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  1. - Top - End - #391
    Barbarian in the Playground
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    Default Re: Anti-Heroes: Vol. II

    or maybe he is smarter that you give him credit for ever think of that

  2. - Top - End - #392
    Pixie in the Playground
     
    NecromancerGuy

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    Default Re: Anti-Heroes: Vol. II

    Perhaps it's just an illusion that he's smart. Maybe he invented some spell called "Thinking image: Creates an illusion of yourself that only you can see, and that will take the most logical course of action in most cases as it has a wisdom score of 12. You have to make a DC 15 Profession (Staying in sync) check every round to do whatever the thinking image is doing." After all, he did stay in sync with that henchman guy pretty long, so he should have some ranks in that.

  3. - Top - End - #393
    Ettin in the Playground
     
    Lyinginbedmon's Avatar

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    Default Re: Anti-Heroes: Vol. II

    That would still be intelligence which is still Wizard-necessary, he's most likely lacking in Wisdom severely

  4. - Top - End - #394
    Barbarian in the Playground
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    Default Re: Anti-Heroes: Vol. II

    A small update for today. I started writing character descriptions for a friend, and I figured that they would make a good addition to the thread, so I added them. Expect to see more characters in there popping up sooner or later.
    [ There was a signature here. It's gone now. ]

  5. - Top - End - #395
    Barbarian in the Playground
     
    Krelon's Avatar

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    Default Re: Anti-Heroes: Vol. II

    A good summary of the characters without revealing too much.
    Orc Girl Avatar by Yeril !

    Irideen Yoannaell,woodelf ranger Into the Depths of the Earth (Dawnhorn) character sheet

  6. - Top - End - #396
    Ettin in the Playground
     
    Phase's Avatar

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    Default Re: Anti-Heroes: Vol. II

    Character summaries are cool, but not a proper substitute for the real thing!

  7. - Top - End - #397
    Barbarian in the Playground
     
    Bitzeralisis's Avatar

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    Default Re: Anti-Heroes: Vol. II

    That's the good thing about using spells on invisibles. They get no concealment and you get a 60-ft. range margin of error!
    ·Bitzeralisis·
    Avatar: Rogue

  8. - Top - End - #398
    Halfling in the Playground
     
    SolithKnightGuy

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    Default Re: Anti-Heroes: Vol. II

    ZARAH CHANGED THE BANNER! why? I liked the last one
    Last edited by ChaoticEvilGuy; 2008-04-07 at 10:51 PM.
    78% of DM's started their first campaign in a place other than a tavern. If you're one of the 22% that didn't, copy and paste this into your signature. Were a minority here, people.

  9. - Top - End - #399
    Barbarian in the Playground
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    Default Re: Anti-Heroes: Vol. II

    Quote Originally Posted by ChaoticEvilGuy View Post
    ZARAH CHANGED THE BANNER! why? I liked the last one
    I've always wanted to update it with something a little newer for about a month now, but couldn't come up with anything I liked. With the addition of the characters section, I figured I'd just go with a simple title banner.

    Besides, given how much crap is piling up in that main post, I wanted to replace the banner with something a little smaller.
    [ There was a signature here. It's gone now. ]

  10. - Top - End - #400
    Dwarf in the Playground
     
    Hoplite's Avatar

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    Default Re: Anti-Heroes: Vol. II

    I like the new banner. Much better than the last one.

  11. - Top - End - #401
    Pixie in the Playground
     
    NecromancerGuy

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    Default Re: Anti-Heroes: Vol. II

    Quote Originally Posted by Lyinginbedmon View Post
    That would still be intelligence which is still Wizard-necessary, he's most likely lacking in Wisdom severely
    Well, he could have got a natural 20, and anyway, that's what he lacks. He isn't smart, he's just intelligent. Just has a lot of knowledge.

