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2019-09-22, 09:40 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
That's actually not a bad shout for the large bucket, either: find some bricks or something that the solvent doesn't eat and put them in with the mastodon to fill space.
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2019-09-22, 09:53 AM (ISO 8601)
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- Nov 2009
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
As long as they are very clean. Otherwise the solvent will loosen all the dirt off the brick and you may end up with a lot of it on your model.
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2019-09-22, 10:00 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
That seems like complete nonsense to me, especially given the link you've posted explicitly includes "Kill Team supplements (All Faction rules, datasheets and Tactics)" as a recommended option in Matched Play (in other words, they are supplements). Obviously, if he's the TO, it's his call on what is allowable, but he can't back it up with anything GW has said, especially given that 'no longer in print' has never been a rule GW applies to anything as far as I am aware (well, except Underworlds, but that is recent and explicit).
Evil round every corner, careful not to step in any.
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2019-09-22, 10:05 AM (ISO 8601)
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- Jan 2008
Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
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2019-09-22, 10:22 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Evil round every corner, careful not to step in any.
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2019-09-22, 10:36 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Still are. Until the Legends change actually happens, we don't have anything but their hype; if I'm not going to let people source rules from Warhammer Community previews, I'm not going to ban their armies based on previews either. In fact, the Indices are explicitly still legal, because the instructions given to players who use units that didn't make the jump from the previous Space Marines codex to the current one was to revert to the Index rules for those units.
Last edited by Renegade Paladin; 2019-09-22 at 10:37 AM.
"Courage is the complement of fear. A fearless man cannot be courageous. He is also a fool." -- Robert Heinlein
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2019-09-22, 11:12 AM (ISO 8601)
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- Oct 2012
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- Tharggy, on Tellene
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
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2019-09-22, 11:34 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Steam ID: The Great Squark
3ds Friend Code: 4571-1588-1000
Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2019-09-22, 11:44 AM (ISO 8601)
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- Nov 2006
Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
While his argument doesn't hold water, I can understand why someone would ban something that is OOP, because it means that everyone is technically on the same field.
But i dont think i would participate in a tournament where i could risk having a disadvantage, simply because there were some good units that was out of production.thnx to Starwoof for the fine avatar
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2019-09-22, 12:30 PM (ISO 8601)
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- Jun 2009
Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
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2019-09-22, 01:13 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Thats a rather large problem I'm seeing right here. If they dropped the old Kill team boxes, why not just let the unit cards be available for free? I mean, they still need to buy the models, so GW still gets sales.
Once again, GW makes something and then lets it die shortly thereafter.
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2019-09-22, 01:14 PM (ISO 8601)
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- Jan 2007
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Not really. Some factions got all their non-terrain specific cards (Orks, Tyranids), Some got almost all (Necrons are missing the very nice Superior Inheritence tactic. Who needs to re-roll a gauss shooting attack when you can just make the whole attack again), some got only a few key ones (Adeptus Astartes, Tau, Genestealer Cults), and Deathwatch, Astra Militarum, Adeptus Mechanicum, and Durkhai got none at all. And none of the special psychic powers and tactics from the commander boxes got reprinted.
Steam ID: The Great Squark
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2019-09-22, 02:36 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
GW hasn’t yet figured out that having rules available for free helps their games, while having them as limited products hurts them. There is no reason why they can’t release the text from the cards separately: (some) people will still buy the cards for preference or convenience (see datacards for 40k), so if your printing numbers are right you won’t have stock left over, and your game gains longevity from people who want to play but didn’t manage to get the cards. As with much of GW’s release model, it’s nonsensical.
Evil round every corner, careful not to step in any.
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2019-09-23, 01:56 AM (ISO 8601)
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- Jan 2008
Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Not even close. I would say that around half were re-printed in Elites. That's basically where my question is coming from:
I can no longer get [Tactic] - legally. It is OOP. That is, people who have been playing the game longer, and/or bought in the the ground floor, have access to more resources than I do. This is not fair.
However, I also recognise that some of those Faction Tactics were re-printed in Elites.
I also recognise that quite a number of them were not reprinted.
Is everything in Elites legal, and everything that isn't, not. Is that the way GW has chosen to do it, without telling anyone, insofar as that Faction Boxes are not Supplements (in the same way that Kill Team Cassius is not a Supplement for Codex: Deathwatch, it's just a box of models), and thus not legal as per the tournament guidelines post-NOVA'19? Is not reprinting, say, Superior Inheritance (Necrons) GW's way of saying that they don't want it in the game? Because that makes total sense to me. There's no terrain in Arena, so why would they reprint the terrain-specific Tactics?
