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2012-10-01, 05:42 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Only if any named characters in these Merc factions exhibit stupidity on par with attacking the faction that is actively defending against a xenocidal threat.
Agreed, with the caveat that "Boss" NPC Vanguards should have the same skills as Player Vanguards. Mook NPC Vanguards need not have Biotic Charge. Likewise, any Boss that's a sapient alien should have access to the skills of a Shepard with their class (or at the very least a multiplayer character with their class and race). A certain Latter-game boss whom I will not spoil should have been an N7 Shadow, and a certain plot-annoyance in his fight should have been a callback to LotSB.
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2012-10-02, 08:28 AM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Assuming you mean Kai Leng, he's common knowledge at this point. And he's not a Shadow, he's a Phantom - the stealth of an Infiltrator, a sword, and biotics (i.e. Phase Disruptor and mini-Biotic Sphere, except his can stop gunfire as well as powers.) That's enough to be going on with I'd say - if Shepard had all those powers he'd be unstoppable. Imagine Shep having all those moves - Phase Disruptor + immuno-sphere alone would make you unkillable and remove all need for a gun, or squadmates.
Plague Doctor by Crimmy
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2012-10-02, 10:34 AM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
I was mainly pussyfooting around the fact that this isn't the spoiler thread. And personally, he would have been better as a proto-N7 Shadow, rather than as an uber-Phantom, if for no other reason that he doesn't get the gunfire-stopping plot-shield. Furthermore, the gunship should have generated that silvery force-field thing that the Shadow Broker had when he needed a breather to regain shields, which in turn should have kept him in one place for the duration, to force our attentions onto the gunship. (As for why we don't stop it early and smack Leng in the face; two words: Gun Turret) Agreed that Shep with those powers would be broken, especially the anti-power shield (let alone Leng's plot-version). Of course, Novaguard!Shep is broken enough as it is, but that's beside the point.
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2012-10-02, 11:05 AM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Well, isn't that the whole point of the fight? To get you thinking "Put down the gunship and fight, damn you!" I left that fight feeling like he was a coward. A coward that beat me in a totally unfair manner and then mocked me about it.
Bastard.LPs that I like to think I will get back to some day.
To Make a Fan: Let's Play Final Fantasy
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2012-10-02, 11:34 AM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Kai Leng was a character out of a self-insertion fanfic. I don't think we ought to consider him a serious example of anything.
As for the differences between powers belonging to PCs and NPCs, it goes deeper than signature abilities. Note that no enemy biotics use any powers other than sort-of-Warp.My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2012-10-02, 11:39 AM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
And Banshees have their pseudo-charge, which combined with the warpish thing and OHKO melee... I hate those things.
LPs that I like to think I will get back to some day.
To Make a Fan: Let's Play Final Fantasy
Let's Play Fire Emblem: The Sacred Stones
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2012-10-02, 11:40 AM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
A boss fight with someone who is talked up a great deal should not be granting the impression that said person is a coward. That he is a threat, definitely. That he is underhanded, sure. Not that he is a coward. And frankly, much of the problems with said impression could be fixed (IMO) with one change to the line ending the fight: "This is no longer fun nor useful. Target the supports." At which point the cutscene would progress normally. Also, using the silver anti-gun shield over "herp derp plot-biotics" shows a familiarity with your own
worlduniversecontinuum.
That's because we've seen two biotic bosses that have signature abilities apart from Warp; Matriarch Benezia, which was an annoying boss fight involving stunlocks, stunlocks everywhere, and Tela Vasir, who was an epically fun boss fight who Charged all over the field like a blue rhino.
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2012-10-02, 11:41 AM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Novaguard Shep has to tiptoe around Banshees so I don't consider him broken at all myself. (Though at least he can pick up Reave.)
Well, Scions use Shockwave and Harby has his nega-Singularity, but I see your point. Still, the weakness of enemy powers is a necessary compensation for their vastly superior numbers and superhuman aim. Can you imagine if they could throw contact grenades like we could? We wouldn't even survive Silver.Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2012-10-02, 11:48 AM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Grenades on par with multiplayer chars might be OK for a one-off sidequest boss. For example if a Citadel sidequest led you to an abandoned warehouse and the batarian in charge had Inferno Grenade or something.
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2012-10-02, 12:27 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2012-10-02, 01:29 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Quick question / complaint NOT ABOUT THE ENDING:
I finally started playing this and... who approved the design decision to replace gunfire with Tinkerbell farting?
