Results 1 to 30 of 45
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2008-08-02, 12:38 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Future...
- Gender
BackStabbery: Houses In Conflict - Recruitment Closed
BackStabbery: Houses In Conflict
To begin with every player will be assigned a house and rank within that house at random.
SpoilerLeader The boss of the house, your responsibility is to distribute the gold amongst your minions.
Lieutenants Maximum of two players will be House Lieutenants, their responsibility will be to announce house wars to the thread. They also start with a bonus to power of +5. Lieutenants will be selected by the house leader at the birth of each new house!
Minions You are to generally live the life of a civilian, doing as you leader demands or not!
After the first day phase has been completed the houses will be ranked in accordance with their leader's personal power level (because there will have been no time to buy any power levels so every House would have the same accumulative score). After this when a House is destroyed all the houses below it will gain a rank and any new Houses that are made will enter the ladder at the bottom rung. Also after each day phase the houses will be re-ranked according to their accumulative power level.
Every player will start with 100 gold and a power level which will at the lowest be 10. Using their gold players can do a number of things;
SpoilerStart a new house 25g In order to start a new house you must have at least one player for every rank willing to join it from its birth. The house will give +100 power to the guild leader but he must delegate this between his House members. It is entirely up to the house leader how he recruits members. Take note - House members do not have to remain loyal to their leaders. Inter-House wars can occur and the losers power will be given to the guild leader to do with as he wishes. The losing leader is at the mercy of the winning guilds leader and his house dissolved, allowing his members to start/join new Houses. To start all the houses will be ranked randomly, every time a house is destroyed the houses below it gain in rank, the aim of the game is to be the most powerful player in the highest ranked house by the end of the game. Like in Ultimate Greed each guild leader will receive daily gold payments to distribute amongst his minions.
Train in a profession 25g - This is unavailable to Guild leaders who must try and recruit and maintain the loyalties of those whom it is available to.
Start a House War 25g - Announces a guild war and gives everybody 24 hours to prepare. After 24 hours the war will occur and the party with the highest power will win, however due to murders, betrayals etc the power at the beginning of the fight may change before the end.
Buy A Power Level: At the rate of one level for 30g
Professions
SpoilerPlayers can only have one profession at a time;
Assassin - Gains +15 power when attacking another guild or attempting murder.
General - Gains +15 power when being attacked by another guild or when someone is trying to murder them.
Spy - Can identify a house/individuals power, assuming nobody is planning on betraying them.
Diplomat - Can create the illusion that a guild/individuals power is higher than it really is by 1-d100%.
Monk - Can hide an guild/individuals power by 1-d100%.
Treachery! - This is where it gets interesting.
SpoilerDuring any 'day' players can PM certain actions.
Start Coup - This means at the end of the day the will attempt to murder their current House leader and rise to power, this is best done in groups in order to better the leaders power level, deciding who gets to be leader amongst each other is entirely up to you. Members of other house may be included in the coup! This strategy will be beneficial if you covet the power of an established house!
Murder - This is an attempt to kill any other player. If they are a guild leader, the guild remains in tact but there will probably be murderings over who raises to power from the guilds underlings. If you kill any other player you will gain their gold and any power bonuses they have, such as the assassin bonus. Success will be based on each players individual power, irrelevant of the power of respective guilds.
*note - any murder/coup attempts that are submitted during war preparations will be concluded during the battle, this will obviously lead to some unexpected (or not) power changes.*
Change allegiance - When a war is announced use this to alert the narrators to the fact that you are changing sides it is up to you if you let any body else know this fact. You will however still be without a guild after the battle if the team you switched to wins, hopefully you will have made a deal to be picked up afterwards.
Change Guild - This is not PM'd but announced in thread, if a player chooses to change guild they must ask in thread (prior arrangement can be organised via PM should those concerned choose.) This request may be accepted or denied at the leader in questions choosing.
Resolving Conflicts:
SpoilerThe leader of the winning guild can choose to kill the opposing guild leader, putting them out of the game. Alternatively they can allow them to live, this forces the defeated guild leader to be loyal to the victor for 2 days. The defeated's power rating will be added to the victor's personal power score, not his guild! This has obvious benefits for murder attempts.
There will be two sets of winners, the first is all the members of the house of the highest rank by the end of the game. The second but more important win goes to the player with the most power/gold at the end of the game.
So in conclusion this is team based Ultimate Greed, but only one player can win!
Ok I hope to have this game started on August 16th or sooner if I think we have enough players! So get yourselves signed up!
Players:
SpoilerArtemis97
detrevnisisiht
Doseki
Emperor Demonking
Fleeing Coward
Freshmeat_
Greiver
Lavidor
Leoman
Lord Fullbladder, Master Of Goblins
Murska
PirateMonk
The Phantom
Reinholdt
Shadowcaller
Sneak
Tieto
Vampiric
watchin got old
Zeebiedeebie
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2008-08-02, 12:45 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Whose eye is that eye?
- Gender
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2008-08-02, 12:48 PM (ISO 8601)
- Join Date
- May 2008
- Location
- In hiding. Always hiding.
Re: BackStabbery: Houses In Conflict - Recruiting (Please Move To Structured)
I'm in this game, stealing your goldz.
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2008-08-02, 01:04 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Not in Trogland
Re: BackStabbery: Houses In Conflict - Recruiting (Please Move To Structured)
Sign me up.
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2008-08-02, 01:35 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Avatar by Gullara
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2008-08-02, 01:48 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In your mind
- Gender
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2008-08-02, 02:23 PM (ISO 8601)
- Join Date
- Apr 2007
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
I command you to run an iteration of this game when I'm at home.
Trophy(/ies)
Spoiler
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2008-08-02, 03:45 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Lost in the Town
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
This looks interesting. Sign me up.
