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2007-10-02, 07:08 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Mindfields
- Gender
[Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell...
Black Plague
Necromancy [Evil]
Level: Clr 9, Drd 9
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: Instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes
The subject contracts a horrible disease, which strikes immediately (no incubation period). The subject takes 1d6 points of Constitution damage per day. Each day he must attempt another save or take another 1d6 points of Constitution damage. Unlike normal diseases, this plague continues until the victim reaches Constitution 0 (and dies).
What is truly horrendous about this disease is that it spreads like wildfire. Anyone who touches, or is touched, by the subject, must make a save themselves or gain the plague (DC = 10 + half subject's HD + Con mod, minimum DC 10 and maximum DC cannot exceed original DC of the spell). These secondary subjects can now spread the plague and so on and so forth.
Those who successfully save against the black plague gain immunity to all further exposures of the black plague for a number of days equal to their constitution modifier. There is a 1% chance that those that make the save become carriers for as long as they have immunity.
The plague is a powerful curse, not a natural disease. Anyone attempting to cast any conjuration (healing) spell on a creature afflicted with the plague must succeed on an opposed caster level check against the original caster, or the spell has no effect on the afflicted character.
To eliminate the plague, the curse must first be broken with break enchantment or remove curse (requiring an opposed caster level check for either spell), after which a caster level check is no longer necessary to cast healing spells on the victim, and the plague can be magically cured as any normal disease.
An afflicted creature who dies of the plague is still a carrier. Unless the body is disposed of through burning, burial, or some other method, anyone who touches the corpse, or breathes the air within 5 feet of it, must make a DC 10 fortitude save. The corpse remains contagious for 1d4 days.Last edited by The Vorpal Tribble; 2010-03-15 at 01:05 PM.
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2007-10-02, 07:09 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Some rainly old island
- Gender
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
Did I just hear the words "Corrupted Blood" on the wind?
Hi, I'm back, I guess. ^_^I cosplay and stream LPs of single player games on Twitch! Mon, Wed & Fri; currently playing: Nier: Replicant (Mon/Wed) and The Legend of Zelda: Oracle of Seasons (Thurs or Fri)
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2007-10-02, 07:15 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Mindfields
- Gender
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2007-10-02, 07:19 PM (ISO 8601)
- Join Date
- Jul 2005
- Gender
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
Mmm. Yet another tribblicious addition to my collection, nd an excellent way to wipe out an unwanted civilization, as simple as it may be for such a mighty spellcaster.
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2007-10-02, 07:48 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
So would a cancer mage inflicted with this basically be the grim reaper? Or does the power of the spell trumps his class feature?
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2007-10-02, 07:58 PM (ISO 8601)
- Join Date
- Jul 2005
- Gender
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
Hm... come to think of it, with this you could easily conquer a nation, or at least their army.
World Domination: Tribble style!
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2007-10-02, 08:47 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
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2007-10-02, 09:02 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Mindfields
- Gender
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
So would a cancer mage inflicted with this basically be the grim reaper? Or does the power of the spell trumps his class feature?
He is touching at the time of casting. Once casting is over he is no longer touching. He would not be infected before he has finished casting.
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2007-10-02, 09:15 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- 447th layer of the Abyss
- Gender
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
From Book of Vile Darkness
Originally Posted by Book of Vile DarknessLast edited by FireSpark; 2007-10-02 at 09:16 PM.
The light shine on you, and the Creator shelter you. The last embrace of the mother welcome you home.
Wanna check out all the nifty Homebrews I've done? Click Here! Hurry!
Awarded the Bronze Donkey by Serpentine, for the Ass at the End of the Universe.
Come on in and give a shout out from where ever you are!!
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2007-10-02, 10:13 PM (ISO 8601)
- Join Date
- Jul 2005
- Gender
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2007-10-02, 10:31 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the Playground
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
Oooooh thats just not nice.
I believe corrupted blood is a reference to a minor bug that lead to...well, a plague, on several servers in World of Warcraft. There is a boss, Hakkar the Blood God, who has a spell, corrupted blood. Anybody he casts in on spreads it automatically to nearby people, it does some pretty nasty damage. Apparently, a hunter got corrupted blood onto his pet, dismissed it, then resummoned it inside of some area with NPCs, which spread it to all other players in the immediate vicinity, as well as the NPCs. Due to a bug, the NPCs caught and spread the effect without being killed by it themselves, thereby turning into little markers of death for anybody to wander by. I think. I only have like third-hand knowledge of the events myself.
