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  1. - Top - End - #211
    Orc in the Playground
     
    Nikolai_II's Avatar

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    Default Re: Order of the Stick: September I

    Quote Originally Posted by Baatezu
    Excellent comic, as always, but...

    Border on the Keep & The Silver Princess were D&D adventure, not AD&D.
    But there was a little note that said:
    "With minor modifications, is suitable for use with Advanced Dungeons & Dragons"
    http://www.acaeum.com/DDIndexes/ModPages/B1.html

    And the Silver Princess has to be mentioned what with all the myths (and truths) surrounding that adventure.

    -

    And yes, it is funny anyway :)
    The Giant Wrote: I bend the rules when it makes it funny. Accept.

    Unrelated to the above:
    I was gone from the forums for seven years, two months and a week. Let's see if I've been reeled back in.

  2. - Top - End - #212
    Bugbear in the Playground
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    Default Re: Order of the Stick: September I

    Quote Originally Posted by MrMage
    Yet again something very strange in the world of D&D.
    That's nothing.

    In AD&D you were a better rider when you are ninety years old than 20. :)
    I don't make the crazy rules, I just twist them to my purpose

    "...the Perilious Path of Crushing Doom"
    " Please, tell me it is actually filled with cute, fuzzy bunnies and they just named it that to be ironic."

    Note to Self:
    If you ever happen to doubt the Giant again remember the "Ghost-martyrs of the Sapphire guard

  3. - Top - End - #213
    Retired Mod in the Playground Retired Moderator
     
    Lilly's Avatar

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    Default Re: Order of the Stick: September I

    "Sorry Haley, I can't hear you. I'm intentionally failing my listen check." is the best quote ever.
    Founding member of the Kaylee club. If your relationship with your batteries has been going on for almost a year now, you can join too! Strawberries and Big City Doctors for all!

  4. - Top - End - #214
    Bugbear in the Playground
     
    evileeyore's Avatar

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    Default Re: Order of the Stick: September I

    A++.

    I've been awaiting the "and we liked it line" for ever.

    Ah now my life is complete.
    EvilEeyore AntiSocialite

  5. - Top - End - #215
    Pixie in the Playground
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    Default Re: Order of the Stick: September I

    Now really.... how realistic is it to hear that kind of dialoge in real life???? never mind in the Ad&D universe.... I can still hear that type of comments and delibertly tuning it out with me and my parental units....

  6. - Top - End - #216
    Halfling in the Playground
     
    OldWizardGuy

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    Default Re: Order of the Stick: September I

    This comic was ... so ... d*mn ... funny.

    I finally now know which OotS character I'm most like - the dirt farmers husband !!

    BTW - it's not just wisdom. Your spot and listen checks go up with age because you actually begin to Pay Attention. ;)
    In MY day, we didn't have character generation programs. We didn't even have character sheets to photocopy. We had to use ordinary lined paper. And we LIKED it!!

  7. - Top - End - #217
    Ogre in the Playground
     
    Devil

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    Default Re: Order of the Stick: September I

    Quote Originally Posted by Techonce
    Perfect Explanation for the three arms:

    Elan mistakingly cast a 3.0 spell in a 3.5 world! THis probalbly caused the problem.
    The 3.5 spell Disguise Self appears to be identical to the 3.0 spell Change Self... except that Change Self was not a bard spell, at least according to the hypertext 3.0 SRD that I checked. Presumably, Elan found out that he could now cast a spell previously limited to sorcerers and wizards (and Clerics with the Trickery domain) without learning that its name had changed. So yeah, I guess that the improper somatic component could account for the oddity.

    (I wonder if he swapped that in on one of the group's level ups or if it just replaced one of his old spells upon conversion to 3.5.)

    Quote Originally Posted by BiggusGeekus
    Not only are old people better-sighted, they're SEX-AY!!!!!!
    Ah, the beauty of aging in a magical fantasy land.

    I think of gaining Charisma with age more as becoming a respected elder, someone who seems to know what he or she is talking about.

    ...I think I'll just keep thinking about it that way.

    Quote Originally Posted by OldFart
    BTW - it's not just wisdom. Your spot and listen checks go up with age because you actually begin to Pay Attention. ;)
    Ah, but paying attention is a part of being wise. That's why Spot and Listen are based on Wis. (Or is it "based off of", as the old man says? Curse this nonsensical language! Curse it, I say!)