  12. - Top - End - #402
    Bugbear in the Playground
     
    Saint Nil's Avatar

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    Default Re: Anti-Heroes: Vol. II

    I perferred the old banner, but if the new one lets me load your comics faster then ALL HAIL THE NEW BANNER!!
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    Quote Originally Posted by Fred Rogers
    "When I say it's you I like, I'm talking about that part of you that knows that life is far more than anything you can ever see or hear or touch. That deep part of you that allows you to stand for those things without which humankind cannot survive. Love that conquers hate, peace that rises triumphant over war, and justice that proves more powerful than greed."
    Quote Originally Posted by Mother Teresa
    If you can't feed a hundred people, then feed just one

  13. - Top - End - #403
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    Wolf53226's Avatar

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    Default Re: Anti-Heroes: Vol. II

    You know, you are going to have to add Frank and Andil to the characters section.
    Quote Originally Posted by Awakened Gelatinus Cube View Post
    -lituracy is never atomatic
    -"despell magic" is broken into despell magic 1-9
    -genisalt characters are allowed with an xp penilty.
    "When in doubt, set something on fire."

    RIP: Gary Gygax (July 27, 1938 – March 4, 2008) - May the world forever be changed by the things you have created.

    Avatar By: ME

  14. - Top - End - #404
    Ettin in the Playground
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    Default Re: Anti-Heroes: Vol. II

    I miss the old banner. This new one is kind of boring.

    It feels like a part of me has died inside.

  15. - Top - End - #405
    Ettin in the Playground
     
    Mordokai's Avatar

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    Default Re: Anti-Heroes: Vol. II

    Don't get our hopes up FoE, it's not nice of you

    But I too liked the old banner more. But it's a matter of personal taste, I guess.
    Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.
    This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here.
    "There will come a day so dark you will pray for death. On that day your prayers will be answered."
    Book of shadows, book of night, wake the beast and banish light.

  16. - Top - End - #406
    Barbarian in the Playground
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    Default Re: Anti-Heroes: Vol. II

    The new banner is more or less a placeholder until I can make something I like more. Unfortunately, what I want to do can't really be revealed until after I introduce some new characters. And yes, I will be adding more characters into the bio section, once I get some more time to write them up.

    Anyway, here's today's issue:

    Issue 70: Up the Ante
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    [ There was a signature here. It's gone now. ]

  17. - Top - End - #407
    Ettin in the Playground
     
    Lyinginbedmon's Avatar

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    Default Re: Anti-Heroes: Vol. II

    Just the one magic missile? That doesn't make sense...

    Also: Neato spell effects, really fun to draw

  18. - Top - End - #408
    Barbarian in the Playground
     
    Lonna's Avatar

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    Default Re: Anti-Heroes: Vol. II

    two... three... four! Four different cliche's for this sort of battle proven to be absolutely false.

    1. When the villian says he's been holding back, he's just bluffing.
    2. When the villian strikes first, his attack is obvious and easy to block.
    3. When higher level fighters (or wizards, as the case may be) are distracted, the plucky novice will get in the crucial blow.
    4. Getting the villian to fight "someone your own size (/specialization)" always ends badly for the villian.


    I love this comic
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    Beware of dragons, for you are crunchy and taste good with ketchup...

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    Thanks to Kasanip for the great avatar of Pyrene!
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  19. - Top - End - #409
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    Uncle Festy's Avatar

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    Default Re: Anti-Heroes: Vol. II

    Well, I was about to go post that I was waiting with baited breath for the new comic, but...
    Anyhow, that was awesome! But how'd you do the Shadow Evocation effect?
    Quote Of The Week Whenever I Feel Like Updating It (last updated 1/17/12)
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    Quote Originally Posted by Phase
    That guy was badass! He was like, "Oh! Oh, you're gonna try to Chuck Norris me, I'll just Chuck Norris you!" Unfortunately, I am the best Chuck Norris since Chuck Norris.
    Which is saying something, considering that Chuck Norris... was Chuck Norris.

  20. - Top - End - #410
    Ettin in the Playground
     
    Phase's Avatar

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    Default Re: Anti-Heroes: Vol. II

    Quote Originally Posted by Uncle Festy View Post
    But how'd you do the Shadow Evocation effect?
    Easy, in Inkscape, at least, just make the lightning effect, duplicate, make it much bigger, blur it, and cut out the original lightning shape.

  21. - Top - End - #411
    Barbarian in the Playground
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    Default Re: Anti-Heroes: Vol. II

    wait one magic missle means he like level one or something? or does the maximised thing have something to do with it

  22. - Top - End - #412
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    PaladinGuy

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    Default Re: Anti-Heroes: Vol. II

    good one goat.
    hate to say it but the anti-heros are doomed.
    or so it seems.