In fact, here you goLast edited by Icewalker; 2007-10-02 at 10:32 PM.
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2007-10-03, 02:11 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Some rainly old island
- Gender
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
It was quite an interesting little episode really. A lot of researchers are interested in gaining statistics for it because its so similar to real life epidemics (including reactions and the methods employed to deal with it). In fact the only real differences were that;
- You can't change the symptoms of an illness (but WoW is just a patch away from changing just about every status effect in the game).
- Corrupted Blood could only really be spread deliberatly (or at least its hard to spread by mistake).
Hi, I'm back, I guess. ^_^I cosplay and stream LPs of single player games on Twitch! Mon, Wed & Fri; currently playing: Nier: Replicant (Mon/Wed) and The Legend of Zelda: Oracle of Seasons (Thurs or Fri)
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2007-10-03, 02:34 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- California Bay Area, USA
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
This really seems a bit overpowered to me, even for a 9th level spell. Sounds more like an epic spell to me. If I was going to weaken it to make it more like a 9th level spell, I would say that the entire curse ends 1 day/level after it was cast, after that infecting no more people but continuing to cause damage to the ones already infected. Just my humble opinion though.
-XeranBig props to Ceika and http://www.homestarrunner.com/sbemail58.html for my Avatar.
Sex , Drugs , and Rock & Roll . The three things that make life worth living. Oh, and D&D . Yeah, make that four things...
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2007-10-03, 09:43 AM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
It would be overpowered if the disease had the same save DC for everyone (that is, the 19 + your ability mod + whatever DC modifiers you have). As it is, the DC is based on the carrier rather than the caster, so a guy who touches an infected generic first-level commoner only has to make a DC 10 saving throw. Granted, it's possible to get pretty ridiculous DCs with powerful monsters, but that trick comes with its own problems: An infected Tarrasque has a disease with a DC 46 saving throw, but that requires you to somehow infect the Tarrasque in the first place and then to get it to spread the disease (those who come in physical contact with the Tarrasque tend to die, while those who survive usually have access to remove curse and healing spells).
That being said, the DC probably should be capped somehow, say the DC is never allowed to exceed the initial DC that started the plague (the DC of the spell itself). As a side note, what's the point of casting remove curse? It seems like you have to succeed on a caster level check in order to bypass future caster level checks.
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2007-10-03, 09:54 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- California Bay Area, USA
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
It is still damn powerful. As several others have stated this thing could take out whole nations, and it is only a 9th level spell. Something that can wipe out an entire civilization deserves to be a bit more powerful then Power Word Kill, which while nice, can hardly alter reality in the way this spell would.
Big props to Ceika and http://www.homestarrunner.com/sbemail58.html for my Avatar.
Sex , Drugs , and Rock & Roll . The three things that make life worth living. Oh, and D&D . Yeah, make that four things...
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2007-10-03, 10:38 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Mindfields
- Gender
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
Thats a good idea, have adjusted.
As a side note, what's the point of casting remove curse? It seems like you have to succeed on a caster level check in order to bypass future caster level checks.
Basically the way I read it is that you can cure it in the following steps.
#1. Cast Break Enchantment or Remove Curse. You must make an opposed caster level check against the original caster.
#2. If successful you can now heal the disease with normal disease-getting-rid-of spells and need not make any further caster level checks.
It is still damn powerful. As several others have stated this thing could take out whole nations, and it is only a 9th level spell. Something that can wipe out an entire civilization deserves to be a bit more powerful then Power Word Kill, which while nice, can hardly alter reality in the way this spell would.
Edit: Adjusted to the above.Last edited by The Vorpal Tribble; 2007-10-03 at 10:58 AM.
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2007-10-03, 02:05 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Piercing the heavens!
- Gender
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
If you pass the initial save vs. infection, is the entire spell negated? Or is it simply "you passed for today" and the spell itself really is a no-save for initial infection?
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2007-10-03, 02:28 PM (ISO 8601)
- Join Date
- Sep 2007
Re: [Spell] That coughing, achy, sniffling, stuffy head, fever so you can die spell..
I love this spell! It's wicked!
And i can only imagine a epic level version of this