    Quote Originally Posted by evileeyore
    I've been awaiting the "and we liked it line" for ever.
    That one is truly a classic. (I think the bit originated on Saturday Night Live, as King Troll sugguested.)

    I think I completely misinterpreted Haley's final comment at first. I thought that she was complaining that this wasn't very funny, probably because she's one of the people who have to put up with this guy (and thus was suggesting that Rich had "crafted" a "bad gag"). After rereading, I'm guessing that the intended meaning was different. So, what, she doesn't have any more of the gags they used on Nale and Thog? Presumably, they didn't make those from available materials on the spot if she doesn't already know the Craft DC. Maybe someone else has them, but that seems like the sort of thing the party rogue would be in charge of.

    ;D
    Quote Originally Posted by icefractal View Post
    Abstract positioning, either fully "position doesn't matter" or "zones" or whatever, is fine. If the rules reflect that. Exact positioning, with a visual representation, is fine. But "exact positioning theoretically exists, and the rules interact with it, but it only exists in the GM's head and is communicated to the players a bit at a time" sucks for anything even a little complex. And I say this from a GM POV.

  8. - Top - End - #218
    Dwarf in the Playground
     
    NecromancerGuy

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    Default Re: Order of the Stick: September I

    Quote Originally Posted by BiggusGeekus
    Not only are old people better-sighted, they're SEX-AY!!!!!!
    I don't know. I find I'm growing more crotchety with age.

  9. - Top - End - #219
    Bugbear in the Playground
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    Default Re: Order of the Stick: September I

    Yep Keep on the Borderlands -- I remember that one (Showing MY age again)...

    It would REALLY be hard on the characters in the game if it was in real time -- I mean every 5 years major changes would happen -- I mean back in D&D ELF was a CLASS....

  10. - Top - End - #220
    Titan in the Playground
     
    Starbuck_II's Avatar

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    Default Re: Order of the Stick: September I

    Does that mean 5 years ago V changed from Elf to Wizard?

    I kinda liked it when you had 18 00's possible for Strength, I mean getting them was really a achievement. I got Str 18 95' last time I played AD&D.

    now rolling an 18 is just an 18.

    Is that dirt under his eyes supposed to be a mustache?
    I notice he has ear hair too, eww.

  11. - Top - End - #221
    Pixie in the Playground
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    Default Re: Order of the Stick: September I

    ok, I found it. It was SNL - Weekend Update with Dennis Miller (when he was funny) and the Grumpy Old Man Character played by Dana Carvey.

    Somebody is nice enough to archive it here:
    http://snltranscripts.jt.org/89/89qupdate.phtml

    <a snippet>
    Life was a carnival! We entertained ourselves! We didn't need moooovin' pitchurrrres. In my day, there was only one show in town -- it was called "Stare at the sun!" ... That's right! You'd sit in the middle of an open field and stare up at the sun till your eyeballs burst into flames! And you thought, "Oh, no! Maybe I shouldn't've stared directly into the burning sun with my eyes wide open." But it was too late! Your head was on fire and people were roastin' chickens over it. ... And that's the way it was and we liked it!

    Oh, and just in Case you need some visual aids for Grumpy Old Man...
    http://snl.jt.org/char.php?i=241
    Commander Lock: Dammit, Morpheus. Not everyone believes what you believe.

    Morpheus: My beliefs do not require them to.

  12. - Top - End - #222
    Halfling in the Playground
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    Default Re: Order of the Stick: September I

    Oh yes the good ole days...

    When miniatures were made out of lead.

    When dice came in your choice of blue or blue.

    When you had to bring food because they didnt deliver pizza and the only diet soda was Tab.

    When you told your parents and friends you were playing poker so they didnt think you were wierd or joined a cult.

    Oh yes, I remember it well..

  13. - Top - End - #223
    Halfling in the Playground
     
    Lawful_Stupid's Avatar

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    Default Re: Order of the Stick: September I

    "And we would walk uphill in the snow to OUR dungeons, both ways!"

    Hehe, sounds just like my grandparents, only replace "dungeon" with "everything but dungeon". Now to figure out how you could go uphill to get somewhere, then go uphill again to return to your starting point...


