Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
Does the trick with soulsand to create a one-way gate no longer work? Because I had one on the minecart line behind my place and it used to work, but now I can just walk right over it, both directions.
Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
Quote:
Originally Posted by The Bushranger
Does the trick with soulsand to create a one-way gate no longer work? Because I had one on the minecart line behind my place and it used to work, but now I can just walk right over it, both directions.
It should still work. Might require a slightly different design though, want to post a screenshot?
Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
I did. Still fails - I can walk right over it, either with one block of soulsand or two.
(And, also, the design specifically says it's good for minecarts. )
...aaaaaand I hate to do this, but is there any way that an admin could restore 10 levels of XP to me? I just discovered the hard way - and by "hard" I mean "TheBushranger aimed for the ground and hit" - that /warp dragontemple is (a) located with only air underneath it, and (b) enough air that it doesn't matter whether it's the fall or the sudden stop that kills you, you're just as splattered over the landscape beneath the warp point.
Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
Hatches work well. As when in a cart you travel through them as if they were not there and when not in a cart you can open them to walk through as normal.
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Quote:
Originally Posted by Mike_G
Just play the character you want to play. Don't feel the need to squeeze every point out of the build.
Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
Quote:
Originally Posted by Darth Mario
Found your problem. Soul sand needs to be on the block just outside of the doorway, not the one just inside of it. Least, that's how mine work.
Erm.
Well, I tried that. And it stops me being able to walk /into/ the minecart tunnel...but not /out/ of it, which is what I'm trying to do, to stop mobs wandering up the tunnel and into my basement.
I did manage to get it to work though, by building an arch on the basement side of the soulsand, then establishing the "door" on the other side. A kludge, but it keeps the zombies out.
Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
Soo... I just got the Xbox version of this and I've been trying to figure this out on my own but the answer has not been forthcoming. How am I supposed to keep monsters from spawning INSIDE my fortifications? Last night I went to bed and woke up with a creeper next to me which exploded and destroyed my chest with almost all of my valuable equipment in it, and right as I was getting a handle on remaking the chest, another one shows up and destroys all the items laying on the floor. I was so pissed I reloaded my previous save (which was about 3 hours previous), and quit for the night.
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Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
Quote:
Originally Posted by Krade
Soo... I just got the Xbox version of this and I've been trying to figure this out on my own but the answer has not been forthcoming. How am I supposed to keep monsters from spawning INSIDE my fortifications? Last night I went to bed and woke up with a creeper next to me which exploded and destroyed my chest with almost all of my valuable equipment in it, and right as I was getting a handle on remaking the chest, another one shows up and destroys all the items laying on the floor. I was so pissed I reloaded my previous save (which was about 3 hours previous), and quit for the night.
Light the entire place up. Make sure there aren't any places mobs could fall in or walk in.
Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
Hostile mobs (skellingtons, zombles, Nice Everything-seeking creepers) will spawn if the light level is 7 or lower. (Honey BadgerSlime doesn't care but only spawns down low.) A torch gives off light level 14; so spacing torches appropriately (they can be up to 12 blocks apart, but usually less looks better) will stop spawns. Glowstone will work as well, but redstone torches will not.
However, one thing to keep in mind is that the Xbox version of Minecraft is based on the PC version's Beta 1.6.6...which means the Two Block Rule is in effect - and, based on your description of what happened, I suspect this is the problem. Basically, if you place a bed against an outside wall, it doesn't matter how lit up your room is - monsters can glitch-spawn through the wall (so to speak) ("They're coming out of the walls!!"), which will wake you up and, if the mob in question is a creeper, result in Something Happening to your Nice Everything. The solution here is not to place your bed against a wall - you must have all of the bed at least two blocks away from a block which is valid for monster spawning (i.e., one block for the wall, one block of air, then the bed = no monsters; bed touching wall = SSSS).
This was fixed in the PC version later (you can even sleep safely completely outside if you go to sleep before spawns start in the evening); I presume as the Xbox version is developed it'll be fixed there too, but for now, remember, bed against wall is bad.
Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
Hey, Sap?
I found a problem with your excellent and clever world-group thing... Basically, it doesn't count "dying" as "leaving the world-group." So if you die and use the /back function to return, you have the inventory you had the last time you left that worldgroup through non-death means. But the items you dropped when you died don't vanish.
Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
Quote:
Originally Posted by The Bushranger
Erm.
Well, I tried that. And it stops me being able to walk /into/ the minecart tunnel...but not /out/ of it, which is what I'm trying to do, to stop mobs wandering up the tunnel and into my basement.
I did manage to get it to work though, by building an arch on the basement side of the soulsand, then establishing the "door" on the other side. A kludge, but it keeps the zombies out.
Sorry, misunderstood the problem. The solution for that would be to build the one-way door further down the tunnel, just before the unlit area. You can also put half-slabs at face-height in the tunnel, above the tracks. Slabs won't suffocate you and they'll allow you to pass through in a minecart, but not when you or the zombies aren't in one. Glass, glowstone, or stairs would work as well, though those would have the side effect of allowing you to see through walls as if you had x-ray.
Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
A quick question, is there any way I could use TNT on the Ironcraft world? I was hoping to use it to create a cave and expand my lake, but I get a permission denied message when I try.
Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
Quote:
Originally Posted by Zain
A quick question, is there any way I could use TNT on the Ironcraft world? I was hoping to use it to create a cave and expand my lake, but I get a permission denied message when I try.
That should be mostly unnecessary. Creative mode lets you remove blocks by hand fast enough that making a new cave doesn't take too much longer without TNT.
Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
-Updated WorldGroups
--Fixed player deaths not triggering the group enforcement
Thanks for the report, Gadora.
Zain: The purpose of the TNT ban is to prevent you from crashing the server. You can ask anyone who's (Trusted) or above to place TNT.
@v: No, it's only banned in creative because there you can get an unlimited amount of it.
Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS
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Originally Posted by Darth Mario
Oh, you mean that thing that Scuzz, Paper and I used to do for fun back when the server was new in like 2010? :D
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Originally Posted by Djinn_in_Tonic
You guys and your TNT, me and my exploring until the server lagged and died...we're lucky the server never exploded more permanently.
I really do miss that first map. The obsidian roads, the two really pretty castles I helped work on, the ghosted road that crashed you half the time... Fun times.