Results 391 to 420 of 843
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2024-01-30, 08:08 AM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Castle Sparrowcellar
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Chloé Clement
High Elf Alchemist Artificer
AC: 17 HP: 2/24
PP: 13 PIv: 15 PIs: 11
Conditions: Exhaustion (1)
Concentrating:
Experimental Elixir: Boldness (Exp.). Decanter: 1/3
"I took some things we could use to slow anyone down if they come down the stairs while we're resting - I agree, we should take another break." Though she'd managed to stay on her feet, that wasn't saying much, grand total.
Spoiler: OOC
Hunting Trap, Caltrops, and Ball Bearings up for use as things we could drop down and then recover once rest is done.
Spoiler: Servant Statblock
PB=2
Tiny construct
Armor Class: 13 (natural armor)
Hit Points: 6 (1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice [d4s] equal to your artificer level))
Speed: 20 ft., fly 30 ft.
STR DEX CON INT WIS CHA
4 (-3) 15 (+2) 12 (+1) 10 (+0) 10 (+0) 7 (−2)
Saving Throws: Dex +2 plus PB
Skills: Perception +0 plus PB x 2, Stealth +2 plus PB
Damage Immunities: poison
Condition Immunities: exhaustion, poisoned
Senses: darkvision 60 ft., passive Perception 10 + (PB x 2)
Languages: understands the languages you speak
Challenge: —
Proficiency Bonus (PB): equals your bonus
Evasion. If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.
Actions
Force Strike. Ranged Weapon Attack: (+5) your spell attack modifier to hit, range 30 ft., one target you can see. Hit: 1d4 + 2 (PB) force damage.
Reactions
Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.
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2024-01-30, 02:33 PM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Lower Menthis
Re: Castlevania II: Dracula's Curse (IC)
Vidrik Oakheart
Wood Elf Ranger
AC: 15 HP: 28/28
PPer: 16 PInv: 11 PIst: 14
Spell Slots, 1st: 0/3
Hit Dice: 0/3
Goodberries: 11
Speak with Animals: 1/1
Conditions: Exh. 1
Vidrik wakes up to Mustafa's healing light. He's not sure what happened but the skeleton pikemen seem to have been disabled.
"Thanks. I'm really tired though."
Spoiler: OOCLast Hit Die (1d10+2)[11]
5+3 goodberries + cast again for 10 (use 9)
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2024-01-30, 03:03 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Texas
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Everyone feels a bit better - or at least less injured - after taking the time to bandage your wounds, and perhaps eat. It's now around 3pm.
The stone stairs going up are narrow and cool, but not as dark. The hallway on the second floor cuts straight across the tower, slightly off-center, to stairs going up on the far side. One door leads to the right, and two to the left. The hall is dimly lit by a couple of Continual Flame torches.
Things published on DM's Guild
Campaign Logs:
Baldur's Gate 2 (ongoing)
Castle Dracula (Castlevania)
Against the Idol of the Sun (high level hexcrawl)
-
2024-01-30, 03:23 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Texas
- Gender
Re: Castlevania II: Dracula's Curse (IC)
While the party rests, Sabian plays with the lantern. He's eventually able to determine that it projects a weird kind of light that he can barely perceive, in addition to regular light. Sabian is pretty sure that this light would make even invisible items show up.
(it's a Lantern of Revealing)Things published on DM's Guild
Campaign Logs:
Baldur's Gate 2 (ongoing)
Castle Dracula (Castlevania)
Against the Idol of the Sun (high level hexcrawl)
-
2024-01-30, 04:39 PM (ISO 8601)
- Join Date
- Apr 2012
- Location
- England
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Cassandra Hartdegen
High Elf Wizard Bladesinger 3
AC: 15 | HP: 10/17
Spell Slots: 1st: 3/3 | 2nd: 2/2
Spells Prepared:
1st - Shield, Absorb Elements, Burning Hands
2nd - Misty Step, Invisibility, Flaming Sphere
Bladesongs: 1/2
Arcane Recovery (2): 0/1
Active Effects: None
Conditions: Exhausted (half speed, disadvantage on skill checks)
"Let's check this room on our left first," Cassandra says, heading to 2B and opening the door to it."Don't think of it as dying," said Death,
"Just think of it as leaving early to avoid the rush."