~Amor Vincit Omnia~I have a Youtube Channel
I write and draw occasionally: Have a look.
Avatar by HappyTurtle.
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2008-08-02, 03:50 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Outrageous Places
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
Will this have sequels? I want to play, but I'm bogged down by the sheer amount of games I'm trying to remain active in.
The above post sponsored by Fullbladder Manufacturing.
And so begins the Age of Extinction! The Year of the Dinosaurs! And the Reign of the Predacons!
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2008-08-02, 04:42 PM (ISO 8601)
- Join Date
- May 2007
Re: BackStabbery: Houses In Conflict - Recruiting
since I royaly ****ed myself in Greed, IN!
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2008-08-02, 06:02 PM (ISO 8601)
- Join Date
- Aug 2006
Re: BackStabbery: Houses In Conflict - Recruiting
*sharpens knife*
In.Spoiler
Sigatar by Crimmy
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2008-08-02, 09:27 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Future...
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
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2008-08-02, 10:28 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Texas Tech Univ.
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
Will you have one such as I? If so, IN!!!
"Eins, zwei, drei... Ugh, I do not think we brought enough body bags."
-TF2 Medic1850's TF2 Medic graciously provided by kpenguin
Call Filthy Grief, Pacemaker
Feel like some Dark Coffee?
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2008-08-03, 10:51 AM (ISO 8601)
- Join Date
- May 2006
- Location
- *noms*
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
I think I'll say.... yes. In please!
TRAF Awards
SpoilerI fought The Mysterious Circle of Shadowy Chairs in Discworld I (Dei in Machina) till the end, won the game and survived and all I got is this lousy signature line.
Thanks Banjo1985 for Count Catula!
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2008-08-05, 11:41 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Future...
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
Ok guys, just to give this game a setting (so you can develop RP chars etc) I have selected Menzoberranzan, home of the dark elves. This was for two reasons;
1) We have had suprisingly few DnD settings for games considering that this is a websites that credits its existence to the game!
2) In the DnD lore Menzoberranzan is the place that makes the most sense for this type of game, house vs house etc!
Don't worry about playing as dark elves or leaders having to be female, I am not sticking to the lore that strictly, but doing this at least gives you a bit of geography!
On a side note we will be looking for at least 20 players to work this well, 25 would be better. As I would liek to start with at least 5 players per house, so tell your friends
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2008-08-05, 11:44 AM (ISO 8601)
- Join Date
- Apr 2005
Re: BackStabbery: Houses In Conflict - Recruiting
I'm in. Ah, this reminds me of the good old days of the town mafia.
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2008-08-05, 11:59 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Outrageous Places
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
Last edited by Lord Fullbladder, Master of Goblins; 2008-08-05 at 11:59 AM.
The above post sponsored by Fullbladder Manufacturing.
And so begins the Age of Extinction! The Year of the Dinosaurs! And the Reign of the Predacons!
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2008-08-05, 11:41 PM (ISO 8601)watchin_got_oldGuest in the Playground
Re: BackStabbery: Houses In Conflict - Recruiting
Much like my shiny new name might tell you, I am ready to step out of the shadows. (implied In)
Hope I don't get slaughtered, newb that I am
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2008-08-05, 11:45 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Sydney, Australia
- Gender
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2008-08-06, 01:02 AM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Hiding in the shadows
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
As it looks like my death is coming in two of the games I'm in, I'll join this one.
Avatar by Emperor Ing
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2008-08-06, 05:56 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Missionary Pirate Ship
Re: BackStabbery: Houses In Conflict - Recruiting
Looks fun. In.
Spoiler
Do you surmise it's wise to have laser beams emitting from your eyes?
-They Might Be Giants, "The Lady and the Tiger"
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2008-08-11, 05:01 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Future...
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
C'mon guys still need 3 but preferably 7 more players by Friday to make this game good to go! Tell your friends people!
Also in the day time when there are no war preparations going on I may have some events to keep the game going similar to the events that people point in blue for in other games.
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2008-08-11, 05:20 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Southampton, UK
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
Sounds good but I already have a few games and am away until the 23rd or so. If it started then...
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2008-08-13, 06:16 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- In the playground
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
Ok, I'll play.
Here are two good sites for Dragon Cave dragons.Spoiler
http://dusk.datavibe.net/draco/index.php
http://www.sotidragon.net/
You just put your dragons on there and they'll get the clicks you need. And you can also click other people's dragons as well. I hope this helps.
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2008-08-13, 06:57 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- pittsburgh PA
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
i am in therefore I am in
thanks thelizard for the awesome avatar!!
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2008-08-14, 04:19 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Future...
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
Ok then thats just one more player needed for the minimum requirements to be fullfilled
JX I'll assume due to your time constraints that your not playing, I hope that this is wrong though! If not I'll probably run sequels if this goes well so you can play that.
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2008-08-14, 09:51 AM (ISO 8601)
- Join Date
- Jul 2008
- Location
- pittsburgh PA
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
my friend will join in a minute
thanks thelizard for the awesome avatar!!
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2008-08-14, 09:53 AM (ISO 8601)
- Join Date
- Jul 2008
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
I'm in. Sounds like fun.
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2008-08-14, 12:10 PM (ISO 8601)
- Join Date
- May 2006
Re: BackStabbery: Houses In Conflict - Recruiting
I haven't joineed a werewolf in forever, I'm in.
Avy by Ink.
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2008-08-15, 05:03 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- The Future...
- Gender
Re: BackStabbery: Houses In Conflict - Recruiting
Ok guys that is the minimum amount of players reached! Seeing as I doubt we'll get 5 more players today (I'd like to start this game with a player count that is a multiple of five) I will end recruitment now instaed of tomorrow. Your role will be sent out shortly and then the treachery can begin!