"If we didn't reprint it, it's 'cause we don't actually want you to have it." Exactly like Index units not making it to Codex.
The line "We don't sell it anymore, but it's still legal if you've got it." is abhorrent to me, and it should make other new(er) players furious. That's why I still refuse to rate Index units, despite them showing up in several major tournament-placing lists. You can use Index units if you want. But at least I wont be the one who told you to.
As per my earlier summary; Elites or GTFO? It seems legit to me. But it also seems odd because GW posted sermi-official tournament guidelines and Faction boxes feel like they're in a nebulous area to me. So I checked with my TO, and it turns out that I was right to ask.
Not so much as 'Is my TO correct?', my TO is absolutely correct in whatever he decides in making the Mission Packet, because he is the TO. It's more a case of 'Does anyone else do this?'
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2019-09-23, 01:59 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
We've gone with both aproachs: make only the core legal (learning tournament, didnt want people overcomplicating themselves), and make everything legal (just print it off 1d4chan). Buying an expensive terrain set for a couple of tactics is stupid, specially since KT is supposed to appeal to people who already have the sort of models that come in the boxed sets and who really have no use for the terrain. The killzones were more atractive, but with mdf and laser cutting being so cheap, GW terrain has lost its luster in the eyes of many.
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2019-09-23, 02:38 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
So I tried a game with the Raven guard supplement yeasterday and the combination of a phobos captain with the new shiny gun they have + marksman honours + tactical doctrine = a pretty terrifying sniper.
Even more so with a lieutenant close by.
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2019-09-23, 02:59 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
I really don’t understand why there is any ambiguity here. The faction boxes are explicitly referred to as supplements in the GW article. There is no ‘are they supplements though?’ The list includes ‘Kill Team and Commander Supplements’ as a separate thing to Kill Team and Kill Team: Commanders, there is nothing else it could be referring to. And at no point has GW said ‘it’s banned if we aren’t currently printing it’ for Kill Team.
As you say, your TO may chose differently. But the guidance is clear: they are allowable. Because of this I’d be surprised if many places did this.
"If we didn't reprint it, it's 'cause we don't actually want you to have it." Exactly like Index units not making it to Codex.
It’s stupid and annoying as a convertor, but that’s where we are.
The line "We don't sell it anymore, but it's still legal if you've got it." is abhorrent to me, and it should make other new(er) players furious. That's why I still refuse to rate Index units, despite them showing up in several major tournament-placing lists. You can use Index units if you want. But at least I wont be the one who told you to.Last edited by Avaris; 2019-09-23 at 03:08 AM.
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2019-09-23, 03:25 AM (ISO 8601)
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2019-09-23, 03:41 AM (ISO 8601)
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- Nov 2014
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2019-09-23, 04:16 AM (ISO 8601)
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- Jan 2008
Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Explicitly? No they aren't.
Explicitly referring to them as Supplements would be hotlinking you to a page that lists all the pre-built Kill Teams like it does with everything else.
Explicitly referring to them as Supplements would have parenthesis "(e.g; The contents found in Fangs of Ulfrich or Kill Team Mordecai, etc.)"
There is no ‘are they supplements though?’
See, to me, it means 'Stuff on the Downloads page' (a.k.a; Eisenhorn, Blackstone Fortress stuff) and Kill Teams featured in White Dwarf. Because - and here's the important part - they're available. At least in the short term. GW doesn't make enough White Dwarfs to go 'round, turns out... Considering Chaos Daemons are pretty good (apparently), it's only a matter of time before the WD goes out of print and people complain about not having access to it anymore.
To me, "It's OOP, so I'm not making it legal because that's not fair to people who might want to buy or play kill team specifically to come to this tournament." is totally fair.
What I'm not a fan of, is GW having it both ways; "Indecies are legal but also they're not."
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2019-09-23, 04:46 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Ok, looking again it could be clearer, but I really don’t see any other way of interpreting “Kill Team supplements (All Faction rules, datasheets and Tactics),” particularly when the article explicitly says ‘Commanders should not be used in Tournaments’; the lists are clearly meant to be comprehensive, if the Kill Team boxes were meant to be seen separately they would say. I feel anyone who says otherwise is just looking for loopholes.
Like, the webpages for the currently available teams say that they are only available while stocks last: it is utterly nonsensical that they only remain legal ‘until our limited print run sells out’. Being limited is part of the marketing for these sets.
Again, this is not a good model for the health of the game, everything should be available. But it’s clearly the one GW has gone with.
As for ‘define supplement’, I’d say ‘any product GW has put out for the game’. Though this is another example of ambiguity in their words: they call them expansions elsewhere. I think their intention is for it to be read as generic ‘supplement’ but it could be read as specific ‘Supplement’, with a clear definition and certain products excluded.Evil round every corner, careful not to step in any.
