Results 31 to 38 of 38
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2011-12-07, 07:57 AM (ISO 8601)
- Join Date
- Nov 2010
- Location
- Beyond the Ninth Wave
- Gender
Re: Fighter and paladin boost (includes new fighter feats) (3.5 Core, PEACH)
Originally Posted by KKL
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2011-12-07, 10:05 AM (ISO 8601)
- Join Date
- Sep 2009
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2011-12-07, 11:36 AM (ISO 8601)
- Join Date
- Apr 2010
Re: Fighter and paladin boost (includes new fighter feats) (3.5 Core, PEACH)
My bad. I never encountered fixes to the Weapon Focus feats that wasn't a stand-alone issue, so I wrongly assumed they weren't addressed.
Anyway, fixing the feats is not a class fix - if not for anything else, then for that fact that one cannot count on the right players' choices (if necessary, I can explain the difference between casters and noncasters on this one).
Feats & feat-combos should be the icing on the cake, not THE cake.
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2011-12-07, 12:23 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Fighter and paladin boost (includes new fighter feats) (3.5 Core, PEACH)
Yeah, by themselves they're nice but nowhere near the complete fix.
Anyway, fixing the feats is not a class fix - if not for anything else, then for that fact that one cannot count on the right players' choices (if necessary, I can explain the difference between casters and noncasters on this one).
Feats & feat-combos should be the icing on the cake, not THE cake.
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2011-12-07, 04:12 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Somewhere Warm
Re: Fighter and paladin boost (includes new fighter feats) (3.5 Core, PEACH)
What does your fighter give the player that they can't get just by playing another class and picking up the shiny feats?
On a quest to marry Asmodeus, lord of the Nine Hells, or die trying.
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2011-12-07, 04:23 PM (ISO 8601)
- Join Date
- May 2011
- Location
- My skills exceed yours!
- Gender
Re: Fighter and paladin boost (includes new fighter feats) (3.5 Core, PEACH)
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2011-12-07, 07:11 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Fighter and paladin boost (includes new fighter feats) (3.5 Core, PEACH)
1. Weapon Specialization/Greater Weapon Focus/Specialization, which have been boosted a lot from their original version.
2. More feats. It's not as if there are a few "shiny feats" that are all you'll need. Different feats are better in different situations, so the more of the top-level feats you grab the more options you have from which to pick the best one for the circumstance. Essentially, the fighter gets horizontal power.
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2011-12-07, 09:21 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Fighter and paladin boost (includes new fighter feats) (3.5 Core, PEACH)
I realized that as written, Improved Deadly Aim favored crossbows over bows, so I've adjusted it to restore parity.