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  1. - Top - End - #1
    Bugbear in the Playground
     
    ArenaManager's Avatar

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    Default Arena Tournament, Round 48: Zhorj vs Archer McGee

    Arena Tournament, Round 48: Zhorj vs. Archer McGee

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    Archer McGee - dman11235
    Zhorj - amazinggameguru

    All Gladiators, please roll initiative
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  2. - Top - End - #2
    Pixie in the Playground
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    Archer, Your AC should be 18 since your armor allows a max dex bonus of 4

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    Pixie in the Playground
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    Zhorj - Initiative


    (1d20-4)[14]

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    dman11235's Avatar

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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    No purchases.

    (1d20+5)[6] init.
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    Quote Originally Posted by DonThelonious
    ...But you have never given any bad advice as far as I have seen. Not to mention, unlike some other people I see around here, you actually know what your talking about.

    Trust dman11235.

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    Pixie in the Playground
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    Zhorj round 1

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    Starting in N2 activating Travel Devotion as a swift action
    Moving to N10 drawing a javelin
    Readied action to throw the javelin should LoS be established
    Spot
    (1d20-4)[12]
    Listen
    (1d20-4)[15]


    Stats for Ref
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    HP: 15/15
    AC: 16 (4 armor, 2 dex) FF 14 (4 armor) T: 12 (2 dex)
    In hand: Glaive, Javelin
    Effects: Travel Devotion 10/10
    Location: N10

  6. - Top - End - #6
    Pixie in the Playground
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    forgot to add that there is no LoS and my turn is done

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    Barbarian in the Playground
     
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

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    double move to W12, start in N2, bow in hand.

    Hide: (1d20+6)[17]


    Your go, pending LoS (I don't think I have it).

    Stats:
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    location: W12
    HP: 7/7
    AC: 18/14/14
    Buffs: none
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    Quote Originally Posted by DonThelonious
    ...But you have never given any bad advice as far as I have seen. Not to mention, unlike some other people I see around here, you actually know what your talking about.

    Trust dman11235.

  8. - Top - End - #8
    Pixie in the Playground
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    Zhorg Round 2

    Done with Actions but we should get a LoS check before continuing

    @refs
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    Zhorj sheathes his glaive and drops the javelin. Activating travel devotion he moves to o12 then moves to K12 and jumps up to grab the ledge and pull himself up to J12. All this trying to make as little noise as possible.

    Jump DC 8 (standing reach 8' jump 2 feet to grab the ledge)
    Jump skill is +15 auto success
    Climb DC 10 (DC 15 check -5 difficulty for having a perpendicular wall
    Climb skill is +9 auto success
    Move silent
    (1d20+1)[5]

    listen:
    (1d20-4)[15]
    spot:
    (1d20-4)[15]


    Stats for Ref
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    HP: 15/15
    AC: 16 (4 armor, 2 dex) FF 14 (4 armor) T: 12 (2 dex)
    In hand:
    Items: Javelin on ground in N10
    Effects: Travel Devotion 9/10
    Location: J12

  9. - Top - End - #9
    Ettin in the Playground
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    Fanboy Ref

    Los checks-

    Archer Mcgee
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    No LOS.


    zhorj
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    No los

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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    Is it my turn then?
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    Quote Originally Posted by DonThelonious
    ...But you have never given any bad advice as far as I have seen. Not to mention, unlike some other people I see around here, you actually know what your talking about.

    Trust dman11235.

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    Pixie in the Playground
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    has been for a few days

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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    Ah. Didn't know if there was a conversation going on there or not. I'll take my turn later today.
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    Quote Originally Posted by DonThelonious
    ...But you have never given any bad advice as far as I have seen. Not to mention, unlike some other people I see around here, you actually know what your talking about.

    Trust dman11235.

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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

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    Move to Q15 as a move action hiding ((1d20+6)[18], including the -5) as two move actions. Activate Travel Devotion as a swift action. Forgot to do this last time...


    End turn.

    Stats:
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    location: Q15
    HP: 7/7
    AC: 18/14/14
    Buffs: Travel Devotion: 0/10
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    Quote Originally Posted by DonThelonious
    ...But you have never given any bad advice as far as I have seen. Not to mention, unlike some other people I see around here, you actually know what your talking about.

    Trust dman11235.