Seriously?
In ME1 the sound of guns firing was pretty good. A little muted but quite powerful and with an unique touch.
In ME2 you really felt like you were holding a Hand Cannon that really was just that.
In ME3... Even my super-sniper rifle that shoot explosive rockets and gibbs Cerberus mooks? It sounds like a pixie trying to cover up her farts, pardon my french. Assault rifles are even worse.Blizzard Battletag: UnderDog#21677
Shepard: "Wrex! Do we have mawsign?"
Wrex: "Shepard, we have mawsign the likes of which even Reapers have never seen!"
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2012-10-02, 01:35 PM (ISO 8601)
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- Oct 2010
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Re: Mass Effect 3.7: "That was for Thane"
I agree - the adepts, engineers and soldiers have a lot of variety among them. And there's even a Sentinel with no armor power. But the challenge becomes making a chargeless Vanguard still feel like a Vanguard, and a cloakless Infiltrator feel like an Infiltrator - rather than a "Shotgun Adept" or "Sniper Engineer" as they felt in ME1. Especially now that those classes can be built easily in ME3.
Buh? The Widow, BW, Harrier, Typhoon, Revenant, Claymore, Kishock, Graal, and GPS all sound plenty meaty to me. The Carnifex and Paladin sound nice and heavy, and even the Katana has a decent thud.
I'll agree there are weapons that sound weak, but most of those ARE weak, so it fits.Last edited by Psyren; 2012-10-02 at 01:40 PM.
Plague Doctor by Crimmy
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2012-10-02, 01:38 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
That's a challenge, yes. It would require making sure they can still perform the basic function of their class - precise striking for Infiltrator and fast close-combat for Vanguard (roughly speaking) - better than a shotgun Adept or sniper rifle Engineer, as you put it, would. New unique powers would be a way to do it, of course.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2012-10-02, 01:42 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Which powers have we not seen yet? No class has Defense Matrix, Slam, or Defense Drone yet - are there any others?
Plague Doctor by Crimmy
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2012-10-02, 02:13 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
LPs that I like to think I will get back to some day.
To Make a Fan: Let's Play Final Fantasy
Let's Play Fire Emblem: The Sacred Stones
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2012-10-02, 02:31 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Making previous post appear.
Also: I just hit the firing range with everything my current Shepard has, which is pretty much everything but the Spectre gear, and the only guns I thought could be described as wimpy-sounding are the Hornet, Shruiken, Tempest, and maybe the Avenger.LPs that I like to think I will get back to some day.
To Make a Fan: Let's Play Final Fantasy
Let's Play Fire Emblem: The Sacred Stones
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2012-10-02, 02:33 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Homebrew
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2012-10-02, 03:25 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
I forgot the Mattock I love feathering that thing. Pingpingpingpingpingdead
Locust sounds kinda wimpy too (like it's silenced, though since it's meant to be an assassin's gun it makes perfect sense.) The GPSMG sounds amazing, like a mini-jet engine if you lean on the trigger.
Do you mean Shepard, or MP? Because both of those are available in MP - I was asking if there were any powers in the series that hadn't shown up in MP yet (you're right about Dominate.)Plague Doctor by Crimmy
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2012-10-02, 03:37 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
I think what Edge meant was that Geth Turret and Hunter Mode don't make much sense for non-Geth characters, so any new ones that show up probably won't use them.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2012-10-02, 04:26 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Well, as for powers we haven't seen in Multiplayer:
-Assassinate has been brought up.
-Ammo Powers (why not a weakened version that grants the power to the whole team?)
-If there was ever a new Batarian or Turian class, perhaps a power that allows them to dual-wield for a short time?
-Neural Shock
That's all I can think of.
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2012-10-02, 04:46 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
LPs that I like to think I will get back to some day.
To Make a Fan: Let's Play Final Fantasy
Let's Play Fire Emblem: The Sacred Stones
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2012-10-02, 04:56 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2012-10-02, 05:27 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
- A dual-wield power would definitely be boss, or a power that lets characters (especially Soldiers) use a third gun for awhile, possibly with decreasing penalties until rank 6.
- I'd love some form of gas grenade, like the knockout grenades from Feros in ME1, or the poison grenades from Gears of War.