    Great comic as always Rich. It won't be long now until you accomplish your dream of crushing the world poltical order with your unstoppable army of zombie webcomic readers.

    Pokemon Pearl: 5455-5864-6503

  14. - Top - End - #224
    Pixie in the Playground
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    Default Re: Order of the Stick: September I

    Keep of the Borderland Yea !! fun dungeon. There were a couple incidents in that dungeon that have lived since. At least in my gaming circle.

  15. - Top - End - #225
    Dwarf in the Playground
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    Default Re: Order of the Stick: September I

    Great comic, Giant. I bow to you for your genius.

    Just as a side note, I go to and from school uphill both ways every day. This is because my school is on a (read: several) hills and I go uphill for class, then take a bus trip down hill to get to my second half of the day, and walk back up to my dorm. So, it is possible.

  16. - Top - End - #226
    Dwarf in the Playground
     
    Ilaun_Undil's Avatar

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    Default Re: Order of the Stick: September I

    Well since everyone else is saying how good it is, I'm going to make up something else to say about it. How many Cliche's are we facing here? lol. Unfortuantely, I'm just a whippersnapper myself, but lead Miniatures do sound like fun!!!
    \"For the humble doily is indeed the gateway ULTIMATE COSMIC POWER!!\" I am 2631!!!

  17. - Top - End - #227
    The_Shadow
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    Default Re: Order of the Stick: September I

    It just goes to show... Just when you think OoTS can't possibly get any better - IT DOES!

    Rich, you're a genius! This one brought tears to my eyes!

  18. - Top - End - #228
    Ogre in the Playground
     
    Winged One's Avatar

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    Default Re: Order of the Stick: September I

    "I wonder what the Craft DC for a gag is." ;D

    But wouldn't it be a Use Rope check?
    Quote Originally Posted by Asmodeus View Post
    However, the general consensus about the best way to stop a monster from attacking is to kill it. In the case of undead, we recommend killing it again.
    2 useful principles for keeping roleplaying games fun.

  19. - Top - End - #229
    Dwarf in the Playground
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    Default Re: Order of the Stick: September I

    Only if the gag was to be used to strangle the old man.

  20. - Top - End - #230
    Pixie in the Playground
     
    AssassinGuy

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    Default Re: Order of the Stick: September I

    Quote Originally Posted by Winged One
    "I wonder what the Craft DC for a gag is." ;D

    But wouldn't it be a Use Rope check?
    Most likely but, "Craft DC for a gag" just sounds better. ;)
    Like a crossbow bolt through a wet character sheet...

    Awesome Avatar made by Annex.

  21. - Top - End - #231
    Halfling in the Playground
     
    Zombie

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    Default Re: Order of the Stick: September I

    Bah. I remember when only thieves were allowed to climb. Anything. Walls, cliffs, trees. Sometimes if you ran into a tough DM your fighter wasn't even allowed to climb stairs.
    Woo, I say woo

  22. - Top - End - #232
    Bugbear in the Playground
     
    ybn1197's Avatar

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    Default Re: Order of the Stick: September I

    Quote Originally Posted by Eloco RaPido
    Oh yes the good ole days...

    When miniatures were made out of lead.

    When dice came in your choice of blue or blue.
    And you had to color in the numbers with a crayon otherwise you couldn't tell one sde of the die from another.
    And the d4 had one number on each side so you had to either pick up the die to tell the result or look at the other three sides and figure out the missing number.
    Lily: What's happening?
    The Doctor: No idea. Do what I do; hold tight and pretend its a plan.

    Note to all my players and Game Masters: I am not online Fridays after 3:00 pm EST till Mondays around 7:00 am EST.

  23. - Top - End - #233
    Pixie in the Playground
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    Default Re: Order of the Stick: September I

    I liked Non Weapon Proficiencies and percentile checks to pick pockets and bend bars... To hell with these skill things...

    Bah.