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    Bugbear in the Playground
     
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    High Ref chilepepper

    Archer
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    LoS lite v0.7 initiated. When you get to S9, which is one move action, you see him in J12. You could probably argue that you can see him a square or two before that, but this is LoS lite. You can change the rest of your turn based on this information.


    Still Archer's turn.
    <--- Avatar made by bayar

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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

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    In that case, I will activate Travel Devotion as a swift action and....ATTACK!

    Assuming he didn't see me (hiding):
    (1d20+7)[10] vs FF
    (1d8)[8] damage
    (1d20+7)[20]crits
    (2d8)[7] x3 crits


    You see me now. I just shot at you. S9

    Stats (revised):
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    location: Q15
    HP: 7/7
    AC: 18/14/14
    Buffs: Travel Devotion: 0/10
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    Quote Originally Posted by DonThelonious
    ...But you have never given any bad advice as far as I have seen. Not to mention, unlike some other people I see around here, you actually know what your talking about.

    Trust dman11235.

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    Pixie in the Playground
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    Zhorj Round 3

    With an evil grin Zhorj springs into action moving I11,H10,G10 to K10 then jumping to o9 as part of his charge to Q9 swing his glaive at archer
    Jumping across gap DC 20
    (1d20+17)[21]
    If the jump fails I will revise the rest of the turn.
    Attack 1 attempting to inflict as much pain as he can
    (1d20+10)[24]
    dmg
    (2d10+24)[34]
    attack 2
    (1d20+9)[24]
    dmg
    (2d10+24)[33]
    @refs
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    use travel devotion as a swift action
    drawing glaive as part of first move action
    activating whirling frenzy as a free action
    Jumping down to avoid damage DC 15- auto success
    activating Thrall to demon for a +1 to hit on the first attack
    If it is ruled that for some reason I can't charge then I will move to r9 instead and punch him with my spiked gauntlet which will use the same attack roll as the first attack above. After the attack I will have both hands back on my glaive.
    dmg
    (1d4+8)[12]


    listen:
    (1d20-4)[11]
    spot:
    (1d20-4)[14]


    Stats for Ref
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    HP: 15/15
    AC: 16 (4 armor, 2 dex, 2 frenzy, -2 charge) FF 12 (4 armor,-2 charge) T: 12 (2 dex)
    In hand: glaive
    Items: Javelin on ground in N10
    Effects: Travel Devotion 8/10, Whirling Frenzy 7/7
    Location: Q9

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    Barbarian in the Playground
     
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    Wait a second....how are you charging? There's a giant gap in the arena between you and me. Thankfully this means a lower attack bonus and damage, so you'll have to re-roll damage at least. I may survive!
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    Quote Originally Posted by DonThelonious
    ...But you have never given any bad advice as far as I have seen. Not to mention, unlike some other people I see around here, you actually know what your talking about.

    Trust dman11235.

  18. - Top - End - #18
    Pixie in the Playground
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    well, I wasn't sure on the charging portion since I have seen charging while jumping handled different ways. You can check out the spoiler for the refs on my action. The attack bonus doesn't change because I was at a +2 charge -2 multiple attacks which just wash. I included the alternate action should it be ruled that a charge can't be done in this fashion.

  19. - Top - End - #19
    Firbolg in the Playground
     
    Kobold

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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    Jumping while charging is perfectly legal as long as it is i a straight line, without obstructions. So jumping over a gap and slicing someone would be legal.

    There is a feat called Leap attack that lets you del extra damage with your power attack if you charged and jumped at least 10 ft as part of your charge. From this we can deduce 2 things: you can power attack when you charge and you can jump when you charge.
    **** Photobucket ; RIP avatars

  20. - Top - End - #20
    Pixie in the Playground
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    This match over then?

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    Firbolg in the Playground
     
    Kobold

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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    Quote Originally Posted by amazinggameguru View Post
    This match over then?
    No. A more experienced ref should have a look at it.

    But I say that eery action was within RAW.
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    Then...it's over, because he charged, hit me, and dealt more than triple my HP in damage.
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    Quote Originally Posted by DonThelonious
    ...But you have never given any bad advice as far as I have seen. Not to mention, unlike some other people I see around here, you actually know what your talking about.

    Trust dman11235.

  23. - Top - End - #23
    Ettin in the Playground
     
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    Default Re: Arena Tournament, Round 48: Zhorj vs Archer McGee

    GM Kyeudo

    It would seem that Bayar is correct that jumping as part of a charge is a legal action.

    Zhorj is the Winner!

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