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2011-03-08, 12:39 PM (ISO 8601)
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Worst CR 12-16 creature to fight in an anti-magic field?
Pretty much what it says on the tin, just an idle curiosity. Creature can be from any source, even homebrew. Do note that by anti-magic field I mean the whole area, so more likely a dead magic zone (but I used anti-magic in the title because that is more widely recognized).
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2011-03-08, 02:40 PM (ISO 8601)
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
How about That damn crab?
It's supposed to be what, a CR 9? Though I'd put that in 'worst monster to fight' with or without an AMF.
Also: Dragons.
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2011-03-08, 03:23 PM (ISO 8601)
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
Most Dragons are actually not that tough in an AMF, unless they are flying and PCs can't fight them at range. Any dragon at that cr range is a 3-9th level caster, with a lot of wealth, which can take the form of usable magic items, and many have other SU abilities as well. For most of them, turning them into a flying lizard is not a benefit.
That only worked in OOTS because it was a solo fight between a dragon and a full caster.Last edited by Gnaeus; 2011-03-08 at 03:24 PM.
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2011-03-08, 03:28 PM (ISO 8601)
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- Feb 2005
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
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2011-03-08, 03:33 PM (ISO 8601)
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- Nov 2010
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- Top of the tower
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
Advanced Darktentacles.
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2011-03-08, 03:36 PM (ISO 8601)
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- Sep 2009
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- Denver.
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
It takes a pretty optimized fighter to go toe to toe with a dragon sans magic items. Also, with their movement they can, if I recall correctly (it has been a while since I have used this tactic) grapple one PC and fly away with them. There are few PCs who can beat a dragon in a grapple, and there are fewer who can catch a dragon, therefore the dragon is going to be killing the party one at a time.
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2011-03-08, 03:39 PM (ISO 8601)
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- Jul 2005
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- Davis, California
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2011-03-08, 03:40 PM (ISO 8601)
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- Aug 2009
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- Erutnevda
Re: Worst CR 12-16 creature to fight in an anti-magic field?
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2011-03-08, 03:44 PM (ISO 8601)
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
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2011-03-08, 03:51 PM (ISO 8601)
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
Either an iron golem isn't a cakewalk...
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2011-03-08, 03:55 PM (ISO 8601)
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- May 2007
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
I can speak from experience that dragons will rape your face in an AMF. It aint even pretty. Is their DR extraordinary or super natural?
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2011-03-08, 03:56 PM (ISO 8601)
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- Sep 2009
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- Denver.
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
Isn't DR magic always supernatural?
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2011-03-08, 04:01 PM (ISO 8601)
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- Feb 2005
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
I think it was clarified in Rules Compendium that DR/Magic goes away in an AMF.
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2011-03-08, 04:03 PM (ISO 8601)
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- Apr 2009
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
Last edited by Yora; 2011-03-08 at 04:04 PM.
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2011-03-08, 04:34 PM (ISO 8601)
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- Nov 2007
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- Italy (I'd rather flee)
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
I would say anything etheral.
Originally Posted by That Schubert Guy What Wrote that Vampire Article
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2011-03-08, 04:41 PM (ISO 8601)
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- Jan 2010
Re: Worst CR 12-16 creature to fight in an anti-magic field?
Something with grapple, like a colossal scorpion.
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2011-03-08, 04:45 PM (ISO 8601)
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- Mar 2011
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2011-03-08, 05:22 PM (ISO 8601)
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2011-03-08, 05:35 PM (ISO 8601)
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- Jun 2009
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- Atlanta, Georgia
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
I did say that if the dragon could use its flight to its advantage, and the party couldn't match it, the dragon would likely win. That is by no means assured, though. If this dead magic zone is underground, maybe in the dragon's cave, carry off one party member at a time may not be a valid strategy. Also, the dragon's maneuverability is awful, and if it has to drop and ascend many fliers could outfly it.
But really, for a CR appropriate party, I don't see anything particularly scary about most dragons. 180-260 hp. AC of 27-32 is no problem for a combat character. A charging paladin with a flying mount could 1 shot it. So could an ubercharger if he can reach it. A couple of good archers could drop one. A flask thrower of that level who won initiative on round 1 could cripple it (Darkstalker gets you close to it). Even their strength/grapple checks, while impressive, are not out of reach of many dedicated trippers or grapplers (Base strength of 24 for +7, large +4 (half ogre perhaps), Imp Trip +4, +2-+3 for rage actually gives a tripping advantage over most dragons in this range, and once it is on the ground and on its back it is toast. Grapple is harder, but not impossible).
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2011-03-08, 06:14 PM (ISO 8601)
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- Jan 2011
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
I know it's not in the CR 12 range but looking at it i think a hellwasp swarm would be a major pain if not impossible to fight in an anti magic field.
for reference hellwasp swarm
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2011-03-08, 06:16 PM (ISO 8601)
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- Jan 2010
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2011-03-08, 08:09 PM (ISO 8601)
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- Nov 2006
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- Mansfield, MA
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2011-03-08, 08:14 PM (ISO 8601)
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- Feb 2005
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
Hope you brought a huge pile of acid flasks - like, a couple hundred of them.
Originally Posted by GnaeusLast edited by The Glyphstone; 2011-03-08 at 08:19 PM.
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2011-03-08, 08:47 PM (ISO 8601)
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- Jun 2009
Re: Worst CR 12-16 creature to fight in an anti-magic field?
i would take the hellwasp and raise you a half fiend hell wasp swarm now they are resistant to cold electricity and acid in addition to the fire resistance they already had plus now they are even smarter but then they are still only cr 11 not high enough so lets throw on the half dragon template and pick oh why not emerald that gives you immunity to sonic.
(i dont know if their is an item that cause sonic damage but if there is now it wont work)
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2011-03-08, 08:59 PM (ISO 8601)
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- Dec 2007
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- Finland
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
Choker Warblades are pretty nasty. Double actions tend to be fairly good in dead magic. Tho yeah, Dragons are fairly nice too. And baby Tarrasques; though all that is eminently chargeable of course. Or Hurlable. Actually, some Dusk Giant Hulking Hurler would prolly be the most annoying thing to face; getting ~10^10d6 to the face is somewhat painful and Dusk Giants can Cannibalize as an Ex-ability to graowwwww.
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2011-03-08, 09:08 PM (ISO 8601)
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- Runite
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2011-03-08, 09:23 PM (ISO 8601)
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- Japan
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
According to my Monster Manual it doesn't exist.
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2011-03-08, 09:26 PM (ISO 8601)
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- Feb 2005
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
NOW COMPLETE: Let's Play Starcraft II Trilogy:
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2011-03-08, 09:42 PM (ISO 8601)
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- Jan 2011
Re: Worst CR 12-16 creature to fight in an anti-magic field?
Swarms of anything are just beyond annoying in an anti-magic field. Especially swarms of things with a fly speed, as that kind of puts a damper on any improvised molotov cocktails the party might cook up.
Really though, fly speed + reach + anti magic sphere = dead party.
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2011-03-08, 09:43 PM (ISO 8601)
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- Jun 2010
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Re: Worst CR 12-16 creature to fight in an anti-magic field?
Why not the greatest villian ever someone who has abilities created by magic but all natural.
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