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2024-01-30, 07:38 PM (ISO 8601)
- Join Date
- Jul 2017
- Location
- Brazil
Re: Castlevania II: Dracula's Curse (IC)
Mustafa the Vampiralgietch
Human Cleric 3
AC: 17 HP: 24/24
PP: 13 PIv: 10 PIs: 13
Conditions: Exhausted 1
Concentrating: --
Mustafa took a moment to munch on dry goat and nuts from his rations, drink some fresh water and apply another dose of spirit to his stitches. It stung like hell, but it was the best way to ensure they wouldn't get infected as they traveled through dirty roads and damp towers.
Halfway through their short rest, the Vampiralgietch devoted a at least ten minutes to silent meditating and praying, during which he searched the position of the sun in sky and knelt down facing East. Once he was done, he offered Chloe half a minute of a mumbled prayer; Knowing his comrades came from different parts of the world and followed other gods than his own, he kept the words to himself. Three times he chanted the ancient words of healing, and three times his new scepter shone like a star.
To the whole party, he confessed: "I don't think I ever felt this tired, even when we marched through the countryside back in my homeland. I had no idea my magic reserves could be... exhausted." He looked at his own hands, realizing he couldn't keep casting so many spells throughout one day. He had simply never needed to.
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2024-01-30, 07:51 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Texas
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Cassandra opens the door to reveal an unoccupied room. Several trestle tables with benches occupy this room. A magical light in the middle of the room illuminates it with a cheery, slightly off-white color. Straw and rushes scattered about the floor swish underfoot as the she walks on them. A table near the door holds a stack of plates, apparently waiting to be cleaned.
Things published on DM's Guild
Campaign Logs:
Baldur's Gate 2 (ongoing)
Castle Dracula (Castlevania)
Against the Idol of the Sun (high level hexcrawl)
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2024-01-30, 08:38 PM (ISO 8601)
- Join Date
- Aug 2011
- Location
- ICU, under a cherry tree.
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Sabian Skellegue
Half-Orc Barbarian
AC: 21 HP: 27/32
PPer: 13 PInv: 10 PIst: 11
Raging: No
Reckless: No
Resistances: Necrotic, Fire, Cold
Conditions: --
Rages: 1/3
Mustafa confesses, "I don't think I ever felt this tired, even when we marched through the countryside back in my homeland. I had no idea my magic reserves could be... exhausted."
Sabian nods, A lot has happened in the last day, and I fear we will be tested even further still. But I'm glad we're at least all together.
"Let's check this room on our left first," Cassandra says, opening the first door. Sabian walks over, his spear tucked between his chest and arm so he can bring the lantern forward, Hang on, let me go first. This is a Lantern of Revealing. It will reveal anything invisible.Castlevania II: Dracula's Curse
Sabian Skellegue, the Unyielding Wrath
IC OOC
Expedition to Castle Ravenloft
Aelki Ruasha, Void Knight of the Star Ocean
IC OOC MAP
Chult Hex Crawl
Ondros, Mazewalker of Ubtao
IC OOC Slide Deck
Retired Characters
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2024-01-30, 09:48 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Texas
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Nothing invisible is revealed within the room.
Things published on DM's Guild
Campaign Logs:
Baldur's Gate 2 (ongoing)
Castle Dracula (Castlevania)
Against the Idol of the Sun (high level hexcrawl)
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2024-01-30, 10:07 PM (ISO 8601)
- Join Date
- Aug 2011
- Location
- ICU, under a cherry tree.
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Sabian Skellegue
Half-Orc Barbarian
AC: 21 HP: 27/32
PPer: 13 PInv: 10 PIst: 11
Raging: No
Reckless: No
Resistances: Necrotic, Fire, Cold
Conditions: --
Rages: 1/3
Sabian moves the lantern around, pointing the light around the room, Seems clear of anything invisible. Let's see if there's anything of use in here. Someone should keep watch by the door here.
Sabian moves in and sets the lantern down near the middle of the room.Castlevania II: Dracula's Curse
Sabian Skellegue, the Unyielding Wrath
IC OOC
Expedition to Castle Ravenloft
Aelki Ruasha, Void Knight of the Star Ocean
IC OOC MAP
Chult Hex Crawl
Ondros, Mazewalker of Ubtao
IC OOC Slide Deck
Retired Characters
-
2024-01-31, 10:31 AM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Lower Menthis
Re: Castlevania II: Dracula's Curse (IC)
Vidrik Oakheart
Wood Elf Ranger
AC: 15 HP: 28/28
PPer: 16 PInv: 11 PIst: 14
Spell Slots, 1st: 0/3
Hit Dice: 0/3
Goodberries: 3
Speak with Animals: 1/1
Conditions: Exh. 1
Vidrik gives 4 goodberreis to Cassandra and 4 to Sabian, keeping his last 3 for an emergency.