- A durability power with a cooldown would be interesting - like an armor power, but much more durability, yet only for a short time. So you have a few seconds of titanic nigh-invulnerability before you have to sprint for cover. And to balance it out, you move more slowly and can't roll, similar to Devastator Mode.Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2012-10-02, 05:37 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
LPs that I like to think I will get back to some day.
To Make a Fan: Let's Play Final Fantasy
Let's Play Fire Emblem: The Sacred Stones
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2012-10-02, 05:37 PM (ISO 8601)
- Join Date
- Feb 2010
Re: Mass Effect 3.7: "That was for Thane"
I just finished the game.
I have to say that, overall, I am pleased with it. Probably because I waited until after the extended cut DLC to finish.
No compromise. No deals. No other choice. The Reapers went down HARD.
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2012-10-02, 05:46 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Yeah, if it wasn't for the friendly fire potential, it would be a no-brainer. My Infiltrator may pull it off, seeing as she lost the Geth, but there's still EDI...
I think the crap that was the original ending gave me a perspective where now I have no complaints with the Extended Cut.LPs that I like to think I will get back to some day.
To Make a Fan: Let's Play Final Fantasy
Let's Play Fire Emblem: The Sacred Stones
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2012-10-02, 06:27 PM (ISO 8601)
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- Feb 2010
Re: Mass Effect 3.7: "That was for Thane"
I didn't even hesitate at that point either. My decision even seemed to be justified at the end, because (whether or not it was supposed to happen or not) EDI walked out of the ship. Shepard had a gasp of air at the end too, and Shepard was part synthetic.
My rule of thumb is: Never listen to an being that appears to be all-powerful, claims to know it all and only gives you three (four) options to solve something. Even if its not out right lying to you, it is NOT telling you the whole truth.
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2012-10-02, 09:35 PM (ISO 8601)
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- Oct 2005
Re: Mass Effect 3.7: "That was for Thane"
Balance Changes:
SpoilerAT-12 Raider Shotgun now available as a new Rare weapon
Gear Items
- Decreased bonuses from Densified Ammunition to max out at 10% instead of 12%
- For the following items, any bonuses that maxed out at 10% now max out at 12%
- Berserker Package
- Operative Package
- Commando Package
- Warfighter Package
- Expert Package
- Stronghold Package
- Guerrilla Upgrade
- Combatives Upgrade
- Shock Trooper Upgrade
- Juggernaut Shield
- Martial Biotic Amp
- Omni-Capacitors
Singularity Power
- Singularity duration decreased to 8 seconds in preparation for the re-design of the power in the upcoming patch
Shockwave Power
- Rank 3 force bonus increased from 20% to 25% (May 9 balance changes missed this)
Wraith Shotgun
- Damage increased from [102.3-127.8] to [117.6-147.0]
Crusader Shotgun
- Damage increased from [573.4-716.75] to [630.7-788.4]
Argus Assault Rifle
- Damage increased from [131.8-164.8] to [164.8-206.0]
Black Widow Sniper Rifle
- Damage increased from [514.1-642.6] to [591.2-739.0]
Gear is more awesome now and ultra-rares do more damage. Also new shotgun.Thanks to Veera for the avatar.
I keep my stories in a blog. You should read them.
5E Sorcerous Origin: Arcanist
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2012-10-02, 11:16 PM (ISO 8601)
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Re: Mass Effect 3.7: "That was for Thane"
Yeah. I've been using singularity that way since the beginning. Those are pretty slick though an I'm glad.
I have personally reported like, nine cheaters in the collective 1:13 minutes I've played platinum in the last month. I even had a gu today with the gall to tell me to sit the **** down and shut up and be his bitch because he was the one making all the money so I had to shut up. Should hack him to find his address and take a plane ride to curb stomp the waste of genetics...
The power used by Cerberus Nemesis is referred to as assassinate. It's the only way I can figure their piddly gun could hurt that bad, too.
Slam is actually an evolution of lift grenades, at the moment.
nice. In surprised they dropped densities anmunition though. Doesn't make sense that a specialized power+gun gear does more than an all ammo gear.
Got the raider up to 2, but haven't had any games really pan out and now it's time to go out for dinner. Kind o upset at the rampant cheating, honestly. Ruins the mood. Argus is light enough to try on the turian soldier; haven't though, ecause from memory it is as inaccurate as the Revenant. In which case I'll use the Revenant.
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2012-10-02, 11:20 PM (ISO 8601)
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- Oct 2011
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Re: Mass Effect 3.7: "That was for Thane"