portals are unaffected by the spell. Creatures on coterminous or coexistent planes (DMG 150) must retreat to the edge of the zone of respite and cannot enter the corresponding area on the coterminous or coexistent plane.
    Does Zone of Respite prevent a demon from using greater teleport to leave the area? Or does it just prevent a demon from entering the area via teleportation?
    Last edited by ksbsnowowl; 2017-08-01 at 11:57 PM.

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Quote Originally Posted by Andezzar View Post
    A 85

    Each ability requires the entirety of a Full Round Action. So they cannot be combined.

    A 85: Addendum.

    I believe if you have enough levels of monk, decisive strike becomes an ability that doesn't require an action to use, and can thus be combined with the Warhulks Great Swing ability.
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q97 Does one need the ability to cast spells to take a metamagic feat? For example could a fighter, using a regular feat slot, take one in preparation to be a Gish later. I see item creation feats list caster levels but most metamagic feats have no prerequisites.

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    Rogue: So what's in the general store?
    DM: What are you looking for?
    Rogue: Whatevers in the store.
    DM: Like what?
    Rogue: Everything.
    DM: There is a lot of stuff.
    Rogue: Is there a cart outside?
    DM: (rolls) Yes.
    Rogue: We'll take it all, we may need it for the greater good.

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Quote Originally Posted by Gelcur View Post
    Q97 Does one need the ability to cast spells to take a metamagic feat? For example could a fighter, using a regular feat slot, take one in preparation to be a Gish later. I see item creation feats list caster levels but most metamagic feats have no prerequisites.

    Thanks.
    A97 No. You have it right. Just read the prereq on metamagic feats.
    There are some feat catagories that have blanket reqs but afaik metamagic is straightforward.

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