"Take these. They'll help a little bit."
As they go upstairs, he keeps to the back, ready to shoot any more undead that jump out at us.
Spoiler: OOCKeep left is fine with me
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2024-01-31, 01:40 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Texas
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Sabian looks around the room. It appears to have been a dining or eating area. The stack of dirty dishes implies chores left un-done, and there are no signs of violence here.
Things published on DM's Guild
Campaign Logs:
Baldur's Gate 2 (ongoing)
Castle Dracula (Castlevania)
Against the Idol of the Sun (high level hexcrawl)
-
2024-01-31, 01:48 PM (ISO 8601)
- Join Date
- Aug 2011
- Location
- ICU, under a cherry tree.
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Sabian Skellegue
Half-Orc Barbarian
AC: 21 HP: 27/32
PPer: 13 PInv: 10 PIst: 11
Raging: No
Reckless: No
Resistances: Necrotic, Fire, Cold
Conditions: --
Rages: 1/3
Sabian looks around but sees nothing notable, Looks like they were caught in the middle of work, but no fighting took place here. He picks up the lantern, spear tucked under his arm, and crosses the corridor to the other door. He steps to the side of the frame and pushes the door open, shining the light in.
Spoiler: OOCOpen door to 2A. If the door pushes in, Sabian is attempting to push it without standing directly in front of the doorway to provide himself some cover.Castlevania II: Dracula's Curse
Sabian Skellegue, the Unyielding Wrath
IC OOC
Expedition to Castle Ravenloft
Aelki Ruasha, Void Knight of the Star Ocean
IC OOC MAP
Chult Hex Crawl
Ondros, Mazewalker of Ubtao
IC OOC Slide Deck
Retired Characters
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2024-01-31, 01:56 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Texas
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Sabian crosses the hall to a broader door. Pushing it open, he observes a room stacked with crates along the curved outer wall, and pegs and hooks on the hall-side. It appears to be a storage room. If you have any supplies you're looking for (excluding potions/magic items/etc.), you may be able to find them here, if you're willing to take the time to search for them.
Things published on DM's Guild
Campaign Logs:
Baldur's Gate 2 (ongoing)
Castle Dracula (Castlevania)
Against the Idol of the Sun (high level hexcrawl)
-
2024-01-31, 02:34 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Castle Sparrowcellar
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Chloé Clement
High Elf Alchemist Artificer
AC: 17 HP: 24/24
PP: 13 PIv: 15 PIs: 11
Conditions: Exhaustion (1)
Concentrating:
Experimental Elixir: Boldness (Exp.). Decanter: 1/3
Remembering keenly how they might not get many more opportunities to pick up supplies, Chloe searches out for any tools that might be helpful in the near or far future. While they weren't in any immediate danger it would be best for them to take the time they had.
Spoiler: OOC
Looking for Climber's Gear and any/all of the following:-
Calligraphy Tools
Cartography Tools
Thieves Tools
Tinker's Tools
Herbalism Kit
Roll if required: (1d20)[13]
+3 if Perception, +5 if Investigation.
Spoiler: Servant Statblock
PB=2
Tiny construct
Armor Class: 13 (natural armor)
Hit Points: 6 (1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice [d4s] equal to your artificer level))
Speed: 20 ft., fly 30 ft.
STR DEX CON INT WIS CHA
4 (-3) 15 (+2) 12 (+1) 10 (+0) 10 (+0) 7 (−2)
Saving Throws: Dex +2 plus PB
Skills: Perception +0 plus PB x 2, Stealth +2 plus PB
Damage Immunities: poison
Condition Immunities: exhaustion, poisoned
Senses: darkvision 60 ft., passive Perception 10 + (PB x 2)
Languages: understands the languages you speak
Challenge: —
Proficiency Bonus (PB): equals your bonus
Evasion. If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.
Actions
Force Strike. Ranged Weapon Attack: (+5) your spell attack modifier to hit, range 30 ft., one target you can see. Hit: 1d4 + 2 (PB) force damage.
Reactions
Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.
-
2024-02-01, 02:37 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Texas
- Gender
Re: Castlevania II: Dracula's Curse (IC)
You all take about 10 minutes to search the supply room, keeping an ear out for anything trying to sneak up on you. Here's what you find.