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2019-09-23, 05:42 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
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2019-09-23, 01:57 PM (ISO 8601)
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- Mar 2009
Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
I just recently bought the Kill Team book. After skimming through it, a couple questions sprang to mind.
- Does either Khorne or Slannesh have their own armies? Tzeentch has the Thousand Sons. Slannesh has the Death Guard. But I can’t find any army dedicated solely to Khorne or Slannesh on the GW site.
- In many of the Black Library stories, worshippers of Tzeentch sport all sorts of fun mutations. Do any of the Thousand Son faction eventually sport mutations (perhaps in the KT expansions)? Or is that niche pretty much filled in with the Genestealer Cult?
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2019-09-23, 02:01 PM (ISO 8601)
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- Mar 2009
Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Khorne has the World Eaters. Slaanesh has the Emperor's Children.
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2019-09-23, 02:28 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
In Kill Team, the mutants you get are Tzaangors. They're human/bird hybrids who are a little bit more close combat orientated than Cultists, but are still quite cheap and numerous.
Many of the Thousand Sons Marines themselves have had mutations - Ahriman, for example, has had several different faces, one of which was a dark, empty void inside his helmet. These mutations, in the game, are purely cosmetic and don't play any part in the gameplay.
[EDIT] The first full miniature of Psychic Awakening has been revealed - Jain Zar.
That's a pretty daft haircut, but what can I say? It's been 27 years since the last one, and it's all the better with the nice sharp edges and points. A promising start, I feel.Last edited by Wraith; 2019-09-23 at 02:43 PM.
~ CAUTION: May Contain Weasels ~
RPG Characters What I Done Played As (Explained Badly)
17 Things I Learned About 40k By Playing Dark Heresy
Tales of a Role-Play Gamer - Horrible Optimisation
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2019-09-23, 05:24 PM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
-Because World Eaters and Emperor's Children are still rolled into the regular Codex: Heretic Astartes, they still use the Heretic Astartes Kill Team entry, and got their legion tactics in Elites accordingly. Khorne Berserkers were added to Kill team in elites, but Noise Marines are curiously absent. Is it because they're due for their own codex soon? ... Probably not.
-As wraith said, mutations are cosmetic at this point.Steam ID: The Great Squark
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2019-09-24, 01:41 AM (ISO 8601)
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- Jan 2008
Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
Kill Team (Core) only cares about fluff that doesn't impact gameplay. Like a page for every Faction on how to generate names.
One of the things that annoys me most is that the Salamanders' name generator doesn't even have any Latin/Greek names on it. Uh, Hello GW. Their special character is 'Adrax Agatone' now. I can't believe that GW would get the fluff so wrong as give Salamanders models vaguely African names, when their Chapter so obviously takes inspiration from Greeks and Romans like Ultramarines and Imperial Fists.
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2019-09-24, 02:07 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
It's not 'wrong', it's 'evolved'.
At least, that's the generous interpretation. The other one is that it's box-ticking because actual inclusivity is really hard you guys. I mean, how else can GW show that they're progressive and enlightened if they can't include a single faction of dark skinned humans with stereotyped names being safely segregated into their own specia-oooooohhhh.......~ CAUTION: May Contain Weasels ~
RPG Characters What I Done Played As (Explained Badly)
17 Things I Learned About 40k By Playing Dark Heresy
Tales of a Role-Play Gamer - Horrible Optimisation
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2019-09-24, 08:27 AM (ISO 8601)
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Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
So... The Ironstone. Seems neat. But also doesn't seem that game breaking to me but people are freaking out about it.
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2019-09-24, 09:10 AM (ISO 8601)
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- Jan 2008
Re: Warhammer 40K Tabletop Thread XXXVIII: toy soldiers r srs bsns
It isn't game breaking. It's just very, very good for the kind of army that Iron Hands want to play. I watched this list roll through casuals on release day...
Battalion
Primaris Captain; Stalker
Iron Father Feirros Very creative, BTW, GW.
Intercessors; Stalkers
Intercessors; Stalkers
Intercessors; Stalkers
Vanguard
Primaris Librarian - 1s to hit = Mortal Wound
Redemptor Dread
Redemptor Dread
Redemptor Dread
Vicky Warsuit
Spearhead
Primaris Chaplain
Primaris Ancient
Primaris Apothecary
Hellblasters; Heavy Plasma
Hellblasters; Heavy Plasma
Devastators; Grav-Cannons and Grav-Amp
Drop Pod
It's an extremely brutal Turn 1.