  23. - Top - End - #413
    Ettin in the Playground
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    Default Re: Anti-Heroes: Vol. II

    Very cool Shadow Evocation. Not so cool Magic Missle. But then, the old standby has never looked quite right in any OOTs-style comic I've seen.

    Good strip, though. Attack the hero's girlfriend? That's first-rate villainry.

  24. - Top - End - #414
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    TheCountAlucard's Avatar

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    Default Re: Anti-Heroes: Vol. II

    Good jeargb, man! Jorb?
    It is inevitable, of course, that persons of epicurean refinement will in the course of eternity engage in dealings with those of... unsavory character. Record well any transactions made, and repay all favors promptly.. (Thanks to Gnomish Wanderer for the Toreador avatar! )

    Wanna see what all this Exalted stuff is about? Here's a primer!

  25. - Top - End - #415
    Barbarian in the Playground
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    Default Re: Anti-Heroes: Vol. II

    Quote Originally Posted by Uncle Festy View Post
    Well, I was about to go post that I was waiting with baited breath for the new comic, but...
    Anyhow, that was awesome! But how'd you do the Shadow Evocation effect?
    It was done in Photoshop, quite easily I might add. It's just a black outer glow around a layer of the lightning shape.

    Also, I realize there's only one magic missile. Technically, there should be 5, but it looked far too cluttered in such a small space with that many missiles. So I kept it simple. Think of it as the last of the train, or something.
    [ There was a signature here. It's gone now. ]

  26. - Top - End - #416
    Ettin in the Playground
     
    Phase's Avatar

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    Default Re: Anti-Heroes: Vol. II

    Quote Originally Posted by Zarah View Post
    It was done in Photoshop, quite easily I might add. It's just a black outer glow around a layer of the lightning shape.

    Oops, I was wrong!

  27. - Top - End - #417
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    Skelengar's Avatar

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    Default Re: Anti-Heroes: Vol. II

    Why waste weird on a single creature?
    Quote Originally Posted by gkathellar View Post
    Say you're a crazy person.

    Not "some meds and therapy later and you're fine" crazy, not "ha! she so crazy!" crazy, you're mad scientist crazy.

    So you go to science school, where you find out that science actually doesn't work like that. Partially because you live in medieval stasis where the closest thing people have to electrical energy is a bunch of guys pushing a wheelbarrow, and partially because science doesn't actually work like that.
    Thanks to Thecrimsonmage for the avatar.

  28. - Top - End - #418
    Ogre in the Playground
     
    Winged One's Avatar

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    Default Re: Anti-Heroes: Vol. II

    Undead are immune to both [fear] and [mind-affecting] magic, and Adrian could easily make himself immune to either one with a variety of spells, magic items, or class features. Adrian is apparently badass enough that taking him out for as long as it takes to get to Keriss and cast Revivify(and that's why I figure it's not Finger of Death or Wail of the Banshee, since Revivfy mimics Raise Dead and [death] magic-caused deaths need a more powerful spell to reverse) is probably worth a 9th level spell. While Phantasmal Killer might do the job, Weird has a higher save DC as a 9th level spell, which is important since it allows 2 saves.
    Quote Originally Posted by Asmodeus View Post
    However, the general consensus about the best way to stop a monster from attacking is to kill it. In the case of undead, we recommend killing it again.
    2 useful principles for keeping roleplaying games fun.

  29. - Top - End - #419
    Pixie in the Playground
     
    NecromancerGirl

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    Default Re: Anti-Heroes: Vol. II

    So, here is a picture of Lana I drew up the other day. Don't judge me, I'm still practicing.

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    I have a colored version, but I don't like it.
    Last edited by Lionpawheart; 2008-04-08 at 10:27 PM.

  30. - Top - End - #420
    Dwarf in the Playground
     
    HUMVEE Driver's Avatar

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    Default Re: Anti-Heroes: Vol. II

    Is it judging you if I tell you I like it? Nice! How about one of my favorite Ranger, Keriss?

    And, can someone give me a down and dirty (not that kind of down and dirty, unless you're into that sort of thing) explanation of what Weird and Shadow Evocation do?
    Last edited by HUMVEE Driver; 2008-04-08 at 10:42 PM. Reason: Added questions
    "I'll see you on the road!"

    AntiHeroes - Not worth the banner any more.

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