Spoiler: List
Found
Climber's Gear 2 sets
Grappling Hook 2
Rope 200ft
Block and Tackle x 1
Crowbar x 2
Fishing Tackle x 2
Hammer x 2
Healer's Kit x 1
Iron Spikes (would these be usable as stakes?) Tent stakes yes. 10.
Jugs/Buckets Two wooden buckets around 2 gallons capacity, several waterskins. There are probably more buckets in the kitchen downstairs.
Portable Ram Yes at the Order
Oil (in addition to what we just found) 4 flasks
Pouches/Sacks
Shovel
Not Found
Spyglass
Calligraphy Tools
Cartography Tools
Thieves Tools
Herbalism Kit
Scroll cases (in case the scrolls we got from the library didn't come in any)
Extra sets of clothes
Things published on DM's Guild
Campaign Logs:
Baldur's Gate 2 (ongoing)
Castle Dracula (Castlevania)
Against the Idol of the Sun (high level hexcrawl)
-
2024-02-01, 02:57 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Texas
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Sabian opens the door to the next room and cautiously peers inside. This room is plainly the chapel, with a religious icon at the far end, a small altar area slightly off-center opposite the door, and a few rows of short pews.
Things published on DM's Guild
Campaign Logs:
Baldur's Gate 2 (ongoing)
Castle Dracula (Castlevania)
Against the Idol of the Sun (high level hexcrawl)
-
2024-02-01, 03:56 PM (ISO 8601)
- Join Date
- Jul 2017
- Location
- Brazil
Re: Castlevania II: Dracula's Curse (IC)
Mustafa the Vampiralgietch
Human Cleric 3
AC: 17 HP: 24/24
PP: 13 PIv: 10 PIs: 13
Conditions: Exhausted 1
Concentrating: --
"Could Dracula's forces have desecrated this chapel?" He offered in a low whisper. "Or have it remained a safe place for us?"
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2024-02-01, 04:18 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Castle Sparrowcellar
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Chloé Clement
High Elf Alchemist Artificer
AC: 17 HP: 24/24
PP: 13 PIv: 15 PIs: 11
Conditions: Exhaustion (1)
Concentrating:
Experimental Elixir: Boldness (Exp.). Decanter: 1/3
"It doesn't feel safe." Chloé murmurs, briefly making a prayer symbol with her free hand. "There might still be some blessed water, but...it might have been corrupted like everything else seems to have been." She steps a bit further into the chapel, keeping a keen eye on the shadows, looking for anything that might be even slightly of use to them before they move on.
Spoiler: Servant Statblock
PB=2
Tiny construct
Armor Class: 13 (natural armor)
Hit Points: 6 (1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice [d4s] equal to your artificer level))
Speed: 20 ft., fly 30 ft.
STR DEX CON INT WIS CHA
4 (-3) 15 (+2) 12 (+1) 10 (+0) 10 (+0) 7 (−2)
Saving Throws: Dex +2 plus PB
Skills: Perception +0 plus PB x 2, Stealth +2 plus PB
Damage Immunities: poison
Condition Immunities: exhaustion, poisoned
Senses: darkvision 60 ft., passive Perception 10 + (PB x 2)
Languages: understands the languages you speak
Challenge: —
Proficiency Bonus (PB): equals your bonus
Evasion. If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.
Actions
Force Strike. Ranged Weapon Attack: (+5) your spell attack modifier to hit, range 30 ft., one target you can see. Hit: 1d4 + 2 (PB) force damage.
Reactions
Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.
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2024-02-01, 04:44 PM (ISO 8601)
- Join Date
- Aug 2011
- Location
- ICU, under a cherry tree.
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Sabian Skellegue
Half-Orc Barbarian
AC: 21 HP: 27/32
PPer: 13 PInv: 10 PIst: 11
Raging: No
Reckless: No
Resistances: Necrotic, Fire, Cold
Conditions: --
Rages: 1/3
Sabian walks into the chapel with the Lantern of Revealing and looks about the room, shining a light to each side. You're probably right Chloe, but still worth a look. Let's check to see.