  24. - Top - End - #234
    Dwarf in the Playground
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    Default Re: Order of the Stick: September I

    Ah yes, the days when it was impossible for any PC to make most of the commonly used magical items. They all required 10,000 GP plus rare monster body-parts, and half of the descriptions began "this item appears to be a perfectly normal (whatever-it-is) of poor quality". ;D

    I missed D&D, but I remember needing to roll good enough stats to qualify for a class, and being excited at the 10% 'good stat' EP bonus. Oooh, I remember getting my first dice set! Sigh... (Great, now I want to go dice shopping. ::) )
    Sailors Puzzled by Strange Music at Sea; Choral Reef to Blame

  25. - Top - End - #235
    Pixie in the Playground
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    Default Re: Order of the Stick: September I

    Quote Originally Posted by Slibs
    Bah. I remember when only thieves were allowed to climb. Anything. Walls, cliffs, trees. Sometimes if you ran into a tough DM your fighter wasn't even allowed to climb stairs.
    My 1st ever AD&D character was a Ranger, whose name I've chosen as my board name. I was told to make DEX checks for every 10 feet of a perfectly ordinary tree I climbed. If I failed, I fell. All the way to the ground. I took 2 falls at 20 feet (15 Dex) and gave up while I had some HP left. :(

  26. - Top - End - #236
    Dwarf in the Playground
     
    BardGirl

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    Default Re: Order of the Stick: September I

    Quote Originally Posted by Starbuck_II
    Is that dirt under his eyes supposed to be a mustache?
    NO those are supposed to be bags under his eyes - he's O-L-D remember.

  27. - Top - End - #237
    Dwarf in the Playground
     
    PirateWench

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    Default Re: Order of the Stick: September I

    Quote Originally Posted by Baatezu
    Excellent comic, as always, but...

    Border on the Keep & The Silver Princess were D&D adventure, not AD&D.
    D&D had no NWP (correct me if I'm wrong), but something introduced in the gazeteers and creature crucibles called "Skills", which is a simplified form of NWP.
    Haley's Dad is a D&D Thief, so why shouldn't the oldtimer have been D&D in his time?
    As for NWP, so he's using modern terms, he is talking to young'ns after all.
    a)What would Banjo do? b)wear my pointy stick c)I'm on an adventure!!

  28. - Top - End - #238
    Pixie in the Playground
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    Default Re: Order of the Stick: September I

    Quote Originally Posted by Nivrim
    My 1st ever AD&D character was a Ranger, whose name I've chosen as my board name. I was told to make DEX checks for every 10 feet of a perfectly ordinary tree I climbed. If I failed, I fell. All the way to the ground. I took 2 falls at 20 feet (15 Dex) and gave up while I had some HP left. :(
    Oh, I remember those. Climbing anything over 20 feet was more dangerous than beeing in a major battle even with an 18 dex.

    But the worst thing happenening to me was building a 2 weapon specialised fighter and finding out the GM had a VISCIOUS home rule crit table which he used everytime you rolled a 1 on an attack roll. And with 4 to 6 attacks a round it usually took me all of 2 or 3 rounds of combat before my fighter crit failed himself out of the fight.

  29. - Top - End - #239
    Pixie in the Playground
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    Default Re: Order of the Stick: September I

    Quote Originally Posted by Mercutio01
    I liked Non Weapon Proficiencies and percentile checks to pick pockets and bend bars... To hell with these skill things...Bah.
    Switch to Lejendary Adventure. In case you don't know, it's a RPG system created by Gary Gygax (the man!) and it uses ability scores which each cover a variety of skills. The ability scores are each a certain percentage of your character's base ratings. Your top ability of course gets a high percentage of its governing base rating and each consecutive ability gets a progressively lower percentage. So when making an ability check to successfully use a certain skill, you roll D100 and try to roll under your score. I like it much more than any D20 system I've tried, and it's usually the only system my group plays.

  30. - Top - End - #240
    Dwarf in the Playground
     
    Goblin

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    Default Re: Order of the Stick: September I

    Quote Originally Posted by Eloco RaPido
    Oh yes the good ole days...

    When miniatures were made out of lead.

    When dice came in your choice of blue or blue.
    I don't know about blue, but I have most of a set of old yellow dice from a D&D Basic set. The things are so beaten up the d12 is close to round and the plastic is starting to break down.

    I definitly do not miss all of the tables and frigging saving throws. And lets not get started on THAC0. I only played a little bit of AD&D, with Shadowrun and a homegrown system filling the gap for most of the time. I have few complaints about d20.

    I do miss the treasure tables from BD&D. Dragons were type I or H right? THen again, maybe I don't...
    All hail the Dark One!

    "Never argue with an idiot. They'll bring you down to their level and beat you with experience" I'm a level 8 Idiot.

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