Results 1,351 to 1,380 of 1502
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2012-09-25, 09:50 PM (ISO 8601)
- Join Date
- Sep 2012
- Location
- Definitely lost
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
*My Warforged, when presented with a choice, will not say "Reaching a consensus..."
*I may not name my characters words in Draconic that may be easily mispronounced
**If I do, and the party refers to my eidolon as "Cakes" instead of "Caex" I should try to stop them before he develops confidence issues.Spako Highclaws by Ceika.
[Sorry Boss, but as always, I get the last word.]
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2012-09-26, 01:04 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Chicago
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
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2012-09-26, 08:48 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- 127.0.0.1
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
* I may not base my campaign on Dirk Gently's Holistic Detective Agency
** The same goes for The Long Dark Teatime of the Soul
*** Ditto for any of the Hitchhiker's Guide to the Galaxy books
**** This goes doubly so for any Discworld stories
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2012-09-26, 11:27 AM (ISO 8601)
- Join Date
- Aug 2011
- Location
- NL
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
*Can't dig a tunnel through a solid rock door with Mountain Hammer and a longsword
**or any other weapon for that matter.
***especially if the room next door contains lavaHomebrew:
The inFAMOUS Conduit base class. Wow I actually finished it...
The Darksiders base class, based on the videogame with the same name.
I also draw some stuff here, Gamespectre on Deviantart
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2012-09-26, 11:54 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- *Redacted*
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
Last edited by BootStrapTommy; 2012-09-26 at 11:55 AM.
Please take everything I say with a grain of salt. Unless we're arguing about alignment. In which case, you're wrong.
Former EMPIRE2! Player: Imperator of the Nihoni Dominion
Former EMPIRE3! Player: Suzerain of the Phœnīx Estates
Former EMPIRE4! Player: Margrave of the Margraviate of Rhune
My Awesome Campaign Setting
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2012-09-26, 12:03 PM (ISO 8601)
- Join Date
- Jan 2012
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
****If i want to remove walls, i will ask the drow paladin to stick her head through the wall and check first, then remove the wall.
*I will not police my party as a paladin
**I will not enforce said policing by planting their heads in the solid rock floor
***I will not completely destroy the BBEG by attacking through solid rock
****I am no longer allowed to take underdark Knight and Mystic Fire KnightMy Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
Drow avatar @ myself
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2012-09-26, 01:13 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Brazil
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
**** Specially while singing "Dig dig a hole".
* The less references to other games, the better.
** My summoners can't say "I summon a <creature> in attack mode" or "Shocking Lizard, I choose you."
*** Can't say "erecting a dispenser" or similar when building anything with my Artificer or other builder classes.
**** Kamehameha, hadoken, or any similiar with any character that can shoot fireballs, lightining bolts, Eldritch Blasts, or similar, is a free sign for everyone to kill my character. Summarily.
***** Any LotR reference is fair play, though.
Member of the Hinjo fan club. Go Hinjo!
"In Soviet Russia, the Darkness attacks you."
"Rogues not only have a lot more skill points, but sneak attack is so good it hurts..."
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2012-09-26, 01:51 PM (ISO 8601)
- Join Date
- Mar 2011
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2012-09-26, 03:15 PM (ISO 8601)
- Join Date
- Apr 2008
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2012-09-26, 03:38 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Gridania, Eorzea
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
*********However it will cause permanent sanity damage to all in hearing range, regardless of if the system has sanity rules or not.
*May not run a planescape campaign in The Mad City
**Or a Don't Rest Your Head campaign in Sigil
***Mixing systems and settings is generally frowned upon
****Doing so just to mess with players will have the nearest and largest source books put into aerial trajectories towards my head.
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2012-09-26, 05:00 PM (ISO 8601)
- Join Date
- Jan 2012
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
*unlike in dark souls where it could be a joyous life saving moment, in any cooperative tabletop game I should not shout at the top of my lungs "OH YEA! GET CRIT SON!"
** this is doubly so when I'm DMing
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2012-09-26, 06:54 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Chicago
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
*********Diggy diggy hole
**********I dig my hole
What?
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2012-09-26, 10:02 PM (ISO 8601)
- Join Date
- Jan 2012
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
Drow avatar @ myself
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2012-09-27, 10:22 AM (ISO 8601)
- Join Date
- Nov 2011
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
*at times it is acceptable to insert caracatures of real people into a D&D campaign
*During our down time it is acceptable for me to run a D&D campaign with the other cadets
**If any characters are based on the folowing bad things (read as infinite numbers of push ups) will happen to me
-My Drill Sergeant
-The Colonel
-The Quartermaster Sergeant
-The Cadet Command
-Any Current Pollitical Figure
*I may not reference the fact that Master Sergeant is... OH GOD HE'S RIGHT BEHINNNNNNNNNnnnnnnnnnnnnn........................ ...........
<connection lost>
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2012-09-27, 10:26 AM (ISO 8601)
- Join Date
- Jul 2012
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
*May not dominate the quest giver to pay us before we do the quest.
**May not dominate the monster to give us it's xp
***Talking the monster out of fighting us will not work, and if it did it doesn't count as defeating it in combat.
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2012-09-27, 12:00 PM (ISO 8601)
- Join Date
- Mar 2012
- Location
- Earth
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
Actually, in most games I have been in, that would have counted -- win through roleplay is just as good of a win as combat, though usually results in less loot. Sometimes.
