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  1. - Top - End - #181
    Bugbear in the Playground
     
    Mr.Bookworm's Avatar

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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Change my vote from Low to Moderate.

    Has a chance of winning, unlike Low, it's close enough to Low.
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  2. - Top - End - #182
    Ogre in the Playground
     
    An Enemy Spy's Avatar

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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Low. Deserts should have much more subtlle magic. And the characters shouldn't have access to it.

  3. - Top - End - #183
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    Zordrath's Avatar

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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Moderate, though I'm not sure on that - I think there should be very few magicians, but those should be extremely powerful.
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  4. - Top - End - #184
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Thank you, Afro, for the clarification. I agree with it completely.

    Basically, unless we go with non-existent magic, there will be high magic somewhere in the world. It just depends on how easily it can be found & how commonplace it is. In a very-low-magic setting, you could search for years just to find a place where magic is readily seen. In an out-of-control-magic setting, everybody is or knows a mage, & wonderous sights abound.

    BTW, votes are tallied.

  5. - Top - End - #185
    Ettin in the Playground
     
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Low seems the way to go. Also, I'm still holding out for a steampunk-themed Carthage, the seat of power for the far-off roman empire. (Or another empire with noticeable inspiration)
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  6. - Top - End - #186
    Orc in the Playground
     
    Planetar

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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Moderate, seems like the best thing for the system and the idea.
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  7. - Top - End - #187
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    Athaniar's Avatar

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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Very High. Because I like magic.

  8. - Top - End - #188
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    I'm gonna put my two cents in and say Moderate.
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  9. - Top - End - #189
    Halfling in the Playground
     
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    I vote for Moderate too.
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  10. - Top - End - #190
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    blackspeeker's Avatar

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    Default Re: Vote Up a Campaign Setting (3E/4E)

    I like the idea o this being a low magic campaign.

  11. - Top - End - #191
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    I vote HIGH with a little help from my friends
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  12. - Top - End - #192
    Ogre in the Playground
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    I envision this setting being one where Magic is the purview of djinn, primarily. And possibly the occasional Vizier (preferably without anyone realizing it). Nothing more than that. No magic for the common people, no magic-weilding "noble" social class, just supernaturals, seekers of ancient knowledge, and mysterious advisors.

    In other words, Low.

    Also, it seems I missed the last vote after I was kicked off the computer for the night shortly after my last post. Oh well. It more or less ended up how I'd liked.
    Last edited by Juhn; 2008-11-12 at 02:21 PM.

  13. - Top - End - #193
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    Vadin's Avatar

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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Llllooooomoderate?
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  14. - Top - End - #194
    Ogre in the Playground
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    I'll toss in a vote for low.

    I figure that'll give a couple amazing, mytical cities, and make magic, both in item and people, highly prized.

    Hmm...if this is a desert setting will even MORE things have Fire resistance? Students of the Desert Wind martial school will have an odd time of it, won't they?
    Last edited by MammonAzrael; 2008-11-12 at 04:15 PM.

  15. - Top - End - #195
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    I would posit that in a desert world, oddly enough, less people would follow a desert-centric teaching.
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  16. - Top - End - #196
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Gonna vote for Low.

  17. - Top - End - #197
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Quote Originally Posted by afroakuma View Post
    I would posit that in a desert world, oddly enough, less people would follow a desert-centric teaching.
    True! Sand doesn't seem that mystical after you have it in every crevice.

    I'd probably use that arctic wind variant in this setting...
    Last edited by streakster; 2008-11-12 at 04:46 PM.
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  18. - Top - End - #198
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    NecromancerGuy

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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Low magic makes for awesome gritty games

  19. - Top - End - #199
    Dwarf in the Playground
     
    Kagehime's Avatar

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    Default Re: Vote Up a Campaign Setting (3E/4E)

    A motto for the desert campaign:

    و لا ينسىنا أنت الذي يعرف ماذا نحن نعاني هنا, في صلواتك.

    "O you who know what we suffer here, do not forget us in your prayers."
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  20. - Top - End - #200
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    I've had some questions on this, so here's the official clarification:

    This is a normal vote, highest single vote count takes all.

    For you math buffs, that means mode, not mean, not median.

    Revise your votes accordingly, if necessary, but please inform us of your original vote when doing so.
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  21. - Top - End - #201
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    Lyndworm's Avatar

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    Default Re: Vote Up a Campaign Setting (3E/4E)

    I vote Low.

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  22. - Top - End - #202
    Ogre in the Playground
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Quote Originally Posted by Mr.Bookworm View Post
    Has a chance of winning, unlike Low
    I'm pretty sure Low is in second place at the moment.

    It's trailing by quite a bit, but it's still in second.
    Last edited by Juhn; 2008-11-12 at 06:47 PM.

  23. - Top - End - #203
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Not to mention it's received seven votes since last tally.
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  24. - Top - End - #204
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    Flame of Anor's Avatar

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    Default Re: Vote Up a Campaign Setting (3E/4E)

    As High and Very High are losing badly, I'll vote Moderate. But rest assured, if High or Very High starts looking up, I'll change my vote.
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  25. - Top - End - #205
    Ogre in the Playground
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Quote Originally Posted by afroakuma View Post
    Not to mention it's received seven votes since last tally.
    Post has been changed to reflect this.

  26. - Top - End - #206
    Bugbear in the Playground
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Very high! Very high!
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  27. - Top - End - #207
    Troll in the Playground
     
    Flame of Anor's Avatar

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    Exclamation Re: Vote Up a Campaign Setting (3E/4E)

    Quote Originally Posted by afroakuma View Post
    I've had some questions on this, so here's the official clarification:

    This is a normal vote, highest single vote count takes all.

    For you math buffs, that means mode, not mean, not median.

    Revise your votes accordingly, if necessary, but please inform us of your original vote when doing so.
    Thanks for answering (and pretty quickly) but I do think you should change your mind. Basically, assign them point values (No Magic is one point, Very Low Magic is two, etc.) then add up all the points, average by voters, and go with the closest point valued level.

    As I said in my PM, this flawed system means that if, for example, five people voted for No Magic, four voted for Out-Of-Control, four voted for Very High, and four voted for High, then the setting would have No Magic, despite the fact that 12 of 17 people would have been happy to go with a High Magic setting. Another problem is that if Moderate looks like it has a tangible but not unbeatable lead over Low, as it does at the moment, then many of the people who want High will be voting for Moderate--even if there were actually more people who wanted High than wanted Low or Moderate. Then, even if the actual majority was for High, Moderate would get an artificial majority because the voters for High would rather have Moderate than Low.

    So, please, change it to a voting format that makes sense!!!
    Last edited by Flame of Anor; 2008-11-12 at 07:02 PM.
    Quote Originally Posted by Honest Tiefling View Post
    Attempting to use Iron Heart Surge can often lead to the player removing the 'not being beaten upside the head' condition.
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  28. - Top - End - #208
    Bugbear in the Playground
     
    starwoof's Avatar

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    Default Re: Vote Up a Campaign Setting (3E/4E)

    Moderate magic.
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  29. - Top - End - #209
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    changing from out of control to moderate
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  30. - Top - End - #210
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    Default Re: Vote Up a Campaign Setting (3E/4E)

    LOW FTW
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