Spoiler: Items GrabbedSabian takes the following items from the Storage Room:
1x Climber's Kits
2x Grappling Hooks
1x Rope 50ft (Sabian already has 100ft of rope, so this brings him to 150ft)
1x Block and Tackle
2x Crowbars
2x Fishing Tackle
2x Hammers
1x Healer's Kit
10x Iron Spikes
1x Bucket
Pouches/Sacks
1x Shovel
Spoiler: Chapel
Sabian will Help an Investigation check by bringing the light over and shining it in the area if possible.Castlevania II: Dracula's Curse
Sabian Skellegue, the Unyielding Wrath
IC OOC
Expedition to Castle Ravenloft
Aelki Ruasha, Void Knight of the Star Ocean
IC OOC MAP
Chult Hex Crawl
Ondros, Mazewalker of Ubtao
IC OOC Slide Deck
Retired Characters
-
2024-02-01, 06:45 PM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Lower Menthis
Re: Castlevania II: Dracula's Curse (IC)
Vidrik Oakheart
Wood Elf Ranger
AC: 15 HP: 28/28
PPer: 16 PInv: 11 PIst: 14
Spell Slots, 1st: 0/3
Hit Dice: 0/3
Goodberries: 3
Speak with Animals: 1/1
Conditions: Exh. 1
Vidrik cautiously follows after Sabian into the chapel, keeping his crossbow ready in case anything dangerous tries to ambush us again.
"Let's make sure it's safe so nothing comes up behind us, but then let's keep going."
Spoiler: OOCPerception (1d20+6)[24]
-
2024-02-01, 07:31 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Texas
- Gender
Re: Castlevania II: Dracula's Curse (IC)
The altar’s top contains an inset bowl of holy water, with its characteristic silvery sheen. You don't find anything else of particular interest.
Things published on DM's Guild
Campaign Logs:
Baldur's Gate 2 (ongoing)
Castle Dracula (Castlevania)
Against the Idol of the Sun (high level hexcrawl)
-
2024-02-01, 08:17 PM (ISO 8601)
- Join Date
- Aug 2011
- Location
- ICU, under a cherry tree.
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Sabian Skellegue
Half-Orc Barbarian
AC: 21 HP: 27/32
PPer: 13 PInv: 10 PIst: 11
Raging: No
Reckless: No
Resistances: Necrotic, Fire, Cold
Conditions: --
Rages: 1/3
They didn't have time to use this either, Sabian says as they bottle the holy water to take with them.
When everyone is ready, Sabian pauses at the bottom of the steps and listens for any noise coming from the third floor.
Spoiler: Perception CheckPerception - (1d20+3)[12] + Guidance - (1d4)[3] (assuming Mustafa casts it in the chapel to avoid anyone upstairs from hearing the verbal components)Castlevania II: Dracula's Curse
Sabian Skellegue, the Unyielding Wrath
IC OOC
Expedition to Castle Ravenloft
Aelki Ruasha, Void Knight of the Star Ocean
IC OOC MAP
Chult Hex Crawl
Ondros, Mazewalker of Ubtao
IC OOC Slide Deck
Retired Characters
-
2024-02-01, 10:51 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Texas
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Sabian doesn't hear anything upstairs, so you proceed upwards.
The hall on the third floor twists and turns several times, never providing a sight line longer than 20’. A magical torch at each corner provides adequate lighting. A window also allows in outside light at the top of the staircase down, and the base of the staircase up. There are a total of four doors as the party moves through the hall, two on each side. It's quiet.
Last edited by J-H; 2024-02-01 at 10:52 PM.
Things published on DM's Guild
Campaign Logs:
Baldur's Gate 2 (ongoing)
Castle Dracula (Castlevania)
Against the Idol of the Sun (high level hexcrawl)
-
2024-02-02, 12:11 AM (ISO 8601)
- Join Date
- Aug 2011
- Location
- ICU, under a cherry tree.
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Sabian Skellegue
Half-Orc Barbarian
AC: 21 HP: 31/32
PPer: 13 PInv: 10 PIst: 11
Raging: No
Reckless: No
Resistances: Necrotic, Fire, Cold
Conditions: --
Rages: 1/3
Sabian doesn't hear anything, so he gives the "quiet" signal to the others and attempts to creep up the stairs. At the top, torches have the corridors lit, so Sabian puts out the lantern and stows it to more comfortably hold on to his spear. He moves the short distance to where the corridor turns, and looks to the left. He pushes the door to his right open and peers inside the room.
Spoiler: OOCStealth - (1d20+4)[20], Disadvantage - (1d20+4)[14]
Sabian opens the door to 3D.Last edited by Dr.Samurai; 2024-02-02 at 12:15 AM.