*Opening spell of polymorph other is frowned upon.
**Doubly so when the target cannot make saving throw to maintain current identity.
***Especially when it is a Troll to butterfly morph.
****Cannot then allow anyone to take up entomology as a new hobby.
*Chain lightning in an enclosed space is a Bad Idea.
**Doubly so when more than half the party wears metal armor.
***Cannot complain when both full plate wearing paladin and cleric won't heal you later in the round.
*When fighting vampires, tag teaming bless water and create water elemental using the same water source will result in DM face-palms and higher than normal grapple checks.
**When succeeding in those checks, it is poor form to gloat.
***Especially to the boss who sired them.
Failure to comply with these guidelines gets you what you apparently asked for...78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.The players were attacked individually on the road on the way to town by werewolves. To survive, they had to team up then and there without knowing anything about eachother (literally -- all character sheets were completed without other players' knowledge).
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2012-09-27, 01:08 PM (ISO 8601)
- Join Date
- Mar 2011
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
*Batman is an acceptable place to start for a character concept. Bat-Mite, on the other hand, is not.
If brute force isn't working, that just means you're not using enough of it.
When in doubt, set something on fire. If not in doubt, set something on fire anyway.
My Homebrew
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2012-09-27, 02:11 PM (ISO 8601)
- Join Date
- Jul 2012
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
Actually, in most games I have been in, that would have counted -- win through roleplay is just as good of a win as combat, though usually results in less loot. Sometimes.Last edited by PaperMustache; 2012-09-27 at 02:12 PM.
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2012-09-27, 02:17 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- 127.0.0.1
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
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2012-09-27, 02:48 PM (ISO 8601)
- Join Date
- Mar 2012
- Location
- Earth
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
This type of confrontation was a standard in all our games [AD&D, 3.0, and 3.5; Star Wars (both old d10 and new d20); and Vampire the Masquerade]. I have not played Pathfinder, but I would think that victory is victory no matter how you slice it. And not getting bashed in is a victory. While we might not get the loot we might have had if we had just gone in magic missiles blazing, we usually ended up with an information resource if not a outright ally. Frankly, this was typically worth a lot more than gold or magic items, but that was how we did our games. (Mileage may very.)
It probably depends on how your GM wants to run the game, but I would find it rather odd if talking my way out of a fight didn't count as a victory. (Of course, we always had skills (or equivalent) that we could base a character personality that was likely to be able to try that.) *shrug* If it bugs you it might be a good idea to talk it over with your GM a bit more to find out what [her] rational is, but it is [his] game and in the end, you will know better next time in either case.
I wish you luck in figuring it out!Last edited by Kalrany; 2012-09-27 at 03:04 PM. Reason: spelling
78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.The players were attacked individually on the road on the way to town by werewolves. To survive, they had to team up then and there without knowing anything about eachother (literally -- all character sheets were completed without other players' knowledge).
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2012-09-27, 04:11 PM (ISO 8601)
- Join Date
- Mar 2011
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
*High fives are in order when someone scores a critical hit.
**A contingent major image that makes fireworks go off accompanied by theme music, a sound effect, and someone yelling "critical hit!" is a bit too much.
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2012-09-27, 11:44 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
I am not seaweed. That's a B.
Praise I've received A quick outline on building a homebrew campaign
Avatar by Tiffanie Lirle
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2012-09-27, 11:52 PM (ISO 8601)
- Join Date
- Sep 2012
- Location
- Definitely lost
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
Spako Highclaws by Ceika.
[Sorry Boss, but as always, I get the last word.]
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2012-09-27, 11:55 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- 127.0.0.1
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
* When I say I'm going to nerf the dungeon, I can't just replace all the 50' pitfall traps with 10' pitfall traps that have gelatinous cubes at the bottom.
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2012-09-28, 12:41 AM (ISO 8601)
- Join Date
- Jun 2011
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.
Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity
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2012-09-28, 02:29 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Chicago
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
*** Keeping the 50' pitfalls but putting large trampolines at the bottom is rather borderline.
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2012-09-28, 11:29 AM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
Many thanks to Ceika for my Avatar
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2012-09-28, 02:27 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Dromund Kaas
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
* When my wizard's clever plan to assault the bandit camp in any way involves fire, I may not be annoyed when the currently-in-a-strategic-hiding-spot PC steals my thunder by thinking of the same thing and going first.
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2012-09-28, 02:35 PM (ISO 8601)
- Join Date
- Jan 2012
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
Drow avatar @ myself
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2012-09-28, 04:11 PM (ISO 8601)
- Join Date
- Mar 2012
- Location
- The State of Denial
- Gender
Re: Things I May No Longer Do While Playing III: I May Not Iron Heart Surge Rule Zero
***When my plans involve chain lightning, I may not hit the Full Plate wearing Paladin with it, explaining that his armor acts like a Faraday Cage, leaving him unharmed but the outside of his armor charged so he can shock the next person he touches.
****If this happens in the final moments of the battle and he kills me with his congratulatory high five, I am not to complain because my plan worked perfectly.
*You know what DM? I think I'll take your advice and leave the physics out of D&D.