Castlevania II: Dracula's Curse
Sabian Skellegue, the Unyielding Wrath
IC OOC
Expedition to Castle Ravenloft
Aelki Ruasha, Void Knight of the Star Ocean
IC OOC MAP
Chult Hex Crawl
Ondros, Mazewalker of Ubtao
IC OOC Slide Deck
Retired Characters
-
2024-02-02, 08:41 AM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Texas
- Gender
Re: Castlevania II: Dracula's Curse (IC)
The single narrow window leaves this room dimly illuminated. It’s relatively small. The walls are lined with shelves holding linens, candles, curtains made to be hung in the windows, and, near the window, a barrel of arrows for use repelling an attack.
Things published on DM's Guild
Campaign Logs:
Baldur's Gate 2 (ongoing)
Castle Dracula (Castlevania)
Against the Idol of the Sun (high level hexcrawl)
-
2024-02-02, 09:10 AM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Lower Menthis
Re: Castlevania II: Dracula's Curse (IC)
Vidrik Oakheart
Wood Elf Ranger
AC: 15 HP: 28/28
PPer: 16 PInv: 11 PIst: 14
Spell Slots, 1st: 0/3
Hit Dice: 0/3
Goodberries: 3
Speak with Animals: 1/1
Conditions: Exh. 1
Vidrik cautiously follows after Sabian checking the southern room for danger.
"Let's make sure it's safe so nothing comes up behind us, but then let's keep going."
If he sees nothing, then he recommends we move on to the next room. On the way, he takes one of the magical torches and gives it to Mustafa.
"Take this. It might come in handy."
If the torches produce light but no heat, he takes a few himself and puts them in his own pack.
Spoiler: OOCStealth (1d20+7)[23]
Perception (1d20+6)[26]
-
2024-02-02, 09:46 AM (ISO 8601)
- Join Date
- Aug 2011
- Location
- ICU, under a cherry tree.
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Sabian Skellegue
Half-Orc Barbarian
AC: 21 HP: 31/32
PPer: 13 PInv: 10 PIst: 11
Raging: No
Reckless: No
Resistances: Necrotic, Fire, Cold
Conditions: --
Rages: 1/3
Candles here if you need them, Sabian whispers to the spellcasters, he stuffs some arrows into his pack, Just need to find a bow, I forgot to grab one at the armory. He moves further down the corridor, peeks around the corner, and if nothing is there, opens the door in front of him.
Spoiler: OOCMove down the corridor and open the door to 3A, assuming he sees nothing around the corner.Castlevania II: Dracula's Curse
Sabian Skellegue, the Unyielding Wrath
IC OOC
Expedition to Castle Ravenloft
Aelki Ruasha, Void Knight of the Star Ocean
IC OOC MAP
Chult Hex Crawl
Ondros, Mazewalker of Ubtao
IC OOC Slide Deck
Retired Characters
-
2024-02-02, 12:04 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Texas
- Gender
Re: Castlevania II: Dracula's Curse (IC)
(3A)
This room is dark, save for outside light from the window. A table near the door contains several candles with holders and a striker to light them with.
Several beds occupy this room, each with a table and storage chest next to them. Most are bare of bedding, and the room doesn’t show signs of extensive use. It looks like a set of guest quarters for travelers.
Spoiler: Stealth rolls
Sabian 14, Vidrik 20-something
Cassandra (1d20+3)[8] or (1d20+3)[21] 1 exh
Mustafar (1d20+3)[9] or (1d20+3)[5] 1 exh
Chloe (1d20+2)[14] or 1 exh
Things published on DM's Guild
Campaign Logs:
Baldur's Gate 2 (ongoing)
Castle Dracula (Castlevania)
Against the Idol of the Sun (high level hexcrawl)
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2024-02-02, 12:19 PM (ISO 8601)
- Join Date
- Apr 2012
- Location
- England
- Gender
Re: Castlevania II: Dracula's Curse (IC)
Cassandra Hartdegen
High Elf Wizard Bladesinger 3
AC: 15 | HP: 17/17
Spell Slots: 1st: 3/3 | 2nd: 2/2
Spells Prepared:
1st - Shield, Absorb Elements, Burning Hands
2nd - Misty Step, Invisibility, Flaming Sphere
Bladesongs: 1/2
Arcane Recovery (2): 0/1
Active Effects: None
Conditions: Exhausted (half speed, disadvantage on skill checks)
"We should search these chests," Cassandra says, "Maybe someone left something inside them?""Don't think of it as dying," said Death,
"Just think of it as leaving early to avoid the rush."